Title |
Publisher |
Price |
A Christmas party interrupted by a car crash. The driver, shot and dying, begs you to get his journal to safety. A journal with research leading to the lost treasure of the Illuminati. The race is on between Nazis and mobsters, the Freemasons, and the characters to find the treasure before the others do!
Set in 1937, The Illuminati Treasure is a fast-paced pulp adventure using the Ubiquity... [click here for more] |
Black Campbell Entertainment |
$1.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more] |
Ulisses Spiele |
$5.00
|
A mysterious client offering a lot of money. A missing Russian noble. An ancient jade said to hold the spirit of the First Sovereign Emperor of China...
Through the sordid streets of 1936 Shanghai -- the Paris of the Orient -- the characters follow the footsteps of Count Rusikov, a refugee from the Bolshevik Revolution and archeologist, to find the legendary Donguin Jade, a priceless artifact of... [click here for more] |
Black Campbell Entertainment |
$1.99
|
The world is vast and wondrous place. An entire ice-sheathed continent and the fathomless depths of the ocean floor have yet to be explored beyond cursory expeditions, and miles of dark, dank caverns have never echoed with the footsteps of man. While explorers prepare to penetrate these last truly unexplored regions, others cast their eyes to the heavens, wondering what might be found on the Moon,... [click here for more] |
Triple Ace Games |
$2.99
|
Stand Your Ground, the King Must be Defended!
Force Majeure is an adventure for is an adventure for All For One, and is meant to be played as an introductory mini-campaign for novice musketeers and their lackeys.
It may also be played using the sample musketeers found in the All For One rulebook.
Our heroic musketeers find themselves involved in a seemingly minor dispute between two noblemen; a situation... [click here for more] |
Triple Ace Games |
$2.99
|
Step out of the light and into the shadows, into a realm where the powers of darkness hold sway!
Practitioners of the dark arts have plagued mankind for millennia. Hiding in the shadows, they have remained a mysterious and potent force for evil. We can now reveal their dastardly methods and schemes, thus giving Gamemasters the tools to create unique occult villains and players the tools to... [click here for more] |
Triple Ace Games |
$8.99
|
Commanded by magic or weird science, the worm-ridden dead do not rest easily in the grave.
From skeletons and zombies to ghouls and Frankensteins’ monsters, the walking dead take many ghastly forms.
Commanded by foul sorcerers or deranged weird scientists, or driven by base instincts, their numbers might be legion were it not for the bravery of the Leagues of Adventure.
Contents include... [click here for more] |
Triple Ace Games |
$8.99
|
HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS!
You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France.
All For One Richelieus Guide Compendium Two contains seven previously released guides. In this compendium you will... [click here for more] |
Triple Ace Games |
$4.79
|
HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS!
You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France.
All For One Richelieus Guide Compendium Three contains seven previously released guides. In this compendium you... [click here for more] |
Triple Ace Games |
$4.79
|
Far to the East, beyond the edge of Europe, lie towering peaks, endless steppes, vast deserts, mighty rivers, and impenetrable jungles. Amid this magnificent wilderness are the great civilizations of the Orient, whose antiquity rivals or exceeds that of any Western country. Links between the East and West stretch back over 1,000 years, but the peoples and their customs of these strange lands remain... [click here for more] |
Triple Ace Games |
$2.99
|
Hellish dark powers and unnatural visions make these twisted sisters the dread masters of the arcane arts.
Fair is foul and foul is fair as the unholy truth about these profane and malevolent sisters is finally revealed in the Leagues’ final monster guide.
No more are hags to be regarded as creatures of nightmares, consigned to myth and legend and used to terrorize frightened children. The truth... [click here for more] |
Triple Ace Games |
$6.99
|
Airships are a staple of comic books, dime novels, and movie serials of the 1920s and '30s through to the pulp fiction movies of today. Heroes and villains use the craft as bases of operation and combat vehicles, and they are a great setting for a "closed room" mystery.
Airships of the Pulp Era is a guide to reality and the fantasy of airships in the Interwar period. The history of the... [click here for more] |
Black Campbell Entertainment |
$9.99
|
After a famous historian is killed under suspicious circumstances, his fellow investigators must track down who did it and why.
