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The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook... [click here for more] |
Green Ronin Publishing |
$14.95
|
No Nights Off: Part 1 is a 23-page adventure for Mutants and Masterminds designed to be played at PL6 or PL8. This adventure is created for Street-Level Heroes; delve into Wonder City dark underbelly to stop an empire of drug dealers and manufacturers that prey on civilians in this futuristic noir setting.
Includes:
23 Page Adventure designed for street-level... [click here for more] |
Weeknight Hero |
$9.99
|
The Helix Agenda Adventure Path Part 6:
Axis of Enemies is where all of the seeds planted throughout the Amazing Universe Year Zero campaign pays off. Allies and enemies the team has made a return, along with a few new faces to spice things up. In television terms, this is the big season finale, moving at breakneck speed with a ticking clock. From the time they answer Agent Wallace’s call until... [click here for more] |
LPJ Design |
$4.99
|
There are Things That Go Bump in the Night...
The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night.
The Supernatural... [click here for more] |
Green Ronin Publishing |
$14.95
|
The NetherWar kicks off as the dark forces of Earth Prime vie for dominance is the wake of the Master’s Mage’s vanishing! And without a guardian, Adrian Eldrich’s former sanctum has become a warehouse of magical power up for grabs. The immortal witch Medea, leading some of Freedom City’s most notorious magical villains, prepares an all-out-assault on the stronghold of power, and brave heroes... [click here for more] |
Green Ronin Publishing |
$5.99
|
Adrian Eldrich—Earth’s Master Mage and mystical defender—has vanished, and now the ancient evils he kept at bay are free to encroach once more! No longer bound by Eldrich’s pacts, Una, Queen of the Netherworld, wastes no time in invading to bring the Earth into her empire. With Earth’s defender’s paralyzed by Una’s malevolent curses, only Eldrich’s apprentice, Seven, and a handful... [click here for more] |
Green Ronin Publishing |
$5.99
|
The Helix Agenda Adventure Path Part 5:
The PCs from the adventure, Forces of Nature, had barely enough time to recover from its attack by the Paramentals before a new threat infiltrated them in Genesis Thress. This threat plans to access the station in an effort to understand and improve, the threat intends to experiment and kill anyone who opposes them. The threat is able to access files on various... [click here for more] |
LPJ Design |
$4.99
|
The Master Mage is dead and the NetherWar has begun as dark magic rises across Earth Prime! To preserve her place in the arcane hierarchy, the fiendish HellQueen has allied herself with the Factor Four to steal and destroy the Bloodstones of Vhoka to absorb their incredible power. The heroes must travel to the ends of the Earth to track the mystical thieves and stop their magical mistress before she... [click here for more] |
Green Ronin Publishing |
$5.99
|
The Helix Agenda Adventure Path Part 4:
The adventure Forces of Nature revolves around placing the heroes right into the action in a manner that will at first seem comical but will soon become deadly. The heroes are enjoying a bit of downtime as they wait for Agent Wallace to give them any updates on the ongoing mission. The players are met with unique challenges, as they battle with Tempest and his... [click here for more] |
LPJ Design |
$4.99
|
The Silver Storm has turned Emerald City from a quiet Pacific Northwest metropolis to a hub of super-criminal activity, and AEGIS—the American Elite Government Intervention Service—is on the job. Threat Report presents profiles on dozens of the new supervillains endangering Emerald City and the world. From "stormers" newly granted their powers to ancient and eldritch evils, from beneath Emerald... [click here for more] |
Green Ronin Publishing |
$15.95
|
He's Baaaaaaack...
