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Shaintar Guidebook: Mindoth's Tower

Shaintar Guidebook: Mindoth's Tower


The balance of Nature and the pure power of Light! Mindoth's Tower and the Church of Light are the subjects found within with each taking up half of this book. Mindoth's Tower - a huge tree and volcano, tamed by the Druid's and formed for their use. A three teired conclave that has been self sufficient these many years. Artisans who work with earth, precious metals and glass are just a few of the...   [click here for more]
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Shaintar Guidebook: Nazatir

Shaintar Guidebook: Nazatir


Nazatir! This island nation was founded by refugees fleeing the encroaching armies of the Kal-A-Nar Empire. Originally settled by humans, a number of dregordians and brinchie have emigrated and are full citizens. The people are passionate and live life to its fullest measure. Quick to anger, they settle disputes quickly and usually without too much bloodshed - but do not think to take advantage or...   [click here for more]
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Shaintar Guidebook: The Freelands

Shaintar Guidebook: The Freelands


The Freelands! This is where Shaintar first began to be explored. The keep found within (Lone Keep) is where Sean Patrick Fannon placed his first gaming group to start having them explore his creation. The governing philosophy of the land is "Freedom"! It's as simple as that. The folks who live here have the same jobs you'll find elsewhere: farmer, smith, jeweler, farrier, glassmaker, tanner...   [click here for more]
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[WOIN] Fantasy Worldbuilding

[WOIN] Fantasy Worldbuilding


BUILD YOUR FANTASY CAMPAIGN! This manual for the What's O.L.D. is N.E.W. roleplaying game system guides you though the process of designing a fantasy game setting. With detailed rules for the creation of races, careers, monsters, and more, along with discussion on genre, theme, and magic, any GM should be able to create their own fantasy campaign! Also included are guidelines on...   [click here for more]
EN Publishing  $8.99 $6.99

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[WOIN] Fantasy Core

[WOIN] Fantasy Core


RUN A FANTASY ADVENTURE! This is a WOIN Core Rulebook. It does not include character creation or equipment, which are found in other WOIN books. This manual contains the core rules of the What's O.L.D. is N.E.W. roleplaying game system, designed for a fantasy campaign. While other books tell you how to create a character or build a world, this book tells...   [click here for more]
EN Publishing  $6.99 $5.99

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Shaintar Black Lantern Report: Adept Orders & Citadels

Shaintar Black Lantern Report: Adept Orders & Citadels


The Adepts are a mysterious group. Originally following the Way as taught by the Dregordians, these people have an extreme control over their own minds and bodies. Some few, such as some members the Warrior-Adepts of the Jade flame can attack others mind to mind, or influence them subtley. Other orders focus on the balance between mind and body. The Farspeakers guild also draws its numbers from the...   [click here for more]
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Shaintar Black Lantern Report: Mage Guilds & Schools

Shaintar Black Lantern Report: Mage Guilds & Schools


Meet the irrepressible Brenna McIntyre, senior student of the School of Seven Stars and Brother Spark of the Black Lanterns. Given that our Brother is in a place of magic, he chose to err on the side of caution and not file his reports in the normal way. Instead, she sends letters home to her "parents" and other family with no one the wiser that the family she writes too is us. Her reports...   [click here for more]
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[WOIN] Wilderness, Strongholds, & Warfare

[WOIN] Wilderness, Strongholds, & Warfare


BUILD A CASTLE & CONQUER THE WILDERNESS This manual for the What's O.L.D. is N.E.W. roleplaying game system introduces rules for wilderness travel, stronghold building, and warfare. Travel across dales, mountains, and fields, as your party members hunt, scout, and navigate, while tracking weather and Fortune. Build a castle, a temple, a sacred grove, or any other type of stronghold,...   [click here for more]
EN Publishing  $8.99 $6.99

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[WOIN] Elements of Magic

[WOIN] Elements of Magic


Master the Arts of Magic and Alchemy! Within this manual you will find the rules for spellcasting in the What's OLD is NEW roleplaying game system. Magic is an artform, like poetry, and any good poet is never content to merely recite the works of others. Create your own spells with the flexible spell-creation system, learning to evoke fire, create ice, abjure the undead, heal beasts,...   [click here for more]
EN Publishing  $8.99 $6.99

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Rippers Resurrected: Player's Guide

