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Shadow World: The Land of Xa-ar
by Iron Crown Enterprises

See northwest Jaiman as you’ve never seen it before! Explore the Land of Xa-ar and Northern Saralis in this all-new region module for Terry K. Amthor’s Shadow World setting. Packed with information about the people and places of this exotic and exciting world, The Land of Xa-ar brings you maps, adventures and beautiful artwork throughout. Available now in pdf, softcover and hardcove

Shadow World: The Land of Xa-ar
 
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Shadow World: Emer III

Shadow World: Emer III


Terry Amthor brings a new realm of Shadow World to life in this all-new region module for the continent of Emer. The mysterious rainforests of Khûm-kaan and the plains of Onar are finally revealed! Emer III Contains: Two Jerak Ahrenreth Citadels: the Tower of Vour and the Ahrenæk, home of the Artificer A’kesh. The Lost City of Zæn,...   [click here for more]
Iron Crown Enterprises  $18.00

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Shadow World: Tales from the Green Gryphon Inn

Shadow World: Tales from the Green Gryphon Inn


Terry Amthor brings you a brand-new adventure module for Shadow World. Set in northern Rhakhaan on the continent of Jaiman, this module includes: Nine complete adventures, plus several adventure seeds Complete plans of the Green Gryphon Inn, along with profiles of the eccentric staff. Complete stats for major NPCs in Rolemaster Second Edition/RM Classic and RMRFP /RMSS. Charts for area...   [click here for more]
Iron Crown Enterprises  $9.99

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Shadow World: The Land of Xa-ar

Shadow World: The Land of Xa-ar


Terry Amthor makes a triumphant return to the Shadow World in this all-new region module for The Land of Xa-ar and Northern Saralis on the continent of Jaiman. Jerrin is King in Haalkitaine, and while he claims to be Emperor of all Jaiman, he is far away to the east and the Phoenix Crown holds no real power here. Xa-ar and Saralis are fractured lands, trying to recover from the last occupation by...   [click here for more]
Iron Crown Enterprises  $15.00

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Guild Adventurer #1

Guild Adventurer #1


The first issue of The Guild Adventurer has arrived. The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. Our all-star cast of contributors have created the following rich and diverse set of scenarios to put the adventure back into your games: "The Temple of the Three",...   [click here for more]
Iron Crown Enterprises  $8.00

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Shadow World: Eidolon: City in the Sky

Shadow World: Eidolon: City in the Sky


The palace-city of Eidolon floats in the sky above the northern coast of the great continent of Emer, hovering arrogantly over the sprawling canal-city of Sel-kai below. Eidolon is a place of magic and wealth: a beautiful marble, crystal and glass metropolis which is the capital of the powerful economic city-state. It is also the haven and hub to legendary skyships: vessels which sail the winds. Meanwhile,...   [click here for more]
Iron Crown Enterprises  $20.00

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Guild Adventurer #3

Guild Adventurer #3


The third issue of The Guild Adventurer has arrived! The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. In this, the third issue, we have four adventures and one campaign resource article: "The Keeper of the Thorn", a Shadow World adventure set on the continent of Jaiman and a followup to the...   [click here for more]
Iron Crown Enterprises  $8.00

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Adventure Seed 5--Black Screams

Adventure Seed 5--Black Screams


Adventure Seed 5: Black Screams Pages: 12 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running. A secluded village hides a dangerous secret. Is your...   [click here for more]
Final Redoubt Press   FREE 

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Bladestorm Rulesbook 2nd Edition

Bladestorm Rulesbook 2nd Edition


25 years after the first edition was released by Iron Crown Enterprises, Bladestorm returns in a completely redesigned, corrected, colorized and expanded Second Edition. The fast paced rules enable quick battles between any kind of forces gamers wish to create. Regular troops, heroes, monsters, spell users, standard bearers, units, vehicles, musicians, leaders; if it's a miniature, it can be turned...   [click here for more]
Metal Express  $19.99

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Gethaena Underearth Emer

Gethaena Underearth Emer


A classic Shadow World sourcebook Vast caverns thread the earth beneath the continent of Emer. One of these natural vaults contains a realm of bronze sands and silver grasses lit by a magical sky-roof of brass. Six immortal, evil lords - the Ishru - reside in castles overlooking the deserts and the steppe. They vie among themselves for supremacy, unaware that their holdings may all be destroyed...   [click here for more]
Iron Crown Enterprises  $8.00

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Shadow World: The Cloudlords of Tanara

Shadow World: The Cloudlords of Tanara


A classic module of Shadow World, set in the east of the continent of Jaiman, and updated by Terry Amthor for play in both its original time era and the current Shadow World timeline. The original Cloudlords of Tanara was set over three thousand years before the present time of 6056 in the Third Era. Some things are the same, but many things have changed. Groups dormant for ages have awakened again:...   [click here for more]
Iron Crown Enterprises  $15.00

