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 Hottest Dungeons & Dragons from New Realms Publishing
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A1 The Oracle of Basylthor

A1 The Oracle of Basylthor


Enjoy great savings during our Old School Adventures sale! Journey to the Oracle of Basylthor and learn the location of the Eye of the Griffon before the village of Wardstone is destroyed. The Guardians are failing. The magic powering the statues that defend the village of Wardstone is beginning to fade and with the Wolfskull goblins raiding the area, things are looking grim for the villagers,...   [click here for more]
New Realms Publishing  $1.68

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An Evening’s Adventure #1: The Beast of Briar Creek

An Evening’s Adventure #1: The Beast of Briar Creek


On a mission to request aid from the Enchanter Tyrion, your band of volunteers will be traveling along the Weatherstone Road. A well traveled route, there are few travelers on the road now and what you do find isn’t friendly. And then there is the lurking menace, the monster that has come to dominate the fears of travelers and locals alike, the Beast of Briar Creek. The Beast of Briar Creek...   [click here for more]
New Realms Publishing  $1.70

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B1 The Ruins of Grimhold Keep

B1 The Ruins of Grimhold Keep


Visit our publisher page for current sales and specials. Once a dwarven stronghold guarding the Great Trade Road, Grimhold Keep has fallen into ruin. But within the shadowed structures and crumbling towers monsters lurk and treasure waits to be claimed! B1 The Ruins of Grimhold Keep, is a dungeon adventure for 4 to 6 characters of 1st to 3rd level. Once a dwarven stronghold guarding...   [click here for more]
New Realms Publishing  $3.39

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CM1 Borderlands of Adventure

CM1 Borderlands of Adventure


Campaign Module 1: Borderlands of Adventure Ten years ago, the borderlands fell.  A horde of humanoids poured out of the wilderness and rampaged across the region, destroying fortifications, settlements and anyone that stood in its path.  The horde was eventually broken by armies from the settled lands, but the borderlands have remained unsettled.  Now, rumors have begun circulating...   [click here for more]
New Realms Publishing  $5.10

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Deadly Encounters 1: Chamber of the Serpent

Deadly Encounters 1: Chamber of the Serpent


Visit our publisher page for current sales and specials. An adventure for 4 to 6 characters of 1st to 3rd level, Chamber of the Serpent can be played solo or with a group, with or without a GM. Delve into the dark depths, explore ancient halls and chambers in search of gold, glory and adventure! But beware the hazards and horrors that guard the Chamber of the Serpent! Chamber of...   [click here for more]
New Realms Publishing  $4.25

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A2 The Tomb of Azar Mor

A2 The Tomb of Azar Mor


For new products, product lines, current sales and specials visit our publisher page. Journey to the Tomb of Azar Mor and recover the Eye of the Griffon before the village of Wardstone is destroyed. The location of the Eye has been learned, but the artifact is said to be located within the Tomb of Azar Mor. The final resting place of a powerful and foul cleric, the tomb is sure to be guarded by...   [click here for more]
New Realms Publishing  $1.68

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An Evening’s Adventure #2: The Nixie’s Quandary

An Evening’s Adventure #2: The Nixie’s Quandary


Take advantage of great savings during the Old School sale. A chance encounter with a nixie sends the party on a quest to discover the source of Briar Creek’s pollution. But the source may be difficult to cleanse and deadly hazards lurk around each bend of the river. Can your party save the nixie and her kin or will you fail to solve the Nixie’s Quandary? The Nixie’s...   [click here for more]
New Realms Publishing  $1.70

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B2 The Dungeons of Grimhold Keep, Level 1

B2 The Dungeons of Grimhold Keep, Level 1


Visit our publisher page for current sales and specials. Once a dwarven stronghold guarding the Great Trade Road, the Grimhold Keep has fallen into ruin. Rumors claim, though, that an extensive network of tunnels and chambers exists beneath the ruins. Home to all manner of horrors and traps, the dungeons are also said to house the hoarded wealth of marauding bandits and monsters....   [click here for more]
New Realms Publishing  $3.39

