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 Featured Product
Indie Mixtape: Volume 1
Indie Mixtape: Volume 1
by Corvid Sun

INDIE MIXTAPE: Volume 1 is now available! This album of short, song-inspired games by a mix of veteran and up-and-coming indie game designers helps raise money for folks in the U.S. indie games community facing steep medical bills and other challenges. Help us help them and also enjoy a bunch of hand-crafted games! 

 
 Hottest Other systems, French (and English)

 
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Aberrant: The Directive

Aberrant: The Directive


Ever get the feeling that you're being watched? Nothing is quite what it seems, and even seeming "good guys" can have ulterior motives. When all is said and done, who really watches over things? The Directive does. The Directive is an intelligence organization unlike any seen before. Its agents see things, they hear things and they know things that they shouldn't. There...   [click here for more]
Onyx Path Publishing  $14.95 $8.99

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Aberrant: Underworld

Aberrant: Underworld


Sometimes, crime pays... From the depths of the triads' heroin fields to the Nakato Gumi's secret Kuro-Tek research and development facilities, the world of organized crime is at war with the forces of order. Will you side with Project Utopia against the purveyors of death and vice, or will the money they offer be enough to tempt you to their side? Other...   [click here for more]
Onyx Path Publishing  $14.95 $8.99

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Aberrant: XWF

Aberrant: XWF


Test Your Might Against the Champions of the Ring... Gladiators of the Quantum age, XWF shootfighters take recreational combat into the extreme zone of skin-ripping, blood-boiling, bone-crushing physical trauma. When claws, fire bolts and Mega-Strength come into play in the ring, the stakes go up. Way up. And when the stakes are this high, something's gotta give... ...If...   [click here for more]
Onyx Path Publishing  $4.95 $2.99

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Aberrant: Year One

Aberrant: Year One


To Bask in the Light... The Aberrant world is a vast and often terrifying place. Who knows what secrets lurk in the Nova Age of 2083 From the maze-like alleys of Hong Kong to the eerily sterile paradise of Addis Ababa, this sourcebook provides all manner of exotic locales for characters to control...or destroy. ...Or Lurk in the Shadows This sourcebook...   [click here for more]
Onyx Path Publishing  $14.95 $8.99

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Abrégé des règles de Tunnels & Trolls 8

Abrégé des règles de Tunnels & Trolls 8


Un abrégé des règles de Tunnels & Trolls 8 pour découvrir le jeu. Permet de jouer des guerriers dans les solos de Tunnels & Trolls. Pour jouer d'autres types de personnages, avoir accès à d'autres espèces, à un vaste choix d'équipement et pouvoir jouer en groupe, l'achat des règles complètes sur le site lulu.com est nécessaire....   [click here for more]
Grimtooth   FREE 

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Access Denied (First Edition)

Access Denied (First Edition)


ACCESS DENIED Access Denied contains: A moderator's screen with full color regional maps Twenty-eight new Access Denied adventure hooks A massive, crossreferenced Blue Planet reference An expanded character generation guide Major settlement reference data A complete intersettlement distance chart Easy access damage tables This is a supplement for the First Edition of the Blue...   [click here for more]
Capricious Games  $15.95 $7.95

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Aces & Eights: Ghost Town

Aces & Eights: Ghost Town


Just in time for Halloween – A spooky western scenario Ghost Town was written especially for the Halloween season and involves the characters stumbling upon and exploring a haunted town. In order to give your players a realistic in-game scare, certain supernatural elements are utilized in this scenario. Purists may take umbrage at the inclusion of these “fantasy”...   [click here for more]
Kenzer & Company  $4.99

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Aces & Eights: Player's Guidebook GM addendum

Aces & Eights: Player's Guidebook GM addendum


This PDF contains everything you need to bridge your copy of the Aces & Eights Player’s Guidebook to the complete ruleset presented in the Shattered Frontier RPG product. While the Player’s Guidebook contains full rules for running Aces & Eights, it does not include the mini-games for handling meta-adventures such as prospecting, running a cattle drive or staging a trial. These...   [click here for more]
Kenzer & Company  $4.99

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Achtung! Cthulhu: Heroes of the Sea - PDQ

Achtung! Cthulhu: Heroes of the Sea - PDQ


Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a two-fisted wartime roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Heroes of the Sea PDQ is the second standalone adventure supplement in the globe-spanning...   [click here for more]
Modiphius  $11.99

