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AL1: Bone Hoard of the Dancing Horror [DCC]

AL1: Bone Hoard of the Dancing Horror [DCC]


Purple Duck Games Presents! AL 1: Bone Hoard of the Dancing Horror by Daniel J. Bishop (Raven_Crowking). Terrible horrors lurk in the workshop of Dellspero the Philosopher. Though Dellspero has been missing for ages, does his lair still contain the secret magics he worked with? What terrible dancing horrors did Dellspero unleash when he offended the Chaos Lords. Bone...   [click here for more]
Purple Duck Games  $6.99

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AL3: Through the Cotillion of Hours [DCC]

AL3: Through the Cotillion of Hours [DCC]


Purple Duck Games Presents! AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking). Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearly endless. This scenario can occur...   [click here for more]
Purple Duck Games  $7.50

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ALBEDO: PLATINUM CATALYST + STRUCTURAL INTEGRITY [Legacy]

ALBEDO: PLATINUM CATALYST + STRUCTURAL INTEGRITY [Legacy]


The landmark series of anthropomorphic science-fiction, ALBEDO combines a universe of gritty military action with the exotic mystery of geneticall-engineered life forms. What could have been the promise of infinite diversity in infinite combinations becomes a drama of intrigue, conspiracy, tragedy, and war that will span several generations. This complete volume combines both PLATINUM CATALYST (character...   [click here for more]
Sanguine Productions  $60.00 $29.99

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Albion

Albion


Celtic fantasy roleplaying in a once and future Britain. UK Roleplayers forum Game of the Year 2011! For a free download of the full introductory chapter giving an overview of the setting and the rules basics, see the Silver Branch page. Two centuries ago the Age of Madness ended in the event known as the Shrug. Gaia's outrage raised the sea and changed...   [click here for more]
Silver Branch Games  $30.01

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Alchemy (Mystic Forces Second Edition Sourcebook)

Alchemy (Mystic Forces Second Edition Sourcebook)


Alchemy” supplies you with complete descriptions of 68 different alchemy ingredients that you can buy, or gather yourself, as well as rules and detailed instructions for using those ingredients to create 43 different alchemy products. This book contains all you need to master the lucrative and powerful Skill of “Alchemy”, taking you from mundane Stage 1...   [click here for more]
Noble Quests  $19.99

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Alchemy Spell Cards

Alchemy Spell Cards


Alchemy was born from a belief that it is possible to transmute one material into another, turning base metals into gold for example. Alchemical methods require an understanding of the fundamental properties of materials so one can employ magic to manipulate those properties. This deck of 11 cards includes: Acidic Glob Identify Substance Brew Potion Brew Remedy Brew Superior Glue Acid...   [click here for more]
Schwalb Entertainment  $1.99

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Aldus' Infectious Joy - Custom Card

Aldus' Infectious Joy - Custom Card


When activated Aldus' Infectious Joy provides +4 points to the Intellect pool for a number of hours equal to its level, the user is also considered trained (or specialised) in pleasant social interaction for the same duration.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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Alfeimur Quinta Edizione

Alfeimur Quinta Edizione


Benvenuti in un mondo sopravvissuto a una immane catastrofe. Tagalor, il mondo della Regione dell’Alfeimur, è solcato da profonde cicatrici, lasciate sulle terre e sul campo magico dalla guerra che sette millenni fa si è conclusa col quasi completo sterminio di ogni forma di vita senziente. La morte degli Dei, la magia impazzita, l’ostilità tra...   [click here for more]
L&A Media  $32.36

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Alfie's Tenners vol.1

Alfie's Tenners vol.1


May 1940, as German panzers and kampfers invade France, one British officer, Second Lieutenant Alphonse March, finds himself separated from the B.E.F. and must lead his walker troop through the countless hordes of the Hun back to the safety of his own peers. But this war, with its walking vehicles, death rays and rocket troops, is quite different from the morass of the trenches a generation ago. Alfie's...   [click here for more]
Runestone Entertainment  $11.95

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Alien Hunger

Alien Hunger


A Taste for Death Ripped from your comfortable mortality, thrown into a pit of blood and death, you strive with every ounce of your being to hold onto the last bits of your humanity, all the while feeling the inexorbable pull of the beast within. A mile high where the air is thin, an ancient genius has been snuffed out by an even older evil. Now you are alone, your old world stolen from you...   [click here for more]
White Wolf  $9.99

