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The Downtown Dataheist

The Downtown Dataheist


Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you. A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them? A corporation is leaning on you to sabotage the mission. Which corporation?...   [click here for more]
Ardens Ludere  Pay What You Want

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Take on Magic Items

Take on Magic Items


"Take On Magic Items" is a collection of magic items for Dungeon World, though a clever game master could easily translate these items into the fantasy system of choice, especially systems that encourage rulings not rules. "Take On Magic Items" contains 24 magic items including the Bearded Shield, Chains of the Drowned, Hairbrush of Fallen Locks,...   [click here for more]
TakeOnRules  Pay What You Want

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A Land of Ice and Blades

A Land of Ice and Blades


A Land of Ice and Blades: beta version 2 ABOUT A LAND OF ICE AND BLADES A game about intrigue and adventures, about the deeds of single characters and the struggles of entire populations, about the fate of lonely heroes and the destinies of nations and tribes. A Land of Ice and Blades was born to try to emulate epic grand stories (ASOIAF?) by using the engine of Apocalypse World (and...   [click here for more]
DaimonGames  Pay What You Want

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Take on Establishments

Take on Establishments


"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed. "Take On Establishments" contains 11 establishments: Basilica of the...   [click here for more]
TakeOnRules  Pay What You Want

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Take on Dragons

Take on Dragons


"Take On Dragons" is a collection of monsters, compendium classes, custom moves, and a few pieces of equipment. "Take On Dragons" has the following monsters: Dracolich - an undead dragon with mastery over antiquity Cursed Dragon of the Deep - a sailor's nightmare Black, Blue, Green, Red, and White Dragon - inspired from the roots of our...   [click here for more]
TakeOnRules  Pay What You Want

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Take on More Magic Items

Take on More Magic Items


"Take On More Magic Items" is a collection of magic items harvested from Old School Tomes but usable with Dungeon World. "Take On More Magic Items" contains 33 magic items including the Holy Avenger, Dough of Regeneration, Marrow Flute, Stone of Fate, the Luck Blade, several potions, and more. "Take On More Magic Items"...   [click here for more]
TakeOnRules  Pay What You Want

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Dungeon World Campaign Playbook

Dungeon World Campaign Playbook


Keep track of your Dungeon World campaign. Its a quick reference tool meant for self-publishing: Campaign Name and Players GM Principles, Agenda, Dungeon Moves, Danger Moves Random table of Instincts, Knacks, Names, Steading Names, Geographic Names Monster, Weapon, Range, General Equipment, Steading tags Rules for Hirelings as well as space to record them Price lists for equipment, services,...   [click here for more]
TakeOnRules  Pay What You Want

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Thornburg

Thornburg


There is something very wrong in the town of Thornburg! What is wrong? You won't know until your players tell you! This is a Dungeon World adventure modual that gives you all the tools you need to run multiple mystery adventures set in the town of Thornburg. Come visit Thornburg, where the natives are unfriendly, the weather is bad, and there is always a chance someone will be horribly murdered. For...   [click here for more]
At the Table Games  Pay What You Want

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Wild Jumps

Wild Jumps


Wild Jumps is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on jumping wild, the dangerous and reckless method of travel used by explorers, smugglers, and people wanting to escape trouble. It includes: Common rules interactions around Wild Jumps Story suggestions for handling controlled, rough, and bad Jumps Three sample Jump...   [click here for more]
Malcolm Harbrow  Pay What You Want

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The Mountebank

The Mountebank


"It is easier to fool people than to convince them that they have been fooled." – Mark Twain   Everyone wants to believe something, and you capitalize on that. Subterfuge and persuasion are your weapons of choice. You have spent hours honing your skills of deception and suggestion, deftly mixing aptitude and confidence to achieve your goals. Welcome to TakeOnRules.com...   [click here for more]
TakeOnRules  Pay What You Want

