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Lights Out - The Roleplaying Game
by Nightingale Publishing

No school. No parents. No rules.


The kids of Applewood woke one day to discover their parents had dissapeared and they had superpowers. Now the electricity has shut off, they must band together to defend themselves against monsters, ghosts, faeries and many other

Lights Out - The Roleplaying Game
 
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1%er - The Outlaw Motorcycle Game

1%er - The Outlaw Motorcycle Game


Live to Ride, Ride to Live! Warning: this product contains excessive swearing and criminal/violent themes. ***** 1%er - The Outlaw Motorcycle Game is a complete role playing game system for 3-6 players with a ton of six-sided dice. Do you enjoy shows like Sons of Anarchy or movies like Chopper...   [click here for more]
Creepy Doll Studios  $14.99

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1. Autonomer Botschafter - Custom Card

1. Autonomer Botschafter - Custom Card


Schwebende Kugel, die eine Aufzeichnung von Ton und Bild von 1 Minute Dauer pro Cypherstufe anfertigt und dann zu einem festgelegten Ziel im Umkreis von 10 Kilometern fliegt. Durch erneutes Aktivieren vor Ort wird die Botschaft als Hologramm abgespielt.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Bouncing Scope - Custom Card

1. Bouncing Scope - Custom Card


It looks like a simple scope, but, when attached to a gun, its shots can now bounce from one target to another. The level number indicates the number of additional targets.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Cubic Pair - Custom Card

1. Cubic Pair - Custom Card


These pair of cubes always contain the same item. Putting any item of a lower or equal level to the cypher in one cube, creates a duplicate in the other. When the items are removed, the cubes crumble to dust.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. De-stabilisator - Custom Card

1. De-stabilisator - Custom Card


Stört den Gleichgewichtssinn des Ziels, so dass es jede Runde einen Geschwindigkeitswurf gegen die Stufe des Cyphers machen muss, um nicht zu Boden zu fallen bzw. um wieder aufzustehen. Hält 1 Runde pro Cypherlevel.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Dimensionaler Anker - Custom Card

1. Dimensionaler Anker - Custom Card


In einem Radius von 20m um den aktivierte Cypher herum werden phasenverschobene Wesen und Gegenstände in der Dimension verankert, in der sich der Cypher befindet. Mit auf diese Weise festgesetzten Dingen kann so interagiert werden, als seien sie materiell anwesend. Hält 1 Minute pro Cypherlevel.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Discocombulator - Custom Card

1. Discocombulator - Custom Card


When smashed onto a surface, this fragile Cypher emits no sound, nor does it leave remnants behind, but everyone in Immediate range, except you, is Stunned for their next turn, aware of the Cypher's existence and wondering where it has gone...
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Frakturgeschosse - Custom Card

1. Frakturgeschosse - Custom Card


Erzeugt drei Geschosse, die auf dasselbe oder unterschiedliche Ziele gefeuert werden können. Es sind drei Geschwindkeitswürfe nötig. Jedes Geschoss richtet 4 Schaden an.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Grabglass Blade - Custom Card

1. Grabglass Blade - Custom Card


This sword is forged from a combination of greenish glass and synth. It otherwise functions as a normal medium weapon (4 damage). If the synth stud on it's hilt is depressed, it will permanently adhere to the next object the blade touches, requiring a Might action with a difficulty equal to the blade's level to detach. Once detached, the blade's adherence power no longer functions.
A community...   [click here for more]
Monte Cook Games  $0.25

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1. Gravity Suspensor - Custom Card

1. Gravity Suspensor - Custom Card


This cypher must be applied to a weapon in some fashion. Once applied, the weapon functions as though it were one size class lower, and can be wielded as such, although it continues to inflict it's original damage value. Once applied to a weapon, it cannot be removed, and this effect is permanent.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Heartwaster - Custom Card

1. Heartwaster - Custom Card


A liquid that can be injected into a target, rendering their single strongest emotion dull. For one hour per level, they will treat their true love as a mere acquaintance, their hated foe as mildly irritating, or some similar consequence.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Hochleistungsschub - Custom Card

