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Due Vigilance- Kaiju Kultists
by Vigilance Press

Massive, monstrous mayhem awaits inside Due Vigilance- Kaiju Kultists, a new supplement for Mutants and Masterminds Third Edition. Designed by Jack Norris, this PDF runs over 65 pages and includes villains, new "Attack the Block" mass combat rules, and much more! Also included are the Hero Lab portfolio files for the main villains and important NPCs!

Due Vigilance- Kaiju Kultists
 
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Mirror Universe : : Volume 3

Mirror Universe : : Volume 3


Creating a memorable character is an art. Unfortunately, not everybody is an artist. Each Volume of Mirror Universe is a toolkit containing 12 different characters concepts and illustrations to help Players and Game Masters create new and exciting heroes or villains. Use the concepts you like most for your next villain or steal an idea or two for a scenario. You can use...   [click here for more]
Inspired Device  $3.60

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin  $17.95

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The WatchGuard Sourcebook 2e/OGL

The WatchGuard Sourcebook 2e/OGL


It's FINALLY Here!! Meet Summit City’s PREMIERE metahuman superteam: WatchGuard! This sourcebook is the first collection of major characters from the WatchGuard Universe, so you can begin creating adventures, plotting heists, developing your ultimate weapon, or protecting the lives of the innocent & saving the cosmos alongside these fantastic heroes!! Read through...   [click here for more]
Xion Studios  $19.99 $13.39

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin  $17.95

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Due Vigilance- Black Chapter

Due Vigilance- Black Chapter


Due Vigilance: Black Chapter is a new supplement that introduces The Library, an Organization ready to drop into your Mutants and Masterminds (Third Edition) campaign. The Library is fully detailed with staff and equipment for your characters to use should they decide to join this august and mysterious group. Joining them might be a good idea, too,...   [click here for more]
Vigilance Press  $10.99 $7.36

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Due Vigilance- SixGun

Due Vigilance- SixGun


Lock and load! Vigilance Press is proud to present Due Vigilance Issue 3: SixGun! Private Military Companies are becoming more and more common, exchanging higher costs for better trained and better equipped military specialists. In a world where people in spandex can juggle armored personnel carriers, they need to be even better trained and better...   [click here for more]
Vigilance Press  $8.66 $5.80

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GODSEND Agenda Superlink Conversion

GODSEND Agenda Superlink Conversion


GODSEND AGENDA is a story of... ...powerful aliens who positioned themselves as gods on Earth thousands of years ago ...a race of Atlantean oracles who foresaw a desolate future dominated by an incomprehensible alien race. ...genetically augmented transhumans, doomed to die fighting to save a world that turns its back on them. ...a star-spanning alien blight that slowly and insidiously...   [click here for more]
Khepera Publishing  $19.99 $13.39

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Deeds Not Words Revision 1.1

Deeds Not Words Revision 1.1


The widely acclaimed d20 super-heroes PDF comes to RPGnow.com with a huge new revision! 376 pages chock full of detail, complete with 15 character classes, nearly 300 feats, 180 general super-powers, 119 original spells, an original psionics system, and updated equipment lists, vehicle systems, and combat rules for three styles (Classical, Modern, and Gritty) of comic-book action! Deeds...   [click here for more]
Cryptosnark Games  $11.95

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Escape from Alcatraz!

Escape from Alcatraz!


