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Shadowrun 4 :  édition 20ème anniversaire - BBESRA01

Shadowrun 4 : édition 20ème anniversaire - BBESRA01


20 ans d'union entre l'homme, la magie et la machine Nous sommes en 2072. La magie est de retour, et les créatures des mythes et des légendes parcourent le monde à nos côtés, alors que les mégacorpos saignent le monde à blanc. Vous êtes un shadowrunner, un agent sacrifiable, un pion sur le grand échiquier corporatiste. La tehnologie...   [pulse aquí para ver más]
Black Book Editions  $58.77 $22.38

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Shadowrun 4 : Arsenal - BBESR11

Shadowrun 4 : Arsenal - BBESR11


TU CHERCHES DU MATOS ? Quand la sécurité corpo vous noie sous une pluie de plomb, le moindre souci de garde-robe peut signer votre arrêt de mort. Pour survivre face aux gangs, aux syndicats du crime et aux mégacorpos, les shadowrunners ont besoin du meilleur matos qu'ils peuvent produire, acheter ou voler. Arsenal couvre tout ce dont une équipe de runners...   [pulse aquí para ver más]
Black Book Editions  $42.40 $17.67

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Shadowrun 4 : Augmentations - BBESR08

Shadowrun 4 : Augmentations - BBESR08


UPGRADE-TOI OU CRÈVE ! Augmentations est le supplément des règles médicales avancées de Shadowrun, Quatrième édition. Il couvre tout ce que vous avez toujours rêvé de connaître sur les implants, les nouveautés en matière de cyberware et de bioware, et les endroits où vous faire opérer....   [pulse aquí para ver más]
Black Book Editions  $41.10 $17.67

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Shadowrun 4 : Capitales des ombres - BBESR05

Shadowrun 4 : Capitales des ombres - BBESR05


Capitales des Ombres, le premier supplément géographique de Shadowrun, Quatrième édition, présente aux joueurs trois cancers urbains où règnent les Ombres : Hong Kong, Seattle et Marseille, en exclusivité dans la version française. Chaque ville est décrite en détail du point de vue d'un shadowrunner, dans...   [pulse aquí para ver más]
Black Book Editions  $37.69 $17.67

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Shadowrun 4 : Emergence - BBESR07

Shadowrun 4 : Emergence - BBESR07


L'évolution de se paie une mise à jour ! Le Crash de 2064 a ruiné la vie de millions de personnes. Ceux qui ne sont pas morts dans la Matrice ont perdu tout ce qu'ils possédaient ou vu toute trace de leur identité effacée. Mais une fraction des survivants s'est transformée en quelque chose de complètement différent, dotée...   [pulse aquí para ver más]
Black Book Editions  $35.21 $14.13

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Shadowrun 4 : En pleine course - BBESR03

Shadowrun 4 : En pleine course - BBESR03


Cette aventure d'introduction à Shadowrun, Quatrième édition envoie les joueurs à la recherche d'une antique puce de données dont le contenu n'a pas de prix, les mêlant à l'histoire ancienne d'une ex-légende du rock. Cette aventure est parsemée de conseils utiles pour initier les meneurs de jeu débutants à Shadowrun et de...   [pulse aquí para ver más]
Black Book Editions  $18.84 $11.78

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Shadowrun 4 : Enclaves Corporatistes - BBESR10

Shadowrun 4 : Enclaves Corporatistes - BBESR10


ETES-VOUS PRÊT A VENDRE VOTRE AME ? Enclaves corporatistes met un coup de projecteur sur trois bastions très différents de la puissance corporatiste dans le Sixième Monde : Los Angeles, Néo-Tokyo et Manhattan. Contrôlées et exploitées d'une main de fer par les mégacorpos, ces conurbs accueillent de grandes puissances corporatistes,...   [pulse aquí para ver más]
Black Book Editions  $37.69 $17.67

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Shadowrun 4 : L'Europe des Ombres - BBESR04