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DM1 The Secret of Eberon's Manor

DM1 The Secret of Eberon's Manor


Dungeon Module 1: The Secret of Eberon’s Manor Ten years ago Eberon’s Manor burned. The stately old house in the woods had been overrun by a band of humanoids, pillaged and burned. What became of the people and wealth believed to be housed within the manor is not known. Most assume that what was not destroyed was carried off to the marauder’s lair. Rumors still...   [click here for more]
New Realms Publishing  $2.55

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DM2 The Dungeons of Diremirk

DM2 The Dungeons of Diremirk


Dungeon Module 2  The Dungeons of Diremirk An ancient evil unearthed. A centuries-old mystery. A new threat rising. "Diremirk," he whispered, just before he collapsed, a haggard and feverish man who came stumbling out of the night.  The lone survivor of a doomed expedition tells a tale of dread and darkness, of things half-glimpsed in the ruddy light, of companions dragged off...   [click here for more]
New Realms Publishing  $5.10

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Perilous Realms: Ruins of Silver Wood

Perilous Realms: Ruins of Silver Wood


Enjoy great savings during our New Year, New Adventure Sale! This once elegant elven castle is now little more than overgrown rubble. There are rumors, though, of underground halls and chambers and the hidden treasures of elven lords. Monsters and raiding bands of humanoids are also said to lurk in the halls beneath the Ruins of Silver Wood. Welcome to The Ruins of Silver Wood,...   [click here for more]
New Realms Publishing  $2.51

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Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes

Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes


Across the Realms Encyclopedia of Adventure: New Abilities for Classic Classes is a collection of 40 skills and special abilities to add to your fantasy adventure games.  Although these abilities can be used with any role-playing game you need them for, they were designed with the classic, old school fantasy adventure game in mind where the characters may have few, if any, abilities outside...   [click here for more]
New Realms Publishing  $1.68

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Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters

Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters


Kor pulled his fur cloak tighter around him as he stepped further into the icy chamber. Torchlight reflected off patches of ice and mounds of snow and with each exhale his breath formed trailers of mist that drifted toward the icicle-studded ceiling. The air was still and nothing moved. Then a faint rustling and a crack ice came from his right. Kor drew his sword and turned to face the source...   [click here for more]
New Realms Publishing  $1.66

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CV1 Catacombs of Chaos

CV1 Catacombs of Chaos


Catacombs of Chaos Ravenor, last stop on the Crysamar River trade route and first stop on the road to adventure. The trading season has begun and the town of Ravenor is filled with merchants and celebrators looking to enjoy the upcoming Spring Festival. But not all is well in the capital of Crysamar Vale. Tremors rumble through the land, damaging buildings, and fisherman complain...   [click here for more]
New Realms Publishing  $5.06

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CV2 Caverns of Chaos

CV2 Caverns of Chaos


Something dreadful has come to Ravenor. People are disappearing. Fishing boats have been found drifting unmanned through the morning mist. A river boat, loaded with cargo bound for the town of Ravenor, was found run aground, the crew and cargo missing. Who or what is responsible for these acts is not known. The Lord of the Vale ordered a search of the banks of the Crysamar River. All that was found...   [click here for more]
New Realms Publishing  $3.36

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Into the Wilds: A Wilderness Adventures Companion

Into the Wilds: A Wilderness Adventures Companion


Into the Wilds: A Wilderness Adventures Companion is a d20 sourcebook that includes new rules and tools for wilderness encounters and adventures, for GM's and Players alike. Into the Wilds includes a entirely skill and feat based ranger variant, new feats, a system for determining encounter direction, distance, and Spot and Listen DC's that work with existing skill rules, and a simple and detailed...   [click here for more]
New Realms Publishing  $4.25

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  Conquest of the Universe (True20 Edition)