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Great Rift Adventure 1: Islands in the Rift
by Mongoose

In Great Rift Adventure1: Islands in the Rift, the Travellers are sent to Amondiage in the Old Islands subsector to pick up a starship. Their mission is to take it to Zuflucht for transfer into Imperial space but the task is not simple; the ship is not sitting on a berthing pad at Amondiage - it is in fact on an entirely different world and not in a flyable condit

Great Rift Adventure 1: Islands in the Rift
 
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Modular Base 'Commodus'

Modular Base 'Commodus'


The TL11 ‘Commodus’ is a prefabricated, pressurized modular base with enough room for up to six humanoids. It provides adventurers, prospectors, colonists, or scientists with shelter, a warm shower, and a comfortable bed to sleep in. Because of its modular design, it can be easily retrofitted to fulfil many functions, which explains its popularity throughout many regions of the...   [click here for more]
Nienhaus Games  $3.99 $1.37

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Deneb Sector

Deneb Sector


Continuing the great exploration of the Third Imperium, Deneb Sector provides new ground for your players to explore, colonise and capitalise! Part of the Great Rift, Deneb Sector is nevertheless a vitally important link in the Imperium, forming the major route between the Imperial Core and the Spinward Marches. Those from the core see the sector as barbaric while those in the Marches view it as...   [click here for more]
Mongoose  $24.99 $14.99

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Techbook: Chrome

Techbook: Chrome


Who wants some Chrome? Terra/Sol’s Techbook: Chrome is an alternative take on Cybernetics for the Twilight Sector Setting. As usual Terra/Sol products, this material has been also been designed specifically to be useful for any Traveller game. Within this book, you will find not only cybernetics of various kinds, but also bio-replacements (exact duplicates...   [click here for more]
Terra-Sol Games LLC  $14.99 $8.99

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Traveller ROBOTS

Traveller ROBOTS


Someone yelled „That armor’s too strong! Our weapons won’t dent it!” Fea peeked through a hole in the wall. The massive war robot tore down the remaining pieces of that last block of buildings and was closing in on their position. She gave her comrades an inquisitive look before replying: “We don’t have to bring it down, just stall it long enough...   [click here for more]
13Mann Verlag  $30.62 $18.35

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Colonial Times #2

Colonial Times #2


Colonial Times is a magazine dedicated to the science fiction RPG ‘2300AD’. Issue #2 has articles, fiction, and the first part in a 3-part adventure. ...   [click here for more]
Stygian Fox   FREE 

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Book 1: Mercenary Second Edition

Book 1: Mercenary Second Edition


In the universes of Traveller there are countless souls sailing across the sea of stars in search of fame, fortune and perhaps some deeper meaning to it all. Some are looking for the answer to the eternal questions of their civilisation, others simply want to get away from it all and find something better in the void. Anything can happen in the stretches of emptiness between worlds, and sometimes this...   [click here for more]
Mongoose  $24.99 $14.99

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Type R Subsidised Merchant Operators Manual

Type R Subsidised Merchant Operators Manual


Lifeblood of the interstellar economy, the 400-ton Subsidized Merchant works the trade routes hauling everything from live cattle to processed diamonds – in bulk. Few other cargo ships have the Type R’s versatility and capacity. It boasts a 200 ton roll-on/roll-off cargo deck, a streamlined hull allowing to touchdown exactly where that cargo is needed and a 20-ton launch for fast passenger...   [click here for more]
Moon Toad Publishing  $13.79

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Ships of Clement Sector 14: Boyne-class Replenishment Ship

Ships of Clement Sector 14: Boyne-class Replenishment Ship


Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector. A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across...   [click here for more]
Gypsy Knights Games  $4.99

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Ship Files: RAX Type Protected Merchant

Ship Files: RAX Type Protected Merchant


The trade routes of known space can be dangerous, even with the presence of security forces and local law enforcement. The RAX is a well armoured and armed merchant, which affords more protection and security, which is especially important when carrying expensive cargo. Even more dangerous are the routes out on the frontier, fortunately this vessel is well equipped to look after itself if need be....   [click here for more]
Moon Toad Publishing  $3.99

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The Pirates of Drinax

The Pirates of Drinax


Possibly the best campaign ever published… A truly massive Traveller sandbox, the Pirates of Drinax is packed with enough adventures and source material to keep even the most dedicated group going for years! In the Pirates of Drinax, the Travellers play a band of adventurers entrusted by the King of Drinax with a letter of marque, permitting them to prey on ‘illegal’ trade within...   [click here for more]
Mongoose  $99.99 $29.99

