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vs. Stranger Stuff: Send in the Clowns Special Edition
by Fat Goblin Games

What you have here is a complete tabletop roleplaying game, with three short adventures, and the tools you’ll need to do much more. vs. Stranger Stuff is a mini-rpg of 80’s inspired adventure/horror/sci-fi, typically involving children and teens going against unusual adversaries (often supernatural).

vs. Stranger Stuff: Send in the Clowns Special Edition
 
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Clanbook: Assamite - Revised Edition

Clanbook: Assamite - Revised Edition


A Cult of Killers The clans of Caine have only recently seen the true face of Clan Assamite. Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights. The...   [click here for more]
White Wolf  $14.99

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Delta Green: Extraordinary Renditions

Delta Green: Extraordinary Renditions


Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse: "The Color of Dust" by Laurel Halbany. "PAPERCLIP" by Kenneth Hite. "A Spider With Barbed-Wire Legs" by Davide Mana. "Le Pain Maudit" by Jeff C. Carter. "Cracks in the Door" by Jason Mical. "Ganzfeld Gate" by Cody Goodfellow. "Utopia"...   [click here for more]
Arc Dream Publishing  $17.99

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Barrowmaze II

Barrowmaze II


Here it is! At last! The sequel to the immensely popular Barrowmaze! Featuring art by former TSR artist Jim Holloway, alongside new old school artists Cory Hamel, Stefan Poag, Stephen Thompson, and others, Barrowmaze II is full of old-timey dungeon crawling for mid and high level characters. Barrowmaze II can be played as part of Barrowmaze I or used independently. Barrowmaze II features an expanded...   [click here for more]
Greg Gillespie  $36.94

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Designers & Dragons: The 70s

Designers & Dragons: The 70s


PART ONE OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful...   [click here for more]
Evil Hat Productions, LLC  $35.00

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Designers & Dragons: The 00s

Designers & Dragons: The 00s


PART FOUR OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’00s is a comprehensive picture of the new resurgence of the RPG industry. The final and most updated book in a four volume series, we’ve added tens of thousands of new words and insider info to this volume alone. Take an inside...   [click here for more]
Evil Hat Productions, LLC  $35.00

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Designers & Dragons: The 80s

Designers & Dragons: The 80s


PART TWO OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’80s is a comprehensive picture of the growth of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 10,000 new words to this volume alone. Take an in-depth look...   [click here for more]
Evil Hat Productions, LLC  $35.00

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Designers & Dragons: The 90s

Designers & Dragons: The 90s


PART THREE OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’90s is a comprehensive picture of the heyday of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 10,000 new words to this volume alone. In this volume, we...   [click here for more]
Evil Hat Productions, LLC  $35.00

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Against the Dark Yogi: Mythic India Roleplaying

Against the Dark Yogi: Mythic India Roleplaying


High action roleplaying in a world of Indian myth! A thousand cities with myriad customs fill the subcontinent of Bhurloka. Wandering ascetics practice austerities on mountaintops, seeking spiritual enlightenment and supernatural powers. Rajas stand before their palaces speaking to their peoples. Chariots roll and elephants march with armies to war. But Bhurloka stands at the precipice of disaster....   [click here for more]
Tab Creations  $34.99

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Fortitude: by the Docks of Big Lake

Fortitude: by the Docks of Big Lake


Fortitude: by the Docks of Big Lake is the first major supplement for the Chuubo's Marvelous Wish-Granting Engine RPG. It's designed to immerse you in the pastoral lakeside settlement of Fortitude—to create a deep sense of place with both rules and setting material. Along the way it serves as a guide to pastoral gaming, a guide...   [click here for more]
Jenna Katerin Moran  $44.99

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CHRONOS: Universal LARP System Core Deck

CHRONOS: Universal LARP System Core Deck


The system that every theater LARPer has been waiting for. The CHRONOS Core Deck is the driving force behind the amazing CHRONOS Universal LARP System. A card based system which resolves conflicts in near real time, the CHRONOS system allows Game Organizers the ability to organize any LARP they can dream of. The CHRONOS Core Deck provides the base character deck, and is the perfect starting point...   [click here for more]
Eschaton Media  $29.99

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The Bite

The Bite


THE BITE You slam the door closed, your partner barely making it through behind you. You can still feel their hands grabbing at your clothes; hear their moans echoing through the halls. The occasional thumping at the door reminds you that you are still trapped, even when you’ve run away. You won’t sleep tonight. Hell, you haven’t really slept in days,...   [click here for more]
Dan Enders  Pay What You Want

