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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice...   [click here for more]
Onyx Path Publishing  $14.99

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Secrets of the Covenants

Secrets of the Covenants


"They say to judge a man by the company he keeps. By this measure, as by any other, we are liars and monsters." -- Getter Kahn, Bishop of Filth Vampires gather under many banners. But five have endured the tumult of Western history better than any other. The Carthian Movement. The Circle of the Crone. The Invictus. The Lancea et Sanctum. The Ordo Dracul. Each has its fierce...   [click here for more]
Onyx Path Publishing  $17.99

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Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition


The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning...   [click here for more]
Onyx Path Publishing  $19.99

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Chronicles of Darkness

Chronicles of Darkness


Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner...   [click here for more]
Onyx Path Publishing  $19.99

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Promethean the Created 2nd Edition

Promethean the Created 2nd Edition


Don’t run. Please. I know what I look like. I know you saw me, with my stitches and punctures and wires. I know you felt the Fire. It’s not my fault. It’s what I have instead of a soul. It’s how I know I’m alive. Don’t run! I don’t want to hurt you. I’m...   [click here for more]
Onyx Path Publishing  $19.99 $16.99

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World of Darkness: The God-Machine Chronicle

World of Darkness: The God-Machine Chronicle


"Here’s the question: Do you really want to know? Because it’s not like it’s a secret. It's just like your car - it doesn’t run by magic but it might as well, for all you know when you look under the hood." – Wesley Cote, AKA The Key What Has Risen May Fall What is the God-Machine? That question doesn't have a single,...   [click here for more]
Onyx Path Publishing  $17.99

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Vampire: The Requiem 2nd Edition

Vampire: The Requiem 2nd Edition


Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index. Updated and revised core rule book for Vampire: The Requiem. Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to...   [click here for more]
Onyx Path Publishing  $19.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
Onyx Path Publishing  $24.99

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Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition


The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
Onyx Path Publishing  $19.99

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New World of Darkness Rulebook (1st Edition)

New World of Darkness Rulebook (1st Edition)


Note: The new World of Darkness game line is now called Chronicles of Darkness, get the new core rule book from Onyx Path Publishing here at DriveThruRPG.com. Where the Shadows Grow Long We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the...   [click here for more]
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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas...   [click here for more]
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Demon: The Descent

Demon: The Descent


Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels... But not anymore. Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false...   [click here for more]
Onyx Path Publishing  $24.99

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Chronicles of Darkness Tilt Cards

Chronicles of Darkness Tilt Cards


Tilts are a unified way of applying circumstances to both characters and scenes during violent encounters. Tilts are mechanically similar to Conditions, but they affect characters and scenes in combat only. Outside combat, use Conditions instead. Tilts do not give players Beats when they end, but the effects of a Tilt can easily cause a Condition. For instance, a character in a fight gets a handful...   [click here for more]
Onyx Path Publishing  $1.99

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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing...   [click here for more]
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Tales of the Dark Eras

Tales of the Dark Eras


Walk through the ages... As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world. This collection includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken,...   [click here for more]
Onyx Path Publishing  $2.99

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Glimpses of the Unknown

Glimpses of the Unknown


The world is a dark and dangerous place. It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries...   [click here for more]
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Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss. This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $4.99

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Curse of the Blue Nile

Curse of the Blue Nile


WHAT IS THE BLUE NILE? An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.    A very special child who violates the natural laws of the living and the dead alike.    An ancient sculpture that opens pathways of glory to anyone who dares possess it.    An instrument of profound sound...   [click here for more]
Onyx Path Publishing  $4.99

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Mirrors: Infinite Macabre

Mirrors: Infinite Macabre


Beyond the ring lurks a moon whose very shape-whose very essence-is formed of squirming thorns, tangled hedgerows, and alien trees.   Inside a defunct planetary outpost, a throng of self-made monsters fuses cable and hull scrap to one another's reanimated flesh, each powered by elements never seen by man.   Layered beneath this plane of existence is another:...   [click here for more]
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Mirrors: Bleeding Edge

Mirrors: Bleeding Edge


Cyberpunk destroyed science fiction.   Science fiction was about man's potential. Science fiction was about how man could reach out and touch the stars. We could be better. We could be worse. All we needed was the technology.   Cyberpunk was not that. Cyberpunk said man would be the same damn bastard he always was, he'd have the same problems...   [click here for more]
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Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms...   [click here for more]
White Wolf  $19.99

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Demon Translation Guide

Demon Translation Guide


What if the God-Machine was just...God? What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels? What kinds of bargains might the Unchained make if they knew the Almighty was always watching? The Demon Translation Guide will help you find the answers. This book...   [click here for more]
Onyx Path Publishing  $4.99

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Hunter: The Vigil

Hunter: The Vigil


A Candle in the Darkness The scales have fallen from your eyes. A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You’ve set forth on a damning path. Carry the Vigil. Fight back the shadows. Hunter: The Vigil includes:...   [click here for more]
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The Resurrectionists (Vampire: The Requiem)

The Resurrectionists (Vampire: The Requiem)


The Resurrection Man — to use a byname of the period — was not to be deterred by any of the sanctities of customary piety. It was part of his trade to despise and desecrate the scrolls and trumpets of old tombs, the paths worn by the feet of worshippers and mourners, and the offerings and the inscriptions of bereaved affection. To rustic neighbourhoods, where love is more than commonly...   [click here for more]
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Goblin Markets

Goblin Markets


Let the buyer beware Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market. A...   [click here for more]
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Hunter: Mortal Remains

Hunter: Mortal Remains


As the Prey Evolves... Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities. But what about the stranger aspects of the World of Darkness? Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,...   [click here for more]
Onyx Path Publishing  $16.99 $11.72

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The Fear-Maker's Promise (Changeling: The Lost)

