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The Things We Leave Behind
by Stygian Fox

Experience a new style of modern horror with Stygian Fox's 'The Things We Leave Behind', a collection of visceral, haunting, and disturbing scenarios for Chaosium's Call of Cthulhu RPG. In the style of True Detective and Stranger Things, the adventures deal with abduction, extremism, woodland cults, and murder. For mature gamers only.

The Things We Leave Behind
 
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 Title    Publisher    Price  
Keranak Kingdoms Fantasy Setting

Keranak Kingdoms Fantasy Setting


This setting book details the Keranak Kingdoms, a collection of provinces called home by many races and cultures. Beset by political turmoil and moral instability, it is a realm where a sharp sword or a well-timed spell can make a commoner a legend. Destiny has betrayed the kingdoms. Gods who once walked shoulder-to-shoulder with mortal races are now banished, their power waning. The divinely-chosen...   [click here for more]
DwD Studios  $8.99

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ScreenPlay

ScreenPlay


Imagine a story of ancient warriors charged with recapturing an escaped demon or a band of modern day college detective solving crimes between classes. Maybe even a tale of rebellion in a steampunk version of 1890s France. ScreenPlay is a co-operative storytelling game where players take on the role of Writers crafting the first draft of a script, novel, comic book series or whatever...   [click here for more]
Mystical Throne Entertainment  $9.99

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The Book of Lairs: Urban Encounters

The Book of Lairs: Urban Encounters


The Book of Lairs: Urban Encounters is a collection of 25 lairs in an urban environment, with full-colour maps, map details and monster statistics. It uses the Adventurer, Conqueror, King System (ACKS) for its mechanics, but is easily adapted to other games. Most of the content is system-neutral. It uses monsters from ACKS, Teratic Tome,...   [click here for more]
theskyfullofdust  $6.24

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Labyrinth Lord: Revised Edition

Labyrinth Lord: Revised Edition


Down to the Roots of Fantasy Gaming "Enter a world filled with labyrinths, magic, and monsters! You can take the role of a cleric, dwarf, elf, fighter, halfling, magic-user, or thief on your quest for glory, treasure, and adventure! This is a complete role playing game. All you need are a few sheets of paper and some dice. Welcome back to a simpler old-school gaming experience. The Labyrinth Lord...   [click here for more]
Goblinoid Games  $21.95

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MARS: Savage Worlds Edition

MARS: Savage Worlds Edition


Welcome to Mars! Not Mars as it is - airless, most likely lifeless, with only the faintest hints of what might have once been a damp, if not necessarily lush and living, world billions of years in the past. No, this is Mars as it should be and as it was once imagined to be - an ancient, dying, but not yet dead world, a world where a vast canal network reaches from pole to pole, bringing...   [click here for more]
Adamant Entertainment  $34.95

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Fantastic Locations: Fane of the Drow (3.5)

Fantastic Locations: Fane of the Drow (3.5)


Fane of the Drow features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies consist of creatures from various D&D miniatures. Miniatures skirmish scenarios are included for additional play options, written to allow Dungeon Masters to seamlessly integrate D&D Miniatures into the adventure....   [click here for more]
Wizards of the Coast  $9.99

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FMA2: Endless Armies (2e)

FMA2: Endless Armies (2e)


The second adventure set in the land of Maztica. A plague of giant army ants threatens to annihilate the peaceful jungle kingdom of Payit. Can the heroes stop the army long enough to break the magical force that impels the deadly insects? Includes Battlesystems rules scenarios for use in the New World as wall as role-playing adventures. "Deep within the heart of the jungles of Far Payit is...   [click here for more]
Wizards of the Coast  $9.99

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Hammerfast: A Dwarven Outpost Adventure Site (4e)

Hammerfast: A Dwarven Outpost Adventure Site (4e)


If you're a Dungeon Master looking for an intrigue-laden adventure location that fits easily into your Dungeons and Dragons campaign, this book is for you. The dwarven town of Hammerfast holds enough mystery and peril to keep your players entertained for sessions on end. Hammerfast presents a fully detailed, ready-to-use dwarven town built atop the ruins of an ancient necropolis, along with adventure...   [click here for more]
Wizards of the Coast  $9.99

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Wendy's Guide to the Fleets of Hub Subsector

Wendy's Guide to the Fleets of Hub Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $19.99

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Steel and Fury (DCC)

Steel and Fury (DCC)