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Mage The Awakening Tarot

Mage The Awakening Tarot


A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck. Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles. Note: Originally released in 2009 for Mage: the Awakening 1st...   [click here for more]
White Wolf  $22.99

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Deckbox (large)

Deckbox (large)


Protect and store your cards in this clear deckbox. Snap-on lid locks cards in place. Press to release. No hinges! This large deckbox holds up to 120 cards of US Poker size, European Poker size, or smaller. For smaller decks try the standard deckbox which holds up to 70 cards. For very large decks in deck-building games like Heroes of Graxia, you would need a few of these large deckboxes. The...   [click here for more]
OneBookShelf, Inc.  $1.00

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Tomb of Abysthor

Tomb of Abysthor


Restore an Abandoned Temple Enter the catacombs near the desecrated Temple of Muir, Goddess of Paladins, and search for the lost tomb of Abysthor. Will your party be able to cleanse the evil that now inhabits these once-sacred halls, and recover the Stone of Tircople? Can your characters survive the traps of an undead sorcerer? Will your players discover the chamber of Living Rock and the secret...   [click here for more]
Necromancer  $11.95

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Dungeon Masters Guide (1e)

Dungeon Masters Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $24.99

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A Guide to Transylvania (2e)

A Guide to Transylvania (2e)


A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign - or for a campaign for any game system set in the 1890s. This 96-page book contains everything needed to explore the exotic, fear-filled country that is home to Dracula. Highlights of this volume: A survey of Transylvania's history and geography; an overview of the beliefs, practices, crafts,...   [click here for more]
Wizards of the Coast  $14.99

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The Eastern Bank

The Eastern Bank


There is a place where three titanic Corporations are forced to exist in fatal proximity, locked in a bitter struggle for territory, resources, and dominance. Where uncertain allies and lethal enemies battle from darkened boardrooms to bloodstained streets. Where the balance of power lies upon the edge of a knife. Where the sound of a single gunshot could ignite the fires of war across the entire world....   [click here for more]
Brutal Games  $39.60 $34.49

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Machines of War

Machines of War


War is here. Though the Corporations no longer seek openly to annihilate each other in world-scarring battle, skirmishes flare along countless fronts not drawn on any map. From grimy alleys to trading floors to sumptuous hotels, Agents fight and die in secret for the Corporations that own them. Shares are bought and sold, markets soar and fail, all at a cost counted in blood. War is here. The Agents...   [click here for more]
Brutal Games  $45.00 $40.91

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HERO System Basic Rulebook

HERO System Basic Rulebook


The Basic Rulebook contains all of the core HERO System rules, including character creation, combat and adventuring, and equipment - but without all of the options and details found in the standard rulebook. The Basic Rulebook boils the HERO System down to its essential elements so you can easily teach yourself the game, bring new players into your campaign quickly,...   [click here for more]
Hero Games  $19.99

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The Dragon Awoken

The Dragon Awoken


The Dragon’s strength is industry. Countless factories stain the skies and poison the cities to spew out an unending flood of weapons and war machines. Join us, and we will grant you the means to obliterate your enemies with overwhelming force. Those who resist will be crushed. The Dragon’s cunning is secrecy. Let fools whisper of forbidden technology and unholy alliances with rogue...   [click here for more]
Brutal Games  $44.88 $39.49

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HERO System Martial Arts

HERO System Martial Arts


Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting. ...   [click here for more]
Hero Games  $29.99 $29.99

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Fantasy Hero 6th Edition

Fantasy Hero 6th Edition


Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms — all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules. <o:p></o:p>...   [click here for more]
Hero Games  $35.00

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All for One: Régime Diabolique

All for One: Régime Diabolique


The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core. Darkness stalks the land. All that stands between chaos and order are the King's Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France's bravest and proudest defenders, the King's Musketeers....   [click here for more]
Triple Ace Games  $35.00

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Supplement 4: Central Supply Catalogue

Supplement 4: Central Supply Catalogue


Once your ship is fully kitted out, it is time to bring your character up to spec. The Central Supply Catalogue advertises all manner of unique items that no self-respecting Traveller should be without. Whether you are looking for a new set of wheels, a more powerful gun, sophisticated bugging equipment or the finest in evening wear, this book has it all. Neatly divided into easy to find sections,...   [click here for more]
Mongoose  $32.82

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Wild World Wrestling: Main Event Edition

Wild World Wrestling: Main Event Edition


Finally, Wild World Wrestling has come back to gaming... with a new Main Event Edition! Evolving from the cult-hit WWE: Know Your Role RPG, WWW returns with a further refined system to replicate the frantic action, flashy cast, and flamboyant drama of professional wrestling! Wild World Wrestling: Main Event Edition cranks up the volume while still layeth the smacketh down like this: No character...   [click here for more]
Timeout Diversions  $20.00

