This wonderful forty four page adventure that you hold in your hands was written for Blueholme Prentice rules ™. The book was a collaborative effort between some of the brightest minds in the Old School Role Playing community. Detailed within this book is a twenty two room dungeon, new monsters & spells, and all kinds of interesting twists. The Blue Baron holds his masquerade party annually,... [click here for more]
Crawl! No.8: Firearms!Rules and tools to introduce firearms to the DCC RPG!Basic Firearms RulesOptional RulesDifferent Eras of the FirearmInvasion! An adventure tool-kitCrit and Fumble Tables for Firearms
A slightly different version of this issue is also available for the Swords & Wizardry game... [click here for more]
Hack! Firearms! is a supplement compatible with the Swords & Wizardry rules. It features simple firearms rules, an adventure tool-kit for introducing firearms to your campaign and whole bunch more!
Basic and optional rules for Firearms.
Different eras of firearms and their stats.
An adventure tool-kit for adding guns to your campaign.
A... [click here for more]
Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them... [click here for more]