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Vampires and Werewolves: Nightmares in Our Midst
Vampires and Werewolves: Nightmares in Our Midst
by Moonstone

A World of Darkness Graphic Novel Compendium!

This volume includes the critically acclaimed:

Vampire the Masquerade: Toreador, Werewolf the Apocalypse: Black Furies, and Vampire the Masquerade: Theo Bell.

 

 
 Hottest Print, Print

 
 Newest Titles in This Section
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AAR-5 "Advantage"

AAR-5 "Advantage"


It is an invaluable resource for Adventure, Exploration, Spec-Ops and Scientific Expeditions. The AAR-5 "Advantage" starship offers your adventurers a capable and dependable ship, rich adventure possibilities, enigmatic aliens and challenges. The ship's incredible versatility has guaranteed the vehicle a prominent position in serving fleet needs and recognition as a mainstay in any...   [click here for more]
Scaldcrow Games  $12.99 $9.11

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Above Decks Volume One: 18th Century Corvette

Above Decks Volume One: 18th Century Corvette


Above Decks Volume One: 18th Century Corvette DramaScape Above Decks Volume 01 This Product is a full color floorplan 48 x 20 inch, of the top deck on two 18th Century Corvettes. It...   [click here for more]
DramaScape  $10.99

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Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter.

Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter.


Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter. DramaScape Above Decks Volume 02 This Product is a full color floorplan 48 x 20 inch, of Smuggler’s Sloop and The Wave Cutter. It comes with Square, Hex...   [click here for more]
DramaScape  $10.99

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Absolution: Book One - We Weren't Gods

Absolution: Book One - We Weren't Gods


Around ten years ago, Michael Cage ceased to be undead after a long, bloody century. He and every other Vampire were miraculously cured of their condition at the turn of the new millennium and have spent the last decade re-acclimating to life among the rest of us. But now things are falling apart, and Michael’s ideal human life my be slipping away from him. His job is to help others like him...   [click here for more]
Eschaton Media  $9.99

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Accursed

Accursed


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $35.00

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Accursed Poker Deck - Alternative Suits

Accursed Poker Deck - Alternative Suits


This features a 54 card poker deck, including red and black jokers, using artwork from the upcoming Accursed RPG setting. It features artwork from four of the Witchlines in the game setting. It does not use the standard poker suits (Clubs, Diamonds, Hearts, Spades). Instead, it uses a different set, defined by the Witches and banes in the setting. They are: Drops - The Ophidian, Basilisk, and the...   [click here for more]
Melior Via  $9.99

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Accursed Poker Deck - Double Deck - 8 Suits

Accursed Poker Deck - Double Deck - 8 Suits


This features a 108 card poker deck, including red and black jokers, using artwork from the upcoming Accursed RPG setting. It features artwork from four of the Witchlines in the game setting. It includes both the standard poker suits (Clubs, Diamonds, Hearts, Spades) as well as a alternative set defined by the Witches and banes in the setting. Here is the complete list: Clubs - The Golem, Jack...   [click here for more]
Melior Via  $19.98

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Accursed Poker Deck - Standard Suits

Accursed Poker Deck - Standard Suits


54 card poker deck, including red and black jokers, using artwork from the Accursed RPG setting. It features artwork from four of the Witchlines in the game. They are: Clubs - The Golem, Jack O'Harvest, and the Crone Diamonds - The Mummy, Zalazade, and the Djinn Hearts - The Dhampir, Flayed One, and the Blood Witch Spades - The Revenant, Horned King, and the Morrigan The associated PDF is...   [click here for more]
Melior Via  $9.99

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Aces & Apes

Aces & Apes


When the Great War blew up, the world found itself divided. Brother against brother; man against man; ape against ape. You are one of those apes. As a member of the Belle Alliance’s flying corps, your job is to keep things quiet on the Western Front or die trying as the Goth forces attempt to break through the lines. It’s the Red Baron meets Bedtime for Bonzo in this game of banana-toting...   [click here for more]
Hex Games  $17.99

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Aces High

Aces High


The Mythic West ACES HIGH is a mythical, western role-playing game where Davey Crockett exists along side The Man With No Name. The relationship, however, may be an uneasy one. Violence is an everyday occurrence on the frontier of Civilization. Dust swirls around a crimson sun, reminding every one of their possible success, telling them of their mortality. Settlers make a grab for...   [click here for more]
Chaosium  $18.95

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Aces High New Mexico

Aces High New Mexico


Welcome to New Mexico 1875! Land of Enchantment Aces High: New Mexico, Dark Days in the Land of Enchantment, is a companion book for Chaosium‘s Aces High BRP supplement. Aces High: New Mexico is split into two sections; the first section is concerned with historical, geographical and societal issues that will allow the Master to explore...   [click here for more]
Chaosium  $21.95

