Dark Dungeons, the retro-roleplaying game in the style of old-school 1980’s and 1990’s role-playing when rogues were thieves, races were classes, and you could start your adventuring careed exploring a few basic dungeons and end up travelling the planes as a being of pure divine power is back for a tenth anniversary edition! This new edition is the entire game in a single book, so there is no... [click here for more]
Heretical Ambitions!They’ll certainly kill you if you ever show up back at the manor house. But you have no intention of going back. Who wants to barely survive, serving every sadistic whim of some wealthy asshole? Not you.They say there are devils out there. Things that will suck the lifeforce right out of you and leave you as a drooling husk. Devils? Maybe. Or maybe they... [click here for more]
The first hex in the Populated Hex series, The Lake of Abominations includes an overview of Absalom, the continent on which the series is set, and is an introduction to the one hex format used by this series. Each hex cluster will contain a central 6-mile hex (in this case the titular Lake) as well as the surrounding six hexes, and will include lairs, encounters, features, as well as optional rules... [click here for more]
Labyrinth Lord Non-Human PCs Across the Ages
This book celebrates one of the great and unique joys of playing Labyrinth Lord: adventuring with non-human player character types from all three early eras of the Original Game in the same party.
Labyrinth Lord allows you to play all of the earliest versions of Dwarves, Elves, and Halflings, whether they're from the 1974 Original Edition... [click here for more]
Every piece of information for your B/X, Old School Essentials, and Labyrinth Lord monsters at your fingertips on these 6" x 6" cards! Not just standard stats like hit dice and armor class, but full treasure listings, attack tables, and saving throws on each card! Easily converted to other OSR games like Adventurer Conqueror King, and Swords & Wizardry. ... [click here for more]
Aventura para el Escenario de Campaña Jernhest. 4-6 personajes de nivel 4.
"El capitán Connors y su tripulación acaban de llegar a la misteriosa Zankara en busca de una oportunidad. Ismal Dilawar ha encontrado indicios de dónde pudo ocurrir el naufragio del Luna Esmeralda. El Gusano de Mar puede ser la oportunidad perfecta que está buscando Ismal... Les ofrecerá algo que no podrán rechazar."... [click here for more]
Aventura para el Escenario de Campaña Jernhest. 4-6 personajes de nivel 3.
Dos países unidos en una guerra fría realizan un intercambio de dos de sus prisioneros más valiosos. Observadores imparciales se asegurarán de que ninguna de estas dos potencias rompa los tratados y arrastre al mundo a una guerra sin cuartel.
¿Serán capaces de mantener la paz cuando un tercer jugador entre en escena?... [click here for more]