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 Featured Product
Mercenary Breed: Mercenary's Handbook (Legend)
Mercenary Breed: Mercenary's Handbook (Legend)
by Mystical Throne Entertainment

Welcome to the Mercenary Breed; the ultimate sci-fi playground for Legend! This core setting series features a landslide of sci-fi options, including Technology Professions instead of Magic, new mechanics for utilizing sci-fi weapons, guidance for creating sci-fi adventures and campaigns, and a universal bestiary (the Xenopedia) that is usable with ANY sci-fi setting for Legend!

 
 Hottest Other systems, French (and English)

 
 Newest Titles in This Section
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Battle Faction: Flux Horrors (Untold)

Battle Faction: Flux Horrors (Untold)


Flux-twisted horrors and Externals from beyond space and time--these creatures haunt the nightmares of any who contacts them. Monstrosities with the abilities to rend mind, soul, and flesh are packed into this Minion Booster: Corrupters, Hydra Strands, Disciples of Pain and more! Get into Battle with this minion pack! This host of horrors is everything a GM needs to throw some new reality warping...   [click here for more]
Ignitus Innovation  $2.00 $0.99

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Battle Faction: NAU Defenders (Untold)

Battle Faction: NAU Defenders (Untold)


The foundation of the North American Union (NAU), this Booster has a squad that is ready to protect the innocent! Locked and loaded, this bunch'a grunts is ready to tackle anything you toss at them: from a Battle scenario with the Undead Infection to a mission in your Untold RPG. Get into Battle with this minion pack! This pack of NAU military is everything a GM needs to throw some new opponents...   [click here for more]
Ignitus Innovation  $2.00 $0.99

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Battle Faction: Undead Infection (Untold)

Battle Faction: Undead Infection (Untold)


Dripping, vile, deadly, this infection of undead is ready to rend some soft manflesh! Spreading like a virus, the Infection threatens all life it touches. Now, with this Booster, you can drop this horde into your next Battle, or use them to threaten your party in your Untold RPG! Get into Battle with this minion pack! This infection of undead is everything a GM needs to throw some new monsters at...   [click here for more]
Ignitus Innovation  $2.00 $0.99

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Battle Maps APOCALYPSE:  Ancient Military Bunker (Set)

Battle Maps APOCALYPSE: Ancient Military Bunker (Set)


This is a very large collection of 5 battle maps, each one detailing different levels to an ancient pre-apocalypse military bunker. This is perfect for any game where you want your players to experience something similar to an old fashioned dungeon crawl in a fantasy setting. There are five levels, each one ready for your to populate with your own challenges, traps, and enemies. The rewards might...   [click here for more]
Stoneworker Cartography  $3.99

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Battle Maps APOCALYPSE:  Raider Camp

Battle Maps APOCALYPSE: Raider Camp


Raiders! What post apocalyptic game isn't complete without raiders? They scour the wastelands in search of drugs, weapons, money, and even people to enslave and sell. If it doesn't belong to them...it soon will. Or they'll die trying to make it so. And where do the raiders take their booty after a successful day pillaging the wastelands? Back to their base, of course! Which...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps APOCALYPSE:  The El Rey Motel

Battle Maps APOCALYPSE: The El Rey Motel


NOW AVAILABLE AS A PRINT ON DEMAND PRODUCT! No more wasting your own ink! No more cutting and taping together! This map is printed on high quality 8.5"x11" cardstock and is 36 total pages with a square grid. Fully displayed, this is over 6' x 3.6' of gaming space! Entering new territory once again, this time Stoneworker Cartography is stepping...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps APOCALYPSE:  Wasteland Ruins I

Battle Maps APOCALYPSE: Wasteland Ruins I


NOW AVAILABLE AS A PRINT ON DEMAND PRODUCT! No more wasting your own ink! No more cutting and taping together! This map is printed on high quality 8.5"x11" cardstock and is 56 total pages with a square grid. The Wasteland Ruins series covers random, often generic, city, town, village, and even random smaller ruin locations for post apocalyptic...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps APOCALYPSE:  Wasteland Ruins II

