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Scion: Hero
Scion: Hero
by Onyx Path Publishing

The savage Titans have escaped their eternal prison to wage war with the Gods once more.

Their battles in the Overworld have spilled over to ours.

Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity’s only defense.

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Dark Ages Basic Rules

Dark Ages Basic Rules


These basic rules for the Dark Ages line are intended to allow players to use any of the core supplementary rulebooks (Dark Ages: Mage, Dark Ages: Werewolf, Dark Ages: Inquisitor and Dark Ages: Fae) without having to purchase Dark Ages: Vampire. These rules have been excerpted from Dark Ages: Vampire, but have had most of the vampire-specific information and rules removed. They contain only...   [click here for more]
White Wolf   FREE 

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Dark Ages Clan Novel 1: Nosferatu

Dark Ages Clan Novel 1: Nosferatu


It is the year 1204, and the city of Constantinople burns. For the immortal monsters who have spent eternity in it's shadows, it is both a cataclysm and a call for vengeance. Malachite, leader of the city's Nosferatu, hunts through the ashes and dodges crusaders to find the Patriarch Michael, the vampire who founded the city is the expression of his immortal dreams. Malachite's search brings him...   [click here for more]
White Wolf  $6.99 $4.19

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Dark Ages Clan Novel 2: Assamite

Dark Ages Clan Novel 2: Assamite


The Highest Stakes For the Children of Haqim, the Middle-Eastern vampires Europeans call Assamites, there can be no more important battle. Christian crusaders are amassed in Constantinople threatening the Muslim Egypt and the Holy Land. Harnessing their zeal is a powerful vampiric Templar who dreams of taking Jerusalem and destroying Clan Assamite. Standing against him is Amala, a...   [click here for more]
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Dark Ages Clan Novel 3: Cappadocian

Dark Ages Clan Novel 3: Cappadocian


The chaotic winds of fate have swept away the mighty Byzantine Empire. Now they threaten to eradicate the Cappadocians, one of the ancient clans of vampires. Constancia, high priestess of the clan, leaves her mountain monastery to seek out Markus Giovanni, the one vampire who holds the key to the dark future she has foreseen. Markus, however, has plans of his own. Fleeing the destruction of Constantinople,...   [click here for more]
White Wolf  $6.99 $4.19

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Dark Ages Clan Novel 4: Setite

Dark Ages Clan Novel 4: Setite


'[An] incredibly talented writer Kathleen Ryan delivers.' - Michael G. William, RPG.net Fourth of the Dark Ages Clan Novels Andreas has an offer for the vampires fleeing the destruction in thirteenth-century Constantinople: a way out of the East and passage to the safer lands of Western Europe. But Andreas is not just a merchant, he is a priest of the snake god, a Follower...   [click here for more]
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Dark Ages Clan Novel 5: Lasombra

Dark Ages Clan Novel 5: Lasombra


The Fate of the Second Rome The situation in Constantinople has degenerated into sheer chaos, as vampires of every stripe prey on the ruined metropolis. Lucita, the young envoy of Clan Lasombra, is caught in the middle and cut off from her elders in Europe. Alone, she faces the impossible task of making the city her own, lest she become another victim in the War of Princes. About the...   [click here for more]
White Wolf  $6.99 $4.19

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Dark Ages Clan Novel 6: Ravnos

Dark Ages Clan Novel 6: Ravnos


Alone Before the Inquisition The young vampire Zoe has lost everything. The city she knew has been sacked and she has fled. Her trusted sire has fallen to the torches of the Inquisition. Her faith has been eaten by the Followers of Set. Now, all she wants is revenge on her fellows and on the world as a whole. Can Anatole, the mad priest among Cainites, save her soul? Or will he just...   [click here for more]
White Wolf  $6.99 $4.19

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Dark Ages Clan Novel 7: Malkavian

Dark Ages Clan Novel 7: Malkavian


The Church of Caine Anatole, holy madman among vampires, has come to Paris to preach the word of God to the Damned. But he is not alone - the fanatics of the Cainite Heresy have descended on the city and claim that Caine himself walks among them. A battle ensues for the hearts and souls of the vampires displaced from Constantinople earlier in the Clan Novel series. As the city teeters...   [click here for more]
White Wolf  $6.99 $4.19

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Dark Ages Clan Novel 8: Brujah

