Title |
Publisher |
Price |
The Age of Legend
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts.
The land was once besieged by the Horrors, foul... [click here for more] |
FASA |
$22.45
|
The Age of Legend
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts.
The land was once besieged by the Horrors, foul... [click here for more] |
FASA |
$22.45
|
Yearning for Retribution
The Theran Empire has long exerted its influence over the fertile lands of Vasgothia and faced intense resistance from the locals for their intrusion. In a show of defiance before the Scourge, the fierce Barrite tribes refused the Theran Rites of Protection and Passage. Instead, they marched to war beside their Passions against the Horrors. When the surviving Empirists emerged... [click here for more] |
FASA |
$19.99
|
The Age of Legend
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts.
The land was once besieged by the Horrors, foul... [click here for more] |
FASA |
$22.45
|
The Road Less Traveled.
For all the power at their fingertips, the adept's journey is not an easy one. They can change the world with it. They can shape what is around them. They are the light in the darkness. However, there is responsibility in that power. Despite what they have in common, each adept's journey is unique and how they choose to wield their power shapes their perspective. It's always... [click here for more] |
FASA |
$23.99
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$23.99
|
Our Beacon, Our Light, Our All
Founded by the tribal clans of the Iopa plain, the city of Iopos was long considered a minor power in Barsaive. Even after the Scourge, the city’s harsh justice and devotion to Uhl Denariastas was seen as strange, but not overtly dangerous. After all, the Long Night had many consequences. But when a Denairastas agent assassinated King Varulus III of Throal, the true... [click here for more] |
FASA |
$19.49
|
In The Passions' Footsteps... The mysterious, powerful beings known as the Passions have watched over the people of Barsaive for as long as anybody can remember. They embody the ideals that make civilization possible: Justice, freedom, love, and more. Those who dedicate their lives to pursuing the ideals of a single Passion serve their fellow Namegivers, supporting them as they go... [click here for more] |
FASA |
$17.99
|
THE AGE OF LEGEND
Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes; an age of fantastical deeds and mythical stories. It was the Age of Legend.
As the levels of magic rose, so did the dangers in the world. The rise... [click here for more] |
FASA |
$29.99
|
Thorns, Spires, and Sails
Fractured and divided in the wake of the Scourge, the three great nations of elves stand at odds with one another in a struggle to guide the elven people along the correct path.
The Elven Court of Blood Wood, transformed by its desperate attempt to survive the Scourge, is the example Queen Alachia expects all nations to follow to be considered loyal subjects of her... [click here for more] |
FASA |
$20.99
|
THE AGE OF LEGEND
Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes; an age of fantastical deeds and mythical stories. It was the Age of Legend.
As the levels of magic rose, so did the dangers in the world. The rise... [click here for more] |
FASA |
$29.99
|
Uhl is Dead.
The First Minister of Iopos has died with no proclaimed heir. Spies and schemers orbit the presumed assassination, backed by those desperate to claim the Malachite Seat. Throughout Barsaive, events spiral out from this unexpected moment, calling out for heroes.
Iopos rots from within and trustworthy resources are needed to infiltrate the Copper Branch of Councilor Plaza. Jerris senses... [click here for more] |
FASA |
$19.49
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$23.99
|
Legends born in the shadows of ruin.
The adventurer's paradise of Haven flourishes, while a dark power within the adjacent ruins of Parlainth stirs. Parlainth was once Thera's crown jewel in Barsaive, but the opulent city was brought low during the Scourge. When Namegivers first returned to the world, a group of adepts came together to found a town on the ruin's borders. From this town countless... [click here for more] |
FASA |
$23.99
|
Before science, before history, there was an Age of Legend…
For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races explore a world that teems with strange... [click here for more] |
FASA |
$18.00
|
Jahrhundertelang waren die namensgebenden Völker gezwungen in unterirdischen Kaers auszuharren, während Dämonen ihre Welt verwüsteten. Doch das Zeitalter der Plage geht dem Ende entgegen und Helden erheben sich, um sich ihren Platz in der Welt zurückzuerobern und ihre eigenen Legenden zu schmieden.
Sie finden eine zerstörte Welt vor, in denen noch immer Dämonen und von ihnen verdorbene Kreaturen... [click here for more] |
Ulisses Spiele |
$10.88
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$20.99
|
Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. For tables not included on the screen, a full index of charts and tables in both the Player's Guide and Gamemaster's Guide is provided, making it easy... [click here for more] |
FASA |
$4.99
|
HORRORS
Even now I dream of claws and fangs and of floating in a vast sea of evil, my lips only a fraction above the surface. At other times I dream of being devoured from the inside out, my skin only minutes from crumbling away to reveal my true self as a Horror ... --Adesian Skoln, from "Regarding the Horrors, Their Origins, and Their Nature"
Horrors offers a chilling, intimate... [click here for more] |
FASA |
$10.80
|
THE STORY SO FAR
A renaissance has begun in the frontier town of Haven. Not of art, science, or religion, but of adventure. Artifacts have been excavated from the ruins of Parlainth, prompting adepts from all corners of Barsaive to pour into the city, hoping to make the next discovery. Some adepts, with the backing of wealthy patrons, came prepared for the dangers they may face. Others... [click here for more] |
FASA |
$2.99
|
Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs and love for their land. Together they embody the heart and soul of Barsaive.