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The Great Rift

The Great Rift


The Last Great Unknown in Charted Space Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. Deep in the Great Rift lie ancient mysteries, strange alien races and human cultures who have not seen offworld contact in centuries. Portside rumours speak of giant creatures capable of interstellar...   [click here for more]
Mongoose  $69.99 $39.99

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MT Arrival Vengance

MT Arrival Vengance


"Tell Norris I'm sorry" This is Emperor Strephon's last message, given to the crew of ISS Arrival Vengeance to take back with them to the Domain of Deneb. Strephons was the last stop on Arrival Vengeance's three-year mission to save a civilization. It is 1126 Join the crew of Arrival Vengeance, be a custodian of the future of the Domain of Deneb-Perhaps that of the entire Imperium....   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Hard Times

MT Hard Times


I don't exactly remember when it all started to change, when each starport looked a little more rundown than the last, when starships became fewer and further between. It was sometime after 1120. Now starports are in tatters and starmercs are in demand when you can trust em. Still, you need the escort,cause theres no shortage of pirates or stat-sanctioned privateers. Some...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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TNE-0314 Regency Sourcebook: Keepers of the Flame

TNE-0314 Regency Sourcebook: Keepers of the Flame


The Regency Returns Since 1979 the Spinward Marches have been the birthplace of most Traveller campaigns. Although the Marches have undergone changes and felt their share of hard knocks , they have endured. And whether you think of the as the Spinward Marches, the Domain of Deneb, or the Regency, it is still home sweet home, and it has now returned, in all of its multi-faceted glory, for Traveller:...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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The Force of Destiny

The Force of Destiny


The Force of Destiny has an interesting history… Its author Dale Kemper wrote the original manuscript in the late 1980’s inspired at least in part by his experiences editing Far Traveller magazine for FASA. He had discussions with Game Designers’ Workshop about it being published by GDW as a Traveller novel, but they folded before...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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Signs & Portents 62

Signs & Portents 62


In this month's issue;  Press Play – Mongoose writer Bryan Steele begins his monthly mission to bring gamer friendly movies to the masses with his series of reviews  Ghost Of A Chance – A new RuneQuest Scenario by Carl Walmsley  The Italian’s Job – Mongoose’s own Nick Robinson has created this campaign for GOMC-1  Wildlife and...   [click here for more]
Mongoose  $3.99

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Golden Age Starships 2: Corsair

Golden Age Starships 2: Corsair


Golden Age Starships 2: Corsair is a complete game supplement for the Mongoose Traveller roleplaying game. Full stats are included for Mongoose Traveller, but this supplement is suitable for use with any version of Traveller, or indeed with other rules sets. This booklet contains complete information and deckplans for an upgraded variant of the 400 ton Corsair, known as the Buccaneer class. This corsair...   [click here for more]
Mongoose  $9.95 $5.97

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Spinward Salvage LIC

Spinward Salvage LIC


This adventure details a small corporation operating at the Coreward end of the Spinward Marches – Spinward Salvage LIC (Licensed Imperial Corporation). The company got its start after the 3rd Frontier War salvaging wrecks and bases left behind from that war. Spinward Salvage is a company with a reasonable reputation, but it has been known to employ freelancers of somewhat more dubious reputation...   [click here for more]
Mongoose  $8.97 $5.38

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Adventure 1: Beltstrike

Adventure 1: Beltstrike


In the Sonares system the Schaeffer belt offers riches to those equipped to exploit it - the hardy men and women who ply the dangers of the asteroid fields: the Belters. When Lothrain Free Company invests in a mining platform, in a bid to gain ground on its immediate competition and the powerful Maas Industries, it triggers a series of events that drive Schaeffer belt tensions to new highs. Everything...   [click here for more]
Mongoose  $24.99 $14.99

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Book 4: Psion

Book 4: Psion


Concentrating on Psion characters and psionic powers, this addition to the Traveller range will literally open your mind to new possibilities. Whether you are looking to introduce psionics to the Third Imperium, add new abilities to members of the Psi Corps, or flesh out psion organisations of your own creation, this book has everything you need. Including new talents, equipment and survival techniques,...   [click here for more]
Mongoose  $24.99 $14.99