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Dungeon World Play Kit

Dungeon World Play Kit


This compact booklet size Play Kit was designed for use with Dungeon World. Two Moves References are included: one containing only moves from the Dungeon World book and a second one with the Travel, Severe Weather and Follower moves from The Perilous Wilds added or replaced where required. All Playbooks from the original Play Kit are included,...   [click here for more]
Alpha Core  Pay What You Want

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Battle Between the Worlds

Battle Between the Worlds


Battle Between the Worlds is a set of rules for running one-shot Dungeon Planet adventures. Your GM must be familiar with Dungeon World in order to play, but all the rules players need are provided here, in the form of modified character sheets that omit all the rules you won't need in a one-shot. These character sheets include illustrations by George...   [click here for more]
Red Box Vancouver  Pay What You Want

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I'm On A Boat! 2nd Edition (A Dungeon World Adventure)

I'm On A Boat! 2nd Edition (A Dungeon World Adventure)


This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing! Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your...   [click here for more]
Joe Banner  Pay What You Want

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The World Wide Wrestling Roleplaying Game: Season Two Gimmicks

The World Wide Wrestling Roleplaying Game: Season Two Gimmicks


Four New Gimmicks to add to your World Wide Wrestling promotion! Originally limited to Kickstarter and Patreon backers of the International Incident supplement, these Gimmicks allow you to you play wrestlers more established in their careers and with more power over the direction of the show. This is a supplement for the World Wide Wrestling Roleplaying Game. Introducing: The...   [click here for more]
ndp design  Pay What You Want

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Playkit Plus

Playkit Plus


A redesign of the Dungeon World playkit (playbooks+basic/special moves+GM section) with a new look, expanded class racial and alignment options, reworked bonds, and more! Includes both an 8.5x11 and A4 size PDF copy, so those outside North America can print it easily. List of New Features: Complete race names and moves (16 new moves total): be an elf, human,...   [click here for more]
Laughing Gnoll Games  Pay What You Want

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Dungeon World Secrets and Sorcery Pack

Dungeon World Secrets and Sorcery Pack


This pack contains seven new playbooks for the Dungeon World roleplaying game: The Archaeologist - A cunning researcher who relies on both knowledge and nerve to delve into the deepest of dungeons. The Enchanter - A skilled magical craftsman, able to weave magic into mundane items to accomplish any goal. The Spy - Armed with a network of informants, the Spy can uncover any secret. The Dragon Knight...   [click here for more]
Peter Johansen  Pay What You Want

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Monster of the Week Reinforcements

Monster of the Week Reinforcements


This is a bundle of the extra playbooks I've created for Monster of the Week. Now includes updated playbooks for the revised edition as well. It includes: The Divine: a holy creature with a mission The Exile: a monster hunter from the past, thrown into the present day. The Hard Case: the toughest, hardest to kill hunter of all The Meddling Kid: Jinkies! The Sidekick: a team player who wants...   [click here for more]
Generic Games  Pay What You Want

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Cross World (Sample)

Cross World (Sample)


A new post-apocalyptic science fantasy supplement for Dungeon World! Remember when you were twelve years old, and the most AWESOME thing you could think of was a world stuffed full of everything kewl? You know, a world with magick, laser weapons, psionics, skulls, mecha, plasma axes, biotech, skulls, rune weapons, nuclear grenades, uncontrolled...   [click here for more]
Ivanhoe Unbound  Pay What You Want

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Murderous Monsters for Murderhobos

Murderous Monsters for Murderhobos


You've undoubtedly heard of the tabletop RPG MurderHobos, a fantasy tabletop RPG that lets you get all that "moral quandary" crap out of the way and just lets you murder monsters. You'll need some monsters to kill, and that's where Murderous Monsters comes in. This book includes 16 classic creature types, from Giant Ants to Living Cysts and Gibbering Mouths to Vampires,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Danger Cards

Danger Cards


TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE. Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use. They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick...   [click here for more]
Levi Kornelsen  Pay What You Want

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Dungeon World Lore and Lords Pack