1. Hochleistungsschub - Custom Card


Erhöht den Kraftpool um das doppelte Level des Cyphers, auch über sein Maximum hinaus. Nach 2D6 Stunden fällt der Kraftpool um die gleiche Anzahl Punkte. Reichen die Punkte im Kraftpool dazu nicht aus, reduziert sich der Geschwindigkeitspool bzw. Intellektpool entsprechend.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Leuchtfeuer - Custom Card

1. Leuchtfeuer - Custom Card


Nimmt ein Ziel ins Visier und erzeugt ein sichtbares Leuchten um das Ziel. Fernkampfangriffe werden um 1 Stufe leichter und das Ziel profitiert nicht von Deckung durch Nebel, Dunkelheit, Rauch, etc..
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Reflexteleporter - Custom Card

1. Reflexteleporter - Custom Card


Kann anstelle eines Verteidigungswurfs aktiviert werden. Der Anwender wird zufällig an eine ungefährliche Stelle im Umkreis von 50 Metern teleportiert.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Schrumpftuch - Custom Card

1. Schrumpftuch - Custom Card


Eine 2x2 Meter große Synthstoffdecke. Dinge, die bei Aktivierung komplett von ihr bedeckt sind, verschwinden für 1 Stunde pro Cypherlevel in einer Taschendimension. Unwillige Ziele können mit einem Intellektwurf entkommen. Der Wurf kann jede Runde wiederholt werden.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Skara's Beetle - Custom Card

1. Skara's Beetle - Custom Card


If ingested, this small insect provides whoever swallowed it with an asset for resisting effects from any ingested poison or toxin for 28 hours. At the end of 28hrs, the beetle will burrow out of it's host's belly, inflicting unavoidable damage equal to it's level.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Tragbarer Stolz - Custom Card

1. Tragbarer Stolz - Custom Card


Erfüllt den Träger mit einem Gefühl der Kompetenz und des Selbstvertrauens für 28 Stunden. Sein Edge in Intellekt steigt um 1 und soziale Interaktionen, deren Ziel es ist, andere zu überzeugen, sind für ihn um eine Stufe erleichtert.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Vile Vial - Custom Card

1. Vile Vial - Custom Card


Level 1D6+1
A community created card built with the DriveThru card creator. www.drivethrucards.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Wayback Dust - Custom Card

1. Wayback Dust - Custom Card


When used, time is rewinded up to one hour in the past or the moment when this Cypher was acquired, whichever is the most recent. No one has recollection of the lost time. The only sign of its use is its absence, and the taste of sand in your mouth...
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Web Grenade: - Custom Card

1. Web Grenade: - Custom Card


Small metal sphere with a button on one side. Push the button and throw it at targets up to long range, all within immediate range of impact are entangled in sticky webbing for a number of rounds equal to the cypher's level unless a speed defense roll is made.
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Zeitlinse - Custom Card

1. Zeitlinse - Custom Card


Stellt für 10 Minuten den Sichtbereich des Anwenders zu einem früheren Zeitpunkt dar. Der Anwender würfelt mit 1W6: 1: Vor 6 Stunden 2: Vor 10 Tagen 3: Vor 250 Jahren 4: Vor 3628 Jahre 5: Vor 77.627 Jahren 6: vor 4 Millionen Jahren
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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1. Zeitloses Portal - Custom Card

1. Zeitloses Portal - Custom Card


Erschafft eine permanente Verbindung zwischen zwei Orten in derselben Dimension, die aber ansonsten beliebig weit voneinander entfernt sein können. Der Erschaffer muss an beiden Orten bereits gewesen sein. Die Verbindung kann die Form einer Tür, eines Lochs im Boden, eines Runenkreises oder etwas ähnlichem haben. Das Durchschreiten des Portals bringt eine Person oder ein Objekt augenblicklich an...   [click here for more]
Monte Cook Games  $0.25

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10+ Treasure Vault

10+ Treasure Vault


NOTE: The 10+ Treasure Trove contains PDFs for this product, plus all of our previous 10+ Treasure volumes, and for the same price (though they don't contain anything that the 10+ Treasure Vault doesn't, three of them are thematic collections, which could be convenient). If you own one or more 10+ Treasures volumes, you should be able to head on...   [click here for more]
Awful Good Games  $13.00

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10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $4.99

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10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without. I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."...   [click here for more]
Awful Good Games  $4.98

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10+ Treasures: Wonders of the Wyld

10+ Treasures: Wonders of the Wyld


Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical. Among the nearly forty magic items inside you'll find: A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies. Arrows that can pass unhindered through...   [click here for more]
Awful Good Games  $4.99

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100 Monster Bestiary  (2nd Ed.)

