Welcome to Worlds of Adventure!
This book contains all the rules needed for character generation in the Worlds of Adventure: Fantasy Realms Roleplaying Game. Races, origins, backgrounds, training packages, a host of skills, lots of equipment and plenty of magic. Its all here between these covers.
Worlds of Adventure: Fantasy Realms Players Guide sets the stage for epic adventure... [click here for more]
Battlefield Press presents its ENnie Award 2013 winning setting now for the Savage Worlds game engine.
It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone.
They're out there: aliens, gods and monsters. They're also down here. The Miskatonic Antarctic Expedition found the elder ones' city in 1931. The mi-go crashed in Roswell in 1947.
In 1958, as quietly... [click here for more]
Picking up where the Eldritch Skies Rulebook left off, Distant Vistas expands the universe with new options and new additions. Covering such topics as mining, to exploring strange new systems, between these covers are mysteries that reach to the very core of humankind’s voyages to the stars. Eldritch Skies created by John Snead Based on the work of H.P. Lovecraft
This book was brought... [click here for more]