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Icons and Conditions (13th Age Compatible)
by Dread Unicorn Games, LLC

Icons and Conditions Cards, Compatible with 13th Age!

Track Icon Relationship rolls right on the table!

PC stunned? No problem, pass them the Stunned card!

Don't play 13th Age without them.

Icons and Conditions (13th Age Compatible)
 
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A Grandiose Disaster: Hatch Fever Cards

A Grandiose Disaster: Hatch Fever Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: Hatch Fever, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out Hatch Fever here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players play archetypical...   [click here for more]
ndp design  $3.25

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A Grandiose Disaster: Terror At Trinity

A Grandiose Disaster: Terror At Trinity


A Live Action Disaster Movie Welcome to the Land of Enchantment! You have scored tickets to a special event to celebrate a major anniversary of the Trinity nuclear test of July 16, 1945. The select few on this behind-the-scenes tour of the underground Trinity facility have been warned to refrain from disturbing debris, and humorous "Don't Eat the Sand!" signs are everywhere. But then something...   [click here for more]
ndp design  $7.00

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A Grandiose Disaster: Terror At Trinity Cards

A Grandiose Disaster: Terror At Trinity Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: Terror at Trinity, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out Terror at Trinity here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players play...   [click here for more]
ndp design  $3.50

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A Grandiose Disaster: The Gates of Delirium

A Grandiose Disaster: The Gates of Delirium


A Live Action Disaster Movie It's just another day in your hometown, Greenville USA, an isolated community surrounded by industrial pig farms. The only news is about some big new project at the local University, but that's no concern of yours as you grab a quick lunch... Until, without warning, everything changes. With no time to think or plan, you need to make it through the sudden tears in reality...   [click here for more]
ndp design  $7.00

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A Grandiose Disaster: The Gates of Delirium Cards

A Grandiose Disaster: The Gates of Delirium Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: The Gates of Delirium, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out The Gates of Delirium here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players...   [click here for more]
ndp design  $3.50

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A Grandiose Disaster: The Long Way Home

A Grandiose Disaster: The Long Way Home


A Live Action Disaster Movie For the past ten years, Northern Lights Adventure Tours has offered modern adventurers an opportunity to take unique trips to the arctic. Many go on the tour to test their mettle against the cold conditions, some to experience the beauty of nature. Whatever the reason, Northern Lights guarantees coverage of participants needs with first class service and total attention...   [click here for more]
ndp design  $7.00

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A Grandiose Disaster: The Long Way Home Cards

A Grandiose Disaster: The Long Way Home Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: The Long Way Home, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out The Long Way Home here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players play...   [click here for more]
ndp design  $3.50

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A Lamentation of Thieves

A Lamentation of Thieves


A Land Built With Robber’s Gold From the glistening waters of the Moonsilver Sea to the perilous Scar-In-The-Sky Peaks, the land of Hawkmoon is a haven of miscreants, highwaymen, and worse. Powerful, faceless figures plot for ultimate control, none as feared and beloved, dashing and deplorable as Sivian Ulphar, better known as the Lucre King. His agents have infiltrated every organization,...   [click here for more]
Necromancer  $18.95 $11.99

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A Lucky Morning

A Lucky Morning


When the heroes awaken to find themselves the only survivors of a bizarre mass murder, they alone can hunt the monstrous perpetrator. Hot on the trail, the PCs attempt to keep the body count from rising while uncovering a dastardly scheme. Can the PCs connect the clues before the vengeful plot consumes the entire town? "A Lucky Morning" also contains an eight-page gazetteer of Thaven,...   [click here for more]
Run Amok Games  $9.99

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A Mad Tea-Party Playing Cards

A Mad Tea-Party Playing Cards


A set of 54 playing cards featuring characters from the graphic novel A Mad Tea-Party by Jonathon Dalton. All 54 cards have illustrations of one or more characters from the story, divided into four unique suits: "genes" for the genetically engineered soldiers who defended Earth in the last great war; "war" for the rival factions of revolutionaries who are busy carving...   [click here for more]
Lost City Comics  $20.00

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A Magical Medieval Society: Western Europe Third Edition

A Magical Medieval Society: Western Europe Third Edition


This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte...   [click here for more]
Expeditious Retreat Press  $36.00

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A Magical Society: Beast Builder

A Magical Society: Beast Builder


A Monster Builder like nothing ever seen before… A Magical Society: Beast Builder is 224 pages packed with information that helps you make your own monsters. In the tradition of A Magical Medieval Society: Western Europe and A Magical Society: Ecology and Culture, A Magical Society: Beast Builder gives you the tools you need to make your own campaign specific monsters to challenge and excite...   [click here for more]
Expeditious Retreat Press  $30.00

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A Magical Society: Ecology and Culture

A Magical Society: Ecology and Culture


He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development. Following in the foodsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best Setting...   [click here for more]
Expeditious Retreat Press  $26.00

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A Magical Society: Silk Road

A Magical Society: Silk Road


A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia, A Magical Society: Silk Road covers a variety of topics: what factors engender great overland trade routes, what elements accompany the existence of silk roads, and how do caravans function on the road (with consideration to terrain). Due to general...   [click here for more]
Expeditious Retreat Press  $26.00