The trail leads to Venice and a disturbing discovery: a long-forgotten Terra Arcanum vault containing secrets that may threaten the entire world!
The Legacy of the Terra Arcanum can fit into your ongoing Hollow Earth Expedition game or serve as a Venetian-sized... [click here for more] |
Exile Game Studio |
$3.99
|
Byzantium. Constantinople. Istanbul, the Sublime Porte... The crossroads between East and West, the center of intrigue in the Middle East. Russian expatriates hide out from the NKVD, Nazis try to gain influence over the government in Ankara, and refugees escaping the spread of communism and fascism are trafficked by forein gangsters under the nose of the Turkish security forces.
The Sublime Porte... [click here for more] |
Black Campbell Entertainment |
$9.99
|
To the natives of Africa, the land is their sacred home: while it can be cruel, it also provides for their every need. To the European governments, the continent is a vast stock of natural resources and manpower waiting to be exploited. To both it is a land of mystery and superstition, with crumbling cities older than recorded time, natural wonders of amazing beauty, and living cultures whose stories... [click here for more] |
Triple Ace Games |
$2.99
|
Welcome, globetrotters, to the Leagues’ largest and most diverse guide to Victorian adventure and ingenuity!
Drawn from the best minds from across the Leagues, this supplement contains new Talents, Leagues, Flaws, Gadgets, Weapons, Vehicles, and Living Creations, Magical Texts and Artifacts, Locations, Dinosaurs, and Villains. As if that wasn’t enough, there is information on the British Army... [click here for more] |
Triple Ace Games |
$6.99
|
A globetrotter must crawl out on the wing of an airplane to fix a broken strut while the pilot struggles to avoid crashing into the rapidly approaching ground. A thief snatches the map that leads to the lost city from their hands and disappears into the crowded market, forcing the heroes to give chase. Trapped in a small farm with a band of soldiers, the globetrotters are forced to join the defense... [click here for more] |
Triple Ace Games |
$2.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mars and its city states are the most important concerns... [click here for more] |
Ulisses Spiele |
$8.50
|
The Near East is a timeless land, with a heritage stretching back to the dawn of recorded history. The cradle of civilization, it was home of the ancient Babylonians and Sumerians, whose cities and monuments stood proud in an age when Europeans were clubbing each other with stones. The cradle of three great religions, it was the home of the great prophets, whose teachings guide and inspire millions... [click here for more] |
Triple Ace Games |
$2.99
|
Shanghai! The city goes by many names: The Pearl of the Orient, the Gateway to China, Nevernight City, Demon City..."the most dangerous city in the world." The sixth largest city in the world, it is the center of culture and industry in China, and the hub of espionage and its close cousin, crime.
The Queen of the Orient is a guide to a pulp fiction Shanghai of the 1930s, where kung fu gangsters... [click here for more] |
Black Campbell Entertainment |
$9.99
|
What is Quantum Black?
Quantum Black is a roleplaying game that uses the lightning fast Ubiquity rules engine. The players will find themselves immersed in a ground breaking, fast paced cinematic action-oriented horror game. The feel of Quantum Black will be familiar to the players, as The Quantum Black Setting builds on the ideas of many of their favorite horror-action- oriented books and movies.... [click here for more] |
Quantum Black Games |
$19.99
|
European colonialism stretches back to the days of the Roman Republic, though its modern history begins with the voyages of the great 15th century Portuguese and Spanish navigators. Today, many of the European powers have colonies across the globe. Some, like France, Germany, and Great Britain, are on the ascent, while the superpowers of old, Portugal and Spain, are waning. Aside from occasional clashes... [click here for more] |
Triple Ace Games |
$2.99
|
A world of ghosts and ghouls awaits the unwary investigator who is scared of the dark!