100 Monster Bestiary (2nd Ed.)


Deadly Enemies An extensive bestiary covering a wide range of monsters including aliens with acid for blood, goblins, skeleton warriors, mummies, nazis, yetis and pterodactyls. In addition to the fully-detailed monsters over 50 mooks are also provided. Plus there are 50 monster paths containing hundreds of advantages for the fast creation of new and unique monsters. 101 Full Monsters 53 Mooks 50...   [click here for more]
6d6 Fireball  $13.66

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1001 Spell Cards: 134 Magus Spells (PFRPG)

1001 Spell Cards: 134 Magus Spells (PFRPG)


Never Cast the Same Spell Twice! Rite Publishing and Perram’s Spellbook bring you 134 Magus Spell Cards from the critically acclaimed and best-selling 1001 Spells. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a new and evocative spell! Fully compatible with the Pathfinder...   [click here for more]
Rite Publishing  $28.99 $14.48

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1001 Spells (PFRPG)

1001 Spells (PFRPG)


1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting,...   [click here for more]
Rite Publishing  $39.99

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101 New Skill Uses (PFRPG)

101 New Skill Uses (PFRPG)


Got skills? 101 New Skill Uses gives you – yes, you guessed it – 101 New Skill Uses, that will help you roll the dice on a new way of doing things. From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and using the heal skill to...   [click here for more]
Rite Publishing  $11.99

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111 RPG Maps Print Edition

111 RPG Maps Print Edition


111 Fantasy RPG Maps - Print edition This is a massive collection of 111 (one hundred and eleven) fantasy RPG maps (including 8 sci-fi space ships). This is the high quality print version. These maps were all part of the "Dungeon of the Day" Kickstarter project. Many different kind of maps: 47 Dungeon/underground maps 40 Building/castle/palace maps 8 Sci-fi Space ships 12 Outdoor...   [click here for more]
Megaton Games  $18.00

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12 Golden Butchers

12 Golden Butchers


Challenge the 12 Golden Butchers! Discover the secret Red Jade Center seems like an innocent enough village, but a dark shadow looms over it. What powers hold sway over the people here? What hidden evil draws the butchers ever closer? Face the Butchers Some of the deadliest Kung Fu killers ever assembled have gathered their forces here. Dare your heroes stand between the Butchers and what they...   [click here for more]
Vigilance Press  $15.99

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12TM: Buried Tales of Pinebox, Texas

12TM: Buried Tales of Pinebox, Texas


People often say that there are no such things as monsters. They are wrong. Vampires, werewolves, ghosts, and other unnamable horrors co-exist with us. Watching us. Using us. Preying upon us. Welcome to Pinebox, a sleepy little East Texas town with a lot more than its share of trouble. Whether it's the haunted diner luring weary travelers, the unexplained 'alligator attacks", or the crone who...   [click here for more]
Pinnacle Entertainment  $11.97

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1920s Investigator's Companion

1920s Investigator's Companion


An Essential Guide for Players When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,...   [click here for more]
Chaosium  $22.44

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1985, Protocol Game Series 43

1985, Protocol Game Series 43


1985 is a story roleplaying game about a society of people enslaved by an authoritarian government. But unlike 1984 by George Orwell, the people of 1985 deserve everything they get. Asleep at the wheel for years and generally selfish miscreants, the people of 1985 need someone to control their lives. In a place where no one is free and nothing is left to chance, everything must be controlled. Characters...   [click here for more]
post world games  $4.99

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1d6 Degrees of Separation

1d6 Degrees of Separation


1d6 Appeal! Join six characters in search of an authority on life, love, and the perfect set of purple shiny dice! Huzzah! It's the sixth collection of the critically acclaimed Dork Tower comic book, and Matt, Ken, Igor, Kayleigh, Carson the Muskrat and Gilly the Perky Goth prove that fandom is just another word for nothing left to lose! Compiling Dork Tower issues 19-24, this is...   [click here for more]
Dork Storm Press  $14.98