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Alien Module 1: Aslan

Alien Module 1: Aslan


The Aslan are revealed as never before in this mighty 200 page tome. Including new careers, equipment and vehicles, Alien Module 1 also delves into their ship construction and features an entirely new sector to expand your playing area beyond the Spinward Marches - the Trojan Reaches. With this book, you will be able to create alien characters, use the Aslan as patrons, or simply let your players...   [click here for more]
Mongoose  $31.98

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Alien Module 2: Vargr

Alien Module 2: Vargr


Callously viewed by other races as thieves, vagabonds and pirates, the wolf-like Vargr are a complex and varied race whose society is light years beyond their stereotype. Alien Module 2: Vargr peels back the layers of prejudice to reveal a fascinating race who have a powerful effect on their region of the galaxy. This book is packed with information for both players and referees. New rules for careers...   [click here for more]
Mongoose  $26.83

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All For Me Grog

All For Me Grog


All For Me Grog (AFMG) is a simple role-playing game of swashbuckling, pirate fun. It is not a game about real pirates. Instead, AFMG is a game about the kind of pirates you see in fun, family-friendly, high adventure films. Treasure Island and Pirates of the Caribbean. Captain Blood and Captain Kidd. The mechanics of AFMG are easy to learn and...   [click here for more]
Mount Zion Press  $5.00

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All For One Richelieus Guide Compendium One

All For One Richelieus Guide Compendium One


HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS! You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France. Contained in this supplement is information on: • The Queen’s Musketeers. • Wondrous...   [click here for more]
Triple Ace Games  $24.98

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All For One: Paris Gothique

All For One: Paris Gothique


Paris Gothique is the definitive guide to Paris for All for One: Regime Diabolique. This supplement includes information on all the important figures, places, and secret societies in France’s capital city. Also included is information on Parisian streets, architecture, and other aspects of everyday life. In short, Paris Gothique provides the Game Master with everything needed to run swashbuckling...   [click here for more]
Triple Ace Games  $24.98

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All for One: Régime Diabolique

All for One: Régime Diabolique


The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core. Darkness stalks the land. All that stands between chaos and order are the King's Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France's bravest and proudest defenders, the King's Musketeers....   [click here for more]
Triple Ace Games  $34.99

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All or Nothing

All or Nothing


All or Nothing cards is a game about competition. It's a standard trick taking game, you deal 10 cards to 3 or 4 players, 8 cards to 5 or 6. You're bidding to take all the tricks, or none of the tricks. The catch? There are 4 All cards in the deck, as well as 4 Nothing cards. And they aren't very reliable. If another plays the right card, your All can become a Nothing and your Nothing can become an...   [click here for more]
All or Nothing Cards  $13.99 $10.99

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All That Glimmers

All That Glimmers


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of great designers Bored of giving out the same old treasures? Find yourself describing hoards that include “gems worth 100 gp,” “a piece of jewellery worth 500 gp or a masterwork longsword?” Want to add in more flavour to your treasure hoards, but simply don’t have the time to create them yourself?...   [click here for more]
Raging Swan Press  $17.99

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All-Stars: A Game of Low-Budget Superheroics

All-Stars: A Game of Low-Budget Superheroics


Paradigm City is known for its heroes, the powerful, colorfully-clad men and women who always swoop in and save the day. You're not one of those people. Sure, you're got a power (or at least a schtick), but it isn't particularly awe-inspiring, or even all that useful. You don't have a fancy crime-mobile, an ultra-modern headquarters, or a high-priced publicist like the big boys. But you've got heart,...   [click here for more]
Hex Games  $17.99

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Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes: Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation...   [click here for more]
Schwalb Entertainment  $1.99

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Alterkine: Dossier

Alterkine: Dossier


Dossier is an Alterkine supplement suitable for any d20 Modern or Future campaign. Inside you will find hundreds of ways to customize your character in the world in which you are deposited. Develop your Talents and play as a member of the occult or a battle hardened warrior, a wanderer of the wastelands or a raving lunatic. With careful planning, continue on with one of more than a dozen Advanced...   [click here for more]
HermaDolph  $30.00 $20.00

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Alterkine: Player's Handbook

Alterkine: Player's Handbook


THE FUTURE IS NOW The World is changing, are you prepared? Science has progressed and has transformed the world, for better and for worse. Play as a human, mutant, or one of several new races. Containing new skills, weapons, cybernetics, mutations, and dozens of new feats, the Alterkine Player’s Handbook gives you the tools you need to survive. This product is compatible...   [click here for more]
HermaDolph  $35.00 $25.99