Dwarfs: stout and stubborn, the industrious dwarfs are the cultural and political leaders of Barsaive.
... [click here for more] |
FASA |
$23.99
|
Jewel of the South
The white walls of Travar weathered the Scourge better than most. The city has been a center of trade since before the Scourge and stayed out of the conflicts between Throal and Thera.
But in the aftermath of the Second Theran War Throal is no longer the beacon of hope and freedom it once was. The dwarfs still trade, but Travar's merchant houses see more opportunities to line... [click here for more] |
FASA |
$20.99
|
An election is in the works and everyone is scrambling to keep up! The Association of Unaffiliated Explorers is desperately gathering intel against Torgak’s purportedly corrupt administration. The adventure dips its toes into the dirty world of Haven’s politics, gives the details of a warehouse heist, and outlines a tense overnight romp to Parlainth's Screaming Fountain. ... [click here for more] |
FASA |
$2.99
|
Paranoia has shaken Haven to its very core and the village is more vulnerable than ever. Vardeghul is desperate to gather together a band of heroes to make peace with the cadaver kingdom that rests beneath their feet. This adventure takes characters on a romp through the catacombs beneath Parlainth and brings them face-to-face with increasingly terrifying creatures that cloak themselves in the dark.... [click here for more] |
FASA |
$2.99
|
THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive:
Dwarfs: stout and stubborn, the industrious dwarfs are the... [click here for more] |
FASA |
$23.99
|
THE AGE OF LEGEND Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining... [click here for more] |
FASA |
$20.99
|
Jahrhundertelang waren die namensgebenden Völker gezwungen in unterirdischen Kaers auszuharren, während Dämonen ihre Welt verwüsteten. Doch nicht alle dieser Zufluchten wurden nach dem Ende der Plage wieder geöffnet, um die verwüstete Außenwelt zurückzuerobern. Abenteurer und Adepten sind unermüdlich auf der Suche, diese verlorenen Zeugen des alten Barsaive ausfindig zu machen. Manche Kaers... [click here for more] |
Ulisses Spiele |
$10.88
|
What should have been a simple missing person's case, turns out to be far more sinister! Cadavermen add a complication in pursuing the search.
Lip Service is a 40 page booklet that continues the story begun in Toys In The Attic. It can also be used as a stand alone scenario using Earthdawn 4th Edition . This adventure is set for 3-8 characters of First to Second Circle. Lip Service takes place... [click here for more] |
FASA |
$2.99
|
THE FORGOTTEN CITY
The ruins of Parlainth beckon the bold explorer, promising profit and peril. For centuries, this fabled Theran city lay hidden in astral space, all knowledge of it erased by a powerful spell until a thief and his apprentice found the lost magic that would bring Parlainth home. Now this ancient seat of Theran power has returned to the land of Barsaive,... [click here for more] |
FASA |
$15.00
|
Jahrhundertelang waren die namensgebenden Völker gezwungen in unterirdischen Kaers auszuharren, während Dämonen ihre Welt verwüsteten. Doch das Zeitalter der Plage geht dem Ende entgegen und Helden erheben sich, um sich ihren Platz in der Welt zurückzuerobern und ihre eigenen Legenden zu schmieden. Sie finden eine zerstörte Welt vor, in denen noch immer Dämonen und von ihnen verdorbene... [click here for more] |
Ulisses Spiele |
$21.76
|
The Five Kingdoms For centuries, the lands of the west have been enthralled by tales about the mystical province of Cathay. Far to the East, this mysterious place has always been a symbol of intrigue and wonder. Now, the door to the East is open. From the lightning-born storm children, to the renowned Xan monks, Cathay’s secrets can finally be explored by those brave enough to venture into this... [click here for more] |
FASA |
$20.99
|
EXTRAORDINARY ADVENTURES AWAIT YOU IN THE THERAN EMPIRE!
Great Thera stands at the heart of a far-flung empire full of strange customs, awe-inspiring beauty and great intrigue. Travelers through these provinces must be wary of Thera's influence, but even greater dangers lie in the unfamiliar creatures and people native to these lands. Though Thera may lay claim to these vast countries,... [click here for more] |
FASA |
$13.20
|
SEARCH FOR WISDOM
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
A DANGEROUS QUEST
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and freedom... [click here for more] |
FASA |
$3.99
|
JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter underground, expecting only the Horrors to be a threat. Over the centuries spent confined in the kaer, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan -- if they had only found it... ... [click here for more] |
FASA |
$14.99
|
THE STORY SO FAR
A renaissance has begun in the frontier town of Haven. Not of art, science, or religion, but of adventure. Artifacts have been excavated from the ruins of Parlainth, prompting adepts from all corners of Barsaive to pour into the city, hoping to make the next discovery. Some adepts, with the backing of wealthy patrons, came prepared for the dangers they may face. Others... [click here for more] |
FASA |
$2.99
|
THE BLOOD WOOD, HOME TO THE BLOOD ELVES OF BARSAIVE...