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Achtung! Cthulhu: Three Kings - PDQ Core Rule Book

Achtung! Cthulhu: Three Kings - PDQ Core Rule Book


Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a two-fisted wartime roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Three Kings PDQ is a fully standalone roleplaying game using the award winning story-focussed...   [click here for more]
Modiphius  $19.99 $14.99

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Acrobat

Acrobat


Flying Through the Air with Death Defying Leaps! With the Acrobat, a new 14-level player character class for Labyrinth Lord (and other old-school fantasy role-playing games) you'll be able to accomplish feats of agility and daring with the greatest of ease! Whether its leaping across vast chasms or dodging dragon breath, you'll be ready to handle it! ...   [click here for more]
Barrel Rider Games  $1.00

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Across the Realms: Artifacts and Items #0 The Bracers of Barakus

Across the Realms: Artifacts and Items #0 The Bracers of Barakus


Fashioned long ago by the famous alchemist and enchanter, Atolicus, for Barakus, the legendary swordsman and sorcerer, the Bracers of Barakus are said to impart on the wearer many magical powers. Like many legendary items, though, what became of the bracers is not known. Some say they were worn by a master thief and lost in a tomb or that they were stolen from an enchanter. Others claim that a goblin...   [click here for more]
New Realms Publishing   FREE 

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Across the Realms: Artifacts and Items #1 Helm of the Nightrazer

Across the Realms: Artifacts and Items #1 Helm of the Nightrazer


Legends abound about an ancient helmet worn by warriors, adventurers, bandits and barbarians. The helm is said to be enchanted, but on the exact powers few can agree. Many have gone in search of it, but it has yet to be found. Will you go in search of this legendary item and be the next to bear the Helm of the Nightrazer? Helm of the Nightrazer is the first in the Across the Realms: Artifacts...   [click here for more]
New Realms Publishing  $1.00

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Across the Realms: Artifacts and Items #2 Doomrak the Ogre Crusher

Across the Realms: Artifacts and Items #2 Doomrak the Ogre Crusher


Crafted by dwarves and wielded by barbarian chiefs and heroes, the hammer, Doomrak the Ogre Crusher, is said to bring fortune to the wielder and doom to his enemies. The hammer was lost, though, and lies in a place where only the bravest dare tread. Will you be the next to wield this legendary hammer, or will you fall among the bones of those that came before? Doomrak the Ogre Crusher is the second...   [click here for more]
New Realms Publishing  $1.00

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Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters

Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters


Kor pulled his fur cloak tighter around him as he stepped further into the icy chamber. Torchlight reflected off patches of ice and mounds of snow and with each exhale his breath formed trailers of mist that drifted toward the icicle-studded ceiling. The air was still and nothing moved. Then a faint rustling and a crack ice came from his right. Kor drew his sword and turned to face the source...   [click here for more]
New Realms Publishing  $1.95

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Act Ten Anima cards

Act Ten Anima cards


Spice up your games with these new Anima cards! This 32 card deck adds randomness to your games by adding bonus points, penalties, and even Star Power. Your games will get way more exciting when your Actors don't know what will happen with the luck of the draw! Using them is simple, when an Actor spends Anima, they pull cards for the points they want to spend, thats it! ...   [click here for more]
Act Ten Role Playing Network  $4.99

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Act Ten Art Files volume 1

Act Ten Art Files volume 1


By popular demand, This is the Act Ten: Art Files volume 1! Now you can see all the art from the Core Rules book, the Act Ten Role Playing Network and never before seen concept art. This volume comes in at 40 high resolution pages, with over 100 pieces of art. You can read thoughts from the artist about going through the creative process, and more! ...   [click here for more]
Act Ten Role Playing Network  $14.99 $1.00

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Act Ten Character Sheet

Act Ten Character Sheet


This is a high resolution, grayscale version of the two page Act Ten Character sheet! With room for everthing you need to record, and set up to be used as either a one page basic PC/NPC sheet, or a expanded character with all the extras! ...   [click here for more]
Act Ten Role Playing Network   FREE 

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Act Ten Directors Gold [BUNDLE]

Act Ten Directors Gold [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Act Ten Directors Reference (evolve) Regular price: $1.00 Bundle price: $0.50 The best evolving resource for the Act Ten Director! This special release through Drive Thru RPG, the Directors resource, Will give you access to all these features:...   [click here for more]
Act Ten Role Playing Network  $2.00 $1.00