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Alterkine: The Ones We Were

Alterkine: The Ones We Were


Over the past few months, the world has seen a spate of strange meteor showers. However, not every particle has burned up in the atmosphere, and one particularly large fragment has struck down near an out-of-the-way mountain mining town Delsvale. The full effects of this crash remain to be seen, but this town—once a thriving source of zinc—is in for dark days and interesting times. Using...   [click here for more]
HermaDolph  $15.00 $10.00

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Altus Adventum 2nd Ed Rulebook

Altus Adventum 2nd Ed Rulebook


Rediscover Imagination! The 2nd edition of the Altus Adventum role-playing game harkens back to those glory days of gaming where one rule reigned: Make The Game Fun. Everything within this rulebook are guidelines for your group to use when taking your characters on the journey from lowly aspirants to grand legends. This book is but the foundation for you to mold into your own. Ignore rules you don't...   [click here for more]
Sacrosanct Games  $24.99

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Alyeskan Tales

Alyeskan Tales


Alyeskan Tales A collection of short stories to supplement the forthcoming Realms of Darmonica; Frozen Skies RPG book from Utherwald Press for the Savage Worlds system. A Scam Too Far:- A 'get rich quick' scheme backfires. The Alyeskan Job:- The crew of the Grey Bonxie get charged with a cargo by a feared crime lord. A Chillwynd Blows:- A female aviator suffers some...   [click here for more]
Utherwald  $3.99

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Amaranthine: Romance, Vendetta, Forever

Amaranthine: Romance, Vendetta, Forever


I remember the Void; the other side, and all the horrible ‘life' there. But that's brief, only after I've died and the memory never lingers long. I prefer the happy memories. My sucesses and my accomplishments, which are many. I am exceptional in every way and I use my body, every life time, as a vessal for my brilliance and my cunning. I draw on the skills from one hundred life times of success....   [click here for more]
Machine Age Productions  $16.73

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Amazing Stories of WWII: Homefront Villains ICONS

Amazing Stories of WWII: Homefront Villains ICONS


STAY VIGILANT!! The enemies of Freedom are at your back door! While our soldiers fight the enemy on the Front Lines of this Great War, our Homefront is under attack by Saboteurs, Gangsters, and Super-powered Criminals of all types! Who will stand up to these Homefront Villains!? Jump into the action and defend America’s Homefront during World War II! These...   [click here for more]
Vigilance Press  $10.99

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Ambition & Avarice: 1st Edition

Ambition & Avarice: 1st Edition


Ambition and Avarice is an action-adventure roleplaying game with an easy-to-understand OSR chassis. The characters are rough and ready adventurers. No more moralizing paladins and clerics. Even the religious characters are willing to get a little dirty in the pursuit of their goals. The game brings a fresh look to medieval fantasy with 10 unique classes that each bring something special to the table....   [click here for more]
Chubby Funster  $12.42

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Ambrosia - A gathering of souls

Ambrosia - A gathering of souls


A gathering of souls” consists of a set of quick-start rules and an introductory scenario for Ambrosia that is meant to be played by a game-master and three to four players using pre-generated characters. Only the quick-start rules included in this book are required to run this scenario. The noble houses Baligant and Tauernier have been bitter rivals for centuries. When a child of Tauernier...   [click here for more]
Red Eyed Rabbit  $17.70

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Ambrosia - Duivelswinter

Ambrosia - Duivelswinter


(currently available in Dutch only) Er gebeuren vreemde dingen in Hoogwoude, een afgelegen stadje op de westelijke flank van de Morense Bergen. Strenge winters zijn hier niet ongewoon, maar de afgelopen maanden gaat de stad gebukt onder een onnatuurlijke vrieskou en schijnbaar onophoudelijke sneeuwstormen. Voedeselschaarste dreigt, en de stad wordt belaagd door zowel uitgehongerde, wilde dieren als...   [click here for more]
Red Eyed Rabbit  $25.62

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Amethyst Compendium (4E)

Amethyst Compendium (4E)


The definitive edition of GSL-compatible Amethyst. Over 450 pages. Everything from Amethyst Foundations and Amethyst Evolution, updated, with new content and full color images! THIS IS NOT FANTASY WELCOME TO THE REAL WORLD Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy....   [click here for more]
Dias Ex Machina Games  $72.66

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Amethyst: Apotheosis (13th Age Compatible)

Amethyst: Apotheosis (13th Age Compatible)


Compatible with the 13th Age roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you....   [click here for more]
Dias Ex Machina Games  $72.99

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Amethyst: Destiny (Fate Edition)

Amethyst: Destiny (Fate Edition)