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A Market in the Woods

A Market in the Woods


The Monthly Monsters project is back with a third monster manual for Dungeon World! Deep inside the Spritewood, hidden from the sight of civilized eyes, there lies a secret market, where monsters meet to trade their ill-gotten gains. Under this canopy, the angry dead return to life and the living change , unwilling, into beasts. But if you can reach the market safely, a brand new world will open...   [click here for more]
Red Box Vancouver  $25.00

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions. A...   [click here for more]
Necromancers of the Northwest  $16.98

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A Necromancer's Almanac: 2013

A Necromancer's Almanac: 2013


A Year in the Making…Again!    A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table. ...   [click here for more]
Necromancers of the Northwest  $19.98

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A Necromancer's Almanac: 2014

A Necromancer's Almanac: 2014


The Necromancers Have Done It Again! A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,...   [click here for more]
Necromancers of the Northwest  $18.98

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A Necromancer's Almanac: 2015

A Necromancer's Almanac: 2015


Animate Your Game Today! A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s...   [click here for more]
Necromancers of the Northwest  $17.98

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A Necromancer's Almanac: 2016

A Necromancer's Almanac: 2016


Animate Your Game Today! A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full...   [click here for more]
Necromancers of the Northwest  $18.99

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous...   [click here for more]
Necromancers of the Northwest  $7.48

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A Necromancer's Grimoire: Bounty of the Ranger

A Necromancer's Grimoire: Bounty of the Ranger


Hot on the Trail of Adventure! It’s not easy being green, and, even more than druids, rangers suffer from a split personality in Pathfinder. Somewhere between fighters and druids, with more than a dash of rogue, it can sometimes be hard to say what being a ranger is all about, other than that they’re in touch with the wilderness…except, of course, when they...   [click here for more]
Necromancers of the Northwest  $7.98

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice! It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it...   [click here for more]
Necromancers of the Northwest  $7.48

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A Necromancer's Grimoire: The Book of Martial Action II

A Necromancer's Grimoire: The Book of Martial Action II


What’s Your Fighting Style? It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it you...   [click here for more]
Necromancers of the Northwest  $9.98

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A Place Beyond Hell (PFRPG)

A Place Beyond Hell (PFRPG)


A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. But what really was the meteor that hit the planet of Abaddon. The H’Laqu were not present on Abaddon until the disaster happened. They came with it,...   [click here for more]
LPJ Design  $14.99

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A Simple Job - Adventure 1 What Lies Beyond Reason - 5th Edition

A Simple Job - Adventure 1 What Lies Beyond Reason - 5th Edition


It was supposed to be a simple job... A strange merchant offers you a simple job – pick up and deliver cargo. You have three days to get it a mere fourteen miles through the city. How hard could it be?   A Simple Job is a journey through the city of Anduria, a cascading series of events that takes the heroes to explore strange locales and bargain with...   [click here for more]
Pyromaniac Press  $10.99

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A Simple Job - Adventure 1 What Lies Beyond Reason - Pathfinder

A Simple Job - Adventure 1 What Lies Beyond Reason - Pathfinder


It was supposed to be a simple job... A strange merchant offers you a simple job – pick up and deliver cargo. You have three days to get it a mere fourteen miles through the city. How hard could it be?   A Simple Job is a journey through the city of Anduria, a cascading series of events that takes the heroes to explore strange locales and bargain with...   [click here for more]
Pyromaniac Press  $10.99

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A Single Moment

A Single Moment


The two samurai stared at each other. Once they were friends. Brothers. But time has come for honor to be regained, and vengeance to be unleashed. Footing adjusted. Grips tightened. Eyes narrowed. A single moment and it was over. Keywords: Narrative, Two-Player, Multiple Genres, Cards, No Character Sheet “Tobie Abad’s A Single Moment cuts deeper than the blade your character points...   [click here for more]
Nocturnal Media  $11.00

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A Spark in Fate Core

A Spark in Fate Core


A Collaborative World-building Toolkit for Fate Core This is an expansion of the award winning Fate Core, focussing on the process of collaborative world building. It includes some of the concepts found in The Spark RPG and helps you build an engaging setting with a history, fraught with danger and potential for growth. It helps you build places and NPC's so you are ready to dive...   [click here for more]
Genesis of Legend Publishing  $7.00

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A Storm About to Break

A Storm About to Break


A STORM ABOUT TO BREAK – THE COLLECTION The Empire of Sarvania is spreading its wings and opening up a new land for exploration. A land about which little is known. A past civilisation, long lost to the mists of time holds the key to new prosperity for the brave and adventurous. But danger waits within this new domain. Evil forces plague the countryside – a harbinger...   [click here for more]
Arcadian Games  $39.99

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A Sundered World - A Dungeon World Campaign Setting

A Sundered World - A Dungeon World Campaign Setting


NOTE: If you purchase the pdf, when the print options become available (waiting on the color softcover one now), you'll receive a print-at-cost link. It'll end up saving you about 50 cents, but this way you won't be "punished" for buying early! As the cathedral drifts before the angel gate the priests begin chanting prayers, beseeching it to open a path so that they...   [click here for more]
Awful Good Games  $22.98