Battle Maps APOCALYPSE: Wasteland Ruins II


The Wasteland Ruins series covers random, often generic, city, town, village, and even random smaller ruin locations for post apocalyptic games. They are meant to be used by GM's looking to set up a quick area for an urban encounter. Don't mistake them for generic though! Each map is highly detailed with random decorative elements put in to make the apocalyptic wastelands feel more alive...   [click here for more]
Stoneworker Cartography  $1.00

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Battle Maps APOCALYPSE:  Wasteland Ruins III

Battle Maps APOCALYPSE: Wasteland Ruins III


Overview The Wasteland Ruins series covers random, often generic, city, town, village, and even random smaller ruin locations for post apocalyptic games. They are meant to be used by GM's looking to set up a quick area for an urban encounter. Don't mistake them for generic though! Each map is highly detailed with random decorative elements put in to make the apocalyptic wastelands...   [click here for more]
Stoneworker Cartography  $1.00

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Battle of the Starships (BOTS)

Battle of the Starships (BOTS)


Battle of the Starships (BOTS) A space warfare game of starship combat, with a medium “crunch” factor, that is easily modifiable, so that you can quickly make any starship from any SciFi universe. This game allows you to commence ship to ship battles with capital spaceships and starships like the ones from your favorite movies, shows or books. The core rulebook includes rules for play...   [click here for more]
10 Spot Games  $2.93

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Battle School

Battle School


Do you know how to fight? Or could a goblin girl with a trident take you down? Find out when you visit the Shadowhand Battle School on Trollworld in this solitaire adventure for low level humanoid characters in Tunnels & Trolls. ...   [click here for more]
Flying Buffalo  $5.95 $2.95

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Battle Skies:Dragons

Battle Skies:Dragons


For thousands of years the Dragons have ruled the world of Erien, but their domain has become infested by other races - Elves, Dwarves, Fae, and worst of all, humankind. The dragons have done what they can to slow the process but the humans bred like rabbits and the other races weren’t much better. It didn’t take long for the inevitable conflict over resources to begin and the dragons soon...   [click here for more]
Final Sword Productions  $20.00 $10.00

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Battle Skies:Dragons - Playaids

Battle Skies:Dragons - Playaids


This file set contains the play aids for Battle Skies:Dragons. Play Aids/Walk through movement sheets Blank Character Sheets. 6 Pre-generated Character Sheets. 2 sheets of box miniatures and breath weapon effects. Printing out the box miniatures at home is viable, but will not match the quality of the ones purchased in print from Final Sword Productions as these are low res files - and...   [click here for more]
Final Sword Productions  $20.00 $10.00

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Battle Skies:Dragons Quick Start Rules

Battle Skies:Dragons Quick Start Rules


Quick Start Rules - as they appear in the box game for Battle Skies:Dragons For thousands of years the Dragons have ruled the world of Erien, but their domain has become infested by other races - Elves, Dwarves, Fae, and worst of all, humankind. The dragons have done what they can to slow the process but the humans bred like rabbits and the other races weren’t much better. It didn’t take...   [click here for more]
Final Sword Productions  $5.00 $2.50

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Battle-Troll

Battle-Troll


The world of the sagas is a world of proud and irascible men with touchy tempers and big axes, and about how their bad manners as tourists are matched only by an astonishing inability to get along with the neighbors. It’s like the Wild West, without the schoolmarm and the preacher, held on a cold windy coastline. It’s also about blood-feuds, raids, and quarrels, and blood-feuds, and...   [click here for more]
Pulp Action Library  $18.00

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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
Catalyst Game Labs  $2.99

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Battleforce Bravo

Battleforce Bravo


Whether you're taking hill 429 in the Pacific or blasting Luftwaffe from the skies over Europe, whether you're a groundpounder, sailor or flyboy, you are BATTLEFORCE BRAVO! Pages: 13 ...   [click here for more]
Deep7  $3.95 $3.00

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Battlegrid for Destiny CHRPG