Dark Ages Clan Novel 8: Brujah


A City on the Brink In the year 1220, Paris is on the verge of collapse. A menagerie of vampires has gathered here after a long trek from Constantinople (chronicled in previous Clan Novels), fueled by religious mania. They demand access to the city and hope the ancient prince will save them. Meanwhile, dark priests of every sort vie to sway their souls and control the refugees. For Vronique...   [click here for more]
White Wolf  $6.99 $4.19

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Dark Ages: British Isles

Dark Ages: British Isles


The Land Is Ancient Mithras of London fancies the Isles as his domain, but the land is far older than even he. Ancient vampires lurk in the fens and wolf-men stalk the moors. The Church has taken hold here, but worshippers of far older gods call upon power that no follower of Christ has ever known. And somewhere beyond the mist the fae laugh, for they were here before any other....   [click here for more]
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Dark Ages: Darkening Sky

Dark Ages: Darkening Sky


The Oath-Truce fell with the darkening sky In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers. Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©,...   [click here for more]
Onyx Path Publishing  $12.99

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Dark Ages: Devil's Due

Dark Ages: Devil's Due


The Lure of Power Lucifer turned his back on God and a full third of the Host of Heaven joined him in damnation. Now, a few of those damned wretches behold God's Earth again, called forth from their place of torment by the foolish, the greedy or the desperate. Those who summon demons do not go unpunished - God and His servants see to that. But neither do they go unrewarded. No Price...   [click here for more]
White Wolf  $23.99 $14.39

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Dark Ages: Europe

Dark Ages: Europe


Shadowed Kingdoms The peace of the Long Night is over, and we must fight for our very survival. Each of us, the so-called lords of the night, claims domains and influence across this fractured continent. Some of us stand as feudal lords, others as gods, but it is over these lands and these hearts that we do battle. Bloodied Battlefields Dark Ages Europe...   [click here for more]
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Dark Ages: Fae

Dark Ages: Fae


Oaths of Gold and Iron You promised us, when we gave you the world to go to war, that you would remember your vows. You promised to leave our sacred places intact, to leave sacrifices for us, to remember us in your songs. You promised that when the War of Seasons ended, you would stand aside for us, the true rulers of the world. You lied. The Truce Falls with the Blackened Sun Dark...   [click here for more]
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Dark Ages: Inquisitor

Dark Ages: Inquisitor


In this Age of Darkness Satan's get infest the world. Blood-drinking demons and savage creatures prey on good Christians or lead them to heresy. Even the Holy Mother Church itself teems with devils in man's flesh. But God Almighty has seen fit to choose some to stand against the tide of darkness. With sword and torch in hand, we search out the evil that lurks in the night. We are...   [click here for more]
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Dark Ages: Inquisitor Companion

Dark Ages: Inquisitor Companion


Heaven's Fury No matter how many demons we slay, more rise to take their place. No matter how many of their servants we put to the torch, Satan corrupts more. Yet we shall not fall into despair, for God is on our side, and faith can - and shall - move mountains. Let the fiends be the ones to cower, for we are coming, and nothing shall stay our righteous hand. Amen. Smite...   [click here for more]
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Dark Ages: Mage

Dark Ages: Mage


An Age of Terrifying Mysteries It is a world lit by torch-fires and ruled by superstitions. It is a time before the birth of reason and before humanitys dominion over the world. This dark age is an epoch for castles, nobles, priests and wizards. Treading in the shadows of the world, consorting with demons and monsters, these magicians, holy men, philosophers and pagans wield unfathomable...   [click here for more]
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Dark Ages: Mage Grimoire

Dark Ages: Mage Grimoire


The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers. The Grimoire expands the Dark...   [click here for more]
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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
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Dark Ages: Players Guide to the Low Clans

Dark Ages: Players Guide to the Low Clans


Cursed Among the Cursed Foreigners in the lands of the High Clans. Vassals, serfs, lepers, madmen. The Low Clans have always done the tasks that their lords disdained. But in the wake of the War of Princes, the fallen Cainites question the Divine Right by which the High Clans rule. The low-blooded have seen the world from the underside and they are quite willing to share their revelations....   [click here for more]
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Dark Ages: Right of Princes

Dark Ages: Right of Princes


Claim Your Birthright Whether by inheritance, force or divine ordinance, the land is yours to control and its inhabitants yours to command. You might rule over a vast forest, or your word may be law in a city. The resources of the place are yours and the people look to you for guidance and leadership. In the Dark Medieval, land is power. What will you do with yours? Rule the Dark Medieval Right...   [click here for more]
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Dark Ages: Spoils of War