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A Sundered World: Player Fragments

A Sundered World: Player Fragments


This is a supplement for A Sundered World: you will need to own it, or at least A Sundered Fragments: Races & Classes in order to get the most out of this (though the races, equipment, and companion rules can be used with basically anything, and you could always use the class moves for something else). Inside its 124 pages you'll get: New race, class, and compendium class...   [click here for more]
Awful Good Games  $15.99

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A Thule and his Money - AEther

A Thule and his Money - AEther


Wellstone City, 1937. It's hot, and it's about to get hotter. A letter was delivered by courier and it asks you to have a meeting at the Three Oaks. You know the place...it's that ritzy joint in Old Fort. Some guy named Van Hammer. Sounds familiar, but you can't quite place it. Sounds kind of dangerous, and you can picture what happens when people disappoint him. That and he gave you $100 just...   [click here for more]
Silver Gryphon Games  $12.50

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A Thule and his Money - Savage Worlds

A Thule and his Money - Savage Worlds


Wellstone City, 1937. It's hot, and it's about to get hotter. A letter was delivered by courier and it asks you to have a meeting at the Three Oaks. You know the place...it's that ritzy joint in Old Fort. Some guy named Van Hammer. Sounds familiar, but you can't quite place it. Sounds kind of dangerous, and you can picture what happens when people disappoint him. That and he gave you $100 just...   [click here for more]
Silver Gryphon Games  $12.50

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A Tragedy in Five Acts

A Tragedy in Five Acts


Ready for a little Tragedy in your life? A Tragedy in Five Acts is a competitive roleplaying game in which players plot, bargain, and bid against one another to make their character the central figure in an impromptu five-act tragedy created by the group as a whole. Everyone comes to a bad end, but that's the fun — and the winner gets to name the play! To play...   [click here for more]
Growling Door Games, Inc.  $18.00

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A World of Rage

A World of Rage


A World Burns The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe. Visit New Places, Make Enemies...   [click here for more]
White Wolf  $19.99

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A0-A4: Against the Slave Lords (1e)

A0-A4: Against the Slave Lords (1e)


Against the Slave Lords is a collection of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art. Added to the collection is an all-new fifth adventure -- A0:...   [click here for more]
Wizards of the Coast  $19.99

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A00: Crow's Rest Island

A00: Crow's Rest Island


A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. VTT maps, tokens, character artwork, and more included in this download! Shrouded in whispered rumors, Crow’s Rest Island has been avoided...   [click here for more]
AAW Games  Pay What You Want

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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of...   [click here for more]
AAW Games  $7.99

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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 compatible adventure for four to six PCs of levels 2-3. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his first meeting with humans results in the death of his father, Bakinqa swears to find and kill the boy responsible. Ten years later...   [click here for more]
AAW Games  $7.99

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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within the burial site aside from a few scattered weapons and pools...   [click here for more]
AAW Games  $7.99

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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities and evacuate the forest immediately. If they refuse, they will die. When the PCs arrive to help they find that things are not so black and white....   [click here for more]
AAW Games  $7.99

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A05: Winterflower

A05: Winterflower


A Pathfinder compatible adventure for four to six PCs of Levels 4-5. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering for families, soldiers, and hunters to eat, drink, and dance the night away. The festival is named after the rarest flower in the world....   [click here for more]
AAW Games  $7.99

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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder compatible adventure of 56 pages, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to...   [click here for more]
AAW Games  $9.99

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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder compatible adventure for four to six PCs of levels 6-8 Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it feels like relatively easy money; a journey into the woods they’ve traveled before, a conversation with someone they’ve met...   [click here for more]
AAW Games  $8.99

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A08: Search for the Tri-Stone

A08: Search for the Tri-Stone


A Pathfinder/3.5 Compatible Adventure for four to six PCs of levels 6-9 When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of my enemy is my firend,” you might just find yourself working with and for some interesting people. So when the village go-between...   [click here for more]
AAW Games  $8.99

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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder compatible adventure for four to six PCs of levels 9-12 The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with long tentacles which also crash through many of the tower's...   [click here for more]
AAW Games  $7.99

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A1 Slave Pits of the Undercity (1e)

A1 Slave Pits of the Undercity (1e)


A1: Slave Pits of the Undercity, an adventure for characters level 4-7, is the first of the series which also includes A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords. This adventure is complete with original black-and-white interior art. A1: Slave Pits of the Undercity: It is time to put a stop to the marauders! For years...   [click here for more]
Wizards of the Coast  $8.99

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A10: Icecrag Monastery

A10: Icecrag Monastery


A Pathfinder compatible adventure for four to six PCs of levels 5-7 Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for help from the Icecrag monks the PCs make the long and dangerous journey to the isolated monastery. Upon arrival they discover a once stable...   [click here for more]
AAW Games  $8.99

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A11: Wild Thing

A11: Wild Thing


A Pathfinder compatible adventure for four PCs of levels 5-7 The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian’s Rest as the most beautiful woman...   [click here for more]
AAW Games  $8.99

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