Battlegrid for Destiny CHRPG


This is the Battlegrid, used by the GM to set up monsters for Destiny CHRPG. By keeping the battle grid updated frequently, players with always have challenging monster to face. The Battlegrid will guide the GM on monster attributes, HP, MP and other stats. Also the Battlegrid is used to keep stats up to date for summons. On the back of the Battlegrid is a quick reference guide for GMs. Finally the...   [click here for more]
World Dragon Publishing  $2.00 $1.00

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Battlescenes: Der Panzer Ritter (ICONS)

Battlescenes: Der Panzer Ritter (ICONS)


"The boys in military intelligence have received some disturbing reports about another Nazi super-weapon. This one has a stranger parentage than usual. It’s a collaboration between the Nazi advanced robotics engineers and the cultists of the Thule Society." "The German defectors we’ve talked to tell us this collaboration is called the “Panzer-Ritter”....   [click here for more]
Vigilance Press  $1.00

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Battlescenes: Operation Bookbinder

Battlescenes: Operation Bookbinder


It is late June in 1942, a few weeks after the US Navy decisively defeated the Imperial Japanese Navy in a battle near the Midway Atoll. The PCs are Allied super soldiers who are being transferred to the USS Enterprise in anticipation of a Japanese super soldier attack. Operation: Bookbinder is a short adventure for WWII supers. It can be used alone or in combination with Vigilance Press' line of...   [click here for more]
Vigilance Press  $1.00

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Battlescenes: Undead Stormtroopers (ICONS)

Battlescenes: Undead Stormtroopers (ICONS)


As the Allies close in from the East and West, Nazi mad scientists and cultists at Castle Grunerwald have unlocked dark secrets and are raising undead legions to save the Reich from its enemies. Can your heroes storm Castle Grunerwald, thwart the Nazis and bring their unholy experiments to an end? The Undead Stormtroopers of Grünerwald! is a Battle Scene; a fleshed out adventure hook. It provides...   [click here for more]
Vigilance Press  $1.00

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Battlescenes: Werewolves of the Gestapo (ICONS)

Battlescenes: Werewolves of the Gestapo (ICONS)


We just received word that Jean Fontaine, a high-ranking member of the French Resistance was kidnapped by some new kind of superhuman Gestapo field agents. Our sources inform us that he has been spirited away to a mansion in a wooded area near Stausberg and is under heavy meta-human guard while the Gestapo's best interrogators work him over. If he breaks, he could compromise the entire French Resistance....   [click here for more]
Vigilance Press  $1.00

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BattleTech Historical: Wars of the Republic Era

BattleTech Historical: Wars of the Republic Era


Local Disputes In 3081, the Republic of theSphere was born from the ruins of the Word of Blake Protectorate. For an Inner Sphere devastated by the horrors of escalating war, the Republic was a beacon of hope for a brighter, more peaceful future… For a time, it almost was. Historical: Wars of the Republic Era describes the border conflicts that inevitably...   [click here for more]
Catalyst Game Labs  $18.00

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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
Catalyst Game Labs  $59.99 $20.00

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BattleTech: A Bonfire of Worlds

BattleTech: A Bonfire of Worlds


LOST IN THE DARK! The failure of interstellar communications threatens civilization across the breadth of the Inner Sphere. Risking everything on one last chance for survival, ComStar kidnaps engineering genius Tucker Harwell who unwravels the Blackout’s greatest mystery. Among the Clans, Khan Malvina Hazen of the Jade Falcons hunts for the next enemy to crush beneath her brutal Mongol...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: A Time of War Companion

BattleTech: A Time of War Companion


THE UNIVERSE AWAITS Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular,...   [click here for more]
Catalyst Game Labs  $44.99 $15.00

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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
Catalyst Game Labs   FREE 

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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2013, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
Catalyst Game Labs   FREE 

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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
Catalyst Game Labs   FREE 

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BattleTech: Alpha Strike

BattleTech: Alpha Strike


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
Catalyst Game Labs  $15.00

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BattleTech: Alpha Strike Companion

