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Magic Item Compendium (3.5)

Magic Item Compendium (3.5)


More Magic Items Than You Can Fit in a Bag of Holding. Within this tome you'll find over 1,000 of the best magic items created for the Dungeons & Dragons game, including hundreds of new low-cost items. In addition, this supplement contains rules for augment crystals, which grant new abilities to existing magic items, and item sets, which provide collection benefits...   [click here for more]
Wizards of the Coast  $14.99

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Forgotten Heroes: Fang, Fist, and Song

Forgotten Heroes: Fang, Fist, and Song


Need to liven up your campaign world? Try an apocalypse: it can do wonders for your game. Forgotten Heroes: Fang, Fist, and Song uses an apocalypse theme to re-introduce four new character classes to your 4E game. The druid, barbarian, monk, and bard all have their place in a cataclysmic destruction of the old world that clears the way for a fresh age of heroes -- and they also make for great additions...   [click here for more]
Goodman Games  $12.99

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The Lost Lands: Adventures in the Borderland Provinces Swords and Wizardry Edition

The Lost Lands: Adventures in the Borderland Provinces Swords and Wizardry Edition


More adventure worth winning! This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlins Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten the characters. Nothing...   [click here for more]
Frog God Games  $17.00

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Mordenkainen's Magnificent Emporium (4e)

Mordenkainen's Magnificent Emporium (4e)


A wondrous collection of magical treasures for any campaign. Few wizards know more about magic than the mighty Mordenkainen, whose arcane achievements are without peer. He’s the Archmage of Adventure . . . and no stranger to unearthing hidden lore. Stand aside, Tenser! Back to the books, Otiluke! Few can match Mordenkainen’s collection of magic items. Still, he hardly seems the type to...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Forgotten Heroes: Scythe & Shroud

Forgotten Heroes: Scythe & Shroud


Forgotten Heroes: Scythe and Shroud introduces death as a new power source for Fourth Edition characters. All of the four new character classes presented in this book draw upon the death power source: the assassin, deathwarden, necromancer, and spiritsworn may now be played in 4E games! The assassin is a dedicated killer that relentlessly stalks his victim, waiting in the shadows for just the...   [click here for more]
Goodman Games  $12.99

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Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character. This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Dragons of Faerûn (3.5)

Dragons of Faerûn (3.5)


The Forgotten Realms' Answer to the Draconomicon Dragons of Faerûn features an in-depth look at the dragons of the Forgotten Realms. Dungeon Masters are given information on adventuring in the Year of Rogue Dragons, on specific dragons and dracoliches of Faerûn, and on how those beasts might interact with player characters. DMs are given information on organizations...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Monster Manual 2 (4e)

Monster Manual 2 (4e)


Brave adventurers scour the dungeon in search of treasure, but around the next dark corner something terrible and hungry awaits them. What will it be this time? This Dungeons & Dragons core rulebook contains a horde of monsters to unleash upon your campaign world. It includes monsters approporiate for all levels of play, heroic, paragon, and epic. Terrorize your players with such classic...   [click here for more]
Wizards of the Coast  $34.95 $16.99

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Adventurer's Vault 2 (4e)

Adventurer's Vault 2 (4e)


Make Your Wishes Come True You've just defeated the monsters, and in the back of their lair you find an old wooden chest atop a pile of bones and rusty weapons. Through the keyhole spills a wondrous golden light. What magical treasures will find inside ? This Dungeons & Dragons game supplement presents hundreds of new magical items. Including weapons, Armour, ammunition, tomes,...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Arcane Power (4e)

Arcane Power (4e)


New options for wizards, warlocks, sorcerers, bards, and swordmages... This tome focuses on the arcane heroes: characters who wield strange and mysterious spells and rely on their mastery of magic for survival. This book provides new archetypal builds for the wizard, warlock, sorcerer, bard, and swordmage classes, including new character powers, feats, paragon paths, and epic destinies. Product...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Dungeon #158 (4e)

Dungeon #158 (4e)


The Shadow Rift of the Umbraforge By Scott Fitzgerald Gray: A Scales of War Adventure Path adventure. Following a lead from “Siege of Bordrin’s Watch,” the heroes pursue dark creepers who were selling weapons and armor to the orcs responsible for trying to attacking Overlook. Their investigation will take them into the darkness beneath the ancient city, and beyond....   [click here for more]
Wizards of the Coast  $4.99

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Open Grave: Secrets of the Undead (4e)

Open Grave: Secrets of the Undead (4e)


Unearth the Evil! Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors - unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome. This supplement for the Dungeons & Dragons® Roleplaying Game explores the origins, tactics, myths, and...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Player's Option: Heroes of Shadow (4e)

Player's Option: Heroes of Shadow (4e)


The Shadowfell is a cold, grim place through which the spirits of the dead must pass on their way to... wherever. Dark, evil things live there, suffused with the power of shadow. Some mortals in the natural world learn how to tap into this source. Assassins. Necromancers. Hexblades. By all accounts, a ruthless lot. However, not all beings that draw strength from the Shadowfell are vile, blackhearted...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Martial Power 2 (4e)

Martial Power 2 (4e)


Sharpen your sword and tighten your bow! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on martial heroes. It provides new archetypal builds for fighters, rangers, rogues, and warlords, as well as new character powers, feats, paragon paths, and epic destinies. Product History...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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The Lost Lands: Adventures in the Borderland Provinces Pathfinder Edition

The Lost Lands: Adventures in the Borderland Provinces Pathfinder Edition


More adventure worth winning! This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlins Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten the characters. Nothing...   [click here for more]
Frog God Games  $17.00

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