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Act Ten Directors Reference (evolve)

Act Ten Directors Reference (evolve)


The best evolving resource for the Act Ten Director! This special release through Drive Thru RPG, the Directors resource, Will give you access to all these features: Evolving documentation. With every source book that comes out in the Act Ten first edition line, this document, as well as the included Directors Screen files will be updated to stay current. Free updates! This product will always...   [click here for more]
Act Ten Role Playing Network  $10.00 $1.00

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Act Ten Directors Screen

Act Ten Directors Screen


The Act Ten Role Playing Network proudly presents the Directors Screen! This digital file gives you everything you need to make being an Act Ten Director even easier! You will get: Interior pages, filled with all the tables you need to quickly reference game information. Exterior color pages, Showcasing the corporate logos of the Division setting! Exterior greyscale pages, perfect for using...   [click here for more]
Act Ten Role Playing Network  $5.00 $0.50

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Act Ten Fan [BUNDLE]

Act Ten Fan [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Act Ten Core Rules Regular price: $1.00 Bundle price: $0.75 Own a fast paced 1d10 tabletop RPG with evolving character creation, dynamic combat, and on the fly experience! As The first book in the series, Act Ten Core Rules takes you through all...   [click here for more]
Act Ten Role Playing Network  $2.00 $1.50

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Act Ten Mana cards

Act Ten Mana cards


Spice up your games with these new Mana cards! This 32 card deck adds randomness to your games by adding bonus points, penalties, and even Star Power. Your games will get way more exciting when your Actors don't know what will happen with the luck of the draw! Using them is simple, when an Actor spends Mana, they pull cards for the points they want to spend, thats it! ...   [click here for more]
Act Ten Role Playing Network  $4.99

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Addendum: Blessings & Curses (Diceless)

Addendum: Blessings & Curses (Diceless)


Every Blessing ignored becomes a Curse. A magical enhancement to Lords of Gossamer & Shadow, allowing characters to place beneficial or harmful magical effects upon persons, places, or even things. Allowing PCs and GMs to emulate some of the greatest stories, be it brother cursing brother before being thrown in a pit of despair, or a fey lady blessing...   [click here for more]
Rite Publishing  $2.95

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Advanced Adventures #18: The Forsaken Sepulcher

Advanced Adventures #18: The Forsaken Sepulcher


The Forsaken Sepulcher is An OSRIC(tm) module designed for 4-6 adventures of levels 10-14. The ancient and fragile map found in the party's latest treasure tells of a pocket dimension, of the blasted and barren planetoid within, and of the spectacular mausoleum upon the forbidding rock. The treasure was hard won and the map obviously kept with some care, but could such be true? What type of creature...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #19: The Secret of the Callair Hills

Advanced Adventures #19: The Secret of the Callair Hills


The Secret of the Callair Hillsis An OSRIC(tm) module designed for 4-6 adventures of levels 3-5. The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off from more civilized realms. If it were not for the rich veins of silver that lie close to the surface here...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #20: The Riddle of Anadi

Advanced Adventures #20: The Riddle of Anadi


The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10. The ancient name of Anadi is legendary among sages, mystics, and wizards throughout the land. It was the Great Sage herself who researched countless magical rituals and spells commonly used today. Yet none know what ultimately became of Anadi; rumors abound that she ascended to godhood, she was enslaved by some...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #21: The Obsidian Sands of Syncrates

Advanced Adventures #21: The Obsidian Sands of Syncrates


The Obsidian Sands of Syncrates is an OSRIC(tm) module designed for 6-10 adventures of levels 4-7. It was the tournament adventure at GenCon Indy 2011. Returning from a successful trading voyage to far-away lands, the party's ship is stranded in the doldrums. After two days without any wind, the sky darkens and small particles of black ash fall like a dark snow. The party's two native guide-translators...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #22: Stonepick Crossing

Advanced Adventures #22: Stonepick Crossing


Stonepick crossing is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3. The tiny town of Stonepick Crossing sits on top of an old dwarven dam holding built some 500 years ago to end a long war. Recognizing the futility of direct assault, the dwarves built the dam to flood the goblin caves, flushing the foul creatures out of their caves and into the slaughter of honest combat. Now 500...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #23: Down the Shadowvein