BattleTech: Alpha Strike Companion


Amp Up Your Game! BattleMechs clash, fighters duel, and infantry swarm across the landscape. High above the clouds, mighty WarShips emerge from hyperspace, laden with DropShips filled with reinforcements. A host of new machines, new warriors, and new tactics are unleashed as war rages from the void of space to the earth below. The BattleTech universe is yours to conquer!...   [click here for more]
Catalyst Game Labs  $15.00

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BattleTech: Alpha Strike Preview 1

BattleTech: Alpha Strike Preview 1


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
Catalyst Game Labs   FREE 

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BattleTech: Alpha Strike Preview 2

BattleTech: Alpha Strike Preview 2


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
Catalyst Game Labs   FREE 

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BattleTech: BattleCorps Anthology Vol 1: The Corps

BattleTech: BattleCorps Anthology Vol 1: The Corps


The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common. A universe torn apart by unending warfare. A mission, to stand up against the darkness. This...   [click here for more]
Catalyst Game Labs  $14.95 $5.99

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BattleTech: Blake Ascending

BattleTech: Blake Ascending


The Early Years of the Jihad November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary. When the Star League self-destructs, a shadowy...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Chaos Born (Book One of the Chaos Irregulars)

BattleTech: Chaos Born (Book One of the Chaos Irregulars)


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)

BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: Dark Age Turning Points: Vega

BattleTech: Dark Age Turning Points: Vega


For the planet Vega, the collapse of the hyperpulse generator network signaled the beginning of four years of chaos. Beset by terrorists, foreign invaders and the shattering of the planetary militia in a devastating civil war, the world descended into a seemingly endless spiral of death and destruction. Ruthless warlords divided the land and fought amongst themselves to claim what little remained of...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Dossiers: The Bounty Hunter

BattleTech: Dossiers: The Bounty Hunter


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. Feared across the Inner Sphere, the enigmatic Bounty Hunter and his lance of MechWarriors prowl the battlefields of the universe for the most dangerous of prey....   [click here for more]
Catalyst Game Labs  $5.99

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BattleTech: Era Report: 2750

BattleTech: Era Report: 2750


Humanity’s Golden Age
 Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle of culture and technology, the six Great Houses and four territorial states of the League reaped the benefits of universal peace and justice, the fruits of their combined...   [click here for more]
Catalyst Game Labs  $29.99 $18.00

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BattleTech: Era Report: 3145

BattleTech: Era Report: 3145


As Darkness Descends… In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded for...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Experimental Technical Readout: 1945

BattleTech: Experimental Technical Readout: 1945


Humanity’s Finest Hour Long before mankind reached out for the stars, the nations of Terra waged generations of war against one another. While each conflict underscored the barbarism and technological savvy of the human species, the Second World War stands out as the most epic and critical of them all. Locked in battle on land, sea, and air, World War II spared few as the Allied...   [click here for more]
Catalyst Game Labs   FREE 

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BattleTech: Experimental Technical Readout: Boondoggles

BattleTech: Experimental Technical Readout: Boondoggles


Critical Errors For as long as there have been wars, mankind has been on a quest for ever more efficient means to kill. Yet even as the technologies improve, there are always missteps, unexpected—and, sometimes, unexplained—flaws in engineering that can transform a promising new weapon into a setback costing billions of credits, years of progress, and perhaps even a few lives....   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: ComStar

BattleTech: Experimental Technical Readout: ComStar


The Order’s Projects For ComStar, the Clan Invasion sparked a Schism that was, perhaps, a long time coming. When the Jihad erupted, the self-appointed guardians of interstellar communications and the lost technologies of the Star League found itself at war with its brethren on a scale that even the mighty Com Guards could not overcome. As the Word of Blake’s war against...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Gunslingers

BattleTech: Experimental Technical Readout: Gunslingers


The Peak of the Golden Age Before the fall of the first Star League, humanity reached a pinnacle of technological development that would not be seen again for nearly four centuries. United under the aegis of House Cameron, even the states of the Periphery enjoyed a surge of industrial and scientific development that would forever be known as mankind’s greatest golden age. ...   [click here for more]
Catalyst Game Labs  $4.95

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