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SITREP 2: Aster

SITREP 2: Aster


RSS Avenger A research and exploration cruiser operating on the far reaches of known space. An independent ship, RSS Avenger works for the highest bidder and takes the oddest jobs. Exploring the Spinward Marches Currently assigned to Glisten subsector of the Spinward Marches, the crew of RSS Avenger reports on the worlds, people and places of the Marches in an unbiased, unofficial and thoroughly...   [click here for more]
Mongoose  $5.97 $3.58

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Creatures of Distant Worlds Compendium 1

Creatures of Distant Worlds Compendium 1


On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining deniability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be...   [click here for more]
Jon Brazer Enterprises  $4.99

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Signs & Portents 73

Signs & Portents 73


In this month's bumper issue; Strontium Dog A selection of bounties, ready to be claimed. Hammers Slammers A complete scenario, with the players defending a village. Fantasy Craft A carnival to entertain your players. Judge Dredd The streets too easy for your Judges? Use these encounters to spice things up! Conan A complete adventure for 3rd-6th level characters, to kidnap the young daughter...   [click here for more]
Mongoose  $3.99

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CT-F DPM-4 FASA Tethys Deck Plan Module

CT-F DPM-4 FASA Tethys Deck Plan Module


ISPMV: Tethys Tethys is a 1000-ton mercenary transport with small craft support (six pinnaces). Includes SEVEN 11 x 17 sheets of deck plans. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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CT-F DPM-5 FASA Vlezhdatl Deck Plan Module

CT-F DPM-5 FASA Vlezhdatl Deck Plan Module


ZISMV: Vlezhdatl (and Vlezhdest) Vlezhdatl is a 2000-ton Zhodani Strike Cruiser (with 30- ton Vlezhdest fighters) typical of the naval forces deployed along the frontier with the Imperium. Includes NINE 11 x 17 sheets of deck plans. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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Signs & Portents 75

Signs & Portents 75


In this month'a issue; Dragonmeet 2009 Our reporter on the scene brings you the latest news from one of the UK's premier gaming events. Spycraft Playing a kid in the espionage classic. RuneQuest II The full monty on this game's new release by RuneQuest supremo, Lawrence Whitaker. Hammer Slammers The start of a brand new campaign for the galaxy's greatest mercenary unit. Lone Wolf Discover...   [click here for more]
Mongoose  $3.99

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Cyclops Combat Walker

Cyclops Combat Walker


Combat Walkers are the precursors to modern battledress, and for a while, exist alongside the smaller suits as heavy fire support. This micro-supplement for Traveller, written by the author of 2300AD and Traveller Supplement 5-6: Vehicle Handbook, examines a special-purpose combat walker called the Cyclops. The Cyclops is designed for littoral (shallow-water) environments, and serves as heavy fire...   [click here for more]
Northern Edge Publishing  $4.95 $2.95

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CT-A11-Murder on Arcturus Station

CT-A11-Murder on Arcturus Station


Adventure 11- Murder on Arcturus Station. A murder mystery on a remote deep space station. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.00 $3.99

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CT- B02-Starships

CT- B02-Starships


Traveller Book 2- Starships. The core rules for starship design and operation, interstellar travel, and space combat. For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require the basic rules sets. The...   [click here for more]
Game Designers' Workshop (GDW)  $6.00 $4.99

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CT-ST-Starter Traveller

CT-ST-Starter Traveller


Starter Traveller. GDW produced Starter Traveller as an introductory version of the game. It included a book of core rules, a separate set of charts, and a book of adventures (there are three separate download files). ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $9.99

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CT-M01-Tarsus

CT-M01-Tarsus


Tarsus. World Beyond The Frontier. A detailed presentation of a single world in the Spinward Marches. ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $9.99

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CT-M05-Alien Realms

CT-M05-Alien Realms


Alien Realms. Eight Excursions Beyond Human Space. This module includes: Deep Metal: A zhodani diplomatic mission is charged with securing minerals for the Consulate. A local minor race, reputed to have psionic abilities helps uncover yet another deceitful Imperial plot. Prosperity for the Taking; First Son, Lost Son; Interdiction Zone; The Last Patrol for humans;...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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Book 8: Dilettante