Escape from... ALCATRAZ! There are plenty of super-prisons, but only one Alcatraz -the last stop for the worst of criminals. In a world of super-powered madmen, mutant convicts, robotic life, and talking apes, Alcatraz still serves as the place criminals Don't Want To Go. Escape from Alcatraz updates this classic penitentiary for a super-powered 21st Century....   [click here for more]
Perambulations Press  $7.99

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Mutants & Masterminds Archetype Archive 1

Mutants & Masterminds Archetype Archive 1


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Android - a machine in human guise that combines the best qualities of both. Bulk -the unstoppable force and the immovable object combined...   [click here for more]
Green Ronin  $4.95

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Mirror Universe : : Volume 2

Mirror Universe : : Volume 2


Creating a memorable character is an art. Unfortunately, not everybody is an artist. Each Volume of Mirror Universe is a toolkit containing 12 different characters concepts and illustrations to help Players and Game Masters create new and exciting heroes or villains. Use the concepts you like most for your next villain or steal an idea or two for a scenario. You can use...   [click here for more]
Inspired Device  $3.60

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Freedom City, Second Edition

Freedom City, Second Edition


A Hometown Worth Saving from Evil! The award-winning Mutants & Masterminds superhero RPG gives you the power to become a superhero. Freedom City gives you a world to rescue from the forces of evil! Called "the greatest superhero setting ever," Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of...   [click here for more]
Green Ronin  $19.95

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Mutants & Masterminds, Second Edition

Mutants & Masterminds, Second Edition


The World's Greatest Superhero Roleplaying Game Returns! It has been called "the best, most exciting superhero RPG in years." It sets "new standards in design and presentation." It has won awards that include the Pen & Paper Fan Award for Best RPG, the ENWorld Award for Best d20 RPG, and the prestigious EN World Peer Award for 2003. Now the World's Greatest Superhero Roleplaying...   [click here for more]
Green Ronin  $19.95

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Mutants & Masterminds Character Stand-Ups

Mutants & Masterminds Character Stand-Ups


Mutants & Masterminds Character Stand-Ups is a pack of 60 full-color character stand-ups that can be printed out and used today in your Mutants & Masterminds game. Use these stand-ups during combat situations to help track the battle's progress, moving the stand-ups to show the other players where your character is at during a fight. The stand-ups in this pack represent the...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Villainous Archetypes 1

Mutants & Masterminds Villainous Archetypes 1


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Arrogant Paragon - destined to rule all "lesser beings." Cosmic Herald - the World Devourer's advance scout. Criminal Prankster - the clown...   [click here for more]
Green Ronin  $4.95

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The Algernon Files 2.0 (M&M)

The Algernon Files 2.0 (M&M)


The Algernon Files 2.0 For M&M Second Edition "The Algernon Files" is a collection of characters, some friends, some most definitely enemies, that can be thrown into practically any supers campaign that's even remotely four-color. It captures a degree of modern sensibility in its character design, while keeping the silver and bronze age spirit. Face off against the likes of the supergenius...   [click here for more]
BlackWyrm Games  $14.95

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Mutants & Masterminds Villainous Archetypes 2

Mutants & Masterminds Villainous Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Alien Subjugator - coming to rule your world. Artificial Intelligence - coldly logical computer program. Cold War Relic - disillusioned supporter...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Archetype Archive Collection

Mutants & Masterminds Archetype Archive Collection


This 35-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details thirty new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The contents of the Archetype Archive Collection originally appeared in Archetype Archive, Volumes 1, 2, and 3....   [click here for more]
Green Ronin  $13.95

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Mirror Universe : : Volume 5

Mirror Universe : : Volume 5


Creating a memorable character is an art. Unfortunately, not everybody is an artist. Each Volume of Mirror Universe is a toolkit containing 12 different characters concepts and illustrations to help Players and Game Masters create new and exciting heroes or villains. Use the concepts you like most for your next villain or steal an idea or two for a scenario. You can use...   [click here for more]
Inspired Device  $3.60

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Bedlam City

Bedlam City


Author: James Thomson Publisher: Plain Brown Wrapper Games Pages: 400 Product Type: M&M Superlink Campaign Setting Take a trip back to the Iron Age of comics and visit Bedlam City. It’s the smaller, dirtier and more dangerous town next door to your campaign’s shining metropolis, presented here in lavish detail. Weighing in at a whopping 400 pages, this book is crammed with...   [click here for more]
Plain Brown Wrapper Games  $24.95 $16.95