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ACKS Domains at War: Troops and Terrain

ACKS Domains at War: Troops and Terrain


Autarch’s Domains at War™ brings the full sweep of fantasy warfare to tabletop gaming and role-playing campaigns, offering a series of interlocking systems that cover the full sweep of military struggles in a fantasy, ancient, or medieval world. With the Troops and Terrain expansion pack, you get 36 pages of full-color cardstock counters for use with your Domains at War: Battles....   [click here for more]
Autarch  $20.00

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Act Ten Anima cards

Act Ten Anima cards


Spice up your games with these new Anima cards! This 32 card deck adds randomness to your games by adding bonus points, penalties, and even Star Power. Your games will get way more exciting when your Actors don't know what will happen with the luck of the draw! Using them is simple, when an Actor spends Anima, they pull cards for the points they want to spend, thats it! ...   [click here for more]
Act Ten Role Playing Network  $4.99

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Act Ten Core Rules

Act Ten Core Rules


Own a fast paced 1d10 tabletop RPG with evolving character creation, dynamic combat, and on the fly experience! As The first book in the series, Act Ten Core Rules takes you through all the rules you will need to play this fun, fast paced RPG. The book itself is broken up across sections built around ease of use. Simple to navigate, the book is comprised of three sections: Core Rules takes...   [click here for more]
Act Ten Role Playing Network  $19.95

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Act Ten Mana cards

Act Ten Mana cards


Spice up your games with these new Mana cards! This 32 card deck adds randomness to your games by adding bonus points, penalties, and even Star Power. Your games will get way more exciting when your Actors don't know what will happen with the luck of the draw! Using them is simple, when an Actor spends Mana, they pull cards for the points they want to spend, thats it! ...   [click here for more]
Act Ten Role Playing Network  $4.99

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Adamantine Arrow

Adamantine Arrow


The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™ The...   [click here for more]
White Wolf  $26.99

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition


ADMIRAL o' the HIGH SEAS - naval combat supplement for use with the world's most popular roleplaying games. For centuries, the boldest adventurers of all were sailors. If you want adventure, why limit yourself to dry land and dungeons when you can crew a tall ship and set sail for the end of the world? Produced with the support of dozens of Kickstarter backers, this books contains rules for conducting...   [click here for more]
EN Publishing  $10.99

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Advanced Arcana Volume IV

Advanced Arcana Volume IV


Magic Like You’ve Never Experienced It Before! It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually...   [click here for more]
Necromancers of the Northwest  $14.99

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Advanced Bestiary

Advanced Bestiary


Bring On the Monsters! Awaiting you between the covers of the Advanced Bestiary are over 100 new templates that put the power back into your hands! With concepts ranging from the apocalyptic four horsemen to the bizarre id ooze and stone idol, this book offers unprecedented flexibility for campaigns of any style. These templates can be combined with monsters from any other source to create...   [click here for more]
Green Ronin  $35.00

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Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555

Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555


Behold, the ultimate resource: The guide to Advanced Dimensional Green Ninja Educational Preparatory Super Elementary Fortress 555, the best cartoon series there never was! Between these two gloriously colorful covers, every piece of information that fans of the show could gather together has been collated, codified, cross-referenced and other verbs starting with the letter C. Every character, every...   [click here for more]
Windmill Game Co.  $30.00 $20.00

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Advanced Edition Companion (Labyrinth Lord)

Advanced Edition Companion (Labyrinth Lord)


Advance the Game To the next level of play The advanced first edition game as you remember it. Labyrinth Lord gives you the play experience of the old editions of the world's most popular fantasy roleplaying game! The Advanced Edition Companion is a handbook of advanced player and referee options. Play the race and class possibilities from the "advanced" first...   [click here for more]
Goblinoid Games  $22.95

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Advanced Encounters: Alternate Objectives (4e)

Advanced Encounters: Alternate Objectives (4e)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the DM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $13.99

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Advanced Encounters: Alternate Objectives (PFRPG)

Advanced Encounters: Alternate Objectives (PFRPG)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the GM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $13.99

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Advanced Encounters: Terrain Toolbox (4e)

Advanced Encounters: Terrain Toolbox (4e)


Terrain Toolbox is the first in a planned series of books that offer advice and tools for DMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic. The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrain can do,...   [click here for more]
Sneak Attack Press  $11.99

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Advanced Encounters: Terrain Toolbox (PFRPG)

Advanced Encounters: Terrain Toolbox (PFRPG)


