Agents of SWING is a FATE-powered Spy-Fi adventure game in which you take on the part of secret agents, working throughout the world in the 1960s and 70s to avert catastrophe, punish evildoers and stop the two superpowers from annihilating each other.
A slimmed down and sped up version of FATE, derived from Cubicle 7's Starblazer Adventures, SWING simplifies the system and lets you get right into... [click here for more]
Gosh, Spies! is 120 pages of information for your Agents of SWING games, expanding the scope of the game into the realms of Saturday Morning Adventure cartoons with a particular emphasis on girl’s adventures.
The book has information and ideas on running SWINGgames for children and particularly for girls. While the... [click here for more]
An adventure for Agents of SWING that takes your intrepid secret agents from smoky rooms in London to the sapphire seas of the Caribbean and to the den of sin and iniquity that is Vegas. Hot on the trail of a villainous organisation known only as COIL. ... [click here for more]
An adventure for Agents of SWING that takes the agents on a chase across Southern Europe and India after a mysterious death is brought to their attention by the Spanish government.
A familiar enemy and a new threat stand against them, each with their own ideology but are they truly allies and can SWING prevent the revolution going nuclear? ... [click here for more]
The GM's guide provides the secret background and more in depth detail about the setting of The Camelot Cosmos including organisations, history, artefacts, persons of import, the realms and a quest/mission generator and guide.
This book details the Camelot Cosmos, a section of space containing a collection of planets which have been very heavily influenced by the Arthurian legends of King... [click here for more]
The following adventure is intended for beginning players using the FATE roleplaying system and theCamelot Cosmos setting.
This introductory adventure should provide players and GMs alike with a good sense of the unique features of the Camelot Cosmos setting and a base for future adventures, but is also designed to be easily adapted to other fantasy roleplaying systems and settings if required. ... [click here for more]
Lords of Brass and Vassal Knights provides full details for 130 noble families including a one or two paragraph description, a motto, a heraldic device and details of strengths and weaknesses common to that family. These descriptions are for the families of the Pendragon realm in the Camelot Cosmos RPG but are generic enough to be useable with minor adaptation in any fantasy gaming setting. ... [click here for more]
The Camelot Cosmos Players Guide is a role-playing setting book designed for use by players of the FATE role-playing system; though it can be easily converted to other systems if required. This book gives all the information players need to create characters and to explore the realms that make up the Camelot Cosmos.The first section describes the rules system being used, and subsequent... [click here for more]
A work-booklet for Control to use in Agents of SWING to plan plots, reference rules and wrangle the stats of villains, henchmen and goons.
Reference sheets for the GM in Agents of SWING along with tracking sheets for goons, villains and henchmen.
Contains errata for the first printing of Agents of SWING. ... [click here for more]