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- Custom Card

- Custom Card


Attracted to play with the dungeon with most Monster rooms. He can be a little rough with delicate mechanisms. If he is killed by a Trap Room, destroy that room instead and return him to Town.
A community created card built with the DriveThruCards card creator. www.drivethrucards.com/builder/bossmonster...   [click here for more]
Brotherwise Games  $0.50

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'45 - Psychobilly Retropocalypse

'45 - Psychobilly Retropocalypse


HE was a mutant with a gift for the guitar and an eye for the ladies... SHE was a hotrod-racing bombshell on the lookout for love... IT crawled from the wastes of Nashville crater, seeking human victims... THEY were trapped in a world they never made! '45 is a world where WWII was fought with atomic bombs on all sides '45 is a world where the B-movies are real '45 is a world...   [click here for more]
Postmortem Studios  $18.00

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(5E) Shadowed Eye of Halagar

(5E) Shadowed Eye of Halagar


The halls of an ancient dwarven empire and its shadowed inhabitants awaken. PRODUCT INFORMATION Deep in the Shadkhanim Mountains, beyond the Valley of Dormant Fire, a gold shadow dragon covets the great wealth of Halagar and a several hundred year old secret that led the dwarven people to mine the shadow realm. The Shadowed Eye of Halagar is a vast dungeon and wilderness crawl...   [click here for more]
Alea Publishing Group  $22.95 $19.95

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(5E) Trailblazer Tokens - Fighter

(5E) Trailblazer Tokens - Fighter


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $4.95 $3.95

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(5E) Trailblazer Tokens - Ranger and Rogue

(5E) Trailblazer Tokens - Ranger and Rogue


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE...   [click here for more]
Alea Publishing Group  $4.95 $3.95

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(5E) Trailblazer Tokens - Sorcerer

(5E) Trailblazer Tokens - Sorcerer


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $5.95 $4.95

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(5E) Trailblazer Tokens - Wizard

(5E) Trailblazer Tokens - Wizard


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $4.95 $3.95

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(MELL007) The Mines of Valdhum

(MELL007) The Mines of Valdhum


At last!! We present the Labyrinth Lord version of The Mines of Valdhum! This new version of our first module has all of its numbers adjusted to LL from BECMI (not that there was a huge difference...), swaps out the spells used by the troglodyte shaman to those in ME004 "The Magic of Chaos," and does away with the excessive boxed text for referees who prefer to weave...   [click here for more]
Mithgarthr Entertainment  $7.99

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01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF

01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF


“The Deft and the Deadly” is the first adventure in a 5-book Adventure Arc for PCs levels 5-7. This product is compatible with The Pathfinder Roleplaying Game. The Deft and the Deadly is set in the booming prospect town of Darkwood. Players are dropped into a boiling pot of intrigue with several of Darkwood’s elite vying for their loyalty. What side will the...   [click here for more]
SagaRPG  $29.99 $26.99

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01AA02 - Saga RPG Adventure Arc: Darkwood #2 - The Tormented and the Twisted  (PFRPG) PDF

01AA02 - Saga RPG Adventure Arc: Darkwood #2 - The Tormented and the Twisted (PFRPG) PDF


SagaRPG Presents... Darkwood Adventure Arc #2: The Tormented and the Twisted Written by Lars Lundberg and Nick Johnson Darkwood reels from a brutal troll attack and now the loggers and miners are afraid to venture into the hills and forest. The powers that be want answers and the only one who might have them is a mysterious elven explorer...   [click here for more]
SagaRPG  $25.99 $23.39

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01AE01 - SagaRPG Arc Excursions: Barrow of the Cursespawn (PFRPG) PDF

01AE01 - SagaRPG Arc Excursions: Barrow of the Cursespawn (PFRPG) PDF


"Barrow of the Cursespawn" is a 32-page module-type adventure for 4 PCs level 7. This product is compatible with the Pathfinder Roleplaying Game. Set in the kettle lands, just south of the booming prospect town of Darkwood, players must face the dangers of an abandoned barrow once used as the spiritual center of a local tribe. Sharp wit, blades, and magic are all necessary...   [click here for more]
SagaRPG  $9.99 $11.08

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1 - Stapler Of Health - Custom Card

1 - Stapler Of Health - Custom Card


This contraption heals Level+3 Might points when applied to wounds.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1 Word Of Creation - Custom Card

1 Word Of Creation - Custom Card


This small crystal hums with inner power. Upon activation it creates up to 100 pounds (45 kg) or one cubic yard (.75 cubic meters), whichever is less, of mundane material(s) specified by the user. This can take any form, and even appear fully worked into useful shapes such as weapons, armor, or a multiple course, fully set banquet. All such creations are of normal material, and neither illusory nor...   [click here for more]
Monte Cook Games  $0.25

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1%er - The Outlaw Motorcycle Game

1%er - The Outlaw Motorcycle Game


Live to Ride, Ride to Live! Warning: this product contains excessive swearing and criminal/violent themes. ***** 1%er - The Outlaw Motorcycle Game is a complete role playing game system for 3-6 players with a ton of six-sided dice. Do you enjoy shows like Sons of Anarchy or movies like Chopper...   [click here for more]
Creepy Doll Studios  $14.99