COMBAT AS APPENDIX N INTENDED The warrior is the cornerstone of any adventuring party. Rushing to meet insurmountable odds head on, face to face with dangerous enemies and loathsome creatures. Armed with steel and fury, a warrior does the dirty work up close and personal, with grisly effect. Yet in the gaming world, outside of a lucky critical hit, this doesn’t always seem to...   [click here for more]
Purple Duck Games  $10.99

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Mindblast! - Classic Monsters Augmented (PFRPG-Psionics))

Mindblast! - Classic Monsters Augmented (PFRPG-Psionics))


Welcome to Mindblast! This is the first in a series of psionic supplements de- signed to help you run games using the rules from Psionics Unleashed by Dreamscarred Press. This volume aims to give you monsters with a psionic flair that you can use in your everyday games. Everything you need to use these monsters is included here. These monsters are de- signed to serve as...   [click here for more]
Fat Goblin Games  $9.95 $6.95

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Lovecraft Fantasy Gaming Toolkit

Lovecraft Fantasy Gaming Toolkit


A New Take on battling Ancient Horror! That is not dead which can eternal lie,    And with strange eons… what was the rest of it? Tabletop gaming loves Lovecraft, whether your players hopelessly scramble to cast spells and go mad, or use a vast array of powers to “punch Cthulhu”- but shouldn’t there be a happy medium? The Lovecraft...   [click here for more]
Purple Duck Games  $14.99

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Miracles of the Solar Exalted

Miracles of the Solar Exalted


The blessing of the Unconquered Sun unlocks the potential within each of his Chosen, allowing their heroic skills to become expressions of divinity. More than any other Exalted, the Charms of a Solar express who she is and what shape her legend will burn into the world. This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously...   [click here for more]
Onyx Path Publishing  $9.99

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Starships & Spacemen 2e

Starships & Spacemen 2e


Boldly explore the galaxy in search of alien civilizations! You take the role of a Military Officer, Technical Officer, Science Officer, or Enlisted Man in the Galactic Confederation. Travel in a starship under your command, on missions of first contact, rescue, exploration, and more in a galaxy full of hostile aliens. Try to maintain the tenuous truce with the militaristic Zangid, and fight the Videni...   [click here for more]
Goblinoid Games  $24.95

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Tools of the Worldshapers

Tools of the Worldshapers


Expand your campaign horizons! Change and modify your White Star campaign! New rules allow you to explore entirely different settings and genres of science fiction. Contains rules for the following: Rules for seperating class and race, allowing you to build your own alien races with unique qualities. Includes rules for allowing human characters...   [click here for more]
DYS Games  $16.99

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and DeepPlayers Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $19.95

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Ultimate Characters Guide (Savage Worlds)

Ultimate Characters Guide (Savage Worlds)


Role-playing games have two major components: characters and the storyline those characters interact with. In the ‘world’ of Savage Worlds, the storyline is typically defined by the campaign setting or plot point campaign run by the GM. Characters, however, are typically defined by the creativity of the player in the form of a character concept and background. The player...   [click here for more]
Mystical Throne Entertainment  $7.99

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Call of Catthulhu Book III: WORLDS OF CATTHULHU

Call of Catthulhu Book III: WORLDS OF CATTHULHU


Nine New Settings for Endless Catventure! Join nine innovative game writers for a whirlwind tour through fantastic dimensions of feline adventure! In this third volume of the Call of Catthulhu RPG, find a cornucopia of new settings for rules-light, fun-focused roleplay as clever cats of many kinds. • Iron Edda: Claws of Metal and Bone: Cats fight side-by-side with Viking...   [click here for more]
Catthulhu.com  $14.95 $12.95

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Colonial Troopers

Colonial Troopers


What if the first RPG was inspired by hard Science Fiction as written by Robert Heinlein, Poul Anderson, Isaac Asimov, and Frank Herbert instead of Tolkienesque fantasy? Colonial Troopers is a science fiction RPG compatible with the original fantasy roleplaying game and subsequent editions, and other “OSR” games that follow in the mold of the original like, Guardians, Warriors...   [click here for more]
Night Owl Workshop  $15.00

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Perils of the Sunken City (DCC RPG)

Perils of the Sunken City (DCC RPG)


Most find death in the crumbling ruins that stretch beyond sight into the mists south of the Great City; once rich districts now claimed by swamp and dark denizens. But for the desperate folk of the city, the ruins offer treasures the Great City denies them: fortune, glory, and a fighting chance! The massive crumbling ruins of the swamp-ravaged Sunken City await! The way...   [click here for more]
Purple Sorcerer Games  $6.99

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Codex Infernus: The Savage Guide to Hell