A young elf stood before me, his pain-wracked face and body covered with thorns. He knelt down and opened his arms as if to embrace me. Dark red blood, rich with life, seeped down each thorn and gathered at the tip. The drops swelled almost to bursting, then fell to the ground.
The Blood Wood sourcebook leads... [click here for more] |
FASA |
$10.80
|
THE STORY SO FAR
A renaissance has begun in the frontier town of Haven. Not of art, science, or religion, but of adventure. Artifacts have been excavated from the ruins of Parlainth, prompting adepts from all corners of Barsaive to pour into the city, hoping to make the next discovery. Some adepts, with the backing of wealthy patrons, came prepared for the dangers they may face. Others... [click here for more] |
FASA |
$2.99
|
MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost... [click here for more] |
FASA |
$23.99
|
UNDER A DARK CANOPY
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
MAGIC: A MANUAL OF MYSTIC SECRETS
"... Before you run off after that Horror you ought to summon a fire spirit and trap it in your sword. That'll give ol' pus-face something to think about ..."
"Of course it can be done. Enchanting your own magic item takes almost as much time and effort as rescuing one from an old kaer and finding out what makes it hum, but making it yourself... [click here for more] |
FASA |
$10.80
|
Die weniger befahrene Straße
Bei aller Macht, die ihnen zur Verfügung steht, ist das Leben für Adepten nicht leicht. Sie können die Welt verändern. Sie können formen, was um sie herum ist. Sie sind das Licht, das in der Finsternis leuchtet. Aber in dieser Macht liegt auch Verantwortung. Trotz aller Gemeinsamkeiten ist die Reise jedes Adepten einzigartig, und die Art und Weise, wie er seine Macht... [click here for more] |
Ulisses Spiele |
$21.76
|
OF SECRETS AND SILENCE
They work in the shadows, behind the scenes of everyday life. They may be the village blacksmith, the rug merchant down the street, or the simple old woman next door. They are members of Barsaive's secret societies, clandestine groups of every description whose anonymity is their safeguard and their strength. Unseen and unsuspected by most ordinary folk, they pick at... [click here for more] |
FASA |
$10.80
|
FEARSOME AND FASCINATING!
The Horrors are not the only threat to those who travel across Barsaive. The wild creatures of the land, some twisted by the Scourge into living nightmares, pose many dangers to the adventurer unlucky enough to cross their path. The beautiful death moth, with its fatal sting... the fierce pangolus, whose claws can disembowel a troll with a single stroke... the... [click here for more] |
FASA |
$10.80
|
THE AGE OF LEGEND
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend.
Bold heroes from all across Barsaive band together—ready to fight for life and freedom... [click here for more] |
FASA |
$17.99
|
ARCANE MYSTERIES OF BARSAIVE
"Friends, Barsaivians, fellow adepts, hear now the virtues of Arcane Mysteries of Barsaive! This book is a treasure-trove of magical knowledge that sages of yore might have envied! New spells to make water burn, build yourself a palace in astral space, or even erase a Horror mark! New talent knacks for every Discipline -- everything from sidestepping dangerous... [click here for more] |
FASA |
$9.00
|
THE TRIBAL LAND
Cara Fahd is caught in the middle as the conflict between Thera and Throal intensifies and war looms on the horizon. Outside forces harass their borders and a myriad of dangers threatens the stability of this new nation. With thousands of orks having gathered from all over Barsaive, tension reigns as former bloodsworn enemies must work together to ensure their own survival...
Nations... [click here for more] |
FASA |
$14.99
|
DEATH FROM ABOVE
The crystal raiders of the high mountains fly their sleek drakkars in search of ripe, rich targets to loot and plunder. With their gleaming crystal armor and weapons they leap from the decks of their ships into battle, bellowing and bashing down their opposition. The dark shadow of their airships is known and feared all across Barsaive. The crystal raiders are one of the most formidable... [click here for more] |
FASA |
$17.99
|
AN AGE OF LEGEND
Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is the living history... [click here for more] |
FASA |
$6.00
|
Karte von Barsaive
Die neue Farbkarte von Barsaive aus dem Spielleiterhandbuch als riesige JPGs (mit und ohne Beschriftung, 9354x6614 Pixel) und Photoshop-Datei mit Ebenen.
Der Ausdruck ist zu privaten Zwecken gestattet. ... [click here for more] |
Ulisses Spiele |
$5.43
|