Rippers Resurrected: Player's Guide


FROM THE CREATURE'S TOMB...UNTIMELY RIPPED! At the Nineteenth Century's end, a shadow lies upon Europe...and the world. The mythological creatures of the night—vampires, werewolves, and far worse—stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Rippers Resurrected: Game Master's Handbook

Rippers Resurrected: Game Master's Handbook


AFTER THE CABAL, A NEW EVIL RISES... Three years ago, Johann Van Helsing led the Rippers—an ancient organization dedicated to fighting evil—against the forces of the diabolical Cabal. At great cost to life, limb, and reason...they won. But in 1895 a new evil stirs in the dark of night, straining at the walls of its eternal prison. Its fiendish servants comb the globe, seeking...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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[WOIN] Building A Universe

[WOIN] Building A Universe


BUILD A SCIENCE-FICTION SETTING! This manual for the What's O.L.D. is N.E.W. roleplaying game system guides you though the process of designing a far-future game setting. With detailed rules for the creation of star systems, planets, civilizations, races, careers, monsters, and more, along with discussion on genre, theme, and technology, any GM should be able to create their own universe! ...   [click here for more]
EN Publishing  $8.99 $6.99

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[WOIN] Future Core

[WOIN] Future Core


RUN A SCI-FI EPIC! This is a WOIN Core Rulebook. It does not include character creation or equipment, which are found in other WOIN books. This manual contains the core rules of the What's O.L.D. is N.E.W. roleplaying game system, designed for a futuristic campaign. While other books tell you how to create a character or build a universe, this book tells...   [click here for more]
EN Publishing  $8.99 $6.99

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Shaintar: Legends Arise

Shaintar: Legends Arise


This is the full book, complete with all Player and Game Master information for Novice to Veteran play! Sean Patrick Fannon’s vision of Epic High Fantasy comes to life for Savage Worlds in this all new iteration brought to you by Evil Beagle Games. "The heart of any lasting and memorable roleplaying campaign is the setting. Is it vivid? Alluring? Full of mysteries, as well as straight-ahead...   [click here for more]
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Shaintar Black Lantern Report: Origins of the Society

Shaintar Black Lantern Report: Origins of the Society


The Black Lantern Society is solely a group of people interested in charitable works and bringing art in all its forms to people throughout the land. The Rumors that it is also a secret society of spies who are following some plan are quite false...aren't they? Do you dare find out? Will you pass the tests and be an agent? What follows is your induction into...   [click here for more]
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Deadlands Reloaded: Map o' the Weird West

Deadlands Reloaded: Map o' the Weird West


This PDF showcases the Weird West from California’s Maze to Missouri in high resolution, suitable for printing at home. ...   [click here for more]
Pinnacle Entertainment  $3.99

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[WOIN] Future Equipment

[WOIN] Future Equipment


GEAR UP FOR ACTION! This manual includes a wide variety of weapons, armor, equipment, drugs, cybernetics, vehicles, and more for characters in the What's O.L.D. is N.E.W. roleplaying game system along with rules for upgrading and customizing gear. From subspace beacons, to gravbelts, to handlheld scanners; from sonic pistols to laser swords; from kevlar vests to powered armor; the equipment...   [click here for more]
EN Publishing  $8.99 $6.99

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Shaintar Guidebook: Prelacy of Camon

Shaintar Guidebook: Prelacy of Camon


The Prelacy! The Church of Archanon is in complete control and that's just how they want it! Any who criticize or complain are punished or made to disappear. They've had generations in power and the populace genuinely believes Archanon favors them and is their God. There may be whispered rumors of a time when there was a King who balanced the Church's excesses, along with the Cavaliers who protected...   [click here for more]
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[WOIN] Fantasy Equipment

[WOIN] Fantasy Equipment


Strap on your armor and sharpen your sword! This manual includes a wide variety of weapons, armor, equipment, herbs, mounts, magic items, and more for characters in the What's O.L.D. is N.E.W. roleplaying game system, along with rules for enchanting and customizing gear. From 10-foot poles to herbalists kits to ear trumpets; from crossbows to muskets to longswords; from ringmail...   [click here for more]
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[WOIN] Fantasy Careers

[WOIN] Fantasy Careers


CREATE A MEDIEVAL FANTASY CHARACTER! Create knights, burglars, mages, musketeers, and berserkers in this sourcebook for the What's O.L.D. is N.E.W. roleplaying game system. With over 40 careers, 7 races, and a wide selection of skills, traits, and exploits, this book walks you through the character creation process. Select your character's early careers...   [click here for more]
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[WOIN] Space