Advanced Adventures #23: Down the Shadowvein


Down the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. You carefully load your canoes and launch into the fast-moving waters of the underground river named Shadowvein. The Pod-Caverns of the Sinister Shroom behind you, the veracity of the map that is to be your guide into the dark unknown will soon be tested. Hopefully what is written is accurate, but if it is not,...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #24: The Mouth of the Shadowvein

Advanced Adventures #24: The Mouth of the Shadowvein


The Mouth of the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. The depths of the underearth weigh heavily upon the party as they delve deeper into the cold, hard stone. Every river has an end, even those that never see the light of day. Many adventures behind, the party continues to find the mouth of the Shadowvein. What lies ahead is surely dangerous, but the lure...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #25: The Heart of Empire

Advanced Adventures #25: The Heart of Empire


Beneath the Heart of Empire is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. The capital of the Venirian Empire has been re-located back to Venir, and a thriving city has been built above the swallowed ruins of the old city. Various connections to the old city can be found in the sewers, cellars, and other underground portions of the rebuilt city of Venir, and adventurers frequently...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #26: The Witch Mounds

Advanced Adventures #26: The Witch Mounds


The Witch Mounds is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-6. Near the southern verge of the Yoros Forest, rests a series of grass-covered barrows arranged in a horseshoe shape. Ten smaller barrows and one known as the Great Mound sit facing inward at each other. The site is known as the Witch Mounds by the locals, and it is shunned, for evil lurks within, a place of old Maerling...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #27: Bitteroot Briar

Advanced Adventures #27: Bitteroot Briar


Bitteroot Briar is an OSRIC(tm) module designed for 4-8 adventures of levels 2-4. The small village of Ipwich has been plagued by mystery for years. Why do some people, last seen decades ago, come stumbling out of the woods looking as young as the day they disappeared, raving mad? Why does the forest itself whisper in the blowing of the trees or the babbling of a brook, beckoning to its center? Local...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #28: Redtooth Ridge

Advanced Adventures #28: Redtooth Ridge


Redtooth Ridge is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3. The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed the cup before fleeing towards Redtooth Ridge. Without her cup, her tree with die before it can reproduce...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #29: The Doom of Red Rauthim

Advanced Adventures #29: The Doom of Red Rauthim


The Doom of Red Rauthim is an OSRIC(tm) module designed for 4-8 adventurers of levels 7-9. Red Rauthim, adventurer and ruler of the city Erastavim, decided to right a wrong from his past. Nearly twenty years ago, Red and his adventuring party learned of the location of a great fire giant temple. Ever one to see a golden opportunity, Red thought it a great chance to slay some of the most wicked creatures...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #30: To End the Rising

Advanced Adventures #30: To End the Rising


To End The Risingis an OSRIC(tm) module designed for 6-10 adventures of levels 1-3. The shores of Lake Selmar, and the village of Prallis, are normally tranquil – except during the Rising. Every five years, a host of fearsome monsters emerges from the lake to lay waste to the village. The locals have endured this terror for decades, but now innocent travellers have been attacked. Can the party...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #31: The Lost Lair of Drecallis

Advanced Adventures #31: The Lost Lair of Drecallis


The Lost Lair of Drecallis is an OSRIC(tm) module designed for 4-8 adventures of levels 4-7. For a second year in a row, Drecallis has not appeared on the appointed day to collect her tribute from the people of Longridge. Is the terrible beast dead? Or has the great reptile departed for greener pastures? The elders are desperate to discover the truth, and if the dragon is indeed dead, a priceless...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Encounters: Alternate Objectives (4e)

Advanced Encounters: Alternate Objectives (4e)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the DM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $5.95

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Adventure Companion

Adventure Companion


Every Hero Needs a Good Companion   Frodo had Sam and Conan had Subotai, but neither of them had this ultimate companion. Whether you're battling demons in the harsh and savage land of Epoch, exploring the mysterious ruins and rivers of Sunchaser, engaged in high stakes fantasy intrigue and espionage in Cloak & Dagger, or just looking for some new ways to...   [click here for more]
Crafty Games  $24.99 $14.99

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Adventure Fantasy Game

Adventure Fantasy Game


An original Old School Fantasy game. New School Game Mechanics, Old School Adventure Game. Simple, d6-based game mechanics. Characters improve by Plundering, completing Accomplishments, or by actually trying to do stuff. No clerics, no XPs, memorization or other legacy rules, no accounting, but still compatible with Old School material without conversion. 5MORE Resolution System, skills...   [click here for more]
Lost Pages  $5.99 $4.99

