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 Featured Product
Vacant Ritual Assembly #6
by Red Moon Medicine Show

After a year of dormancy, Vacant Ritual Assembly is back!

Vacant Ritual Assembly is an underground OSR zine, directly compatible with Lamentations of the Flame Princess, but easily adaptable to other dungeon-based games. It's focused on table-useful dark fantasy content, killer artwork, and spreading the gospel of DIY gaming.

Vacant Ritual Assembly #6
 
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GAZ5 The Elves of Alfheim (Basic)

GAZ5 The Elves of Alfheim (Basic)


This is the first Gazetteer to outline a non-human culture: that of the elves. Herein DMs and players alike will find information on elven society, politics, economics, and culture. Fascinating, first-hand details on the fabulous tree-cities are at last available to adventurers. The pageant of elven life hinted at in previous TSR products such as CM7 "The Tree of Life" is now revealed in...   [click here for more]
Wizards of the Coast  $8.95 $4.99

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AC10 Bestiary of Dragons & Giants (Basic)

AC10 Bestiary of Dragons & Giants (Basic)


Red dragons. Storm giants. Dragon rulers. Frost giants. They're all here, in this book, in complete, ready-to-play mini-adventures. No matter what level your characters are, there is something here for you (and them). Need a diversion? Want to spice up a long-running campaign? Want to play, but don't have more than an hour or so? This is the book for your gaming group. As DM, you have everything...   [click here for more]
Wizards of the Coast  $4.99

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Wolf-packs and Winter Snow (PDF)

Wolf-packs and Winter Snow (PDF)


Blood spilled on the snow. Stone-tipped spears brandished against the dark. The howls of wolves echoing across the tundra. This is a time before writing, money, walled settlements and the many other comforts of civilization. The ice-age wilderness is harsh, and filled with dangerous beasts. In dark forests and the depths of caves, there exist other, stranger creatures; mad beasts...   [click here for more]
Dying Stylishly Games  Pay What You Want

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Dark Dungeons

Dark Dungeons


Dark Dungeons is a retro-clone role-playing game - a game in the style of old-school 1980's and 1990's role-playing games; harking back to the days when rogues were thieves, races were classes, and you could start your adventuring career exploring a few basic dungeons and end up travelling the planes as an immortal being of pure divine power. This book contains the entire game in a single work, so...   [click here for more]
Gurbintroll Games  Pay What You Want

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Knowledge Illuminates

Knowledge Illuminates


Grab your dice and hire some henchmen, you're going to need them. Knowledge Illuminates is a campaign starter adventure full of possibilities. Explore a dark fantasy world in search of an unending treasure. But within this adventure lurks a horror that will haunt the players for years. So buckle up that helmet, sharpen that sword, and bring an extra pair of iron spikes, this adventure is for the...   [click here for more]
GM Games  Pay What You Want

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OWB006: The Liberation of Guerrierville

OWB006: The Liberation of Guerrierville


THE LIBERATION OF GUERRIERVILLE is a support mission designed for WWII: Operation WhiteBox™. Sneak into town and link up with the Resistance, go house to house with the U.S. Infantry, or jump in a tank and rumble through the streets on your way to liberate the town of Guerrierville! The Liberation of Guerrierville is designed for 3-6 characters of 1st-3rd level....   [click here for more]
Small Niche Games  $3.99

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Alien & Robot Class Design

Alien & Robot Class Design


Now you can play Alien and Robot Characters! Alien Class Design: A space opera setting usually has numerous types of alien races - but statting out hundreds of different races can be a huge problem. Instead of choosing from a staggering amount of predetermined races, players can use this system to develop their own PC alien and creatively fill in the gaps. Robot Class Design: Sometimes robots become...   [click here for more]
Brave Halfling Publishing  $1.50

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Lesserton & Mor

Lesserton & Mor


10% OFF SALE ! Complete PDF set including... THE RUINS OF MOR: a vast and desolate landscape hiding predatory monsters, debased semi-human clans, and things far worse... THE TOWN OF LESSERTON: a venal hive of opportunist merchants, scammers, pickpockets, corrupt officials, and whores, built from the ground up to offer every service or supply desired by those who scour...   [click here for more]
Faster Monkey Games   FREE 

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REF3: The Book of Lairs (1e)

REF3: The Book of Lairs (1e)


DM's how many times have you told your players, " Well, you walked for five days, saw some trees and a few animals, and now you are at the dungeon"? You would like to create more challenging encounters, but who has the time to develop all those mini-adventures that make journeys so exciting? The Book of Lairs is the first in a series of ground breaking AD&D accessories. This book contains...   [click here for more]
Wizards of the Coast  $12.00 $4.99