Terrain Toolbox is the first in a planned series of books that offer advice and tools for GMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic. The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrain can do,...   [click here for more]
Sneak Attack Press  $11.99

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Advent of Darkness

Advent of Darkness


An OSRIC compatible adventure module for 6 characters Levels 10 - 12 set in the Realms of Arkonus Fantasy Campaign Setting and is easily adaptable to any fantasy campaign setting. The inhabitants of Arkonus believed their greatest nightmare was over when they accomplished the impossible in driving the forces of darkness back to the unspeakable fragments of an evil plane. It was a dark time for...   [click here for more]
Magique Productions, Ltd  $12.00

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Adventure 1: Beltstrike

Adventure 1: Beltstrike


In the Sonares system the Schaeffer belt offers riches to those equipped to exploit it - the hardy men and women who ply the dangers of the asteroid fields: the Belters. When Lothrain Free Company invests in a mining platform, in a bid to gain ground on its immediate competition and the powerful Maas Industries, it triggers a series of events that drive Schaeffer belt tensions to new highs. Everything...   [click here for more]
Mongoose  $22.74

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Adventure 2: Prison Planet

Adventure 2: Prison Planet


At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape. With two different...   [click here for more]
Mongoose  $22.74

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Adventure in a Con - Legend of the One-Toes

Adventure in a Con - Legend of the One-Toes


Adventure in a Con: an adventure designed with the Æther Random Setting Generator, run Friday night of a convention, written on Saturday of the convention, and illustrated by an artist who attended the convention. It’s an entire adventure pulling talent from a convention! It’s an Adventure in a Con! Legend of the One-Toes The PCs are a group of cavemen and women who are the...   [click here for more]
Silver Gryphon Games  $10.00

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Adventure in a Con - The Eater's Tower

Adventure in a Con - The Eater's Tower


Adventure in a Con: an adventure designed with the Æther Random Setting Generator, run Friday night of a convention, written on Saturday of the convention, and illustrated by an artist who attended the convention. It’s an entire adventure pulling talent from a convention! It’s an Adventure in a Con! The Eater’s Tower A powerful cursed Human, an Eater, has taken up residence...   [click here for more]
Silver Gryphon Games  $10.00

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Adventure Planner (PFRPG)

Adventure Planner (PFRPG)


The one thing that all GMs are going to have to have, if they are planning to run adventures with the Pathfinder Roleplaying Game. The Adventure Planner for the Pathfinder Roleplaying Game includes any and all forms you will need to run adventures and keep order. The Adventure Planner contains the following forms: Campaign Overview: Including Published PDFs or Sourcebooks Used & Changes to...   [click here for more]
LPJ Design  $14.99

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Adventure Quarterly #1 (PFRPG)

Adventure Quarterly #1 (PFRPG)


Are you ready for adventure? Welcome to the inaugural issue of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game from new and established voices in the RPG industry! We hope you are along for the ride and know you will love what we have to offer. In this...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #2 (PFRPG)

Adventure Quarterly #2 (PFRPG)


There’s never enough adventures, right? Welcome to the second issue of Adventure Quarterly! Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder game from new and established voices in the RPG industry. It is our hope that like us, you feel that there’s just never enough adventure out there! Within this issue you shall find a means for...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #3 (PFRPG)

Adventure Quarterly #3 (PFRPG)


Who, what, where, why, or how? Welcome to the latest issue of Adventure Quarterly, where some of the fundamental questions of an adventure are put on shifting and shaky ground. Fresh faces and grizzled veterans take their turns at twisting familiar tropes into something new, all for your entertainment and patronage. Inside you will find adventures by Matt Banach, Michael Welham, and Alex...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #4 (PFRPG)

Adventure Quarterly #4 (PFRPG)


What the ….? There's often those moments in an adventure when you either look at what's going on, or back at what's happened, and shout out "What the...?" Within this installment of Adventure Quarterly there are several such moments awaiting your discovery. Ruins Perilous, Level 2, The Warren: Life in the Warren is in a state of upheaval. The story unfolding...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #5 (PFRPG)

Adventure Quarterly #5 (PFRPG)


The Adventure Quarterly Relaunch! Welcome to the latest issue of Adventure Quarterly, now with new hand drawn cartography by Tommi Salama and all original art to help create encounters and stories you want to be a part of. Where creative designers cut their teeth, or continue to sink seasoned canines, into the meat of what makes an enjoyable adventure. Ruins Perilous, Level 3, The Sensodrome:...   [click here for more]
Rite Publishing  $19.99

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Adventures Dark and Deep Bestiary

Adventures Dark and Deep Bestiary


The Adventures Dark and DeepBestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations. Need we say more? The Adventures Dark and DeepBestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision...   [click here for more]
BRW Games  $34.95