Shadowrun 4 : L'Europe des Ombres - BBESR04


Un choc des cultures, mon pote. C'est ça l'Europe, point barre. Un jour tu te bats contre des pirates marocains sur les docks de Lisbonne, et le suivant tu te la joues intello avec les élites académiques de Prague. C'est un sacré foutoir de gens et d'endroits, qui vivent ensemble comme une grande famille de tarés. Les Ombres européennes sont dangereuses...   [pulse aquí para ver más]
Black Book Editions  $41.10 $17.67

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Shadowrun 4 : Magie des ombres - BBESR06

Shadowrun 4 : Magie des ombres - BBESR06


Plus que des esprits et des sorts... La Magie des Ombres est le livre de règles avancées sur la magie pour Shadowrun, Quatrième édition. Il fournit des détails sur tout ce que l'on sait de la magie en 2070, de la nature du mana à l'espace astral, en passant par leurs effets sur la société et les Éveillés. Il...   [pulse aquí para ver más]
Black Book Editions  $41.10 $17.67

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Shadowrun 4 : Sox - BBESR09

Shadowrun 4 : Sox - BBESR09


AU COMMENCEMENT ETAIT L'INCIDENT La SOX : un enfer radioactif à deux heures de Paris. Des dizaines de milliers de personnes irradiées vivant depuis 60 ans au milieu des ruines d'une région oubliée, murée, où règne une seule loi : celle de la survie. Une région, entre la France et l'Allemagne, où les corporations profitent de...   [pulse aquí para ver más]
Black Book Editions  $44.75 $17.67

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Shadowrun 4 : Unwired - BBESR12

Shadowrun 4 : Unwired - BBESR12


HACKEZ LE MONDE ENTIER ! Unwired est le livre de règles avancées pour la Matrice de : Shadowrun, Quatrième édition. Pour les utilisateurs de tous les jours, il permet d'appréhender naturellement le fonctionnement de la Matrice, et propose de nouveaux logiciels, de nouveaux équipements et de nouveaux traits en termes simples. Pour les...   [pulse aquí para ver más]
Black Book Editions  $44.75 $17.67

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Shadowrun 4 vintage : Harlequin et le retour d'Harlequin - BBESRV01

Shadowrun 4 vintage : Harlequin et le retour d'Harlequin - BBESRV01

Black Book Editions  $44.75 $17.67

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Shadowrun 4 vintage : Insectes - BBESRV02

Shadowrun 4 vintage : Insectes - BBESRV02


Pour fêter les 20 ans du jeu, la gamme Shadowrun Vintage vous propose des compilations de suppléments mythiques et inédits en français. Le second volume de cette gamme contient Universal Brotherhood (La Confrérie Universelle, 1990), Bug City (1995) et un chapitre tiré de Target UCAS (1997). DANS LES TENEBRES, ILS SE MULTIPLIENT......   [pulse aquí para ver más]
Black Book Editions  $44.75 $17.67

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Shadowrun: 10 Mercs

Shadowrun: 10 Mercs


Cynical, Sold-out, and Skilled Hired guns. People without a country who know no loyalty. Opportunists, bottom-feeders, scavengers, vultures. Soldiers without a soul who will go to the worst hells on Earth and do just about anything for a buck. That’s how they talk about mercenaries. But that’s how they talk about shadowrunners, too. There’s a fine line between mercenaries...   [pulse aquí para ver más]
Catalyst Game Labs  $7.95

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Shadowrun: 2050

Shadowrun: 2050


Rewind and Reload Chrome eyes. Computers called "decks." Big hair, big cyberlimbs and bigger guns. It's Shadowrun in the year it all started. Take a step back to Shadowrun's roots with Shadowrun 2050, a book that combines Fourth Edition rules — the smoothest, most accessible rule set Shadowrun has ever had - with the setting that first made the Sixth...   [pulse aquí para ver más]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun: 4th Ed. 20th Anniversary Core Rulebook