Book 8: Dilettante


Dedicated to nobles and entertainers, Dilettante looks at the wealthier and more ambitious careers. Whether your character is a Baron of the Imperium or a young hopeful setting out to become the galaxy's greatest rock star, Dilettante contains all the options and items you need to get the best out of it. From throwing banquets on a planetary scale to starring in the latest blockbuster vids or performing...   [click here for more]
Mongoose  $24.99 $14.99

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Twilight Sector Beyond the Open Door

Twilight Sector Beyond the Open Door


Expand your perspective on the Twilight Sector Setting with Beyond the Open Door. A trio of adventures designed to illuminate the world of Terra/Sol as well as entertain. Uncover the mysteries of the Yamaguchi Ripper, then watch in horror as the intrigues unfold to blossom into a planetwide threat that only your group can stop. ...   [click here for more]
Terra-Sol Games LLC  $19.99 $11.99

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The Starfarer's Gazette #1

The Starfarer's Gazette #1


The Starfarer's Gazette is an intermittently-published style magazine for the cutting edge 30th Century audience in Terra/Sol's Twilight. Nonetheless, this material has been designed specifi cally to be open and available for any Traveller game. So whether you are a fan of Twilight Sector, or looking for some ideas for your Traveller Campaign, lean close and lend me your ear......   [click here for more]
Terra-Sol Games LLC  $7.99

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System Book 1: Katringa

System Book 1: Katringa


System Book 1: Katringa Welcome to Katringa! System Book 1: Katringa is the first in a series of books from Spica Publishing that describes a complete planetary system and its society, and is designed for use with Traveller from Mongoose Publishing or any science fiction RPG. Katringa is a small, cold world with an exotic atmosphere located off the...   [click here for more]
Spica Publishing  $5.99 $4.49

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CHALLENGE Magazine No. 46.

CHALLENGE Magazine No. 46.


CHALLENGE Magazine No. 46. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 46. Includes article coverage for Twilight: 2000, Traveller, Star Trek, Space: 1889, Shadowrun, Renegade Legion, Paranoia, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 57.

CHALLENGE Magazine No. 57.


CHALLENGE Magazine No. 57. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 57. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Shadowrun, Dark Conspiracy, Call of Cthulhu, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 62.

CHALLENGE Magazine No. 62.


CHALLENGE Magazine No. 62. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 62. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Shadowrun, Merc: 2000, High Colonies, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu,...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 63.

CHALLENGE Magazine No. 63.


CHALLENGE Magazine No. 63. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 63. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Shadowrun, Renegade Legion, Merc: 2000, How To, High Colonies, Dark Conspiracy, Cyberpunk...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 65.

CHALLENGE Magazine No. 65.


CHALLENGE Magazine No. 65. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 65. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Lost Souls, How To, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 66.

CHALLENGE Magazine No. 66.


CHALLENGE Magazine No. 66. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 66. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Shadowrun, How To, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 67.

CHALLENGE Magazine No. 67.


CHALLENGE Magazine No. 67. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 67. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, High Colonies, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 69.

CHALLENGE Magazine No. 69.


CHALLENGE Magazine No. 69. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 69. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Shadowrun, Paranoia, Dark Conspiracy, Cyberpunk 2.0.2.0, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 70.

CHALLENGE Magazine No. 70.


CHALLENGE Magazine No. 70. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 70. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, How To, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 71.

CHALLENGE Magazine No. 71.


CHALLENGE Magazine No. 71. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 71. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Shadowrun, How To, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 74.

CHALLENGE Magazine No. 74.


CHALLENGE Magazine No. 74. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 74. Includes article coverage for Traveller, Star Wars, Space: 1889, Shadowrun, Merc: 2000, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of Cthulhu, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 75.

CHALLENGE Magazine No. 75.


CHALLENGE Magazine No. 75. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 75. Includes article coverage for Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 77.

CHALLENGE Magazine No. 77.


CHALLENGE Magazine No. 77 (The Final Issue). Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 77. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Lost Souls, How To, GURPS, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Signs & Portents 89

Signs & Portents 89


In this month's issue; RuneQuest II A complete supplement, featuring shamans and spirits in an all new magic system. Judge Dredd The clock is ticking in a short investigation for a patrol of judges. Traveller A new patron for Travellers, that ties into the soon-to-be released Animal Encounters. Victory at Sea New ships for the US Navy by David Manley. Traveller Inspired by the creepiest of...   [click here for more]
Mongoose   FREE 

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