[WOIN] Space


BLAST INTO SPACE This book requires the use of a What’s O.L.D. is N.E.W. core rulebook. This sourcebook for the What’s O.L.D. is N.E.W. roleplaying game system contains information on space and starship operations. Astronomical information - scale, stars, spectral classifications, unusual stars, black holes, rogue planets, nebulae,...   [click here for more]
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[WOIN] Future Careers

[WOIN] Future Careers


CREATE A SCIENCE FICTION CHARACTER! Create soldiers, bounty hunters, engineers, doctors, traders, and starship captains in this sourcebook for the What's O.L.D. is N.E.W. roleplaying game system. With over 60 careers, 7 species, and a wide selection of skills, traits, and exploits, this book walks you through the character creation process. Select your character's...   [click here for more]
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Shaintar Adventure: The Burning Heart

Shaintar Adventure: The Burning Heart


Shaintar Adventure: The Burning Heart A Legend in the Making. Back in 2008 (we think) Sean Patrick Fannon ran a series of games over the course of several conventions with larger games at that years Origins and an Epic finale during Gen Con. This EPIC Event has been written into a full adventure that GM can really sink their teeth into. It starts wtih two legends and a twisted...   [click here for more]
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Rippers Resurrected: Lord of the Underworld

Rippers Resurrected: Lord of the Underworld


“Descend, bold traveler…” When a famous explorer is found murdered by Cabal assassins the Rippers must follow in his footsteps…deep into the terrifying and labyrinthine Underworld. In lightless deeps they struggle against the Cabal and a greater terror than the world has ever known! This adventure requires the Rippers Resurrected Player’s Guide,...   [click here for more]
Pinnacle Entertainment  $19.99 $5.99

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Shaintar Guidebook: Desert Princes

Shaintar Guidebook: Desert Princes


"Come, traveller and listen! The desert is a harsh mistress and you've much to learn if you will survive. Take water with me and I'll see if you are worthy of my attention." guide, name unknown, in the Aradi desert. The desert is always trying to kill you, whether from heat or sandstorm or lack of water or monsters never heard of before. There's beauty...   [click here for more]
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[WOIN] What's O.L.D. is N.E.W. Starter Kit

[WOIN] What's O.L.D. is N.E.W. Starter Kit


Build a starship. Brew a potion. Explore a dungeon. Create a universe. Give your wizard a spaceship. This starter kit introduces you to the What’s O.L.D. is N.E.W. game system, which is a set of game rules which powers the roleplaying games O.L.D. (a game of medieval fantasy), N.E.W. (a game of futuristic science fiction), and N.O.W. (a game of explosive...   [click here for more]
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Weird War I: British Archetypes

Weird War I: British Archetypes


Join the Fight! These pre-generated characters are ready to join the fight! Each character has both Novice and Seasoned statistics, is printable in full color or print friendly versions, and includes each hero’s Figure Flat as well! British Airman Officer Old Sweat The Professor The Romantic Rowdy Sailor Sarge Requires the Savage Worlds Core Rules to play, and...   [click here for more]
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Savage Suzerain (Savage Worlds)

Savage Suzerain (Savage Worlds)


Suzerain is an Origins Award Nominee from the Savage Mojo design house (who brought you Shaintar and Gamescapes, and are Origins Award winners for Deadlands Reloaded). This edition of Suzerain is written for the Savage Worlds rule system (SW:EX rulebook required), expanding the core rules in a number of key ways - a new approach to races is just the beginning. Suzerain takes characters from one world...   [click here for more]
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Rippers Resurrected: Frightful Expeditions

Rippers Resurrected: Frightful Expeditions


Take your Rippers on adventures around the world, into the far corners of the Empire, exotic locales beyond, and the shadowy corners best left forgotten! Frightful Expeditions features more info on all seven continents, and new creatures and Savage Tales to go with them! Requires the Rippers Resurrected Player’s Guide, Rippers Resurrected Game Master’s...   [click here for more]
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Shaintar Guidebook: The Wildlands

Shaintar Guidebook: The Wildlands


The Wildlands is the name of the large area filled with land unclaimed by the Southern Kingdoms. There are city-states, small duchies, even a country or two, freeholds, gathers and unpopulated areas that fall under the general protection of Grayson's Grey Rangers. While there is no capital, Kithros is used as a meeting place and there's a number of cities that have sprung up along trade routes. Come,...   [click here for more]
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Deadlands Reloaded: City o' Gloom Poster Map

