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Blood & Honor

Blood & Honor


After ten years, John Wick has returned to the world of samurai! Blood & Honor: Samurai Tragedy in Old Japan is a new way to tell stories of honor and steel! Blood & Honor includes: * 170 Fully Illustrated Pages * Rules for Creating Both Clans and Characters * Task Resolution that allows Player Narration * A New System for Duels and War * Magic and Religion from Old Japan * Streamlined...   [click here for more]
John Wick Presents  $19.95 $8.99

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Byron Falls: A Little Game about a Lot of Supernatural High School Drama

Byron Falls: A Little Game about a Lot of Supernatural High School Drama


In the small town of Byron Falls, Minnesota, there’s more going on than most suspect. Witches and warlocks, vampires and werewolves, mummies and ghosts haunt every corner. And, of course, brilliant, beautiful young girls who want desperately to fall in love with them.   Byron Falls is the second Little Game from John Wick's forthcoming Big Book of Little Games. Players...   [click here for more]
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Curse of the Yellow Sign, Act I: Digging for a Dead God

Curse of the Yellow Sign, Act I: Digging for a Dead God


In May of 1939, somewhere in the jungles of Africa, a small band of soldiers have stumbled across something ancient. Something terrible. And they are about to suffer the consequences. Digging for a Dead God is the first in a series of Call of Cthulhu scenarios all linked by the Yellow Sign. The Curse of the Yellow Sign scenarios contain no blasphemous...   [click here for more]
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Curse of the Yellow Sign, Act II: Calling the King

Curse of the Yellow Sign, Act II: Calling the King


At the turn of the century In an abandoned hotel In the dead darkness of winter Six actors sit to read a cursed play Calling the King is the second in a series of Call of Cthulhu scenarios all linked by the Yellow Sign. The Curse of the Yellow Sign scenarios contain no blasphemous books, no monsters, no cultists and no Library Use rolls. Only...   [click here for more]
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Curse of the Yellow Sign, Act III: Archimedes 7

Curse of the Yellow Sign, Act III: Archimedes 7


Archimedes 7 is a colony ship traveling from our solar system to a distant world. A small piece of tin protecting its inhabitants from the dangers of the void. But the real danger is already inside the ship. Archimedes 7 is the final chapter in a series of Call of Cthulhu scenarios all linked by the Yellow Sign. The Curse of the Yellow Sign scenarios contain no blasphemous...   [click here for more]
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Eldritch High: A Little Game about Wizards, Witches and Warlocks

Eldritch High: A Little Game about Wizards, Witches and Warlocks


   Congratulations, student!   Your acceptance at Alexander Circe's Academy for the Study of the Esoteric and Eldritch Arts ushers you into an elite fraternity of wizards and witches who protect mankind against creatures from the Shadowrealm. You will learn skills you thought were only available in faerie tales. But you will also learn the responsibility...   [click here for more]
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Houses of the Blooded

Houses of the Blooded


The new game by the Origins Award-winning author of Legend of the Five Rings and 7th Sea! Ambition. Lust. Revenge. You cannot have one without the others.   Thousands of years ago, the ven ruled the world. They were a passionate people, obsessed with Romance and Revenge, opera and theater, and all the forbidden delights their decadent culture provided....   [click here for more]
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Houses of the Blooded: Coronets But Never Crowns

Houses of the Blooded: Coronets But Never Crowns


Coronets but Never Crowns, written by Josh Roby, (Sons of Liberty, Smallville) is the Family and Politics expansion for Houses of the Blooded that shows you how to let loose your powerful, passionate ven on the world of feudal politics… and vice-versa. The expansion features six new rules modules which can be added singly or in any combination, including: Family,...   [click here for more]
John Wick Presents  $19.99 $8.99

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No Quarter: A Roake Heist

No Quarter: A Roake Heist


When the Fat Man saw Roake’s face, he tried to run. The Fat Man didn’t make it. Roake is no hero. He's a bad man in a bad world. A world of sorcerers, crowded cities, corrupt nobles, eldritch assassins and big payoffs. Someone hired Roake for a simple break in, but the job went sour, and now, Roake is looking for revenge. More than revenge. Roake wants the payoff...   [click here for more]
John Wick Presents  $14.99 $4.99

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Play Dirty

Play Dirty


John Wick's monthly game master advice column in Pyramid was the most controversial in the magazine's history. It was seen by some as revolutionary and dismissed by others as outright dangerous. Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts," a new introduction and closing statements by the author. Learn the worst, most despicable,...   [click here for more]
John Wick Presents  $5.00

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The Shotgun Diaries

The Shotgun Diaries


The Shotgun Diaries is John Wick's zombie survival horror roleplaying game. Using all the tropes of zombie horror as game mechanics, it is fast, easy to use and horrifying. ...   [click here for more]
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Wicked Fantasy (Full Book)

Wicked Fantasy (Full Book)