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Old School Magic

Old School Magic


Old School Magic is the definitive resource for adding a personal touch to the magic of your old-school fantasy games! Old School Magic features alternate rules of magic and advice for adapting your game into a low, medium or high magic setting. It also includes 9 new classes, many of which are specifically tailored for low-magic settings, including the Alchemist, Artificer, Holy Man and Naturalist....   [click here for more]
Vigilance Press  $3.50 $1.99

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XSOLO Lathan's Gold (Basic)

XSOLO Lathan's Gold (Basic)


Kidnapped! The cursed Baron von Hendriks has kidnapped your betrothed. Now the madman wants as a ransom your Alandah's weight in unrefined gold! How are you going to pay? The baron himself has been kind enough to provide you with that answer: streams of raw gold gush from a burning mountain somewhere in the Sea of Dread. All you have to do is find this mysterious mountain. Unfurl the sails! The3...   [click here for more]
Wizards of the Coast  $4.99

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X9 The Savage Coast (Basic)

X9 The Savage Coast (Basic)


What sends you adventuring deep into unknown lands, across dark waters, around The Savage Coast? Adventure? The sincere desire to help others? Or greed? Cartographers Guild members tell of lost cities and hidden treasures. Sailors tell of menacing beasts and cannibals to the west. They tell of savages along the shores who use gold nuggets for fishing weights. They also tell of great mounds of gold...   [click here for more]
Wizards of the Coast  $4.99

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White Lies - Advanced Training: Leadership

White Lies - Advanced Training: Leadership


Some agents do more than take orders. They give them. A good team of spies should be organized to work as a team. Often, this means developing a plan and taking control of a tactical situation. Some agents excel in this, others do not. The agency to which the players’ agents belong offers an advanced leadership training program. Admins who want this added level of teamwork (and...   [click here for more]
DwD Studios  $1.99

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AC4 The Book of Marvelous Magic (Basic/1e)

AC4 The Book of Marvelous Magic (Basic/1e)


"Tell me, teacher?How does one open the cabinet of security? Of what use is the banner of bravery? And what are the limits of the sun deck? My books and scrolls tell me nothing about many of the magical treasures I've heard you mention time and again." "No, Phaedras, your manuscripts are too general. But since you have inquired, I will allow you to peruse this, one of my most treasured...   [click here for more]
Wizards of the Coast  $4.99

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PC1 Creature Crucible: Tall Tales of the Wee Folk (Basic)

PC1 Creature Crucible: Tall Tales of the Wee Folk (Basic)


The King of the Fairies rules a magical world of mischief, intrigue, danger, and adventure rivaling anything the human world can offer. From brownies, leprechauns, pixies, and sprites to pookas and even centaurs, all creatures of the enchanted woodlands reveal their secrets for the first time. Product History PC1: "Tall Tales of the Wee Folk" (1989), by John Nephew, is...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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The Crimson Pandect: A Handbook of Eldritch Lore

The Crimson Pandect: A Handbook of Eldritch Lore


Unlock the Secrets of Dark Sorcery... Open the Crimson Pandect to reveal the hidden arts of the arcane world and the grim obsessions that snare the minds of their adepts. This book is for both players and Labyrinth Lords alike, providing tools for weaving grim tales of blood and unleashed sorcery! Use new classes, new spells, and new guidelines for magical research. plunder ancient troves of occult...   [click here for more]
Sine Nomine Publishing  $25.99 $9.99

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Starter Adventures

Starter Adventures


Starter Adventures is where you learn to fight, steal, cast spells and heal. You'll have to use your wits to figure out puzzles. Use a sword to murderize goblins. And crumble the undead beneath the power of your god. It's time to grab a weapon, memorize a spell and strap on some armor. This is going to be fun. Starter Adventures is targeted toward introduing a new player into RPGs. Inside...   [click here for more]
GM Games  $7.99

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OUBLIETTE Issue 4

OUBLIETTE Issue 4


OUBLIETTE - A magazine for old school fantasy roleplayers. 80 jam-packed pages including: 34 Page Magazine, 13 Pages of Magic-User Spell Cards for Labyrinth Lord, and Character Sheets, Figures and Multi-Part Maps for this Issue's Adventure. Written for Labyrinth Lord, but also ideal for use with any Basic/Expert/Advanced original or clone, with little or no adjustment required. Full Contents:...   [click here for more]
Gold Piece Publications  $2.00

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Guide to the City State (1976)

Guide to the City State (1976)