Shadowrun: 4th Ed. 20th Anniversary Core Rulebook


The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable asset, a corporate pawn—using bleeding-edge science and magic to make your meat body and mind better-than-flesh. Stay on the edge, and you may survive another run on the mean sprawl streets. Shadowrun, Fourth Edition offers...   [pulse aquí para ver más]
Catalyst Game Labs  $44.99 $15.00

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Shadowrun: 4th Ed. Rules Expansion [BUNDLE]

Shadowrun: 4th Ed. Rules Expansion [BUNDLE]


This special bundle product contains the following titles. Shadowrun: Augmentation Regular price: $12.00 Bundle price: $10.00 Format: Watermarked PDF Upgrade or Die! Augmentation is the advanced medtech rulebook for Shadowrun, Fourth Edition, covering everything you need to know about implants—including new cyberware and bioware and where...   [pulse aquí para ver más]
Catalyst Game Labs  $60.00 $50.00

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Shadowrun: 99 Bottles

Shadowrun: 99 Bottles


Bodies Are Stacking Mob wars are ugly things, but not all ugliness is created equal. Things are going bad in Bangkok, and one Yakuza leader named Shinoda Yoshinori has been receiving a series of unsettling messages: bodies of other members of his gumi, packaged and delivered in a decidedly unique fashion. If Yoshinori wants to preserve his gumi—and save his life—he’s going...   [pulse aquí para ver más]
Catalyst Game Labs  $4.95

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Shadowrun: Another Rainy Night

Shadowrun: Another Rainy Night


Blood Runs Red Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets. Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been...   [pulse aquí para ver más]
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Shadowrun: Artifacts Unbound

Shadowrun: Artifacts Unbound


Unlock the Power Four artifacts have been found. Some of the most powerful people in the Sixth World have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge...   [pulse aquí para ver más]
Catalyst Game Labs  $24.99 $18.00

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Shadowrun: Attitude

Shadowrun: Attitude


Eat 'Em Up, Spit 'Em Out! They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge through life, doing what other people tell them to do, never having an original thought, burying themselves so deep down inside they might never come out. You’re not them. The world’s not giving you anything, so you’re going...   [pulse aquí para ver más]
Catalyst Game Labs  $29.99 $19.99

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Shadowrun: Augmentation

Shadowrun: Augmentation


Upgrade or Die! Augmentation is the advanced medtech rulebook for Shadowrun, Fourth Edition, covering everything you need to know about implants—including new cyberware and bioware and where to score the surgery. It provides detailed overviews of genetics and nanotechnology, from regrowing limbs to lethal cutter swarms. It also previews the bleeding-edge of medtech: bio-drones,...   [pulse aquí para ver más]
Catalyst Game Labs  $34.99 $12.00

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Shadowrun: Bad Moon Rising

Shadowrun: Bad Moon Rising


In Bad Moon Rising in the East, a team of shadowrunners is hired to track down the source of a new drug shipping into Hong Kong. Directly connected to the Ghost Cartels campaign, the team of six Caracas natives are thrust into a criminal underworld far from their home. With few contacts to turn to, they may find themselves deeply involved in a vicious underworld conflict. This 22-page...   [pulse aquí para ver más]
Catalyst Game Labs  $3.95

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Shadowrun: Battle of Manhattan (Boardroom Backstabs)

Shadowrun: Battle of Manhattan (Boardroom Backstabs)


Marching Orders TO: Willing recruits FROM: The people who can pay you Come to Manhattan. We will pay. We won’t bother with appeals to patriotism, or to your best instincts, or to anything the least bit noble. Come to Manhattan because there is a fight breaking out. Fighting is what you are paid for. Fighting is what you were born for. Come because there...   [pulse aquí para ver más]
Catalyst Game Labs  $14.99 $8.00

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Shadowrun: Conspiracy Theories