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LLA003: Pyramid of the Dragon

LLA003: Pyramid of the Dragon


Pyramid of the Dragon is a Labyrinth LordTM adventure for 4-6 characters of 5th-7th level. This adventure is a quick romp in and around a swamp known as the Blood Marsh that involves both wilderness and dungeon exploration. Challenges include a mixture of problem solving, combat, and roleplaying, including several potentially lethal encounters with a red dragon and various other denizens of...   [click here for more]
Small Niche Games  $7.95 $7.96

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Amethyst: Evolution

Amethyst: Evolution


THIS IS NOT FANTASY WELCOME TO THE REAL WORLD The machines have gotten larger. The spells have gotten more powerful. Magic and technology continue their conflict, despite looming threats to both sides. The future may rest not with fanatics, but with those searching for way to balance these two worlds. This sourcebook offers opportunities for characters both within the...   [click here for more]
Dias Ex Machina Games  $24.05

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Legend of the Five Rings: The Great Clans

Legend of the Five Rings: The Great Clans


A story of ten siblings, who fell to the mortal world and changed the face of history forever... “The Great Clans are the greatest servants of the Emperor—and perhaps the greatest threat to the stability of the Empire.” -Soshi Saibankan The Emerald Empire of Rokugan has long been one of war and conflict, a great history forged at its heart by an unending sibling rivalry....   [click here for more]
Fantasy Flight Games  $62.99

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Warlands Core Rulebook

Warlands Core Rulebook


Full Throttle Vehicular Combat! Warlands - a twisted shell of a world; with thousands of miles of dust- covered plains, shattered coastlines and drowned cities. A world where death and disease walk the desolate city streets of long abandoned towns and cities, where mutant raids are the norm, cannibalism for many is the key to survival, and brother fights brother for the last scraps of a fading...   [click here for more]
Aberrant  $34.00

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $29.99 $19.99

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory,...   [click here for more]
Autarch  $40.00

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Way of the Wicked Book Two: Call Forth Darkness

Way of the Wicked Book Two: Call Forth Darkness


A DUNGEON OF YOUR OWN! The Horn of Abaddon was once a place of primal darkness. And then the forces of good moved in and ruined everything. Its been eighty years and the kingdom of Talingarde sleeps soundly knowing that darkness has been vanquished. Now, its your turn to prove them wrong. You will find the lost temple and do what no one else has ever dared. You will call forth the banished...   [click here for more]
Fire Mountain Games  $24.99 $25.99

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Fable of the Swan

Fable of the Swan


A world fell into the void. It put down roots there. Somewhere in that world is Town. Its main urban center is Horizon, all overbuilt and Gothic. That's where Principal Entropy keeps his School. He's God or the Devil, the stories say, although they're a bit ambiguous on which. I started School about 5 years ago. I've known Kseniya pretty much that whole time---a foot taller than me, stronger than...   [click here for more]
Jenna Katerin Moran  $12.95

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Pitford: Gateway To The Ruins

Pitford: Gateway To The Ruins


Welcome to scenic Pitford: Gateway to the Ruins! This is your last stop before undertaking a dig in the nearby Great Ruins. Why not enjoy some of the fine services offered in this enclosed town? There are brothels, bars, massage parlors, shops, a casino and even a gladiatorial arena, all here for your delight. After all, this may be your last night in this twisted world, why not make it one...   [click here for more]
Outland Arts  $24.99

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A Curious Volume of Forgotten Lore

A Curious Volume of Forgotten Lore


A Curious Volume of Forgotten Lore is a rules supplement that will enhance most old-school role-playing games. The rules are based on Gary Gygax's plans for a 2nd edition of the world's most popular role-playing game (that unfortunately never happened), and are the product of years of meticulous research. The book contains: Five new character classes: the bard, jester, mystic, savant,...   [click here for more]
BRW Games  $19.96

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The Witch: A sourcebook for Basic Edition fantasy games

The Witch: A sourcebook for Basic Edition fantasy games


"By the pricking of my thumbs Something wicked this way comes!" The Witch covers the Witch character class and the various traditions of witchcraft one might encounter in an old-school fantasy game. This sourcebook contains plenty of information for players and game masters alike, including new spells, powers, magic items, and monsters. Compatible with original...   [click here for more]
Elf Lair Games  $25.00

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Fate of the Norns: Ragnarok -- Fafnir's Treasure