From our glorious first year, 1976, this is the original Guide to the City State. All 54 pages have here been scanned from Bob Bledsaw's own in-house copy (some cleaning of minor coffee-stains was required) but she is good as gold! Out of print for over 30 years, this was the foundation of what later became a benchmark of fantasy role-playing, and our best-seller, City State of the Invincible Overlord!...   [click here for more]
Judges Guild  $3.99

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Lair of the Mist Men (DCC RPG)

Lair of the Mist Men (DCC RPG)


The first Sunken City Mini-Adventure is here! Most find death in the crumbling ruins that stretch beyond sight into the mists south of the Great City; once rich districts now claimed by swamp and dark denizens. But for the desperate folk of the city, the ruins offer treasures the Great City denies them: fortune, glory, and a fighting chance! The day has come when you...   [click here for more]
Purple Sorcerer Games  $3.50

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Quantum Flux: Unique Superscience Artifacts

Quantum Flux: Unique Superscience Artifacts


With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic...   [click here for more]
Skirmisher Publishing  $5.99

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Dark Sun Boxed Set (2e)

Dark Sun Boxed Set (2e)


Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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Lands of Lunacy Setting 1E/OSRIC

Lands of Lunacy Setting 1E/OSRIC


Welcome to the Lands of Lunacy setting, a universe created from chaos and consisting of limitless dimensions connected to limitless planes. Herein, domineering lords rule domains interconnected by webs of lunar gates surrounded by the utter madness of the Chaos Void. The price of entry may be your sanity, or even your life. The rewards are immeasurable, and every domain brings new possibilities,...   [click here for more]
Lloyd Metcalf Inc.  $5.50

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FO4 - Morian Curse

FO4 - Morian Curse


After a few adventures you decide to find safety in a city setting. Along the way to Morristown you discover a few abandoned villages causing to wonder what is going on. With further investigation you quickly discover that something sinister is afoot and begin to uncover an evil cult! Can your party rescue the citizens and put an end to the nefarious religion? This adventure setting was designed...   [click here for more]
Adventures in Filbar  $3.00

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HWR1 Sons of Azca (Basic)

HWR1 Sons of Azca (Basic)


Heart of Darkness In the Hollow World, one civilization above all others is known as the fiercest, most dangerous race, to be avoided as much as possible: the Azcans. Are they truly cannibals, given to performing sacrifices as entertainment? Is their architecture really some of the most extraordinary in all the Hollow World? Is there any truth to the rumor that there is some connection...   [click here for more]
Wizards of the Coast  $10.95 $4.99

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The Sanctuary Ruin

The Sanctuary Ruin


"The Bleak Tower, seat of the Margrave, liege of the border province of Blackmarch—the stage is set for a classic dungeon delve, unexpected villains, and a place for adventurers to rest and recuperate not without its own mysteries."   The Sanctuary Ruin serves both as a standalone adventure or as the first chapter in the Blackmarch series of adventures—either...   [click here for more]
Ludibrium Games  $2.95

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Birthright Campaign Setting (2e)

Birthright Campaign Setting (2e)


A king stands in the hight turret of his castle, squinting at the distant hills. He can just make out the figures of his troops engaging the enemy in battle. As a damp breeze whips at his cloak, he contemplates the war. He has culled the best generals, captains, and troops from his land. His court wizard wields powers that unnerve even the most seasonal warriors. Can the forces he commands hold the...   [click here for more]
Wizards of the Coast  $9.99

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S3 Expedition to the Barrier Peaks (1e)

S3 Expedition to the Barrier Peaks (1e)


The Grand Duchy of Geoff has recently been plagued by a rash of unusually weird and terrible monsters of an unknown sort. This western area, particularly the mountain fastness which separates the Grand Duchy from the Dry Steppes, has long been renowned for the generation of the most fearsome beasts, and it has been shunned accordingly -- save a handful of hardy souls with exceptional abilities. Within...   [click here for more]
Wizards of the Coast  $4.99

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OUBLIETTE Issue 2

OUBLIETTE Issue 2


OUBLIETTE - A magazine for old school fantasy roleplayers. 34 jam-packed pages including: a 9 page adventure, new rules, original fiction, reviews, artwork and more ... Plus: 2 free sheets of stand-up, full-colour figures to supplement the adventure and 12 pre-generated character sheets. Written for Labyrinth Lord, but also ideal for use with any Basic/Expert/Advanced original or clone,...   [click here for more]
Gold Piece Publications  $2.00

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Nod 29

Nod 29


The second issue of NOD in 2016 features the second half of the Trollheim hex crawl, and then delves into modern and sci-fi supplements for Grit & Vigor, including Tony Tucker's Luchador class, the final part of Luke DeGraw's d20 Mecha rules, the fabulous Lovecraftian Hyperspace setting by Aaron Siddall and a quick and easy rpg that pits...   [click here for more]
John M Stater  $4.99