Shadowrun: Conspiracy Theories


The Tangled Web of Truth War rages in Central America, tensions between dragons are on the rise, and the Watergate Rift has been closed in a display of power that shook the city of DeeCee to its core. To many, the world is becoming more disordered and unpredictable—but there are those who look underneath the surface chaos and see order, or even a plan. They see people and organizations...   [pulse aquí para ver más]
Catalyst Game Labs  $29.99 $18.00

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Shadowrun: Corporate Enclaves

Shadowrun: Corporate Enclaves


Are You Ready to Sell Your Soul? Corporate Enclaves shines the spotlight on two very different bastions of corporate power in the Sixth World: Los Angeles and Neo-Tokyo. Controlled and exploited by the iron hand of the megacorps, these sprawls are home to corporate powerhouses, their political minions, powerful crime factions, and plenty of intrigue and opportunities for enterprising and resourceful...   [pulse aquí para ver más]
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Shadowrun: Corporate Intrigue

Shadowrun: Corporate Intrigue


The Big Time You could dabble in organized crime. You could do some smash-and-grabs. You could find all sorts of ways to pick up a few nuyen here and there. But everyone in the Sixth World knows that if you want to make a play for the big bucks, the real high-level stuff, you’ve got to get in bed with the corps. The corps have the money, and they’ve got all the power that comes...   [pulse aquí para ver más]
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Shadowrun: Damage Control (Boardroom Backstabs)

Shadowrun: Damage Control (Boardroom Backstabs)


The Sharks are Circling When the great dragon Hestaby leveled Saeder-Krupp’s arcology in Dubai, a lot of people wondered if the success of her act meant that Lofwyr & co. were off their game. And of course, the corps of the Sixth World aren’t ones to just sit around and speculate—instead, they act. All of the sudden, corporations of all sizes are on the move, snatching...   [pulse aquí para ver más]
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Shadowrun: Dawn of the Artifacts 1: Dusk

Shadowrun: Dawn of the Artifacts 1: Dusk


The Adventure Begins... Sixth World scholars have long hypothesized the cyclical nature of magic. For years corporations, collectors and other factions have spent fortunes hunting down surviving relics of this mythical age. The shadows whisper of lost lore and a secret history to the world. A privileged few have come into possession of ancient items of great power and mysterious purpose, artifacts...   [pulse aquí para ver más]
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Shadowrun: Dawn of the Artifacts 3: Darkest Hour

Shadowrun: Dawn of the Artifacts 3: Darkest Hour


Sixth World scholars have long hypothesized the cyclical nature of magic. For years corporations, collectors and other factions have spent fortunes hunting down surviving relics of this mythical age. The shadows whisper of lost lore and a secret history to the world. A privileged few have come into possession of ancient items of great power and mysterious purpose, artifacts from before recorded history....   [pulse aquí para ver más]
Catalyst Game Labs  $14.99 $8.00

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Shadowrun: Dawn of the Artifacts 4: New Dawn

Shadowrun: Dawn of the Artifacts 4: New Dawn


The Final Piece One more artifact. One more chance for a big payday. One more run to distant lands and high seas, racing against time and the wealthy, ruthless powers who want the artifact for themselves. At the end of this, if you succeed, four powerful artifacts will be gathered together, and they will be poised to shake the world. To finish the quest for the artifacts, runners will have to...   [pulse aquí para ver más]
Catalyst Game Labs  $14.99 $8.00

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Shadowrun: Deadly Waves

Shadowrun: Deadly Waves


Run on Water More than two-thirds of the Earth’s surface is covered by water. That means that two-thirds of the Earth is covered in escape routes, infiltration points, and hiding places that people stuck on land constantly overlook. If you want to know how to use all that blue to your advantage, you need to know the boats that are out there, what they can do, and how your competition...   [pulse aquí para ver más]
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Shadowrun: Digital Grimoire