Codex Infernus: The Savage Guide to Hell


A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a nameless beast. A man standing at a crossroads bartering with a demonic temptress for fame and fortune; the price of which is his very soul.   Advisers to kings and queens, dictators and presidents, whispering lies at the behest of their demon...   [click here for more]
Gun Metal Games  $24.99 $19.99

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Kort'thalis Publishing   
The Starrunner Kit: A Sci-Fi Space Toolkit

The Starrunner Kit: A Sci-Fi Space Toolkit


It’s time to set a course through the stars! The Starrunner Kit is here to provide new classes, races, weapons, Mechs, and a huge tool kit for instant generation for your White Star (or other OSR flavored sci-fi games). If you want to be a Scoundrel, Assassin, Hover Bike Rider, or even an Alien Psychic Weapon or Plant-like Lifeform, you’ll find it in Starrunner Kit. Looking for...   [click here for more]
DIY RPG Productions  $19.99

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The B/X Rogue

The B/X Rogue


Explode the talents of your sneaky characters with this book! More than simply a thief, the rogue class has access to talents drawn from a wide array of archetypes, all integrated into a single class. Scouts & spies, burglars & tomb robbers, charlatans & con-artists, swashbucklers & explorers, brigands & highwaymen, assassins & thugs. No need...   [click here for more]
Necrotic Gnome Productions  $4.99

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Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)

Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)


557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $69.99 $64.99

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The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT


The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
Ardens Ludere  $27.00

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Fever-Dreaming Marlinko

Fever-Dreaming Marlinko


Visit Marlinko, a borderlands city where life takes a strange fever-dream cast, in this 72-page urban adventure fantasy supplement. Part city-setting, part full-blown adventure, Fever-Dreaming Marlinko is a stand-alone companion to the Slavic acid fantasy weirdness of the Slumbering Ursine Dunes. What you will find inside: Background and hooks...   [click here for more]
Hydra Cooperative  $14.00

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HARP College of Magics

HARP College of Magics


HARP College of Magics - continue your journey on the new road to High Adventure The College of Mages is now accepting qualified students interested in learning the art and craft of Magic. If you have demonstrated an aptitude for Magic, then we urge you to enroll today. Novices are welcome.   College of Magics expands the depth and breadth of HARP...   [click here for more]
Guild Companion Publications  $19.97

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Five Points (Dark Streets)

Five Points (Dark Streets)


Ronan waited for them to leave then crept over to the barrel. He glanced down the alley as best he could to ensure none of the robed figures were returning. Having ensured the alley was clear, he moved the barrel and other muck to expose the door into the cellar. He quietly opened the door, trying not to disturb anyone who might be within earshot. Sound travelled a longer distance at night; even...   [click here for more]
Mystical Throne Entertainment  $14.99

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vs. Ghosts Adventure: The Ghost Next Door

vs. Ghosts Adventure: The Ghost Next Door


vs.Ghosts Adventure The Ghost Next Door A family in the neighborhood has been trying to sell their house without success. They believe the cause of this is from locals spreading rumors that their house is haunted. But the truth is far more bizarre! Recent phenomena have caused a number of ley lines running under this very property to activate, which has powered an old, forgotten mirror that has...   [click here for more]
Fat Goblin Games  $1.50

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HARP Martial Law

HARP Martial Law


HARP Martial Law - the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating...   [click here for more]
Guild Companion Publications  $16.47

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Dark Albion: Cults of Chaos

Dark Albion: Cults of Chaos


Dark Albion: Cults of Chaos is a gaming supplement for Dark Albion (also available on Createspace / Amazon), as well as most OSR fantasy-horror role-playing games. It will help you generate various Chaos Cults in detail (many tables provided). It then describes the most common Chaos cults found in Albion (those worshiping demons, and others), gives advice on how running Chaos cults adventures (several...   [click here for more]
DOM Publishing  $14.95

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Kineticists of Porphyra

Kineticists of Porphyra


PRIMAL POWER AT YOUR FINGERTIPS... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra...   [click here for more]
Purple Duck Games  $9.99

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Delta Green

Delta Green


Welcome to America at the end of the millennium. Do you know who is pulling the strings? Delta Green knows. Things from beyond space and time that lurk and titter in the shadows, the slow rot at the core of humanity, the dark stars that whirl madly above - these are the true masters of the world. Delta Green has been fighting since the 1928 Raid on Innsmouth, and the fight still rages on. This...   [click here for more]
Pagan Publishing  $17.95