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Beyond the Silver Scream

Beyond the Silver Scream


Welcome to Beyond the Silver Scream, a Dungeon Crawl Classics RPG-compatible 0-level "funnel"! Players begin as high school kids in the mid-'70s - early-'80s who go to the local seedy theater to catch the premiere of the new horror flick "Screaming Sorority Girls from Planet Playtex". But the horror isn't confined to the screen! And the special-effects...   [click here for more]
Forrest Aguirre  $3.00

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Lurian Trailing Cluster 2 - The Lost Flame of Prometheus

Lurian Trailing Cluster 2 - The Lost Flame of Prometheus


Recovering the Lost Flame of Prometheus is a major undertaking. Anyone backing an expedition like this would typically engage a group of highly professional individuals, dedicated to the singular goal of the advancement of human knowledge and the re-establishment of interstellar civilization in the Lurian Trailing Cluster.    Instead, a group of player characters will be mounting...   [click here for more]
Stellagama Publishing  $5.00

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KoDT #238

KoDT #238


Contents of "Planet of the Chimps" (#238): PDF edition This PDF features color KoDT strips and color throughout. It is also tablet optimized with embedded links (not only internal to the document but also to external links and references made in the articles). About The Cover: Longtime KODT cover artist, George Vrbanic is back this month with this spoof of Planet...   [click here for more]
Kenzer & Company  $4.99

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WB1 Golden Eye of the Kobold King

WB1 Golden Eye of the Kobold King


GOLDEN EYE OF THE KOBOLD KING [v1.1 Updated Feb 4, 2017] A Swords & Wizardry WhiteBox Adventure for 6-10 characters of levels 1-2 By Steven A. Cook On the fringes of civilization, beneath a great dark cliff at the end of the Forsaken Gorge, loom the Dread Caves of Doom. Greebok the Kobold King occupies the Dread Caves of Doom, using them as a base to launch raids into the civilized lands....   [click here for more]
Hogtown Games  Pay What You Want

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The Manor, Issue  #1

The Manor, Issue #1


The Manor is a jammed packed, Old School zine. Inside you'll find a stink'n old salt pit with one of my favorite creatures, a d12 table from the mischevious mind of Jason Sholtis, one of the many secrets of Rural Pennsylvania, a poetry slam by an old time blogging favorite Rusty Battle Axe, a table of random forest encounters and a boot merchant with a bad, bad past. ...   [click here for more]
GM Games  $2.50

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GAZ13 The Shadow Elves (Basic)

GAZ13 The Shadow Elves (Basic)


Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that of their Immortal Rafiel, and their mystical strength that of their Soul Crystals. Together, they will guide the people of the shadows to the lands under the sun. Product History...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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A1 Lair of the Goblin King

A1 Lair of the Goblin King


Lair of the Goblin King is the first in a series of adventures that takes the characters from the beginings of their career to eventual heroes. It is also the first in the unique series of products that includes both an OSRIC compatible version and a version for the Altus Adventum 2nd edition game. This Adventure is designed for 4-6 1st level characters who find themselves broke and...   [click here for more]
Sacrosanct Games  $1.00

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FRC1 Ruins of Adventure (1e)

FRC1 Ruins of Adventure (1e)


A great evil force descended on the town of Phlan years ago. The townspeople were all either killed or driven away, and Phlan became (literally) a ghost town. Fifty years later, the survivors are ready to reclaim their town. But they need a band of strong and brave adventurers to lead the fight-they need you. Ruins of Adventure is a set of connected short adventures written by James Ward, David...   [click here for more]
Wizards of the Coast  $4.99

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Old-School Psionics

Old-School Psionics


Old-School Psionics takes a "what if" approach to psionics, presenting an alternate set of rules to those found in the original core rules. If you'd like to bring psionics into your game without the need for complicated charts and attack matrices, Old-School Psionics presents the Mentalist, a new character class dedicated to psionic abilities, which are detailed similarly to spells...   [click here for more]
Vigilance Press  $3.00 $1.99

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Ironwood Gorge

Ironwood Gorge


"Orcs have returned to the once quiet border province of Blackmarch. The Bleak Tower and its meager garrison are all that stand against the tide. Their only hope lies in a ratag band of adventurers willing to venture into the perilous maw of Ironwood Gorge..." Ironwood Gorge is a fantasy role-playing adventure for 4-8 characters of levels 2-5, designed...   [click here for more]
Ludibrium Games  $5.95