Shadowrun: Digital Grimoire


Nobody Knows All Magic Digital Grimoire is the Master's Class of Magic--expanding on Street Magic, it details additional traditions, magical groups & threats, spirits, enchanting expansions, and a handful of new spells and adept powers. Traditions: Egyptian, Rastafarian, Psionic Magical Groups: Shrine of the Southern Winds, The Oxford Grand Lodge, C√≥digo 515 Magical Threats: Toxic Paths,...   [pulse aquí para ver más]
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Shadowrun: Dirty Tricks

Shadowrun: Dirty Tricks


Digging in the Dirt Politics is only a dirty word when it's not working for you. For shadowrunners, politics aren’t about debates and position papers—they’re about taking some of the money people are throwing around. During election season, when power is up for grabs, people are willing to do just about anything to get a piece of the pie. If you can help them get what they...   [pulse aquí para ver más]
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Shadowrun: Elven Blood

Shadowrun: Elven Blood


Blood Will Out! Shadowrunners have a lot of rules, and each and every one of them can be overruled by the proper amount of nuyen. So when shadowrunners talk about “never trusting an elf,” that’s more of a bargaining position than anything else. Luckily for them, some elves have plenty of scratch they can use as a persuasive tool. And for the tasks they have in...   [pulse aquí para ver más]
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Shadowrun: Emergence

Shadowrun: Emergence


An Evolutionary Upgrade The Crash of 2064 ruined the lives of millions. Some died in the Matrix or went insane, many lost everything they owned, and still others found their identities completely erased. A small percentage changed into something altogether different, with the strange and inexplicable ability to affect the new Matrix with their minds. Now, in 2070, the existence of these technomancers...   [pulse aquí para ver más]
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Shadowrun: Euro War Antiques

Shadowrun: Euro War Antiques


The Long Shadows of War This is the way it works—if you want to know what the main cause of World War II was, look at World War I. If you want to understand the United States of America in the late twentieth century, make sure you understand the Vietnam War and all of its ramifications. The point is this: Even if you didn’t fight in a war, even if you weren’t born when the...   [pulse aquí para ver más]
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Shadowrun: Feral Cities

Shadowrun: Feral Cities


Walk on the Wild Side In the decaying urban wilds, war-torn cityscapes, and cancerous megabarrens of these Feral Cities only one thing is certain - they all harbor singular opportunities for those brave and foolhardy enough to explore their dangerous domains, factions and secrets. Sprawls where the usual rules and constants of civilized society don't apply, where everyday survival is a challenge,...   [pulse aquí para ver más]
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Shadowrun: Gamemaster's Screen: 4th Ed. (PDF)

Shadowrun: Gamemaster's Screen: 4th Ed. (PDF)


The Shadowrun, Fourth Edition Gamemaster's Screen & Contacts and Adventures booklet eBook version contains the following documents: The 32 page Contacts and Adventures booklet, which features a variety of NPCs with complete stats; over 30 plot hooks covering a wide range of shadowrunning possibilities; the SR3 to SR4 character conversion rules, and two pages of additional tables that...   [pulse aquí para ver más]
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Shadowrun: Gear Cards [Drones & Vehicles, Volume 1]

Shadowrun: Gear Cards [Drones & Vehicles, Volume 1]


Roll Out! Shadowrunners do a lot of things, but one thing they don't do is sit still. There are places to go, people to shoot—they need the right vehicles to get them there and the right drones to take care of business when they arrive. This deck has 54 drones and vehicle cards, with a full-color picture and complete stats, that make it easy to players and gamemasters to reference stats at...   [pulse aquí para ver más]
Catalyst Game Labs  $10.00

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Shadowrun: Ghost Cartels

Shadowrun: Ghost Cartels


A Bad Beat Rocks the Street The shadows are abuzz about the new drug in the sprawl: tempo. It takes the user on a unique trip, better than anything experienced before. Druggies can’t get enough of the stuff, and even beetleheads are giving it a shot. Tempo’s popularity shifts the balance of power between the syndicates and soon the blood and bullets are flowing. Ghost Cartels drops the...   [pulse aquí para ver más]
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Shadowrun: Gun H(e)aven 3 Weapon Cards (SR4A Stats)