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Mirror Universe : : Volume 6

Mirror Universe : : Volume 6


Creating a memorable character is an art. Unfortunately, not everybody is an artist. Each Volume of Mirror Universe is a toolkit containing 12 different characters concepts and illustrations to help Players and Game Masters create new and exciting heroes or villains. Use the concepts you like most for your next villain or steal an idea or two for a scenario. You can use the...   [click here for more]
Inspired Device  $3.60

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Disposable Heroes Modern Gangs Statix 1

Disposable Heroes Modern Gangs Statix 1


Are metal miniatures too expensive for you? Do you need armies of miniatures? Look no further... Disposable Heroes® are downloadable paper miniatures that can be printed and then assembled for your wargaming or roleplaying needs. No other brand can offer the quality and flexibility of Disposable Heroes... One download includes everything you need: 30 different MODERN GANG figures...   [click here for more]
Precis Intermedia  $3.95

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Mutants & Masterminds GM's Kit

Mutants & Masterminds GM's Kit


The Mutants & Masterminds GM's Kit is a key accessory for your superhero campaign. It features a sturdy and practical 3-panel hardback screen with all the charts and tables you need to play the World's Greatest Superhero RPG. The kit also includes a 48-page booklet with a Quickstart Character Generator that lets players speedily create balanced starting heroes. The Mutants & Masterminds...   [click here for more]
Green Ronin  $9.95

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Mutants & Masterminds Threat Report #31: Power Corps

Mutants & Masterminds Threat Report #31: Power Corps


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.95

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Elements of Ruin: The Challengers

Elements of Ruin: The Challengers


Meet Beacon City's protectors, the Challengers of Beacon City! A group of playable PL 11 characters for Mutants and Masterminds, the Challengers are a special "Sneak Peek" at a work in progress by Jack Norris for Vigilance Press. Offered FREE for download, the Challengers can be used as NPCs in your home campaign, player characters for pick-up games or...   [click here for more]
Vigilance Press   FREE 

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Supernatural Handbook

Supernatural Handbook


There are Things That Go Bump in the Night...   The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night. The Supernatural...   [click here for more]
Green Ronin  $14.95

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Posters & Herolab por. files [BUNDLE]

Posters & Herolab por. files [BUNDLE]


This special bundle product contains the following titles. Iron Bay Poster Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF A free poster / cover of Iron Bay for your viewing pleasure enjoy;) ... ...   [click here for more]
Louis E Danhoff - AHC   FREE 

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World Watch

World Watch


Welcome back true believers as the epic saga continues with the new edition to Iron Bay the new sourcebook World Watch. This sourcebook has the easy flexibility to be dropped in and or added to any campaign for Mutants & Masterminds 3rd edition. World Watch comes fully loaded and ready to go with new equipment, characters, and an in depth history of World Watch. So if your campaign is in trouble...   [click here for more]
Louis E Danhoff - AHC  $8.00

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Avenger

Avenger


General Tiberius Flagg of the U.S. Army offered Zak the opportunity to take part in a special experiment called Project Super Trooper. The process was a success and he became the greatest black ops solider until he started to develop a conscious and started to refuse certain missions. He wanted to be a hero for his country & the people and became the first military crime fighter. Only one soldier,...   [click here for more]
Louis E Danhoff - AHC  $0.98

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Jacqueline Makarov and The Red Storm

Jacqueline Makarov and The Red Storm


Jacqueline Makarov attended the U.S. Air Force Academy. She specialized in Cyber-Warfare. Upon graduation, she went to work for Air Force ISR. She was then transferred to Red Storm (Spetsnaz Intelligence), immediately following reorganization. She was instrumental in preventing multiple cyber attacks against U.S. interests from nongovernmental organizations. Jacqueline always had a special hatred...   [click here for more]
Louis E Danhoff - AHC  $2.00