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and DeepGame Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"...   [click here for more]
BRW Games  $14.95

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and DeepPlayers Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $19.95

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Adventures in Oz: Fantasy Roleplaying Beyond the Yellow Brick Road

Adventures in Oz: Fantasy Roleplaying Beyond the Yellow Brick Road


The Adventure Begins With You! For over 100 years, Dorothy's adventures in the Land of Oz have fired the imaginations of millions. Now it's time to create your own Adventures in Oz! * Easily create your own unique Oz character, or recreate your favorite Oz hero! * A great starter game for Oz fans aged 8-800! * Earn Oz Points and grow in power by making friends instead of fighting enemies! *...   [click here for more]
F. Douglas Wall Publishing  $14.99

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Adventures into Darkness: M&M Superlink

Adventures into Darkness: M&M Superlink


What If Lovecraft Wrote Comic Books? Somewhere, somewhen, he did. In this sourcebook, for the first time ever, Kenneth Hite gives H.P. Lovecraft’s comics writing the loving RPG adaptation it deserves. Adventures Into Darkness includes: A complete historical overview of H.P. Lovecraft’s comics career, and How It Came To Be. Plus! Full M&M Superlink...   [click here for more]
Atomic Overmind Press  $14.99

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing...   [click here for more]
Red Box Vancouver  $15.00

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Adventurous Locations I - The Broken Tower

Adventurous Locations I - The Broken Tower


Your adventurers are traveling near a forested swamp when on a nearby rise, they see the walls of a broken tower sitting in the wilderness, it’s shattered walls reaching to the sky. Pulses quicken as the intrepid adventurers draw near, for who knows what secrets lie within the hull of the Broken Tower? An Adventurous Location for game referees to add to their games. Stats provided for old-school...   [click here for more]
Sleeping Griffon Productions  $6.50

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Aeon Wave

Aeon Wave


It’s the year 2073. Discovery of an ancient Martian radio signal known as the Aeon Wave has led to the development of advanced technology called Aeontech. The shift of technological power toppled governments and gave rise to the megacorps who currently wage a silent war over the remaining priceless secrets held within the Aeon Wave. Fueled by the greed of the megacorps, the ecological and economic...   [click here for more]
SlyFlourish  Pay What You Want

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Against the Dark Yogi: Campaign Options

Against the Dark Yogi: Campaign Options


Fine-tune your campaign for mythic adventure! The world of Bhurloka is overflowing with the potential for epic deeds. All that needs to be done is for game masters and players to come together and tell these stories. Against the Dark Yogi: Campaign Options is here to help facilitate this, with new options, new systems and new complete campaign arcs, inspired by Indian myth! Against...   [click here for more]
Tab Creations  $9.99

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Against the Dark Yogi: Consequence Cards

Against the Dark Yogi: Consequence Cards


A key component of the Against the Dark Yogi rules are for characters to take consequences - a mechanical representation of various penalties, boons or status effects influencing the character. Various mechanics within the game cause consequences, including special traits, critical successes and failures - or any situation where the GM thinks the consequence will heighten the action...   [click here for more]
Tab Creations  $3.99

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Against the Dark Yogi: Mythic India Roleplaying

Against the Dark Yogi: Mythic India Roleplaying


High action roleplaying in a world of Indian myth! A thousand cities with myriad customs fill the subcontinent of Bhurloka. Wandering ascetics practice austerities on mountaintops, seeking spiritual enlightenment and supernatural powers. Rajas stand before their palaces speaking to their peoples. Chariots roll and elephants march with armies to war. But Bhurloka stands at the precipice of disaster....   [click here for more]
Tab Creations  $34.99

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Against the Dark Yogi: Zone Consequence Cards

Against the Dark Yogi: Zone Consequence Cards


Introduced in Against the Dark Yogi: Campaign Options, zone consequences are effects that can be attached to regions of a battlefield to produce more dynamic and exciting battles. Various mechanics within the game can cause consequences, including special traits, critical successes and failures - or any situation where the GM thinks that consequence will heighten the action...   [click here for more]
Tab Creations  $3.99

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Age of Arthur

Age of Arthur


Britannia is a land of petty kings and warlords, squabbling in the void left after the withdrawal of Rome. The light of civilisation is fading as a new Dark Age descends amidst the chaos of the rapacious Saxons. It is a time of gods, old and new, and the awakening of ancient powers. Christian missionaries convert the people, whilst druids and bards weave the old magic of the British gods. Capricious...   [click here for more]
Wordplay Games  $22.95

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Age of Electrotech

Age of Electrotech


Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling...   [click here for more]
Radiance House  $18.65

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