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1. Cubic Pair - Custom Card

1. Cubic Pair - Custom Card


These pair of cubes always contain the same item. Putting any item of a lower or equal level to the cypher in one cube, creates a duplicate in the other. When the items are removed, the cubes crumble to dust.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. De-stabilisator - Custom Card

1. De-stabilisator - Custom Card


Stört den Gleichgewichtssinn des Ziels, so dass es jede Runde einen Geschwindigkeitswurf gegen die Stufe des Cyphers machen muss, um nicht zu Boden zu fallen bzw. um wieder aufzustehen. Hält 1 Runde pro Cypherlevel.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Discocombulator - Custom Card

1. Discocombulator - Custom Card


When smashed onto a surface, this fragile Cypher emits no sound, nor does it leave remnants behind, but everyone in Immediate range, except you, is Stunned for their next turn, aware of the Cypher's existence and wondering where it has gone...
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Frakturgeschosse - Custom Card

1. Frakturgeschosse - Custom Card


Erzeugt drei Geschosse, die auf dasselbe oder unterschiedliche Ziele gefeuert werden können. Es sind drei Geschwindkeitswürfe nötig. Jedes Geschoss richtet 4 Schaden an.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Grabglass Blade - Custom Card

1. Grabglass Blade - Custom Card


This sword is forged from a combination of greenish glass and synth. It otherwise functions as a normal medium weapon (4 damage). If the synth stud on it's hilt is depressed, it will permanently adhere to the next object the blade touches, requiring a Might action with a difficulty equal to the blade's level to detach. Once detached, the blade's adherence power no longer functions.
A community...   [click here for more]
Monte Cook Games  $0.25

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1. Heartwaster - Custom Card

1. Heartwaster - Custom Card


A liquid that can be injected into a target, rendering their single strongest emotion dull. For one hour per level, they will treat their true love as a mere acquaintance, their hated foe as mildly irritating, or some similar consequence.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Hochleistungsschub - Custom Card

1. Hochleistungsschub - Custom Card


Erhöht den Kraftpool um das doppelte Level des Cyphers, auch über sein Maximum hinaus. Nach 2D6 Stunden fällt der Kraftpool um die gleiche Anzahl Punkte. Reichen die Punkte im Kraftpool dazu nicht aus, reduziert sich der Geschwindigkeitspool bzw. Intellektpool entsprechend.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Leuchtfeuer - Custom Card

1. Leuchtfeuer - Custom Card


Nimmt ein Ziel ins Visier und erzeugt ein sichtbares Leuchten um das Ziel. Fernkampfangriffe werden um 1 Stufe leichter und das Ziel profitiert nicht von Deckung durch Nebel, Dunkelheit, Rauch, etc..
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Skara's Beetle - Custom Card

1. Skara's Beetle - Custom Card


If ingested, this small insect provides whoever swallowed it with an asset for resisting effects from any ingested poison or toxin for 28 hours. At the end of 28hrs, the beetle will burrow out of it's host's belly, inflicting unavoidable damage equal to it's level.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Tragbarer Stolz - Custom Card

1. Tragbarer Stolz - Custom Card


Erfüllt den Träger mit einem Gefühl der Kompetenz und des Selbstvertrauens für 28 Stunden. Sein Edge in Intellekt steigt um 1 und soziale Interaktionen, deren Ziel es ist, andere zu überzeugen, sind für ihn um eine Stufe erleichtert.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Vile Vial - Custom Card

1. Vile Vial - Custom Card


Level 1D6+1
A community created card built with the DriveThru card creator. www.drivethrucards.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Wayback Dust - Custom Card

1. Wayback Dust - Custom Card


When used, time is rewinded up to one hour in the past or the moment when this Cypher was acquired, whichever is the most recent. No one has recollection of the lost time. The only sign of its use is its absence, and the taste of sand in your mouth...
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $4.99

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10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without. I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."...   [click here for more]
Awful Good Games  $4.98

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10+ Treasures: Wonders of the Wyld

10+ Treasures: Wonders of the Wyld


Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical. Among the nearly forty magic items inside you'll find: A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies. Arrows that can pass unhindered through...   [click here for more]
Awful Good Games  $4.99

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100 Dungeons Deluxe

100 Dungeons Deluxe


100 Dungeons, 100 Pages. Each dungeon is illustrated and includes art, maps, descriptions, adventure hooks, and plenty of ideas for what sort of adventures you might have. Inside you’ll find fantastic worlds, such as: The Mirror City: A broken magic mirror, reflecting a city as fractured as the glass. The Aural Auditorium: Impossible to perceive by sight, with monsters whose bark is truly...   [click here for more]
Lee's Lists  $25.00

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100 Monster Bestiary  (2nd Ed.)