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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG,...   [click here for more]
Green Ronin  $19.95

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The Delucci Family

The Delucci Family


Welcome to AHC! AHC is both diverse and dynamic. As a sourcebook or single characters for the Mutants and Masterminds 3rd Edition RPG Role-Playing Game. AHC is populated with many colorful characters. It’s brimming over with chaos, aliens, criminal masterminds, and more. And as things that are currently added in AHC, feel free to update these characters as you see fit. Characters continuously...   [click here for more]
Louis E Danhoff - AHC  $6.50

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Microman

Microman


Microman Greetings from AHC. Next we have the biggest - little hero, you may never see unless you were Sherlock Holmes with a magnifying glass. With his internship at Megatropolos University, and being lucky enough to work with the legendary Dr. Abel and Heinrich, they together created the (Regenerating Nanite Technology) suit and customized its look. From learning some techniques from his mother,...   [click here for more]
Louis E Danhoff - AHC  $1.00

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Sigil

Sigil


Sigil Greetings from AHC. Next we have a new heroin that can see visions of the future, fighting for the city or even the world. Sigil can see and feel her mother’s death replay over in her mind: the memories are full of that horrific night. Very often when the moon is at its fullest she can feel someone searching for her, someone evil and yet soothing at the same time, Rosa over the years...   [click here for more]
Louis E Danhoff - AHC  $1.00

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Metahuman Mystics & Supernatural Supers

Metahuman Mystics & Supernatural Supers


The first of what will hopefully prove to be a long series, Metahuman Mystics & Supernatural Supers brings you new ways to look at magic and the paranormal in your 2e Superlink game. Within you will find four new PL-10 character archetypes focused on the various facets of mysticism and/or the supernatural. But these aren’t the simple archetypes you’ve...   [click here for more]
Misfit Studios  $2.50 $1.25

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San Angelo: City of Heroes 1.5 (M&M Superlink, Action!)

San Angelo: City of Heroes 1.5 (M&M Superlink, Action!)


Updated rel. 1.1! San Angelo: City of Heroes 1.5 (for M&M Superlink & Action! System) The Origins Award-nominated San Angelo: City of Heroes -- the book that Ken Hite called "the very model of the superheroic city book" and Kurt Busiek (Astro City) called "an intricate, involving, well-realized gaming world"...   [click here for more]
Gold Rush Games  $9.95

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Lockdown

Lockdown


Prisoner III-C-21... welcome to Buckner Ridge Superhuman Penitentiary So your heroes have captured yet another super-villain. Where are they going to put them all? In prison, of course! Lockdown is a sourcebook for Mutants & Masterminds, Second Edition, describing a prison for super-convicts. It details all four levels of the Buckner Ridge Superhuman Penitentiary, the first privately...   [click here for more]
Green Ronin  $11.95

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Lockdown - Gen-Pop

Lockdown - Gen-Pop


Say Hello to the New Meat! Lockdown: Gen-Pop, an expansion to the Mutants & Masterminds Lockdown supplement, introduces six newinmates to Buckner Ridge. The inmates can be used as new or existing prisoners in a Lockdown-focused campaign, or as villains to oppose the heroes in a more general campaign. Each inmate is presented on two pages -- including an illustration...   [click here for more]
Green Ronin  $4.95

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Mirror Universe : : Volume 1

Mirror Universe : : Volume 1


Creating a memorable character is an art. Unfortunately, not everybody is an artist. Each Volume of Mirror Universe is a toolkit containing 12 different characters concepts and illustrations to help Players and Game Masters create new and exciting heroes or villains. Use the concepts you like most for your next villain or steal an idea or two for a scenario. You can use...   [click here for more]
Inspired Device  $3.60

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Mutants & Masterminds Second Edition Character Record Folio