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Adventure in a Con - Legend of the One-Toes

Adventure in a Con - Legend of the One-Toes


Adventure in a Con: an adventure designed with the Æther Random Setting Generator, run Friday night of a convention, written on Saturday of the convention, and illustrated by an artist who attended the convention. It’s an entire adventure pulling talent from a convention! It’s an Adventure in a Con! Legend of the One-Toes The PCs are a group of cavemen and women who are the...   [click here for more]
Silver Gryphon Games  $10.00 $5.00

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Adventure in a Con - The Eater's Tower

Adventure in a Con - The Eater's Tower


Adventure in a Con: an adventure designed with the Æther Random Setting Generator, run Friday night of a convention, written on Saturday of the convention, and illustrated by an artist who attended the convention. It’s an entire adventure pulling talent from a convention! It’s an Adventure in a Con! The Eater’s Tower A powerful cursed Human, an Eater, has taken up residence...   [click here for more]
Silver Gryphon Games  $10.00 $5.00

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Adventure Maximus Starter Set KS Edition

Adventure Maximus Starter Set KS Edition


It's time for a role playing game adults & kids can both enjoy. Make a character in under 2 minutes. Start playing out of the box. Adventure MAXIMUS! is a card based, introductory Role Playing Game for players 8 years-of-age and up. Players can take on roles from eight different races. Working together as a famous "Adventure Company" based in the fantastic, post-apocalyptic world of...   [click here for more]
Eden Studios  $999.00

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Adventure Seed 4b--One Man's Burden

Adventure Seed 4b--One Man's Burden


Adventure Seed 4b: One Man's Burden Pages: 13 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running. Evil can saturate the very land. How much more...   [click here for more]
Final Redoubt Press   FREE 

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Adventure! Rulebook

Adventure! Rulebook


The Dawn of a New Age In 1922, a new era begins. An era of excitement and imagination. An era when men are forthright and women are courageous. An era of globe-hopping exploration and mad science. An era in which excitement awaits in the lofty skyscraper-penthouses of New York City and the squalid slums of Hong Kong, in the frigid wastes of Antarctica and the sweltering jungles of...   [click here for more]
Onyx Path Publishing  $25.95 $15.99

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Adventurer and Troll

Adventurer and Troll


ONE IS ADVENTURER: ADVENTURER IS WARY OF TROLLS BECAUSE THEY EAT PEOPLE ONE IS TROLL: TROLL IS WARY OF ADVENTURERS BECAUSE THEY HUNT TROLLS This is a nano-sized storygame about negotiation in the context of power imbalance. A single regular die counts down the game and moves toward the final scene. It is meant to play quickly while encouraging both players to tell short tales,...   [click here for more]
Shawn McCarthy Games  Pay What You Want

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Adventurer's Option - Strained and Battered

Adventurer's Option - Strained and Battered


Torrok shook under the mighty blow. The battles had been raging on all day, and the minotaur he now faced was not the first he'd fought that day - and who knew if it would be the last. He'd never known himself able to push his endurance and resilience to such limits. If he survived only a single night of rest would await him before the battle was rejoined. With grim certainty he knew, come tomorrow,...   [click here for more]
Kannik Studios  $2.00

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Adventurer's Option - Tauric Races

Adventurer's Option - Tauric Races


Centaurs – mention their name and familiar images are likely to spring to mind of the powerful half-human, half-horse hybrids. From that basic typology other creatures have leapt into the fantasy scene, fusing animals of all types and stripes (or spots) into the familiar ‘tauric form. From horses to goats to lions to dragons to snakes to even spiders, numerous ‘tauric creatures...   [click here for more]
Kannik Studios  $2.50

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Adventurers Compendium

Adventurers Compendium


The latest addition to our collection of solo adventures is actually 9 solo adventures and 3 GM adventures taken from the T&T Archives. These adventures were first printed in the pages of Sorcerer's Apprentice magazine and haven't been seen for over 30 years! This 88 page collection will take you on swashbuckling. mystical mayhem through the streets of Khazan the seaside docks of Gull and the frozen...   [click here for more]
Flying Buffalo  $14.95 $4.95

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