100 Monster Bestiary (2nd Ed.)


Deadly Enemies An extensive bestiary covering a wide range of monsters including aliens with acid for blood, goblins, skeleton warriors, mummies, nazis, yetis and pterodactyls. In addition to the fully-detailed monsters over 50 mooks are also provided. Plus there are 50 monster paths containing hundreds of advantages for the fast creation of new and unique monsters. 101 Full Monsters 53 Mooks 50...   [click here for more]
6d6 Fireball  $13.65

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1001 Spell Cards: 134 Magus Spells (PFRPG)

1001 Spell Cards: 134 Magus Spells (PFRPG)


Never Cast the Same Spell Twice! Rite Publishing and Perram’s Spellbook bring you 134 Magus Spell Cards from the critically acclaimed and best-selling 1001 Spells. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a new and evocative spell! Fully compatible with the Pathfinder...   [click here for more]
Rite Publishing  $28.99 $20.59

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1001 Spells (PFRPG)

1001 Spells (PFRPG)


1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting,...   [click here for more]
Rite Publishing  $39.99 $27.99

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101 New Skill Uses (PFRPG)

101 New Skill Uses (PFRPG)


Got skills? 101 New Skill Uses gives you – yes, you guessed it – 101 New Skill Uses, that will help you roll the dice on a new way of doing things. From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and using the heal skill to...   [click here for more]
Rite Publishing  $11.99 $8.39

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12TM: Buried Tales of Pinebox, Texas

12TM: Buried Tales of Pinebox, Texas


People often say that there are no such things as monsters. They are wrong. Vampires, werewolves, ghosts, and other unnamable horrors co-exist with us. Watching us. Using us. Preying upon us. Welcome to Pinebox, a sleepy little East Texas town with a lot more than its share of trouble. Whether it's the haunted diner luring weary travelers, the unexplained 'alligator attacks", or the crone who...   [click here for more]
Pinnacle Entertainment  $11.99

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1920s Investigator's Companion

1920s Investigator's Companion


An Essential Guide for Players When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,...   [click here for more]
Chaosium  $20.95

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1985, Protocol Game Series 43

1985, Protocol Game Series 43


1985 is a story roleplaying game about a society of people enslaved by an authoritarian government. But unlike 1984 by George Orwell, the people of 1985 deserve everything they get. Asleep at the wheel for years and generally selfish miscreants, the people of 1985 need someone to control their lives. In a place where no one is free and nothing is left to chance, everything must be controlled. Characters...   [click here for more]
post world games  $4.99

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1d6 Degrees of Separation

1d6 Degrees of Separation


1d6 Appeal! Join six characters in search of an authority on life, love, and the perfect set of purple shiny dice! Huzzah! It's the sixth collection of the critically acclaimed Dork Tower comic book, and Matt, Ken, Igor, Kayleigh, Carson the Muskrat and Gilly the Perky Goth prove that fandom is just another word for nothing left to lose! Compiling Dork Tower issues 19-24, this is...   [click here for more]
Dork Storm Press  $14.99

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21 More Organizations

21 More Organizations


21 More Organizations provides 21 new and varied groups from Gypsy Knights Games' Clement Sector setting for use in your Traveller game, each with their own unique history, motives, and goals. Read about groups as varied as The Reliable Starship Escort Service, The Royal Astrographical Society and Harbringer Productions. In addition, 21 More Organizations also includes details and career tracks...   [click here for more]
Gypsy Knights Games  $12.99

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21 Organizations

21 Organizations


21 Organizations provides 21 new and varied groups to use in a Traveller campaign. Each has its own unique history, motives, and goals. Read about groups as varied as Solar Purity, The Cascadia Colonization Authority, and the Loyal Order of the Mystic Platypus. In addition, 21 Organizations also includes career tracks for The Hub Federation Navy, bounty hunters, and The Cascadia Colonization Authority....   [click here for more]
Gypsy Knights Games  $12.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea to introduce Traveller to a new group of players. We're here to help you! 21...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots III

21 Plots III


Running a Traveller game can often be challenging. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea to introduce Traveller to a new group of players. Whatever the reason, we're here to help! Much like 21 Plots and 21 Plots Too before it,...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path. Like all our products, the main intention of this book is to provide...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots: Planetside

21 Plots: Planetside


The newest in our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents 21 planet based situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme. 21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters. Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful...   [click here for more]
Gypsy Knights Games  $11.99

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but useful in any Traveller campaign. Places as varied as The Lucky Horseshoe...   [click here for more]
Gypsy Knights Games  $19.99

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21 Vehicles

21 Vehicles


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting for Traveller. Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within the Clement Sector. This includes such vehicles as: The American Dreams RetroWheels Gravcycle - A sporty vehicle seen as a statement...   [click here for more]
Gypsy Knights Games  $11.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters. Your characters can face off against such enemies...   [click here for more]
Gypsy Knights Games  $11.99

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5E A00: Crow's Rest Island

5E A00: Crow's Rest Island


A 5th Edition compatible adventure for four level 1 PCs Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take to land upon the isle’s shores. It is to this island that the PCs will find themselves driven as a storm threatens to drive their ship below the...   [click here for more]
AAW Games  $7.99

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