Mutants & Masterminds Second Edition Character Record Folio


A Super Sheet for Your Superhero! Your mighty superhero deserves deluxe treatment and that's where the Mutants & Masterminds Second Edition Character Record Folio comes in. Say goodbye to cramming your notes and super powers onto a single character sheet. The folio is designed to handle your superhero for the entire campaign. Its 16 pages include great add-ons, like record sheets for your...   [click here for more]
Green Ronin  $5.95

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Mutants & Masterminds Archetype Archive 2

Mutants & Masterminds Archetype Archive 2


This 14-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Agent - skilled and experienced enough to take on anymission. Angel - divine purpose descended from...   [click here for more]
Green Ronin  $4.95

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Freedom City Archetypes & Legacies

Freedom City Archetypes & Legacies


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, offers a total of ten archetypes and legacies for the Freedom City campaign setting. Now players can play such Freedom City archetypes as the Rogue Grue and Lor Star Captain or take on the mantle of heroic Freedom City legacies such as the Freedom Eagle and Champion of Light. Gamemasters...   [click here for more]
Green Ronin  $4.95

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Mirror Universe : : Volume 4

Mirror Universe : : Volume 4


Creating a memorable character is an art. Unfortunately, not everybody is an artist. Each Volume of Mirror Universe is a toolkit containing 12 different characters concepts and illustrations to help Players and Game Masters create new and exciting heroes or villains. Use the concepts you like most for your next villain or steal an idea or two for a scenario. You can use...   [click here for more]
Inspired Device  $3.60

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Death of Dr Null

Death of Dr Null


"You recognize this don't you? I know you do. It was to be my gift to humanity, but you weren't worthy were you? No, you just take and take and take. You were jealous of my genius, jealous of my vision. You're ants, petty bitter ants, and I was a fool not to see it." "Oh, you've vexed me. Your arrogant heroics have been a thorn in my side, too often. But I see now that it is fitting...   [click here for more]
Lame Mage Productions  $4.95

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Evil Genius #1: World Domination (M&M Superlink)

Evil Genius #1: World Domination (M&M Superlink)


Evil Genius #1: World Domination is a collection of five adventures for M&M Superlink Second Edition, each with a different mastermind plot to conquer the world. Or just destroy it. Sometimes with these evil geniuses it's hard to tell the difference. High Noon - Beams of light focused by orbiting crystal clouds cut massive trenches across the countryside....   [click here for more]
Lame Mage Productions  $4.95

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Hero High Yearbook

Hero High Yearbook


Ten Characters Ready for Class! Inside the Hero High Yearbook GMs will find a total of ten new students for their Hero High game. Each student is built at PL8/120 pp, making them ready-to-play characters for players in Hero High, teen hero archetypes, or potential fellow NPC students under the GM's control. The following students are present in this supplement: Angst: A...   [click here for more]
Green Ronin  $4.95

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Crooks!, Second Edition

Crooks!, Second Edition


The classic Crooks! sourcebook is back for the 2nd edition of Mutants & Masterminds! More than 50 of the world's most dastardly supervillains, monsters, power-mad sorcerers, and would-be conquerors return to the World's Greatest Superhero Roleplaying Game in this lavishly illustrated catalog of criminals conceived, written, and art-directed by Super Unicorn design studio. Battle the...   [click here for more]
Green Ronin  $13.95

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty crooks...   [click here for more]
Green Ronin  $14.95

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People's Revolution: Villains of WWII (M&M3e)

People's Revolution: Villains of WWII (M&M3e)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most prolonged...   [click here for more]
Vigilance Press  $2.00

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Hope Prep #0 Orientation

Hope Prep #0 Orientation


As new students to Hope Preparatory School, your characters get to tour the facility, meet your classmates, and save the planet. All that before class even starts! Orientation is the first scenario in the Freshman Year story arc. It may be played as a standalone, or it may be used to introduce players and their starting characters to the Hope Preparatory School setting. Maps of the school,...   [click here for more]
Melior Via  $4.99

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