A Storytelling Game of Horror in Times Past
Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us.
The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us... [pulse aquí para ver más]
It's the Savage West, Tenderfoot! The world of Werewolf: the Wild West is a fearsome and dangerous place. Texas Tarantulas and Storm Eater spirit minions are everywhere, while the Enlightened Society of the Weeping Moon converts its followers under night skies. How's a Storyteller supposed to tie all the elements of the Savage West together? With the help of Frontier Secrets,... [pulse aquí para ver más]
South of the Border
You're on the run from the law. You've got enemies aplenty in the States, from undead bloodsuckers to nin-foot werewolves. Folks are coming after you with fire, silver bullets and magick. But that's all right, because you're just a few miles north of the border. And you figure once you get to Mexico, your troubles will be far behind. Bad, bad move, amigo.
And Just... [pulse aquí para ver más]
Choose Your Friends Wisely
In the Savage West, everybody's got a grievance, and everybody's totin' iron - or silver - and we don't mean coins! Know who's watchin' your back 'cause we're talkin' life and death here: day-to-day life on the frontier and ways you can avoid day-to-day death there. All sorts, from sodbusters to Sioux warriors, from Silent Striders to Iron Riders, can use the wisdom... [pulse aquí para ver más]
Bad Moons and Silver Bullets
It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was... [pulse aquí para ver más]
Deadlands crosses over with White Wolf's "Werewolf Wild West" in this savage trio of Dime Novels, starting with Strange Bedfellows.
What happens when Ronan Lynch and company are forced to team up with a team of werewolves with some serious attitude issues? And just what was that big explosion out in the desert?
Make sure to pick up Savage Passage and Ground Zero to finish up this trilogy!... [pulse aquí para ver más]
Nothing says wild west quite like the classic deck of cards and this one has been tinted to a west a little wilder than most.
This deck features artwork inspired by the werewolves of the Garou as well as the old west to give it a unique feel to the game. Also included are additional instructional cards to play some new poker styled games with them.
Note: This is a reproduction... [pulse aquí para ver más]
Saddle up and take your place in the Savage West. The Storm Eater's threatenin' to bust loose, those gol-darn Corax are nattering up a storm and everywhere you look there's Wyrm-critters runnin' loose. Good thing you got yer Gifts, Rites and shotgun, ain't it, pardner? Pardner? This Ain't Yer Momma's Live-Action Game Just when you thought it was safe to wear basic black again, it's Laws of the Wyld... [pulse aquí para ver más]
The second installment to our Under a Harrowed Moon trilogy brings Ronan and his companions from the Weird West to the Savage West in an attempth to foil the plans of the nefarious Doctor Hellstromme.
It also includes rules for converting from Deadlands: The Weird West to Werewolf: The Wild West. ... [pulse aquí para ver más]