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Ships of Clement Sector 7: Perth-class Frigate
Ships of Clement Sector 7: Perth-class Frigate
by Gypsy Knights Games

The Perth-class Frigate is a 1000 ton vessel operated by the Republic of Australia Navy starting in 2283.  Built to be an escort, the ship is designed to provide point defense and fire support to the larger ships of the RAN.  The Perth-class ship is ideal for use in a naval campaign where the characters are called upon for multiple roles. 

 
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" A Bundle of Stock Art"-simple character images [BUNDLE]

" A Bundle of Stock Art"-simple character images [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW FOR DIGITAL PRODUCTS AND PRINT PRODUCTS WILL BE SHIPPED SEPARATELY... Stock Art: Alchemy Gnome Regular price: $1.49 Bundle price: $0.75 Format: Watermarked PDF A gnome alchemist for all your personal or commercial...   [click here for more]
Wayward Rogues Publishing  $3.98 $2.00

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" A Mega Bundle" - Fantasy Women Clipart [BUNDLE]

" A Mega Bundle" - Fantasy Women Clipart [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Character Clipart - Barbarian set *Bargain Bin 5 Regular price: $0.95 Bundle price: $0.50
CONTAINS:10 Images - Barbarian Male & Female 1 bonus pose IMAGE FORMATS:TiffsIMAGE SIZE: 700x700 pixel average Dpi:72 DESCRIPTION:Barbarian berserker

...   [click here for more]
Art Fantasies  $35.55 $19.95

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" Art Stock " 10 grayscale Fantasy scenes

" Art Stock " 10 grayscale Fantasy scenes


10 JPG images up to 2500 x 3500 pixels 300ppp license in plain English: The art may not be sold as part of a stock art or clip art product. The licensee may modify the image as he sees fit as long as it does not affect the artist's moral rights. (Purposely make the art look bad.) The image can appear in advertisements for product which use the image. The artist’s name (Javier Charro)...   [click here for more]
Vilches & Charro  $100.00 $70.00

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" Art Stock " Battle over the walls

" Art Stock " Battle over the walls


JPG image 6378 x 3483pixels 300ppp license in plain English: The art may not be sold as part of a stock art or clip art product. The licensee may modify the image as he sees fit as long as it does not affect the artist's moral rights. (Purposely make the art look bad.) The image can appear in advertisements for product which use the image. The artist’s name (Javier Charro) must appear...   [click here for more]
Vilches & Charro  $50.00 $40.00

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" Art Stock " Dungeon Delve

" Art Stock " Dungeon Delve


JPG image 1551 x 3500 pixels 300ppp license in plain English: The art may not be sold as part of a stock art or clip art product. The licensee may modify the image as he sees fit as long as it does not affect the artist's moral rights. (Purposely make the art look bad.) The image can appear in advertisements for product which use the image. The artist’s name (Javier Charro) must appear...   [click here for more]
Vilches & Charro  $30.00

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" Art Stock " fantasy female character

" Art Stock " fantasy female character


JPG image 4173 x 5906 pixels 300ppp license in plain English: The art may not be sold as part of a stock art or clip art product. The licensee may modify the image as he sees fit as long as it does not affect the artist's moral rights. (Purposely make the art look bad.) The image can appear in advertisements for product which use the image. The artist’s name (Javier Charro) must appear...   [click here for more]
Vilches & Charro  $50.00 $30.00

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" Art Stock " hooded female

" Art Stock " hooded female


JPG image 2480 x 3279 pixels 300ppp license in plain English: The art may not be sold as part of a stock art or clip art product. The licensee may modify the image as he sees fit as long as it does not affect the artist's moral rights. (Purposely make the art look bad.) The image can appear in advertisements for product which use the image. The artist’s name (Javier Charro) must appear...   [click here for more]
Vilches & Charro  $50.00 $30.00

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" Art Stock " Orcs' assault

" Art Stock " Orcs' assault


JPG image 3898 x 2480 pixels 300ppp license in plain English: The art may not be sold as part of a stock art or clip art product. The licensee may modify the image as he sees fit as long as it does not affect the artist's moral rights. (Purposely make the art look bad.) The image can appear in advertisements for product which use the image. The artist’s name (Javier Charro) must appear...   [click here for more]
Vilches & Charro  $50.00 $40.00

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" Art Stock" Black Dragon

" Art Stock" Black Dragon


JPG image 6381 x 8268 pixels 300ppp license in plain English: The art may not be sold as part of a stock art or clip art product. The licensee may modify the image as he sees fit as long as it does not affect the artist's moral rights. (Purposely make the art look bad.) The image can appear in advertisements for product which use the image. The artist’s name (Javier Charro) must appear...   [click here for more]
Vilches & Charro  $70.00