Dark Ages: Spoils of War


To the Victors Go the Spoils Whether its a Holy War or battle of succession, strife brings opportunity. The inhabitants of the Dark Medieval, mortal and supernatural, are rarely satisfied with what they have. Call it what you like a righteous cause or an ancient grudge war is hell, but the rewards can be worth the risks. Do you have the courage, the intelligence and the skill to lead an army to...   [click here for more]
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Dark Ages: Storytellers Companion

Dark Ages: Storytellers Companion


The Night has Many Tales From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads. All Told by Firelight The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier...   [click here for more]
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Dark Ages: Vampire

Dark Ages: Vampire


The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
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Dark Ages: Werewolf

Dark Ages: Werewolf


The Prophecies Have Come The 10 tribes of Garou once raged across the Dark Medieval, secure that none could challenge their power. They defended their sacred places without fear of man, Cainite or beast. But now that the first prophecy has come to pass, the werewolves know fear. Will the other visions come to pass as well? Can the Garou prevent them? Even if they can, how much blood...   [click here for more]
White Wolf  $29.95 $17.98

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Dark Alliance: Vancouver

Dark Alliance: Vancouver


In The City, In The Woods... The city of Vancouver is like no other - peace reigns between vampire and werewolf. To the Kindred, the city is a "Safe haven" from the raging politics of the Damned. To the Garou, it is the site of the Great Caern, a place of spiritual brotherhood. A generation has passed in peaceful silence... The Shadow of Treachery ...but that is about...   [click here for more]
White Wolf  $15.00 $9.00

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Dark Colony (WW2212)

Dark Colony (WW2212)


Few Can Feast on Freedom. Once New England led the fight for freedom. Once it thought it could set its own destiny and determine its own future. Once its leaders were its own, children of its rocky soil. Even the land's vampires once believed this. But no more. When the Damned Feast on Death Schemes plotted thousands of miles away, born of the conflicts millennia...   [click here for more]
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Dark Destiny

Dark Destiny


Journey with us through the darkest realms of the imagination. Visit a Gothic-Punk world where vampires, werewolves, and mages walk among us, though they remain shrouded from mortal eyes. Visit a world where supernatural forces and creatures have altered the course of history, society and global politics - a world much like our own. This volume contains twenty-two tales by masters of dark fantasy....   [click here for more]
White Wolf  $5.99 $3.59

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Dark Kingdom of Jade

Dark Kingdom of Jade


In the East, the Shadows are Lengthening From Hunan to Hokkaido, the First Sovereign Emperor rules the lands of the dead. Ghostly watchmen peer over the haunted remnants of the Great Wall, while the Emperor's arm reaches into the very depths of Hell itself. Come, experience for yourself the wonders and the terrors of Qin Shihuang's realm. just because you're dead doesn't mean that...   [click here for more]
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Dark Kingdom of Jade Adventures

Dark Kingdom of Jade Adventures


All is Well Within the Yellow Springs Renegades ride a ghost ship across the Sea of Japan, wreaking bloody havoc on Imperial slavers. On the Spectre-haunted streets of Hiroshima, a deadly race is run for the ultimate weapon in the wars of the dead. In the heart of the Tempest, souls twisted into the guise of beasts roam the gardens of the Emperor's Menagerie. A mirror holds the key to escape...   [click here for more]
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Dark Reflections Spectres

Dark Reflections Spectres


Devoured by Oblivion I was once as you are, but now my Shadow and I are one. We serve Oblivion, yes, and drag others down screaming to share in the sacrament of our torment. Join me willingly and partake of the blessings that Oblivion bestows. Refuse me, and you shall receive double your portion... --Coldheart, Nephwrack and Priest of Oblivion Bend Yourself to Its Will...   [click here for more]
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Darkened Gates 1: The Cabin In The Woods

Darkened Gates 1: The Cabin In The Woods


Darkeded Gates will is will raise your horror, modern and apocalypse games to a whole new level We strive to give you maps that will define your game world while being as reusable as possible. Darkended Gates 1: The Cabin In The Woods is set in the deep back roads of the modern world, away from prying eyes of "decent folk". It has been divided into individual,...   [click here for more]
Scrying Eye Games  $1.99

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Darkened Gates 2: Abandoned Farmhouse

Darkened Gates 2: Abandoned Farmhouse


Darkeded Gates will is will raise your horror, modern and apocalypse games to a whole new level We strive to give you maps that will define your game world while being as reusable as possible. Darkened Gates 2: Abandoned Farmhouse is the staple of all classic horror settings. It has been divided into four specific sections, the fields, the farm house, the barn...   [click here for more]
Scrying Eye Games  $2.99