Dungeon World Lore and Lords Pack


This pack contains five new playbooks for the Dungeon World roleplaying game: The Monk - Master of martial arts, acrobatics, and the mysterious force of ki. The Shaman - Naturalist, spirit-speaker, and channeler of elemental power. The Hunter - A variant on the Ranger that uses traps instead of an animal companion. The Vampire - A supernatural predator and master of the terrible power of blood. The...   [click here for more]
Peter Johansen  Pay What You Want

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Dungeon World War and Wonders Pack

Dungeon World War and Wonders Pack


This pack contains seven new playbooks for the Dungeon World roleplaying game: The Beast - An inhuman barbarian who draws power from their monstrous heritage. The Warlord - Master of tactics, strategy, and discipline in war. The Mask Master - A talented actor and imitator who can duplicate the abilities of others. The Gunslinger - Armed with a firearm, and drawing their uncanny aim from their code...   [click here for more]
Peter Johansen  Pay What You Want

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games. It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races - 1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility...   [click here for more]
Rocks and Roots  Pay What You Want

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Truncheon World pdf

Truncheon World pdf


Truncheon World is a truncated version of the Dungeon World rules, to be referenced by the GM during the game and during prep. The material here is presented in a slightly different order than in the Dungeon World book. This pdf does NOT contain the entire Dungeon World rules. This pdf will NOT teach you how to play Dungeon World....   [click here for more]
Red Box Vancouver  Pay What You Want

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CyberKittens: Project Bakeneko

CyberKittens: Project Bakeneko


Their first mistake was to think they could tame the soul of a cat. Their second mistake was to imagine they could improve it. Their third mistake was to believe what they were experimenting on were still cats. Their last mistake was not quite closing the cage door. CyberKittens: Project Bakeneko releases the Once-Cat, a hybrid fusion of feline and machine,...   [click here for more]
Ardens Ludere  Pay What You Want

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Johnstone's Dungeon World Character Classes

Johnstone's Dungeon World Character Classes


This is a collection of the various individual character classes I have written for the award-winning fantasy role-playing game Dungeon World. The Dungeoneer is taken from the adventure module DW1: Lair of the Unknown. It is a character class tailored specifically for dungeons and the subterranean environment, evading both magical and mundane traps, and collecting...   [click here for more]
Red Box Vancouver  Pay What You Want

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Tavern Encounters

Tavern Encounters


Tavern Encounters a a collection of tables and plot points that will help you fill your imaginary taverns with lively characters and enticing tales. What does the tavern look like? What's on the menu? Who owns it? Who's in the bar? Are there any local bounties? What about interesting rumors? Answer these questions and more with this helpful booklet! ...   [click here for more]
Ruiner Squad Games  Pay What You Want

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The Kobold: A Dungeon World Playbook

The Kobold: A Dungeon World Playbook


Are you sick of Kobolds getting the short end of the stick? Sick of being considered cannon fodder? Well with this playbook you can be the Kobold you have always wanted to be! Will you become what they see you as? Will you prove them wrong? Will you take over the world for a dragon cult? All these questions can be answered, or you could steal that really shiny sword the fighter has... The...   [click here for more]
Shadi Alhusary  Pay What You Want

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The World Wide Wrestling Roleplaying Game: The Road

The World Wide Wrestling Roleplaying Game: The Road


The Road is a mini-supplement by Adam Ultraberg for The World Wide Wrestling Roleplaying Game. It covers the time on the road in between wrestling shows, supporting play that extends outside of the arena and into the performers lives. Originally limited to Kickstarter and Patreon backers of the International Incident supplement, this mini-supplement is about the in-between...   [click here for more]
ndp design  Pay What You Want

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The Summoner - A Dungeon World Playbook

The Summoner - A Dungeon World Playbook


The summoner is a dungeon world playbook around summonining and maintaining the summons of various creatures. The class initially plays similarly to a wizard, but can be branched into several different playstyles and allows for numerous combinations of builds. The core move for this class is summoning. Most summons create a creature which in turn gives you a negative ongoing penalty while the creature...   [click here for more]
Sketch Labs  Pay What You Want

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The World Wide Wrestling Roleplaying Game: Guest Stars