Dark and brooding woods, where trails appear and disappear at will and the undergrowth grows suddenly thicker once a traveller has left the path. Abandoned castles, where those who sleep within suffer terrible nightmares of grasping hands emerging from darkness. Ancient battlefields, where those who tarry too... [click here for more] |
Triple Ace Games |
$6.99
|
Named by European mariners, the New World is home to cultures whose monuments and scientific accomplishments rival anything in the Old World. Stretching from the edge of the Arctic to the boundary of the Antarctic, the Americas are realms of endless forests and jungles, towering mountains, sun-blasted deserts, myriad islands, featureless snowfields, earth mounds of unknown origin and purpose, crumbling... [click here for more] |
Triple Ace Games |
$2.99
|
A discreet investigation of an ambassador’s son’s romantic entanglement reveals a deadly shadow war between criminal armies. Orchestrating the chaos is a single, mysterious figure who plans to unleash a supernatural curse on Shanghai. He must be stopped before his nefarious scheme destabilizes the balance of power throughout the world!
Five Talons of the Jade Dragon can fit into your... [click here for more] |
Exile Game Studio |
$3.99
|
Death awaits on swift wings for those who disturb the dead, for death is just the beginning of a new life!
Relentless and remorseless, living mummies are a staple of the Gothic Horror and pulp genres. This detailed sourcebook unwraps the mysteries of the iconic fiends, allowing the Gamemaster to use them as villains in his adventures.
Inside you will find:
A look at mummies throughout the... [click here for more] |
Triple Ace Games |
$8.99
|
Even a man who is pure of heart may become a wolf when the wolfbane blooms and the autumn moon is bright!
Mankind has come far since his ascendancy from apes, but behind the facade of reasoning and civilization he projects he is still an animal.
Deep inside every man lurks a ferocious beast, a terrible creature that can develop a life of its own. This book details those beasts.
The contents... [click here for more] |
Triple Ace Games |
$8.99
|
While the many Leagues of Adventure and their members are largely benevolent organizations and individuals with noble ambitions, there is a plethora of villains who seek to cause chaos, persecute others, amass wealth, or rule the rule (among other fiendish objectives). This supplement increases the Gamemaster’s arsenal by giving him 11 unique villains and 13 sinister organizations with which to... [click here for more] |
Triple Ace Games |
$2.99
|
In Desolation, High Fantasy was Brought Low
Now, there is only survival.
The Night of Fire killed almost everyone, tearing apart the Ascondean Empire and surrounding nations. The Long Winter that followed tested those who remained to the breaking point.
You roleplay a survivor who has inherited the lands of Scondera — or what remains of it.
Desolation: Survivors is a supplement... [click here for more] |
Greymalkin Designs |
$11.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Far away from his home planet, Canal Martian boy Kime lives... [click here for more] |
Ulisses Spiele |
$5.00
|
Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
This is an age where the world is slowly shrinking. Colonial powers are extending their grip on Africa and Asia, brave men and women are venturing ever further into the great wildernesses in search of lost civilizations, new species of plants and animals, and to map the unexplored tracts.... [click here for more] |
Triple Ace Games |
$4.99
|
Revenge is a dish best served cold!
Le Mousquetaire Déshonoré is a four part adventure campaign for the musketeer roleplaying game —All For One Régime Diabolique.
At its core, Le Mousquetaire Déshonoré is a tale of revenge involving a former King’s Musketeer. Thrown out of the company for being caught in the act of a heinous crime, Delmar Boulanger blames four musketeers... [click here for more] |
Triple Ace Games |
$5.99
|
A Cidade Maravilhosa!
Rio de Janeiro — “The Marvelous City”. A tropical get-away from the rest of the world. A place of music and dance, jungled mountains and pristine white beaches. A place where Catholicism mixes uneasily with African animism and magic, where slickly-dressed con artists roam the streets and capoeira gangs fights for their turf.
The Marvelous City is... [click here for more] |
Black Campbell Entertainment |
$9.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
This four-panel Space: 1889 Gamemaster’s Screen made from solid cardboard provides you... [click here for more] |
Ulisses Spiele |
$10.00
|
Roleplay in a high-fantasy world before, during and after the apocalypse that brought civilization to its knees.
Journeys contains new rules for roleplaying before and during the apocalypse, character creation guidelines, equipment lists, new magic items and new setting information. New rules explain how to begin a campaign at any point in the setting's timeline, as well as how to reward players... [click here for more] |
Greymalkin Designs |
$11.99
|
Pilots, Scramble!