Shadowrun: Gun H(e)aven 3 Weapon Cards (SR4A Stats)


Lethal Force (On Your Tabletop!) You’re not a noob. You’re not a poseur. You’re a shadowrunner. When you pick a weapon, it’s with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You’re going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. These 33 weapon...   [pulse aquí para ver más]
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Shadowrun: Gun Heaven

Shadowrun: Gun Heaven


A Gat in the Hand Means the World by the Tail Look, we all know that there are plenty of runs that go best when you don’t fire a shot. But we also know how foolish you’d be to go out without your trusted sidearm, because you never know when things are going to go south. Or when you’re going to be hired simply because you’re the person who’s got the right weapons...   [pulse aquí para ver más]
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Shadowrun: Gun Heaven 2

Shadowrun: Gun Heaven 2


Friend of the Desperate and the Hunted The only friend you’ll ever need. The last friend you’ll ever have. Your gun is the one thing in your life that should be dependable, that should always make a nice loud bang when you squeeze the trigger, and should always bring down whoever you think should fall. Of course, if your weapon is going to be that important to you, you’ll...   [pulse aquí para ver más]
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Shadowrun: Hazard Pay

Shadowrun: Hazard Pay


The Ends of the Earth—And Beyond Dark alleys, abandoned buildings, wet streets stabbed with neon light—shadowrunners know all these places. They also know that they aren’t the only places work gets done. A good shadowrunner should be open to anything, to runs that might take them anywhere. From the cold of Antarctica to the heat of the Sahara, from the life-filled...   [pulse aquí para ver más]
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Shadowrun: Horizon Adventure 1:A Fistful of Credsticks

Shadowrun: Horizon Adventure 1:A Fistful of Credsticks


Fame, Fortune, and Felonies Nothing’s as simple as it seems—any runner knows that. So what seems like a simple job guarding some precious cargo on the set of a trideo shoot is bound to get complicated. And it does—but are you ready to travel the full length the long, twisted road ahead? A Fistful of Credsticks begins a new series of adventures centered on the machinations...   [pulse aquí para ver más]
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Shadowrun: Horizon Adventure 2 Anarchy: Subsidized

Shadowrun: Horizon Adventure 2 Anarchy: Subsidized


The Backstab Slide The only shadowrunners in the world who don’t understand the importance of eliminating the competition are the ones who have already been eliminated by someone else. The Horizon Corporation wants its stable of music artists to sell a few more albums and its brain trust has decided that the best way to accomplish this is to move some artists at the top of the charts...   [pulse aquí para ver más]
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Shadowrun: Horizon Colombian Subterfuge

Shadowrun: Horizon Colombian Subterfuge


Fight on All Fronts If you’re going to win in modern warfare, you have to use every weapon in your arsenal. Guns, tanks, and bombs are great, but if that’s all you put into play, you’re going to lose. Information and propaganda have been a major part of war efforts for more than a century, and falling behind in those areas will doom you. Amazonia has gone to war with Aztlan,...   [pulse aquí para ver más]
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Shadowrun: Jet Set

Shadowrun: Jet Set


The Ride of Your Life Step this way! There’s no need for you to wait in line with the riff-raff, the common clay of dirty humanity. You can have something better. You can have the good life, filled with the finest food, the most expensive wines, and the most interesting people in the world. There’s a price to pay, of course. There always is. But take a ride, just once,...   [pulse aquí para ver más]
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Shadowrun: Magical Societies

Shadowrun: Magical Societies


Step Up Dear Applicant: Thank you for applying for membership in our revered magical society. We are certain you understand that we receive more applications than we can accept, due in part to the prestige we enjoy in the Sixth World. We are a group who attracts notice. The mundane citizens of the world look at us with suspicion, while the Awakened look at us with envy, for they believe...   [pulse aquí para ver más]
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