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"3D" Abandoned Wizards Apprentices Tower

"3D" Abandoned Wizards Apprentices Tower


Features A simple to make but graphically beautiful tower that will work in almost any game type. Scalable Model This building was built from the ground up for 28mm for standard table top game although by scaling the print size you can make the building at any size. Building Dimensions...   [click here for more]
Dangerous Dagger  $4.99 $0.99

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"3D" Ablors Woodland Stronghold & Castle

"3D" Ablors Woodland Stronghold & Castle


What You Get One - 28mm Stronghold & Castle - building wargame terrain which features a several towers, crates, barrels, and several other detailing features The building also comes with bridges and a gatehouse. Comes with simple full-color instructions Although the miniature people are shown only for scale purposes. Sizing & Dimensions Scale: 28mm ...   [click here for more]
Dangerous Dagger  $11.99 $3.99

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"3D" Alex's Darklord Watchtower

"3D" Alex's Darklord Watchtower


What You Get One - 28mm Watcher Tower - building wargame terrain which features three floors, two full interiors, awnings, and other detailing components. Comes with simple full-color instructions Bleed (border) around edges of the art ensures your buildings look nice and crisp the moment they are assembled. Large folding tabs make for a pain free...   [click here for more]
Dangerous Dagger  $11.99 $3.99

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"3D" Alex's Fantasy Village House Terrain with Full Interior

"3D" Alex's Fantasy Village House Terrain with Full Interior


What You Get One - 28mm Brick Village House - building wargame terrain which features a finished full color exterior and interior with real windows. The building also comes with several components which include a fireplace, bookshelf, table, several signs, shields, and two chairs. Although the miniature people are shown only for scale purposes. The interior...   [click here for more]
Dangerous Dagger  $6.99 $1.99

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"9252 Calendar daily year 720

"9252 Calendar daily year 720


This calendar repeats ever 9 years, broken down in to 8 day week, 12 months a year. List major hoilidays for the World of Tridor and has blank lines for player or GM notes. other calendars soon to come each month has different numbers days and shows the 4 basic phases of the two moons of tridor add more detail to the normal 2d world. ...   [click here for more]
Troll Hammer Games  $7.95 $1.00

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"a a Dungeon Map, Blank, Numbered

"a a Dungeon Map, Blank, Numbered


This is an example of dungeon maps that will be used in the up coming Endless Dugeons that is on the drawing board. the Endless dungeon will come in section of a story line ranging from 20 to 25 maps with over 400 events, notes or combat. We also will be having Blank Dugeon Packs for a resource for the GM that find themself out of time before a game, having a map can ease the stress for...   [click here for more]
Troll Hammer Games  Pay What You Want

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"a Blank Dungeon Map

"a Blank Dungeon Map


This epub has 10 dungeon maps for the TIME PRESSED game master, use to speed the creation of a characters adventure with these pre made dungeon maps. incert your own encounters to callenge them. same style as the free dugeon map we have offered ...   [click here for more]
Troll Hammer Games  $4.95 $1.00

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"A Dirty World" Cover Poster

"A Dirty World" Cover Poster


The front cover image for "A Dirty World," sized suitable for high-quality printing....   [click here for more]
Greg Stolze   FREE 

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"art001" male norseman

"art001" male norseman


this is a single person art rendering in 2 outfits and 5 posed or shots in high resolution realistic pics great for you PC Blonde, long Hair Blue Gray Eyes good build ...   [click here for more]
Troll Hammer Games  Pay What You Want

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"Bad Elves" (Additions to the Legion of the Lithe)

"Bad Elves" (Additions to the Legion of the Lithe)


Elves, Elves, Elves. Always popular. Always useful. Always colorful? THESE Elves definitely are. Crane Bump Publications brings you its second system-independent fantasy supplement, a discrete dossier covering two additional Elven "races," the Black (Scholar) Elf, and the Blue (Steel) Elf. Thankfully, you won't get any bruises reading this thin tome. What you will get, however,...   [click here for more]
Cranebump   FREE 

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"England Expects..." CORE RULES

"England Expects..." CORE RULES


This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting naval battles in the ‘Age of Sail’ (early 1700s to early 1800s), involving small or large numbers of ships, in a tabletop situation. The game is meant to be played by two or more players, each having control of one or more three ship ‘Squadrons’. The whole ‘Fleet’...   [click here for more]
Studio7aUK  $6.23