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Darkened Gates 3: Stonehenge: Then and Now

Darkened Gates 3: Stonehenge: Then and Now


Darkeded Gates will is will raise your horror, modern and apocalypse games to a whole new level We strive to give you maps that will define your game world while being as reusable as possible. Darkened Gates 3: Stonehenge: Then and Now gives you two different views of the world-renown stone circle in Wiltshire, England. The first is twelve sheets showing the current...   [click here for more]
Scrying Eye Games  $3.99

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Darkness Revealed 1: Descent into Darkness

Darkness Revealed 1: Descent into Darkness


Night Falls on Luna A nightmare unfolds on the Moon, the glimmering heart of human space. Citizens are disappearing. Aberrants are invading. The Lunar population turns to its psion protectors - you! How are the orders involved? What does the enigmatic Æon Trinity really know? Some secrets should never be revealed. Truth Can Pierce the Darkness Descent...   [click here for more]
Onyx Path Publishing  $15.95 $9.99

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Darkness Revealed 2: Passage Through Shadow

Darkness Revealed 2: Passage Through Shadow


On the Brink of Ruin A conspiracy threatens to destroy the psi orders. The Æon Trinity relies on you to expose it. The maze of intrigue, subterfuge and treason leads from shattered Europe to the twisted wastelands of North America. Yet the truth can be found only in space. To learn it you must face the greatest threat to confront Earth since the return of the Aberrants!...   [click here for more]
Onyx Path Publishing  $15.95 $9.99

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Darkness Revealed 3: Ascent into Light

Darkness Revealed 3: Ascent into Light


With Faith and Conviction Strife divides the psi orders when they must unite against a horrible threat from beyond the stars. Time is short and the stakes are higher than ever. You must unify humanity and find the secret to defeating this energy before it destroys the Earth! The Truth is Laid Bare Ascent into Light is the third and final installment...   [click here for more]
Onyx Path Publishing  $15.95 $9.99

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Das Anarchen-Handbuch

Das Anarchen-Handbuch


REISST ALLE MAUERN NIEDER Die Gesellschaft der Kainskinder dient ihren Herrschern, und sie kennt keine Veränderung. Die Ahnen beanspruchen Rechte, die allen Nachkommen Kains zustehen. Prinzen und Erzbischöfe mißbrauchen die Gemeinschaft, der sie ihre Macht verdanken. Die Antwort ist Revolution. Zerschlagt das System! DAS ANARCHEN-HANDBUCH ENTHÄLT: • einen Überblick...   [click here for more]
Feder & Schwert  $32.30 $28.38

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Das Buch der Hohen Clans

Das Buch der Hohen Clans


Im Blut liegt Macht! Die Salubri sind gefallen. Nun sind wir nur noch sechs; dennoch sind wir nicht vereint. Könige sind das ja selten. Aber wir sind die Herrscher der Nacht, durch gottgegebene Ord-nung wie durch die Macht von Kains Blut. Wenn die Minderen Clans ihren Platz vergessen haben, ist es an der Zeit, daß wir sie daran erinnern. Der Krieg der Prinzen wird nicht mit Wahnsinnigen...   [click here for more]
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Das Buch der Minderen Clans

Das Buch der Minderen Clans


Verfluchte unter Verfluchten Fremde in den Landen der Hohen Clans. Vasallen, Leibeigene, Aussätzige, Wahnsinnige. Die Minderen Clans haben schon für ihre Herren die Drecksarbeit gemacht. Aber im Sog des Kriegs der Prinzen stellen die gefallenen Kainiten das göttliche Recht in Frage, nach dem die Hohen Clans herrschen. Die Minderblütigen haben die Welt von ganz unten gesehen und...   [click here for more]
Feder & Schwert  $32.30 $29.36

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Das Buch der Spiegel

Das Buch der Spiegel


„Wow! Cooles Spiel!" Magus: Die Erleuchtung spielt in einer epischen Welt voller Gefahren, Intrigen und Widersprüche, einer Welt, in der nichts je ist, wie es scheint. Im exotischen Reich der Erwachten planen Zauberer, erheben sich Dämonen und erbebt die Wirklichkeit selbst vor Schmerz und Entzücken. „Und wie leite ich es jetzt?" So faszinierend Magus auch sein mag,...   [click here for more]
Feder & Schwert  $24.46 $21.52