Deadlands Reloaded: City o' Gloom Poster Map


This 24 by 30 inch deluxe map is a poster showcasing the City o’ Gloom: Salt Lake City in the nation of Deseret. This map was designed for use with the Deadlands: Good Intentions setting, which uses the Savage Worlds core rules....   [click here for more]
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Deadlands Reloaded: Skullchucker Arena

Deadlands Reloaded: Skullchucker Arena


This 24 by 30 inch deluxe map is a poster showcasing the City o’ Gloom: Salt Lake City in the nation of Deseret. This map was designed for use with the Deadlands: Good Intentions setting, which uses the Savage Worlds core rules....   [click here for more]
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Nocturne (13th Age)

Nocturne (13th Age)


Nocturne (13th Age) Meet Frankenstein’s monster with a vorpal sword… welcome to the realm of Dark Fantasy, and Gothic Horror for 13th Age! Within a twisted realm shaped by the malignant power of The Nightfall, your adventure comes to life using the Archmage Engine to explore the many lands of the realm. These lands are as varied as the denizens...   [click here for more]
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Weird War I: American Archetypes

Weird War I: American Archetypes


Join the Fight! These pre-generated characters are ready to join the fight! Each character has both Novice and Seasoned statistics, is printable in full color or print friendly versions, and includes each hero’s Figure Flat as well! Americans Airman Country Boy The Cowboy The Irishman Mobster Officer Sarge Sailor Requires the Savage Worlds Core Rules to play,...   [click here for more]
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Weird War I: Civilian Archetypes

Weird War I: Civilian Archetypes


Join the Fight! Full color, ready to print and play civilian archetype characters such as resistance fighters and those trapped in the horrors of war! Includes character art, stat blocks for Novice and Seasoned on each, and Figure Flats. Pregenerated archetype characters inside are: Donut Dollie Franc Tireur (Partisan) Nurse Priest Spy War Correspondent Requires the Savage Worlds...   [click here for more]
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Weird War I: French Archetypes

Weird War I: French Archetypes


Join the Fight! These pre-generated characters are ready to join the fight! Each character has both Novice and Seasoned statistics, is printable in full color or print friendly versions, and includes each hero’s Figure Flat as well! French Airman The Drunk The Hulk Medic Noble Officer Sailor The Weasel Requires the Savage Worlds Core Rules to play, and the War...   [click here for more]
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Weird War I: German Archetypes

Weird War I: German Archetypes


Join the Fight! These pre-generated characters are ready to join the fight! Each character has both Novice and Seasoned statistics, is printable in full color or print friendly versions, and includes each hero’s Figure Flat as well! Germans Airman Feldwebel Der Schwein The Plowhorse The Poet The Prussian Sailor The Savage Requires the Savage Worlds Core Rules...   [click here for more]
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Deadlands Reloaded: The Inheritors

Deadlands Reloaded: The Inheritors


Dear Aunt Agatha is dead, and she’s left the family farm in Kansas to a posse member. The lucky sod just has to go back to Kansas and sign a few papers for a one-way ticket to Easy Street. The arrangements only take a week to complete, so as long as the ranch isn’t haunted, no old feuds see fit to unearth themselves, and Black River doesn’t get a hankering for the family plot, everything...   [click here for more]
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Shaintar: Legends Unleashed

Shaintar: Legends Unleashed


This is the full book, complete with all Player and Game Master information for Heroic and Legendary play! Your Savage Worlds fantasy gaming experience grows to Heroic and Legendary levels with this highly-anticipated follow-up to Shaintar: Legends Arise. "The best campaigns are living campaigns. Things are happening everywhere, and your character, no matter the level of power, is a vital...   [click here for more]
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Shaintar: Legends Arise (Players Guide)

Shaintar: Legends Arise (Players Guide)


This is the new, fully-revised Players Guide, complete with art and layout! Sean Patrick Fannon’s vision of Epic High Fantasy comes to life for Savage Worlds in this all new iteration brought to you by Evil Beagle Games. "The heart of any lasting and memorable roleplaying campaign is the setting. Is it vivid? Alluring? Full of mysteries, as well as straight-ahead challenges?...   [click here for more]
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Shaintar Guidebook: Elvish Nation