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GL-1: Taglar's Tomb (Revised)

GL-1: Taglar's Tomb (Revised)


An old plundred tomb where many a grave-robber got their start...now it's your turn to spend the night. If you've got the guts. Taglar's Tomb originally appeared at the Hereticwerks blog for Swords & Wizardry Appreciation Day in 2013. This is a Revised and Slightly Expanded version of that mini-dungeon ideal for a small group of low-level characters who are just getting...   [click here for more]
Hereticwerks  Pay What You Want

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M3 Twilight Calling (Basic)

M3 Twilight Calling (Basic)


Through seven gates lie seven realms. In seven realms stand seven guardians. With seven guardians lie seven symbols. From seven symbols comes one key. Alphaks the Dark desires that key, by which he plans to release death and chaos into the realms of man. Your party may be all that stands between life and death. Will you heed the lunatic ravings of a dying madman? Travel to the top of Guardian Mesa,...   [click here for more]
Wizards of the Coast  $4.99

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XS2 Thunderdelve Mountain (Basic)

XS2 Thunderdelve Mountain (Basic)


The ancient dwarven kingdom of wonder and fable is no more! Only the tales of it's grandeur remain to entertain the children, or so you thought. Then you met Nimron. Distraught and desperate, you alone can pass the gates sealed so long ago. Within are the lairs of bandits, cutthroats, and worse. The evil that destroyed the dwarven home - the Halls of Paradise - is awakened again. Into this horror...   [click here for more]
Wizards of the Coast  $4.99

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Corruption v2 - Monsters

Corruption v2 - Monsters


Tabletop RPG and clone Corruption switches to the familiar Player's Handbook, Gamesmaster's Guide and Monsters approach. Corruption is an OSR aka Old School roleplaying game system (RPG), which translates almost instantly to many familiar tabletop systems. The game remixes the rules of the world's most popular fantasy RPG - published by Gary Gygax and Dave Arneson in 1974 - to appeal to new players,...   [click here for more]
Thistle Games  $2.99

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Blood & Treasure 2nd Edition Screen

Blood & Treasure 2nd Edition Screen


Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. And while the game is rules lite and options heavy there are a few tables of data in the game that a Treasure Keeper might...   [click here for more]
John M Stater  $1.99

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Counter Collection Digital v3.0

Counter Collection Digital v3.0


This download is in a large ZIP archive, it is over 525MB to download and uncompresses to approximately 550MB. There are approximately 3,400 images, nearly 3,000 are unique [some overlap exists between folders for organization]. This downloadable version of our Counter Collection Digital v.3.0 contains every counter image produced up to December 2008 by artist Claudio...   [click here for more]
Fiery Dragon  $39.95

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Aspects of Fantasy

Aspects of Fantasy


ASPECTS of FANTASY A fantasy roleplaying game that takes the familiar D20 rules system and updates it with rules and concepts from the popular Fate rules engine In Aspects of Fantasy you will find: A streamlined version of the D20 system Rules for using aspects and fate points with characters, equipment, adventuring parties, and creatures Quick character creation...   [click here for more]
IDD Company  $8.49

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Technical Readout: Fighters (White Star Compatible)

Technical Readout: Fighters (White Star Compatible)


Many Science Fiction franchises have their ownsignature starfighters whose names are famous the Viper, the XWing, and the Starfury among others. In Role-Playing Games based on these licensed properties, such storied craft are perfect. Nonetheless, players and GMs would sometimes prefer fighters that are less well known, more affordable or available, or more easily made to fit the unique vision every...   [click here for more]
Blue Max Studios  $2.00

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Battlesystem Miniatures Rules (2e)

Battlesystem Miniatures Rules (2e)


This book, a full-scale revision and expansion of the rules in the original Battlesystem Fantasy Combat Supplement, gives you all the information you need to set up and play battles with miniature figures. These rules can be used without the AD&D game books, but you can also convert characters and creatures from an AD&D game campaign and use them in Battlesystem scenarios. Lavishly illustrated...   [click here for more]
Wizards of the Coast  $4.99

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Spelljammer: Adventures in Space (2e)

Spelljammer: Adventures in Space (2e)


Multitudes of worlds wheel through Wildspace. The crystal shells that encase them bob and drift in a turbulent, rainbow ocean which fills all the cosmos. Sturdy merchants, bold pirates, and daring explorers venture into the great, unknown vastness of the universe, seeking wealth and adventure. The SPELLJAMMER Game puts you in command of a fantastic ship capable of spanning the tremendous distances...   [click here for more]
Wizards of the Coast  $18.00 $9.99

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