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Das Buch des Wahnsinns

Das Buch des Wahnsinns


Web-Exklusiv! Dieser Artikel wurde noch nie zuvor in deutscher Sprache veröffentlicht! Die Finsternis hat Zähne... Jenseits des Horizontes kratzen dunkle Kräfte an den Mauern geistiger Gesundheit, belagern das Gespinst der Realität, auf der Suche nach der ewigen Nacht: Nephandi, die Verführer Marodeure, die Infanterie des Chaos Dämonen, die Verschlinger der Seelen...   [click here for more]
Feder & Schwert  $22.50 $19.56

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Das Camarilla-Handbuch

Das Camarilla-Handbuch


Ein Quellenband fpr Vampire: Die Maskerade! Rosen, gesprossen aus Blut. Seit über fünf Jahrhunderten agieren die Keinskinder hinter der schützenden Fassade der Maskerade. Es waren fünf Jahrhunderte der Geheimniskrämerei, der Tradition und der Lügen, fünf Jahrhunderte der verborgenen Eleganz und des Schreckens. Seit fünf Jahrhunderten kennt kein Mensch...   [click here for more]
Feder & Schwert  $24.46

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Das Rote Zeichen

Das Rote Zeichen


VERBOTENES WISSEN ENTHÜLLT! Der Kainsfluch ist ein biblisches Beispiel Gottes gerechten Zorns. Könnte es wahr sein, daß eine Verschwörung von Vampiren und Magi einen Weg gefunden hat, den Fluch zu brechen? Kann es sein, daß die Kinder Kains, dem herannahenden Gehenna, und somit dem göttlichen Richtspruch doch noch in letzter Minute entkommen könnten? Oder ist alll...   [click here for more]
Feder & Schwert  $20.54 $16.61

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Das Sabbat Handbuch

Das Sabbat Handbuch


Die Feuer der Rudel... Der Sabbat besteht aus entarteten Monstern, die in ihrem verdammten Zustand schwelgen und die Sethskinder um sie herum behandeln wie Vieh. So sieht es zumindest für den uneingeweihten aus. In Wirklichkeit führt der Sabbat einen geheimen Krieg gegen die Ahnen, kämpft Nacht für Nacht um die Befreiung von der Tyrannei der gefürchteten Vorsintflutlichen...   [click here for more]
Feder & Schwert  $25.44

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Daughter of Nexus (Exalted)

Daughter of Nexus (Exalted)


Nexus: jewel of the Scavenger Lands. In the city of Nexus, a god-blood is about to become more important than the Emissary himself. With powers both mortal and immortal seeking her, what’s a lonely little child of the past to do? Will she find hope in the arms of the circle, or suffer a long, slow descent into death’s cool embrace? When all is said and done, what stories will she tell...   [click here for more]
White Wolf  $6.99

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Days of Fire

Days of Fire


Heed the Signs and Beware The seals of the Abyss are sundered and demons walk the earth again, claiming souls as they vie for dominance across the globe. Hidden within their ancient sanctums, the Earthbound stir after millennia of sleep, summoning their scattered worshippers and forging chains of slavery for fallen and mortal alike. Now come the words of Lucifer himself, lost Prince of the Fallen,...   [click here for more]
White Wolf  $11.99

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Dead Magic

Dead Magic


Centuries of Magic Civilizations rise and fall across seas of time. Along the way, each culture fosters its own mystic traditions. When mages of the present look for answers in the past, they lay bare the most terrifying - and potent - of humanity's superstitions. Such magics were forbidden even in the brutal cultures of ages gone; what terrible secrets do they hold for mages today?...   [click here for more]
White Wolf  $11.99

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Dead Magic II Secrets and Survivors

Dead Magic II Secrets and Survivors


Hidden in Obscurity... Australia. Etruria. Scandinavia. In these places and more, magical styles were carefully preserved by cunning individuals who eschewed the Traditions and Crafts, but who evaded the Technocracy. Long thought lost, these cloistered practitioners have come forth once again - and their ways grow. The rebelling Traditions can draw from their strength if they can learn from it......   [click here for more]
White Wolf  $13.99

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Deadlands Dime Novel: Savage Passage

Deadlands Dime Novel: Savage Passage


The second installment to our Under a Harrowed Moon trilogy brings Ronan and his companions from the Weird West to the Savage West in an attempth to foil the plans of the nefarious Doctor Hellstromme. It also includes rules for converting from Deadlands: The Weird West to Werewolf: The Wild West. ...   [click here for more]
Pinnacle Entertainment  $3.99 $2.99

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