The World Wide Wrestling Roleplaying Game: Guest Stars


A mini-supplement to support playing one-shot appearances, whether for players who can only appear for one Episode, or for return players to try something new. This is a supplement for the World Wide Wrestling Roleplaying Game. This mini-supplement was made possible by the members of the WWWRPG Google+ Community. Introducing: Six "Guest Star" Roles, designed to pick-up-and-play, and...   [click here for more]
ndp design  Pay What You Want

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Bootleggers

Bootleggers


Bootleggers is about a gang of criminals smuggling alcohol during prohibition in Seattle, Washington in 1930. Roy Olmstead, the so-called “good bootlegger” and ex-cop, runs 90% of the city’s illegal alcohol business and has bribed almost every police officer and city official to support his operation. The remaining scraps of booze trafficking, still worth a small...   [click here for more]
One Seven  Pay What You Want

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The World Wide Wrestling Roleplaying Game: Season One Gimmicks

The World Wide Wrestling Roleplaying Game: Season One Gimmicks


Five New Gimmicks to add to your World Wide Wrestling promotion! Originally limited to Kickstarter and Patreon backers, these Gimmicks allow you to you play wilder, weirder and ever more impressive wrestlers. This is a supplement for the World Wide Wrestling Roleplaying Game. Introducing: The Athlete: You are blessed with natural physical gifts, but you still have a lot to...   [click here for more]
ndp design  Pay What You Want

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New Gods for an Old Town

New Gods for an Old Town


In a world where superpowers have been with us for generations, four heroes have risen to the top of the heap in London, acting as its unofficial guardians, but each of the four pursues their own ends through their own means. Being on the same side of the law doesn't always mean working together and when it comes to the crunch, whose vision for the city will prevail? This is a...   [click here for more]
Groundhoggoth Games  Pay What You Want

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Monster of the Week Playbook: The Leader

Monster of the Week Playbook: The Leader


Created for use with Monster of the Week by Michael Sands published in partnership with Evil Hat. You are the core, the head of the snake, the heart of the effort. You have followers or minions or summons. Where as other hunters keep their war private or only between a handful of friends and others work for the interests of wider organizations, you lead an organization. You might be the leader...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Skins for the Skinless

Skins for the Skinless


Monsterhearts has a great selection of Skins (character playbooks) to choose from, but there are some classic (and modern!) monster types the game is missing. What if you want to play a monstrous teen inspired by The Phantom of the Opera, The Creature from the Black Lagoon, Carrie, The Cat People, or Marble Hornets? If that sounds...   [click here for more]
Monkey Princess Games  Pay What You Want

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Deniable Treatment - The Agents from A.U.N.T.I.

Deniable Treatment - The Agents from A.U.N.T.I.


When A.U.N.T.I. - the Autonomous United Nations Tactical Intelligence force - was established after WW2 it’s mission was to track down and eliminate any potential resurgence the Nazi threat. Each nation lent their best and brightest spies to the task. That was two decades ago. Now, with the cold war in full swing, the Nazi menace all but forgotten in the fight between ideologies. AUNTI...   [click here for more]
StoryWeaver  Pay What You Want

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Monster Force Terra

Monster Force Terra


Monster Force Terra is a light storygame using the Apocalypse World Engine to tales of giant monsters who terrorize the Earth but also just happen to save the human race from an even worse threat in the process! You take on the roles of the kaiju in this game, going about your own business of seeking food, shelter and a mate, when disaster strikes! In getting back to the...   [click here for more]
Groundhoggoth Games  Pay What You Want

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The Hydromancer- A Dungeon World Playbook

The Hydromancer- A Dungeon World Playbook


A Playbook and Character sheet for the Hydromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this highly varied support class. Bounce from healing to freezing to armour removal and damage as you blend the different states of water to stack effects with a greater emphasis on passive spellcasting making you a valuable team player ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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The Alchemist - Dungeon World Playbook

The Alchemist - Dungeon World Playbook


A new Dungeon World playbook based around explosions and dangerous compounds. ...   [click here for more]
Vectoreal Gaming  Pay What You Want