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Guild Adventurer #4

Guild Adventurer #4


The fourth issue of The Guild Adventurer has arrived! The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World and HARP. In this, the fourth issue, we have five adventures: Who Saves the Savior - a high-level scenario by Robert Defendi for the Echoes of Heaven setting, statted for Rolemaster and HARP. Unusual Heroes - this...   [click here for more]
Iron Crown Enterprises  $8.00

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Dun Cru

Dun Cru


Deep within the Dark Woods of the kingdom of Archendurn is a ruined fortress, Dún Crú. Rumors say that it has become the lair of bandits or evil goblins. Legends say that it is haunted by the spirits of its garrison. Are you brave enough to seek answers to the mysteries of Dún Crú? Dún Crú is a complete adventure module for Rolemaster (both RMSS/FRP and...   [click here for more]
Iron Crown Enterprises  $7.00

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The World of Vog Mur

The World of Vog Mur


Before Shadow World, there were the Loremaster modules: Welcome to the VOG MUR, a tropical island group teeming with adventure. Search for the secret of ORDYE THROG, nestled in the slopes of BUIR DOM, the once active volcano. Face the unspeakable terror that wanders the ancient MAUSOLEUM OF GART. Discover why the LON LEMIRA has for centuries been a place of awesome reverence. VOG MUR contains:...   [click here for more]
Iron Crown Enterprises  $4.00

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In His Name/The Last Hallowed Place (Rolemaster Version)

In His Name/The Last Hallowed Place (Rolemaster Version)


Format: PDF Download System: Rolemaster By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge In His Name: Pages: 166 At His word, the world does tremble. Veteran game designer Robert J Defendi brings you a world of darkness and danger,...   [click here for more]
Final Redoubt Press  $9.99 $8.99

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Kingdom of the Desert Jewel

Kingdom of the Desert Jewel


A classic Shadow World regional module Over the ages, the people of Gethrya have built a great and orderly society ruled by benevolent kings and blessed by the gods. Here, revered priests and astrologers define the way of life, but perils old and new threaten this stable order. To the untamed east, bloodthirsty reptilian monsters known as Obanshi prowl the wastes of the Chavad Mountains....   [click here for more]
Iron Crown Enterprises  $5.00

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Adventure Seed 4b--One Man's Burden

Adventure Seed 4b--One Man's Burden


Adventure Seed 4b: One Man's Burden Pages: 13 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running. Evil can saturate the very land. How much more...   [click here for more]
Final Redoubt Press   FREE 

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The Iron Wind

The Iron Wind


Before Shadow World, there were the Loremaster modules: The Iron Wind recounts the tale of Elor Once Dark, a famed Loremaster who traveled to the chill land of the Mur Fostisyr, snow-clad isles surrounded by cruel glaciers and treacherous icy wastes. It is the home of the Iron Wind, an arm of the unlife threatening to subdue the valiant peoples of the isles. Demons, supernatural...   [click here for more]
Iron Crown Enterprises  $5.00

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Quellbourne: Land of the Silver Mist

Quellbourne: Land of the Silver Mist


A classic Shadow World module Set sail for the Land of the Silver Mist, where treasure and undead alike rest uneasily in the ruins of Quellbourne's capital city, Quellburn. Overcome by the forces of the Unlife centuries before, the rugged Mannish population of this fog-swept land struggles to survive, battling pirate bands of Ice Krals and raiding Trolls, as they mine for gold and silver....   [click here for more]
Iron Crown Enterprises  $5.00

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In His Name/The Last Hallowed Place (Multisystem) [BUNDLE]

In His Name/The Last Hallowed Place (Multisystem) [BUNDLE]


This special bundle product contains the following titles. In His Name/The Last Hallowed Place (OGL Version) Regular price: $8.99 Bundle price: $4.50 Format: Watermarked PDF Format: PDF DownloadSystem:OGLBy Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it."--Jeramy Ware, 2007 ENnies Judge In...   [click here for more]
Final Redoubt Press  $26.97 $13.49

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The Day Before Apocalypse (Rolemaster Version)

The Day Before Apocalypse (Rolemaster Version)


Format: PDF Download System: Rolemaster By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge The Day Before Apocalypse (Part 6 in The Moving Shadow): An adventure that spans ten thousand years. This is the way the world ends. The party has failed. After the...   [click here for more]
Final Redoubt Press  $4.99 $4.49

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Rolemaster Fanzine Issue 0001