Fate of the Norns: Ragnarok -- Fafnir's Treasure


The sun and moon have disappeared from the sky. The worlds on the branches of the cosmic tree Yggdrassil have grown dark and cold. The gods and giants are on the brink of war. Mankind has descended into anarchy. Welcome to the Age of the Sword…. Welcome to Ragnarok! Fafnir's Treasure is a standalone Fate of the Norns: Ragnarok...   [click here for more]
Pendelhaven  $34.99

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Remnants: The Broken Lands

Remnants: The Broken Lands


Remnants: The Broken Lands is the first expansion for the Remnants Role Playing Game. Explore the slave city of Amantin, the chaotic Broken Hills, and the most dangerous places you can imagine. Inside you will find setting information, NPC and monster stats, new optional rules, and brand new traits for your Battle Remnants. In a broken land, in a broken future, fight for what’s left. ...   [click here for more]
Outrider Studios  $12.00

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OSRIC Pocket SRD (PDF)

OSRIC Pocket SRD (PDF)


Includes all Knights-n-Knaves errata through January 2013 This book represents a compilation of rules for old school-style fantasy roleplay gaming, and is intended to reproduce the underlying rules used in the late 1970s to early 1980s. A complete game manual in itself, this source reference document (SRD) includes everything the game master and player alike require for beginning...   [click here for more]
Usherwood Publishing  $13.50

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and DeepPlayers Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $19.96

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and DeepGame Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"...   [click here for more]
BRW Games  $14.96

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Imp

Imp


An alien invasion is usually depicted as a terrifying and horrible event for the people of Earth, but it’s really a lot of fun from the aliens’ point of view. In IMP, you get to be a tiny alien invader set loose on an unsuspecting planet. You are encouraged to inflict as much carnage and destruction as you can imagine. Use any weapon you can find against every target you see. The...   [click here for more]
Hex Games  $17.99

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Numenera Cypher Deck

Numenera Cypher Deck


Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more. This deck of 120 full-color cards allows GMs and players to randomly...   [click here for more]
Monte Cook Games  $19.99

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Solomon Guild: A Gallery of Rogues Part I

Solomon Guild: A Gallery of Rogues Part I


A vast network of thieves, rogues, assassins and con-men that live in a city with townsfolk who feel powerless to change anything. Hone your skills in blackmail, bribery, coercion and extortion to join their ranks. Or Choose to fight against the guild in an uphill battle that will push players into almost certain death. Personally, I'd join the guild but maybe you don't really like your fellow...   [click here for more]
post world games  $24.99

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Theater of the Mind Magazine - Issue #2

Theater of the Mind Magazine - Issue #2


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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PATHMASTER: Ironwall Gap Must Hold

PATHMASTER: Ironwall Gap Must Hold


2013 PATHMASTER SILVER MEDAL by Jacob Michaels A Pathfinder adventure for 4-6 level 7 characters When an orc horde besieges a remote border fortress, the PCs must ride to the rescue. Arriving to find the fort's officers murdered and the garrison in chaos, the PCs take command just as the orcs launch their first attack. In addition to building defenses to hold off the slavering...   [click here for more]
AAW Games  $8.99

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The Deductionist Base Class

The Deductionist Base Class


THE DEDUCTIONIST: A NEW BASE CLASS FOR THE PATHFINDER RPG There are some who take on the mantle of adventurer for the gold and the glory. Others have the dubious title thrust upon them through circumstance or fate. Then there are some who seek out the adventurous life for the sheer sake of knowledge and discovery of the unknown. Enter the Deductionist. The Deductionist is an original base class...   [click here for more]
Total Party Kill Games  $14.99

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Lords of Gossamer & Shadow (Diceless)

Lords of Gossamer & Shadow (Diceless)


Your Player's choices and action are far more random than dice! Our world is but one of untold many, a flux of chance caught in the struggle between form and cacophony. Always, these forces are at war, shaping the infinite worlds. The immortal, self-appointed sovereigns of battle move between planes of reality with impunity: they are creators, shapers, and destroyers of worlds. In Lords of...   [click here for more]
Rite Publishing  $39.99

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Far Away Land RPG: Core Rules

Far Away Land RPG: Core Rules


Welcome to the quirky and bizarre world of Far Away Land. This is a world where telepathic agnuns ride grizzle bear familiars into battle, where giant floating robot heads called soracan shoot lazers and speak dubstep while trying to eradicate flesh creatures, where a cataclysmic event of the past has sewn together the various realms of creation to a forge a nexus point on a fantasy world known as...   [click here for more]
Simian Circle Games  $15.00

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