Note: For best results, Amethyst Destiny requires the Deck of Fate. Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the...   [click here for more]
Dias Ex Machina Games  $66.93

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Amethyst: Evolution

Amethyst: Evolution


THIS IS NOT FANTASY WELCOME TO THE REAL WORLD The machines have gotten larger. The spells have gotten more powerful. Magic and technology continue their conflict, despite looming threats to both sides. The future may rest not with fanatics, but with those searching for way to balance these two worlds. This sourcebook offers opportunities for characters both within the...   [click here for more]
Dias Ex Machina Games  $24.05

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Amethyst: Quintessence (5E)

Amethyst: Quintessence (5E)


Compatible with the 5th edition (5E) of the first fantasy roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you;...   [click here for more]
Dias Ex Machina Games  $67.79

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Amethyst: Renaissance

Amethyst: Renaissance


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $29.84

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Amethyst: Renaissance 2.0 (Color)

Amethyst: Renaissance 2.0 (Color)


Edition 2.0 Now in FULL COLOR! Re-edited and clarified. Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters...   [click here for more]
Dias Ex Machina Games  $67.39

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Amethyst: Untamed - Player's Guide  (Savage Worlds)

Amethyst: Untamed - Player's Guide (Savage Worlds)


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $36.73

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Amethyst: Untamed - World Guide  (Savage Worlds)

Amethyst: Untamed - World Guide (Savage Worlds)


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $35.11

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Among The Living

Among The Living


Infection has found it's way to the intergalactic spaceport on Backwater's moon, Santa Serena. Authorities have closed the arcology with your posse stuck inside. Can you survive to find a cure? A Ten Cent Tale for use with Dime Stories: Grit and Gunfights on the Far Edge of the Galaxy. ...   [click here for more]
Saturday Morning Games  $8.95

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AMP Adventures

AMP Adventures


AMP Adventures Discover the secrets and excitement waiting for you in AMP: Year One, Third Eye Games’ modern supers RPG. Each adventure (7 in all) highlights the unique aspects that make up both the game’s deep setting and awesome mechanics (even adding new variations on existing powers). Adventures Included: "Team Player,” "Attack of the Buzz”...   [click here for more]
Third Eye Games  $19.99

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AMP: Year One

AMP: Year One


AMP: Year One The year is 2015 and the world is getting its first taste of super-powered individuals making their presence known all around the globe. Danger and conspiracy lurk around every corner, be it from government agencies looking for the secret to these power or other AMPs looking to battle in a show of supremacy. AMP: Year One is an RPG that puts this first year under a...   [click here for more]
Third Eye Games  $29.99

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AMP: Year Three

AMP: Year Three


AMP: Year Three The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human. Includes: 2017 Setting Timeline 11 New AMP Powers Rules for Resistor Power Suits Mutation Mechanics New Character Type: Twice Born Try Our Other...   [click here for more]
Third Eye Games  $19.99

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AMP: Year Two

AMP: Year Two


Winner of the 2015 BAMFsies Award for Best Continuity/Sequel Product! AMP: Year Two The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year...   [click here for more]
Third Eye Games  $19.99

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An Echo, Resounding: A Sourcebook for Lordship and War

An Echo, Resounding: A Sourcebook for Lordship and War


Let Them Know Your Fame In Hell. In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their...   [click here for more]
Sine Nomine Publishing  $19.99

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $25.00

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Ananasi

Ananasi


Kiss of the Spider Folk Out of the shadows they come, scrabbling on eight million tiny legs. They have no friends, only food. They have no enemies, only the dead. They are the children of Weaver, Wyrm and Wyld all in one, the predators among predators. They are without mercy or compassion, but they are never without style. They are the Ananasi, the children of Grandmother Spider and theyre so...   [click here for more]
White Wolf  $17.99

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Ancalia: The Broken Towers

Ancalia: The Broken Towers


The dead are hungry in Ancalia. For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in...   [click here for more]
Sine Nomine Publishing  $19.99

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Anchor Rock - A Cityscape for Pathfinder and 4th Edition

Anchor Rock - A Cityscape for Pathfinder and 4th Edition


Anchor Rock comes alive within the pages of this book. A city of intrigue and mystery lurks just beneath the pristine surface of this island harbor. Gangs of sahaugin, cults dedicated to the creatures that dwell within the deepest stretches of the ocean, and three pirate crews all call Anchor Rock home and prove an engaging challenge for all levels of play. Salt Dwarves A new subrace for dwarves,...   [click here for more]
Roll Play  $10.00

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