Rolemaster Fanzine Issue 0001


Welcome to issue 1 of the RoleMaster Blog Monthly or RMB Monthly from now on. What you will find here is a selection of posts from the blog edited and repurposed for reading offline. All the posts included in this issue were first published during March 2017 on www.rolemasterblog.com and this was a month during which Brian Hanson was trying to post a blog a day for the entire month. Not every post...   [click here for more]
PPM  $0.99

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Rolemaster Fanzine Issue 0002

Rolemaster Fanzine Issue 0002


Welcome to issue 2 of the RMB Monthly. This month we bring you a selection of the posts from the RolemasterBlog published in April 2017. Brian wanted to see us publish a post every day and we nearly did it which considering that we all have real lives outside of gaming and blogging is not too bad even if I say so myself. Please note that the page layout of the print edition is not perfect...   [click here for more]
PPM  $0.99

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Rolemaster Fanzine Issue 0003

Rolemaster Fanzine Issue 0003


So this is Issue 3 of the fanzine. Back in March Brian had the idea of trying to publish a quality blog posts every day. We didn’t quite make it, partially because I disappeared to Iceland for a while leaving Brian flying solo. April started the same way.I wasn’t back from Iceland until the 7th so could not contribute as many posts as I would have liked. In May I decided that we would...   [click here for more]
PPM  $0.99

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Rolemaster Fanzine Issue 0004

Rolemaster Fanzine Issue 0004


This month is a bit special. This is a first for the fanzine and it is all about Shadow World. In many ways this is an easy issue for me as I know nothing about Shadow World. I have played a thief and an illusionist in Kulthea but I have never run a game in the setting. I kind of want to keep it that way as I have enjoyed learning about the world as it unfolds. I don’t think it would be the same...   [click here for more]
PPM  $0.99

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Rolemaster Fanzine Issue 0005

Rolemaster Fanzine Issue 0005


This month I wanted to give you more new and unique content than ever before. I am assuming this is a good thing. As it happens last month’s Shadow World Special was the bestselling edition ever and that was almost 100% reprints of free articles from the blog. This month is very much for the GM. Brian has been on creative overload with his deconstruction of Spell Law and has raised a lot of...   [click here for more]
PPM  $0.99

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Rolemaster Fanzine Issue 0006

Rolemaster Fanzine Issue 0006


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! This issue is our Halloween Special and includes three playable adventures covering demonic possession, a ghost ship and a twist on the classic giant monster movie but this time using a house cat called Fluffy. You also get some GMing advice...   [click here for more]
PPM  $0.99

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Rolemaster Fanzine Issue 0007

Rolemaster Fanzine Issue 0007


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! About the only thing that Rolemaster does not have is a community of small independent adventure writers. People who write and publish their own adventures for the rest of the Rolemaster fans to play and enjoy. The reason for that is that the monsters that you...   [click here for more]
PPM  $0.99

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Bladestorm "Box Set"

Bladestorm "Box Set"


This PDF "Box Set" contains all the book material from the original Bladestorm Box Set: 64-pg Rulebook containing simple, concise introductory guidelines, as well as a host of standard and optional rules which are perfect for full-blown battles. 160-pg Bladelands Sourcebook containing everything you need to know about the Warring Holds, the setting for the scenarios. You also get 26...   [click here for more]
Metal Express  $20.00

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Demons of the Burning Night

Demons of the Burning Night


A classic Shadow World adventure module The island of Aranmor is a land where forces of nature battle themselves. Many believe that there is more to this enigmatic place than ruins and rumbling volcanoes. Stories about Aranmor range from reports of shipwrecked sailors driven to cannibalism to tales of soul-stealing ghouls. One popular tale cliams that Kadaena, a fallen Empress from the First...   [click here for more]
Iron Crown Enterprises  $5.00

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Islands of the Oracle

Islands of the Oracle


A classic Shadow World module Throughout most of the Third Era, the five Abarquan Islands have remained peaceful and safe, protected by their isolation and by the Great Oracle, an unseen but powerful presence whose palace atop Mount Tatham is a refuge to all in need. Unknown to the Saurkur, a race of intelligent reptiles who inhabit the isles, forces of the Unlife have seized control of one...   [click here for more]
Iron Crown Enterprises  $5.00

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HARP A Wedding in Axebridge

HARP A Wedding in Axebridge


A Wedding in Axebridge is designed as a HARP Fantasy adventure module for 4-6 characters of up to 4th level. This module is set in the Aeden Isles which form part of the southernmost Shatterings of Mithra (aka the world containing Cyradon), but the adventure may be readily relocated to a different fantasy setting. A wedding is normally a time for celebration and festivities, but in the village...   [click here for more]
Iron Crown Enterprises  $5.00

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