The Great War has left the world changed. The destruction of the old world has created opportunity for those skilled and brave enough to exploit it. In the skies over the Mediterranean, a new and daring breed of pirate flying the latest aircraft is taking advantage of the political instability between the old nations of Europe and those born out of the collapse... [click here for more] |
Black Campbell Entertainment |
$9.99
|
Do you have what it takes to safeguard the Empire from evil magicians, perverse cults, and supernatural creatures?
Working behind the scenes to protect the British Empire from these insidious threats is the Ministry of Unusual Affairs.
Inside this handbook you’ll discover the centuries-long history of the Ministry, tour the many departments responsible for fighting evil, explore how to... [click here for more] |
Triple Ace Games |
$8.99
|
This mini-supplement for Leagues of Adventure expands on the Globetrotters' Guide to Cads & Cultists, adding more dastardly foes for your Leagues of Adventure and Leagues of Gothic Horror campaigns.
Contents:
* Four new cads (Clockwork Copper, Delphine LaLaurie, Henrietta Waverley, and The Jester) * Five new vile organizations (The... [click here for more] |
Triple Ace Games |
$0.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since inventors Edison and Armstrong set out on their first... [click here for more] |
Ulisses Spiele |
$5.00
|
All the All For One vital information at your fingertips!
A selection of tables and important game information for players and GM's alike to fit your Customizeable GM Screen.
... [click here for more] |
Triple Ace Games |
$0.59
|
Welcome to Mordavia, a land blighted by vampires and werewolves, insane cultists, and mad scientists.
Nestled in the mountains of Eastern Europe, Mordavia is a land where the supernatural is very real. From foreboding forests to crumbling castles, remote hamlets to the gas-lit capital itself, every nook and cranny holds a dark secret, as do the people who dwell in this accursed land.
The... [click here for more] |
Triple Ace Games |
$8.99
|
Beyond the veil of mortal sight lies a world of entities that do far more than just go bump in the night!
For every person alive today, a score or more have gone before him. Little wonder then that stories of ghosts date back to the earliest days of civilization. This sourcebook is a detailed guide to ghosts and other haunting spirits for the Ubiquity roleplaying system.
Pierce the veil betwixt... [click here for more] |
Triple Ace Games |
$8.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this... [click here for more] |
Ulisses Spiele |
$5.00
|
An Angry Ghost Will Be Denied Credit No Longer!
A lost tale from the Bard resurfaces, but it produces not only a play but also a vengeful ghost!
The clock is ticking as the intrepid globetrotters try to discover why this apparition haunts and kills those involved. If they don’t solve the mystery quickly, then the globetrotters may count themselves amongst the victims!
Leagues... [click here for more] |
Triple Ace Games |
$5.39
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel.... [click here for more] |
Ulisses Spiele |
$6.00
|
A staple of the pulp genre, Nazis are foes characters love to hate. This [i]Ubiquity [/i]supplement details three unusual Nazi units: SS-Sturmbataillon Fenrir, an all-female SS unit better known as the Valkyries; the high-flying Zeppelintruppen, protectors of Hitler's airship fleet; and the collection of psychotics that form Stahl-Mask's Doom Squad.
Each unit has its history, uniform, purpose, and... [click here for more] |
Triple Ace Games |
$1.99
|
This book contains all new specific content and details that are designed to augment your existing campaigns and be used as a supplement to the Quantum Black Core rule book or any other Ubiquity based RPG adventures.
The book is packed with new information, including:
World Building! New information about Quantum Black's divisions and facilities, including new secret bases
Character Options! Additional... [click here for more] |
Quantum Black Games |
$13.99
|
Mexico, 1938: The discovery of a mythical tecuanes, a were-jaguar, on the grounds of a henequen plantation in the Yucatan leads a group of adventerers and scientists into the hazardous cave complexes under the jungle in search of its origins.
This adventure is for use with the Ubiquity system that powers Hollow Earth Expedition and other role playing games. The scenario is designed for two... [click here for more] |
Black Campbell Entertainment |
$1.99
|
Blue Haven, a facility built over a seemingly endless well of liquid mana, located deep underground. Here, the mana is refined into various high end potions for those who can afford it. Unfortunately, the facility has recently gone dark, with zero communication, and the last couple cargo ships traveling to the facility have not returned.
An adventure good for 3-6 players, and offers you a selection... [click here for more] |
Robert F Morris |
$10.00 $1.50
|