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"England Expects..." SCENARIO #1... SPIRIT

"England Expects..." SCENARIO #1... SPIRIT


On the 21st October 1805 the combined fleets of France and Spain, under the command of Admiral Villeneuve, finally left Cadiz harbor to face the British fleet led by Admiral Lord Nelson. This scenario is the First in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. * * * ...   [click here for more]
Studio7aUK  $2.33

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"England Expects..." SCENARIO #2... CHESAPEAKE

"England Expects..." SCENARIO #2... CHESAPEAKE


The American War of Independence is well into its 5th year when the British supply fleet heading for Yorktown, Virginia, are halted by a French fleet in Chesapeake Bay. The ensuing battle has ramifications for the future of the British and Continental Armies. This scenario is the Second in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. *...   [click here for more]
Studio7aUK  $3.11

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"Less Scary" Monsters Coloring Book

"Less Scary" Monsters Coloring Book


This coloring book contains 32 beautiful line art creatures suitable for coloring. A picture is worth a thousand words, so check out the sample/preview! The "Less Scary" Monsters coloring book is part of a set of 4 coloring books. (The others are Humanoids, Dragons/Undead & Other Monsters.) In this case we tried to pick friendly and/or not-too-scary creatures. But all children are...   [click here for more]
Inkwell Ideas  $2.99 $1.99

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"ZEITGEIST: The Gears of Revolution" - DIGITAL BOXED SET!

"ZEITGEIST: The Gears of Revolution" - DIGITAL BOXED SET!


700+ pages - five adventures, two guides, a naval supplement and a deck of cards - the first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into single digital boxed set. This boxed set contains: ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins compilation of five breathtaking adventures plus bonus content! The EXTENDED...   [click here for more]
EN Publishing  $49.99 $25.00

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#&%!

#&%!


A social game about curse words. #&%!ing buy it already. Note: This is just the rules. You need pen, paper, and friends to play it with. But that's not my problem. ...   [click here for more]
post world games  $0.99

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#1 With a Bullet Point: 10 Feats of Fear and Fearlessness

#1 With a Bullet Point: 10 Feats of Fear and Fearlessness


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 10 Feats of Hammer and Thunder

#1 With a Bullet Point: 10 Feats of Hammer and Thunder


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 10 Mage Armor Feats (Full Clip!)

#1 With a Bullet Point: 10 Mage Armor Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 10 Monster Feats

#1 With a Bullet Point: 10 Monster Feats


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 10 Subschool Augmentation Feats

#1 With a Bullet Point: 10 Subschool Augmentation Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature

#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 12 Alternatives For The Rogue's Trapfinding Class Ability

#1 With a Bullet Point: 12 Alternatives For The Rogue's Trapfinding Class Ability


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 13 Dwarven Questing Feats

#1 With a Bullet Point: 13 Dwarven Questing Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 14 Halfling Burglar Feats

#1 With a Bullet Point: 14 Halfling Burglar Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 15 Fantasy Fees and Taxes

#1 With a Bullet Point: 15 Fantasy Fees and Taxes


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 2 Options for the Leadership Feat

#1 With a Bullet Point: 2 Options for the Leadership Feat


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 3 New Supernatural Monster Abilities

#1 With a Bullet Point: 3 New Supernatural Monster Abilities


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 3 Simian Races

#1 With A Bullet Point: 3 Simian Races


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 3 Templates for Stone Golems

#1 With a Bullet Point: 3 Templates for Stone Golems


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 3 Things Made From Crabmen

#1 With a Bullet Point: 3 Things Made From Crabmen


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 4 Death Mage Feats

#1 With a Bullet Point: 4 Death Mage Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 4 Feats for Spells that Raise the Dead

#1 With a Bullet Point: 4 Feats for Spells that Raise the Dead


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 4 Feats for the Invisibility Spell

#1 With a Bullet Point: 4 Feats for the Invisibility Spell


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 4 Ghostbusting Items

#1 With A Bullet Point: 4 Ghostbusting Items


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Abilities for Dragonhide Armor

#1 With a Bullet Point: 5 Abilities for Dragonhide Armor


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Control Water Spell Feats

#1 With a Bullet Point: 5 Control Water Spell Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Fireball Feats (Full Clip!)

#1 With a Bullet Point: 5 Fireball Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Handy Haversacks

#1 With a Bullet Point: 5 Handy Haversacks


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Haste/Slow Feats

#1 With a Bullet Point: 5 Haste/Slow Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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