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The Pyromancer - A Dungeon World Playbook

The Pyromancer - A Dungeon World Playbook


A Playbook and Character sheet for the Pyromancer class in Dungeonworld. Select you own preferred playstyle as you utilise hyper offensive magic to cause serious damage over time. Become one with fire as your mana and health mix together creating the battlefield beast that has sorely been missing from the Dungeon World play scheme. ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Something Stirs in the Blackscale Brakes

Something Stirs in the Blackscale Brakes


The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because... something stirs in the Blackscale Brakes. This campaign front foundation takes place in and around the...   [click here for more]
Awful Good Games  Pay What You Want

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Wen: A GM Reference for Dungeon World, Volume 2: Cities

Wen: A GM Reference for Dungeon World, Volume 2: Cities


This is volume 2 of my series of thematic guides for Dungeon World. The purpose of these guides is to provide creatures and locations to use in your adventures or to help inspire you to create your own. This volume is focused on urban environments and includes: 15 locations, 15 creatures, 23 items, a compendium class and a handful of custom moves. It was written with Dungeon World in mind, but...   [click here for more]
Rocks and Roots  Pay What You Want

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The Aeromancer - A Dungeon World Playbook

The Aeromancer - A Dungeon World Playbook


A Playbook and Character sheet for the Aeromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this offensive support class to rain havoc upon your enemies while postering the oppertunities of you allies by invoking elemental air magics. ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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The Blackguard - Dungeon World Playbook

The Blackguard - Dungeon World Playbook


A new (or at least eeeeevil) Dungeon World playbook based on the Paladin... but eeeeevil! ...   [click here for more]
Vectoreal Gaming  Pay What You Want

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The Elemental Master

The Elemental Master


Night falls, and it is your turn on watch. You welcome the solitude; it gives you time to stand amidst the beauty of nature, without the incessant noise of your companions. You furnish them with wisdoms gleaned from a hundred masters before you and a hundred-hundred years of shared experience. But they fail to comprehend the enormity. It is just as well - you bear the brilliance and burden of your...   [click here for more]
David Velez  Pay What You Want

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Deniable Treatment - StarCowboys in Space

Deniable Treatment - StarCowboys in Space


Yeehaa! The Wild West goes to space in this hilarious Deniable Treatment. A hodgepodge of rock and rollin' outcasts are thrown together for an adventure of a lifetime. StarCowboys in Space is an action packed treatment reminiscent of Firefly and Farscape, where our SpaceCowboys jump from one series of unfortunate events to the next. With a bunch of misfit toys packed together in...   [click here for more]
StoryWeaver  Pay What You Want

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The Chimeric - A Dungeon World Playbook

The Chimeric - A Dungeon World Playbook


Kill ... Consume ... Devour your enemies! The Chimeric is a dark warrior descended from a bloodline capable of manipulating and molding Malice—the negative energies which permeate the world. With this power, Chimerics are capable of devouring monsters, consuming them for their power. With each kill, their alternate form grows ever more monstrous: a walking manifestation of and testament to Malice....   [click here for more]
Black Zeppelin Corps  Pay What You Want

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Supernatural Spell Book

Supernatural Spell Book


Supernatural powers come from the belief in a deity. While some draw power from their belief in a benevolent, omnipotent being, others draw their energy from mad gods of chaos and destruction, war and famine. It is not enough to simply believe in the deity, practitioners of supernatural magics desire to be an extension of the realm of their deity. This may mean that practitioners of the supernatural...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Deniable Treatment - Doubtful Truths

Deniable Treatment - Doubtful Truths


Hop into the mystery machine and uncover DOUBTFUL TRUTHS in this true conspiracy Deniable Treatment. Let's go and check it out, they said. It'll be fun, they said... But now, you've seen things. Things you never should've seen in the first place. Things that caused you to have more questions than answers. And with each question, you fall deeper and deeper into the rabbit hole....   [click here for more]
StoryWeaver  Pay What You Want

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