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StarCluster 3 Ship Design Spreadsheet

StarCluster 3 Ship Design Spreadsheet


This is a spreadsheet-based Starship Construction tool for creating ships for StarCluster 3. These are civilian ships and range up to 30,000 tons. The spreadsheet is automated, requiring only choices of components. Zip file contains both Excel and Open Office format files. ...   [click here for more]
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StarCluster Antigravity Guide

StarCluster Antigravity Guide


The StarCluster Antigravity Guide is an in-depth technical paper on the physics of anti/artificial gravity. The Guide discusses the parameters of the antigravity field effect and its uses in the StarCluster. Opening the Guide is a discussion of A-Grav plates, and how they can be stacked to compensate for field attenuation. The field itself, its region of effect, direction, and modulation, are brought...   [click here for more]
Better Mousetrap Games  $1.50

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StarCluster Engineer's Guide

StarCluster Engineer's Guide


The StarCluster Engineer's Guide is an in-depth look at how spaceship systems work, looking at each system and subsystem in turn and examining them in much greater detail than the Starship Design Guide. In addition, systems which were part of packages before are broken out and discussed, as well as introducing new variants and totally new systems, such as the stealth system. Also discussed are...   [click here for more]
Better Mousetrap Games  $5.00

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StarCluster Spaceship Design Guide

StarCluster Spaceship Design Guide


The StarCluster Spaceship Design Guide provides a modular component-based system for designing and constructing StarCluster spaceships. The system allows you to construct space drives ranging from chemical rockets through fission and fusion to matter-antimatter annihilation drives. Options for living quarters range from rotational pseudo-gravity to artificial gravity, with possible sleep, working,...   [click here for more]
Better Mousetrap Games  $5.00

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StarCluster Technical Supplement #1

StarCluster Technical Supplement #1


This supplement allows you to design your own robots, vehicles, and starships for the StarCluster RPG. Each Guide features flexible, component based design rules, a list of components, and examples. This package includes: Vehicle Design Guide (30 pages) Robot Design Guide (15 pages) Spaceship Design Guide (47 pages) ...   [click here for more]
Better Mousetrap Games  $10.00

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StarCluster Technical Supplement #2

StarCluster Technical Supplement #2


Open out your StarCluster campaign with Biotechnology, Anti-Gravity, and The Engineer's Guide. The Biotechnology Guide brings you genetic modifications, uplifted animals, cloning, limb regeneration, and artificial beings. The Anti-Gravity Guide shows you the physics of Anti-Gravity, how A-Grav is applied, and new a-Grav devices. The Engineer's Guide shows you how to change Matter/Anti-Matter...   [click here for more]
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StarCluster-Guaru

StarCluster-Guaru


The StarCluster Guide to the Guaru takes a look at the bizarre society of humanity's closest ally, the alien Guaru. All Guaru start out as matricides and cannibals, and in a twist of poetic justice, end up as the first meal for their own children. How a modern space-faring society happens in between those defining bookends is the focus of this guide. Learn how some Guaru young, all of whom start...   [click here for more]
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Sweet Chariot 2

Sweet Chariot 2


"Sweet Chariot 2", a self-contained StarCluster role-playing game. Sweet Chariot is set on the world Chariot, where down is death and up is life, and the airships fly in between. A refugee laden colony ship - a desperate hijack attempt - landers thrown together from ceramic scrap - a thick, narcotic atmosphere - blazing, deadly heat - civilizations scattered on mountain peaks - 500 years of isolation......   [click here for more]
Better Mousetrap Games  $12.00

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the Tools of Ignorance

the Tools of Ignorance


The Tools of Ignorance are the mask, pads, and shinguards a catcher wears to protect themselves from injury. It is also a roleplaying game about baseball players and their lives - how they work as a team and what makes a team successful. Unlike in most roleplaying games, the characters in ToI don't face combat, or terrors in the night, or magic. Instead they have to fight their battles in the ritualized...   [click here for more]
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Volant - Kingdoms of Air and Stone

Volant - Kingdoms of Air and Stone


Volant - Kingdoms of Air and Stone Volant is set in a world of flying mountains called Skylands, on which civilization has recreated itself after a war between wizards let loose a flood of monsters to occupy the lands below. HUmans ride giant birds into combat, and sail great skyships hewn from the floating stone that underlies their skylands. The only magic is Alchemy, which creates...   [click here for more]
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