The Fear-Maker's Promise (Changeling: The Lost)


This, the first SAS story kit for Changeling: The Lost, takes players' characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. They — and your characters — are changelings. Forever hunted by their former slave-masters from the Faerie...   [click here for more]
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Mummy: The Curse

Mummy: The Curse


When you trespass, the reason you feel you are being watched is because you are. The fear is real. When you steal, the dread that comes over you is neither guilt nor paranoia, but the cold certitude of fate. The curse is real. When you die, know that your life was but a flash upon the face of the deep in the mind of your judge. We are real. And we are arisen....   [click here for more]
Onyx Path Publishing  $19.99

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Chronicles of Darkness Condition, Numina, and Dread Power Cards

Chronicles of Darkness Condition, Numina, and Dread Power Cards


Part of the new Chronicles of Darkness rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the...   [click here for more]
Onyx Path Publishing  $3.99

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Vampire: The Requiem

Vampire: The Requiem


Welcome to the Danse Macabre Since time immemorial, the Kindred — vampires — have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the...   [click here for more]
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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not. I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too....   [click here for more]
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Geist: The Sin-Eaters

Geist: The Sin-Eaters


It's a story that begins with death -- with your death. Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks? Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city? The story begins...   [click here for more]
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Imperial Mysteries

Imperial Mysteries


"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power. Would you...   [click here for more]
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Flowers of Hell: The Demon Players Guide

Flowers of Hell: The Demon Players Guide


I want to be human, sometimes. I think about what they have and how simple it all must be. Even if they aren't sure of their identities, at least for them the question is multiple choice. A human can only be so many different things. But to really survive after the Fall, you have to let go of everything, including identity. It has to be...   [click here for more]
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Dreams of Avarice

Dreams of Avarice


I do not write to beg. I do not pray to you the way your worshipers do. I do not bargain as immortals do with one another. My message is the Ax of Sutek. It cuts away your toxic desires as a surgeon amputates diseased limbs, leaving you with nothing but yourself. — The Heretic Dreams of Avarice is a personal manifesto penned by the Arisen called the Heretic. This in character...   [click here for more]
Onyx Path Publishing  $9.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
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Compacts and Conspiracies (Complete)

Compacts and Conspiracies (Complete)


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Book of the Deceived

Book of the Deceived


It is not because they are extinct that the Restless Stars are lost to us. They are lost to us because they were deceived. — Antu-Herap, the Prince of Glass This book includes: The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness,...   [click here for more]
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Mage Noir

Mage Noir


The 1940s began and ended with war. The war that opened the decade was fought with bombs and guns, and ended with a weapon more powerful and horrific than anything the world has seen. In the meantime, the citizens of the United States rebuild their society. The war didn't touch the country directly, as it did Europe, but the losses were palpable all the same. Millions of American men went to war, and...   [click here for more]
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Demon Seed Collection

Demon Seed Collection


Come in from the Cold The Demon Seed Collection presents five cities from across the globe for use in your Demon: The Descent game. Encounter the tick-tock men of Baltimore, or uncover the secret workings beneath the Bosphorous Bridge in Istanbul. Go Hollywood and find the Machine enmeshed in the politics of mass media. Visit Prague, where redemption may be only a betrayal away. And...   [click here for more]
Onyx Path Publishing  $2.99

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Dark Eras: A Handful of Dust (Promethean: the Created)

Dark Eras: A Handful of Dust (Promethean: the Created)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. A Handful of Dust (Promethean:...   [click here for more]
Onyx Path Publishing  $3.99

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World of Darkness: Armory

World of Darkness: Armory


Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad...   [click here for more]
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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
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Block by Bloody Block

Block by Bloody Block


You can look out over the city and see what you want to see. Maybe you see the bright lights, and it gives you hope. Maybe you see the tall buildings casting their powerful shadows, and it makes you feel small. But high up, it’s not that you can’t see the forest for the trees—it’s that you can’t see the trees for the forest.   Best way to see what’s...   [click here for more]
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Werewolf Translation Guide

Werewolf Translation Guide


Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background. This book includes: Translations of all of the tribes and auspices between versions of Werewolf Conversions for the breed rules...   [click here for more]
Onyx Path Publishing  $3.99

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Blood Sorcery: Sacraments & Blasphemies

Blood Sorcery: Sacraments & Blasphemies


God doesn't love me. But He's given me these teeth to spill your blood and these words to speak over your remains. And when I do that, He's going to make my dreams come true. God is good. -- Sister Snow, upstart Bishop of New Orleans Being a vampire is inherently trading humanity for power, but most Kindred don't do it on purpose. Blood sorcery is about wrapping...   [click here for more]
Onyx Path Publishing  $11.99

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The Primordial Feast: An Anthology for Beast: the Primordial

The Primordial Feast: An Anthology for Beast: the Primordial


The world of the Chronicles of Darkness is a strange place... For the human masses, it is terrifying and brutal, full of monsters waiting to drink the blood and taste the flesh of those foolish enough to delve into forbidden corners. For the Begotten, though, it is home, and those who transgress serve to feed the Horrors within. The Primordial Feast contains nine new stories...   [click here for more]
Onyx Path Publishing  $2.99

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The Idigam Chronicle Anthology

The Idigam Chronicle Anthology


On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient. You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade. So you hunt....   [click here for more]
Onyx Path Publishing  $2.99

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Winter Masques

Winter Masques


The winter light is pale and bright And so the serpent basks, The Beast is bowed beneath the plow, The djinn rest in their flasks, The craftsman's made to fit his trade, The workers match their tasks, On snowy floor, we waltz the score, We masquers are our masks. —Calcan Vocel This book includes: * Extended information on the seemings, from their durance to new Contract...   [click here for more]
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