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The Keeper of Realms

The Keeper of Realms


Tabletop Role-playing game map-tiles with adventure hooks for Game Masters Once there was a library, protected by a small group of wizards. They called themselves The Keepers of the Realms and they hid their secret from the eyes of the word. Emperors, kings and adventurers were not be able to get close to them; The Keepers knew their secret would be devastating in wrong hands. But, one day an initiation...   [click here for more]
Black Scrolls Games  $10.00

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Creature Components Vol 1

Creature Components Vol 1


For generations wizards have sought ways to augment their already substantial magical abilities. Centuries of research has yielded countless new spells, metamagic practices, and even the discovery of cooperative spellcasting as a means for making existing spells more powerful. Now you can add even more power to your arsenal with Creature Components! Harvest the essence of elementals, the scales...   [click here for more]
Playground Adventures  $21.95

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $19.99 $19.99

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $49.99

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Shadow World Player Guide - The World

Shadow World Player Guide - The World


The skyship trembled and began to list to starboard, her structure creaking ominously. Both men staggered but regained their balance as the craft slewed about in a strangely majestic spin, drawn towards the Essænce vortex. Ignoring the wind tearing at his clothes and flowing hair, Sulfean carefully replaced his Compass in its padded leather pouch. Moje fought to control his own flapping cloak...   [click here for more]
Guild Companion Publications  $10.97

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Desert Map-Tiles - Canyon

Desert Map-Tiles - Canyon


There is also a printed version of this title available without gridlines printed on the tiles. If you prefer that version click this link for the gridless version to be added to your cart. Desert canyons are always ideal for a nice adventure and to extend your current story, whether your game is in a fantasy or even in a Western setting. Native...   [click here for more]
Black Scrolls Games  $19.99

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Tombs of the Desolation

Tombs of the Desolation


THE DREAD OF THIS DESOLATION The Desolation stretches beyond the Northern Reach, a blighted place, poisoned by dark magic and infested with undead. Fools and heroes alike test their mettle against the dangers this land poses, forcing them to contend with blood-thirsty vampires or dust storms of apocalyptic proportions. This sourcebook reveals one of the most dangerous places in the lands of Rûl,...   [click here for more]
Schwalb Entertainment  $19.49

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BASH! Ultimate Edition

BASH! Ultimate Edition


Nominated for an ENnie for Best Rules. This book has everything you need to create characters and run super-heroic adventures within minutes. The rules are light and easy all you need are two ordinary dice, a piece of paper, and this book. Character generation is so simple, you could fit all the info you need on a 3x5 card, but we included a sheet anyway. Do not assume that by simple, we mean incomplete,...   [click here for more]
Basic Action Games  $34.92

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Silent Legions

Silent Legions


The world is broken in hidden ways. The truth is concealed for the sake of mortal minds. The unendurable reality that boils behind the stars is veiled by the pleasant blindness that human sanity requires. Yet every comforting shroud must fall in time, and for these investigators, that time is now. Silent Legions is a game of modern-day Lovecraftian horror, one carefully...   [click here for more]
Sine Nomine Publishing  $34.99

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and DeepGame Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"...   [click here for more]
BRW Games  $14.95

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Sixteen Sorrows: A Handbook of Calamities

Sixteen Sorrows: A Handbook of Calamities


Conjure Dire Woes for the Mightiest of Heroes Within these sorrowful pages a GM will find sixteen calamitous types of circumstances to present to their players, each one designed to provide dire antagonists, friendly faces, nettlesome complications, flavorful macguffins, and matching adventure seeds for the busy GM. Rather than just being canned scenarios, the tools in this book are Sine...   [click here for more]
Sine Nomine Publishing  $12.99

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Traveller Main Rulebook

Traveller Main Rulebook


Traveller is back, and it is better than ever! Based on the Classic Traveller rules set, this book has been streamlined for modern roleplaying, and yet still retains that unmistakable Traveller aura. With complete rules for character and world creation, spaceships, encounters and trading, it is your gateway into new universes. The Traveller Main Rulebook is the cornerstone of all your Traveller...   [click here for more]
Mongoose  $34.95

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
Onyx Path Publishing  $21.99

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ICONS: Great Power

ICONS: Great Power


With Great Power... Comes great fun! Great Power is a complete super-powers sourcebook for the Icons Superpowered Roleplaying game, taking the powers from the game to new heights, with more details, more options, more depth, and more ... power! In its pages you will find: New Power Generation Tables covering all of the powers in the book, and plugging...   [click here for more]
Ad Infinitum Adventures  $20.00

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Barrowmaze Complete

Barrowmaze Complete


Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?...   [click here for more]
Greg Gillespie  $75.00 $75.99

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