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2099 Wasteland

2099 Wasteland


NUCLEAR FIRE HAS CONSUMED THE WORLD in this 5th Edition OGL campaign setting sourcebook for apocalyptic science fiction roleplaying! This alernate timeline of Hypercorps 2099 has been wracked by atomic weapons, the surface of the Earth raised and nearly devoid of life. Recently miraculous events have made the world a bearable place for those who hid below in underground shelters...   [click here for more]
Legendary Games  $34.99

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21 Jump Points

21 Jump Points


21 Jump Points is a story supplement for the Uncharted Worlds roleplaying game which provides example Jump Points, the adventure seeds and story beginnings used to begin play. It is intended to be used as a source of campaign starters, one-off games, or new stories when an old story has been resolved. The Jump Points in this book provide a variety of beginnings, drawing on inspirations...   [click here for more]
Malcolm Harbrow  $6.00

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction? Have you been working all week and need some inspiration for a weekend game? Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group. Within these pages, you will find...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series. The book presents...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help! Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group. Didn't get time to plan this week? Need something for a quick pick-up game? Do you require a diversion...   [click here for more]
Gypsy Knights Games  $11.99

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but could be useful in any science fiction. Places as varied as The Lucky...   [click here for more]
Gypsy Knights Games  $19.99

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2e Adventure Tiles: Dungeon Core Set

2e Adventure Tiles: Dungeon Core Set


Upgrade your tabletop with Second Edition e-Adventure Tiles. After 10 years with the existing tiles and textures, SkeletonKey has revamped the quality and detail of the base terrain types. Each setting (Dungeon, Cave, Wilderness, etc) will begin with a large Core Set and be further developed with smaller Expansion Sets. 2e Adventure Tiles incorporate ten years of artistic growth,...   [click here for more]
SkeletonKey Games  $20.00

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2e Adventure Tiles: Dungeon Expansion 03 - Wizard's Workshop

2e Adventure Tiles: Dungeon Expansion 03 - Wizard's Workshop


2e Adventure Tiles continues with the Dungeon Expansion 03 - Wizard's Workshop. This set of 26 miniatures scale terrain tiles contains everything you need to create a detailed arcane workshop. Areas of the workshop include a summoning chamber, scrying chamber, library, study, alchemy lab, containment cells, sleeping quarters for a guard or assistant, and more. Alternate versions of the...   [click here for more]
SkeletonKey Games  $12.50

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3x3 Chamber Deck - Dungeon Dealer

3x3 Chamber Deck - Dungeon Dealer


Successfully funded with a $22,000 Kickstarter. Create a new dungeon every time with the 3x3 chamber deck. This is perfect for players with 3D dungeon terrain. The deck has walls, corners, and flat sections, all with variable traps. Use this for grid map making or with 3D terrain. ...   [click here for more]
Severed Books  $12.99

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4Saken

4Saken


Horror gaming that’s easy and exciting- it’s… 4Saken! “Jamie? Dave? Where are you guys? They must be in that dark cabin up ahead…” Are you a fan of exciting horror cinema? Does your top ten favorites include Invasion of the Body Snatchers, Evil Dead, The Fog, They Live, An American Werewolf in London, Gremlins, The Fly, Re-Animator,...   [click here for more]
Purple Duck Games  $19.99

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5e Armor Cards

5e Armor Cards


5e armor cards with an easy-to-read, simple format. Includes 4 duplicates of every armor type in 5e, as well as critical information for game play. Also see our other Menagerie Press products: ...   [click here for more]
Menagerie Press  $10.99 $8.99

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5e Arms Cards

5e Arms Cards


52 card deck for 5e. Weapon cards with damage, damage type, attributes, and other vital information. Multiple cards included for great sword, rapier, long bow, and other common adventurer weapons. Also see our other Menagerie Press products: ...   [click here for more]
Menagerie Press  $10.99 $8.99

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5e Creature Decks: Aberrations, Fiends, & More

5e Creature Decks: Aberrations, Fiends, & More


Creature statistic cards for all the Aberration, Celestial, Elemental, Fey, and Fiend 'System Reference' creatures of the 5th edition of the world's most popular Fantasy RPG. The cards are a deck of 58 cards (56 creature cards, one cover/checklist card and one license card). The document is a PDF of cards set up to be printed at 2.75"x3.75" and trimmed to 2.5"x3.5". Also included...   [click here for more]
Inkwell Ideas  $13.95

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