A brand new PATHFINDER setting book that puts a twist on the "classic" fantasy races from the award-winning designer John Wick. Wicked Fantasy is a brand new setting book focusing on ten races. It has been a year-long project for myself and Gillian Fraser, re-creating the "generic" races found in most fantasy roleplaying games. We re-designed humans, elves, dwarves, gnomes, and...   [click here for more]
John Wick Presents  $49.95 $9.99

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Wicked Fantasy Companion

Wicked Fantasy Companion


The Wicked Fantasy Companion is a massive addition to any Wicked Fantasy or Pathfinder campaign. At over 300 pages, it includes: The Courage of Tamyn Taval, a novella set in the world of Wicked Fantasy by John Wick 30 New Archetypes, Racial Traits, Alternate Classes and Prestige Classes -- 3 for each of the 10 races Love Beyond Death, an epic adventure putting your adventurers...   [click here for more]
John Wick Presents  $24.99 $14.99

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Wicked Fantasy Kobolds: The Invisible Allies

Wicked Fantasy Kobolds: The Invisible Allies


We were defeated. We were without hope. The Enemy took everything from us. Our pride, our dignity. Everything. We ran. Helpless and alone, we ran from our Enemy, hoping they would forget us. And then, when we were sure we were out of their sight and memory, we realized we should have let them finish what they began. We wandered the world with only our fear to guide us. We were dying. And then,...   [click here for more]
John Wick Presents  $5.00

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Wicked Fantasy: Gobowins: The World's Worst Blessing

Wicked Fantasy: Gobowins: The World's Worst Blessing


Nobody ever kills a goblin. Better to break seventy-seven mirrors than kill a goblin. That's because goblins -- tiny little green creatures barely taller than a human child -- have the world's worst blessing. Bad luck. The worst kind of luck. And they can throw it... They are tricksters and con artists, merchants and travelers. The one race that looks absolutely helpless, but may be one of the most...   [click here for more]
John Wick Presents  $5.00

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Wicked Fantasy: Haffuns: Seeming Servants

Wicked Fantasy: Haffuns: Seeming Servants


Young Marie Tonsen yawned as she stepped into the kitchen for a midnight drink of water. What she saw was little Weatherby, the family haffun butler, covered in blood, standing over a dead body who looked like he might be some kind of burglar. "Mister Weatherby?" the girl asked. Weatherby smiled. "It's a nightmare, child. Go back to sleep." Viewed...   [click here for more]
John Wick Presents  $5.00

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Wicked Fantasy: Orks: Children of Pain

Wicked Fantasy: Orks: Children of Pain


Come closer to the fire, child. Come closer, listen and I will tell you how we murdered the gods... Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and revised (five times their original size!) and fit with the PATHFINDER Roleplaying Game. The...   [click here for more]
John Wick Presents  $5.00

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Wicked Fantasy: The Reign of Men

Wicked Fantasy: The Reign of Men


“If we only contemplate on what we are, we will never see what we may become. Philosophy is the beginning of action, not the whole of it.” — Valir Severin, The Philosophies   Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and...   [click here for more]
John Wick Presents  $5.00

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Wicked Words #1

Wicked Words #1


What's in the First Issue of WICKED WORDS Magazine? Play Dirty: Killing Characters Wicked Adventure: "Who Killed Lord Davenport?" Houses of the Blooded: Slumming Chapter 1: "Under the Shadow" I have a long history with gaming magazines. I love 'em. I worked as a staff writer (under various pseudonyms)...   [click here for more]
John Wick Presents  $5.00 $3.99

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Wield

Wield


A FANTASY ROLEPLAYING GAME WHERE YOU PLAY AN ANCIENT, POWERFUL WEAPON AND THE HEROES YOU WIELD ARE DISPOSABLE HIT POINTS. Who was the wielder, Elric or Stormbringer? Did anyone ever really master Sauron's One Ring? Or was it the master of all who carried it? Orna, the Sword of Tethra, tells the hero who picks it up the stories of all its murders... thousands...   [click here for more]
John Wick Presents  $15.00 $5.00

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Wilderness of Mirrors 002 Edition

Wilderness of Mirrors 002 Edition


Was James Bond ever first level? Does Jason Bourne need a Feat to use an automatic weapon? Frustrated by spy games that assume your character needs to go through ten or more levels before he's considered "competent?" Wilderness of Mirrors is a spy-playing game that turns the very things that make the spy genre work into game mechanics. Planning Players take an active...   [click here for more]
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Yesterday's Tomorrow

Yesterday's Tomorrow


Yesterday's Tomorrow (The Pulp Edition) is the roleplaying game of speculative futures. It answers the question, "What did yesterday think tomorrow would look like?" YeT provides a set of rules for playing in the exciting worlds of Doc Savage, The Shadow, Buck Rogers, Flash Gordon and all your other favorite pulp/science heroes of yesterday's tomorrows! ...   [click here for more]
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