THE MOR ALDENN SETTING GUIDE!- A PFRPG Campaign SettingLocated at the heart of an ancient realm, Mor Aldenn is a wondrous place where magic is part of everyday life. It has been home to the mages for more than three centuries and their magic has had a great impact on the city itself. Their towers rise above even the great trees of Ossindrillon, overlooking the... [click here for more]
THE MOR ALDENN CREATURE COMPENDIUM!
These are the monsters that prowl the dark forests, mountains, marshes and caves of the Mor Aldenn campaign setting. Some are the creations of the dreaded Night Hag and some are the result of the experimentation of the mages!
Yes, these were created for Mor Aldenn, City of Mages, but could be used for any campaign setting, especially... [click here for more]
The practitioners of western magic frequently believe they work an ancient art, with tools and techniques passed on from the gods themselves. What few realize is that magic evolved with societies in the far east while western culture was still scrambling together simple spells in huts made of mud and straw. These mysterious arcanists have learned refined, complicated rites and spells that seem esoteric... [click here for more]
An artifact for 4E D&D.
The Spear of Destiny, also known as the Holy Spear or the Lance of Longinus, was used to pierce the side of Jesus while he hung on the cross. When Jesus' side was pierced, he bled blood and water. The relic has phenomenal talismanic power - indeed, legends has it that its owner would gain the power to conquer the world, and so it has been sought after by many despots.... [click here for more]
Conquest is the first of four Riders of the Apocalypse. Before the trumpets of the end times, before the world-shattering conflict, even before the rumblings of the apocalypse are known, The Conqueror rides the land. This subtle rider sows discord and dissent amongst the nations of mortals, destabilizing them with civil, political and economic unrest. ... [click here for more]