Shaintar Guidebook: Elvish Nation


The soucebook for Shaintar's elves, Elvish Nation takes you deep through the forests of this proud and magical people. You'll learn about the Unias, Quo-Unias and about the delicate balance between tradition and progress or the older Eldakar vs. the Alakar. We'll talk about everything from Architecture to Beliefs and rituals. There's no nobles or peasants but there are terms given to certain people...   [click here for more]
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Shaintar Guidebook: Shaya'Nor

Shaintar Guidebook: Shaya'Nor


The Nation of Shaya'Nor. This guidebook will teach you the history of the one-time Dwarven kingdom that is now home to the Corrupted Fae, Vainar the Wise and his Necrolords. The Dark Church is the only religion and all must show their belief or suffer a horrible fate. The undead serve in various roles with zombies tilling fields and hauling cargo and Vampires sitting atop the food chain...er, society....   [click here for more]
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Shaintar Guidebook: Magic & Cosmology (Vol I)

Shaintar Guidebook: Magic & Cosmology (Vol I)


Every story has a beginning. The beginning of the story of Shaintar is an epic all its own... "As vast and imposing as the Kal-A-Nar Empire is to the people of Shaintar, it is but a speck in the eye of the giant that was the Empire of the Starfather. Seven stars and a least a dozen inhabited planets, united by Starfall Gates and Arcdrive Ships, fell under the eternal, generally benevolent...   [click here for more]
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Shaintar Guidebook: Dregordia

Shaintar Guidebook: Dregordia


Who...and What are the Dregordians! Even though they look like 7 and a half foot tall crocodiles, they have emotions anyone could understand. These are a people who enjoy learning from the other races. They've long interacted with the Fae and have been a stalwart barrier against the Kal-A-Nar Empire's expension to the south. A race, strange and Alien. Some think these folk...   [click here for more]
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Shaintar Guidebook: Galea

Shaintar Guidebook: Galea


Galea - The Shining Beacon of Shaintar! Welcome to one of the most progressive kingdoms in Shaintar - and perhaps the most important, given how it came to be. Galea is considered the reason that the rest of the Southern Kingdoms and the Freelands exist today. You'll learn that the people who live here believe that anyone can rise to any station as long as they have the talent and honor to do so....   [click here for more]
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Shaintar: Dwarven Clanhomes

Shaintar: Dwarven Clanhomes


Welcome to Hearth, Home and Forge - your entrance to the Dwarven Clanhomes of Shaintar! The song of the mountain calls you. What happens during marriage, birth or death ceremony? How do the craftmasters make such amazing stone and steel items? What does a home look and feel like and how do they interact with magic? These questions and more are answered here. You'll learn much...   [click here for more]
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Weird War I: The 13th Warrior

Weird War I: The 13th Warrior


The British XIII Squadron was formed in 1915 and transferred to France later that same year. Its emblem is a cat’s head with a sword behind it, so some jokingly call it the “Stabbed Cats” squadron. Others call it the “Unlucky Thirteenth,” though at this time it’s brand new and hasn’t proven lucky or otherwise. In this airborne tale of terror, the heroes are...   [click here for more]
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Weird War I: No Man's Land

Weird War I: No Man's Land


The heroes join Lawrence of Arabia on a raid deep into enemy territory to destroy a critical waystation on the Ottoman Empire’s vitally important Hejaz railroad. Once there, they discover something has already eliminated the Turkish garrison…and it’s not done with its own, far older mission yet! This adventure works great with the British Archetypes! Requires Savage Worlds...   [click here for more]
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Shaintar Guidebook: Eastport

Shaintar Guidebook: Eastport


A City of Celebration and Sin... "Eastport is a dangerous place to live, much less to visit, if you don’t go in with eyes open and keep to the open places. Certainly, they want your business – repeatedly, even. It’s not like anyone will just up and stab you for wandering through the gate or off the boat. On the contrary, you are far more valuable alive, at least so long...   [click here for more]
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Set Rising (Savage Worlds)

Set Rising (Savage Worlds)


The scheming god Set has built a dark mirror of the Egyptian empire. His minions raid the mortal realms, enslaving humans to construct impossible pyramids for an evil purpose. Worse, they’re invading alternate realities too. Someone has to hunt them down, and the techno-Egyptian god Ra is looking for a group of demigods who are up for the task. Across the universe, the future is about to be...   [click here for more]
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