In their effort to stop Toy Boy’s rampage, the heroes have inadvertently released the former Master Mage: Malador the Mystic, and now the dread Atlantean intends to bind the spirit of his dead rival, Adrian Eldritch, into an undead servant to aid his conquest of the world! With so much at stake, the heroes find an unlikely ally who has an agenda all her own.... [click here for more] |
Green Ronin Publishing |
$5.99
|
The heroes are left confused as magical villains continue to hunt esoteric artifacts across the globe. Problems are brewing closer to home as a band of transforming robots begin terrorizing the city! But this animatronic assault is only a distraction to draw attention away from a series of bizarre, toy-themed attacks all over the city. Investigations will draw the heroes into children’s entertainment... [click here for more] |
Green Ronin Publishing |
$5.99
|
Trouble is afoot when a villainous master of puzzles begins a string of high-tech robberies assisted by... robot dinosaurs? But is this mask mastermind just a puppet, with a far more dangerous foe pulling his strings? Rise of the Tyrant is an introductory adventure for a team of 4-6 heroes of PL 10. The adventure is designed to bring new heroes together, introduce game concepts one step at a time,... [click here for more] |
Green Ronin Publishing |
$5.99
|
Everything's Fine... Great, Even!
Darkness has descended as a newborn god, Triune, begins transforming Earth-Prime into a hellish netherworld. But as Freedom City descends into hell, the heroes find themselves in a perfect heaven they may not even want to escape. Can they find their way back to the real world, rally their allies, and save the world in one final battle against the... [click here for more] |
Green Ronin Publishing |
$5.99
|
The Helix Agenda Adventure Path Part 3:
The adventure Natural Selection works similarly to a haunted house adventure where the PCs are trapped within a certain location. In this case. The players are met with unique challenges, as they are cut off from the outside world with their only ally Agent Wallace locked with them. Unlike other adventures across worlds or space, Natural Selection cages the... [click here for more] |
LPJ Design |
$4.99
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Chaos Effects: Godlike is a superheroic adventure campaign released for a general Super-Powered by M&M Event Book supplement introducing a major story event that greatly enhances a character’s super-abilities, with sobering consequences.
The Thunderbird is an exiled member of an ancient, highly evolved, race of cosmic gods – the Monolith. These gods had long evolved beyond the need for mortal... [click here for more] |
LPJ Design |
$4.99
|
The Helix Agenda Adventure Path Part 1:
All stories about superheroes have a beginning, and this is yours! What started out as a simple sunny day turns into a chance meeting with local superheroine, the Knightress, and turns into a battle with the world-known terrorist organization, Helix. And from there, you are drawn into a world of super-heroics and covert agencies like the Espionage and Governmental... [click here for more] |
LPJ Design |
$4.99
|
Bizarre heists and gang warfare rock the city as a new criminal organization—the Black Rose Syndicate—begins to seize control of the underworld. But the Syndicate has far more ambitious plans and a secret weapon that will guarantee them control of not only the city’s criminal elements, but the city itself! Can the heroes strike a deal with the devil they know and locate the secretive leader... [click here for more] |
Green Ronin Publishing |
$5.99
|
The Helix Agenda Adventure Path Part 2:
In continuation of your superheroes journey, you start with a celebration of a fallen local hero and on-time comrade, the Knightress which turns into a battle versus the world-known terrorist organization, Helix. And if Helix is involved, you know the Espionage and Governmental Law Enforcement Divison better known as EaGLE Division isn’t too far behind to... [click here for more] |
LPJ Design |
$4.99
|
Chaos Effects: Battleworld is a superheroic adventure campaign released as the Superpowered by M&M supplement introducing a major story event that greatly enhances a character’s super-abilities, with sobering consequences.
A cosmic entity called Nuggle of the Monolith observes the superheroes of this dimension. Fascinated by the presence of superheroes on Earth and their potential, this entity... [click here for more] |
LPJ Design |
$4.99
|
Emerald City is truly going to the dogs! After a bizarre break-in and the discovery of a Silver Age hero hideout, the city is suddenly under siege as ordinary animals begin developing super powers and running amok! Can the heroes find the cause and put a safe conclusion to the Reign of Cats and Dogs?
The Reign of Cats and Dogs is a lighthearted adventure for a team of 4-6 heroes of... [click here for more] |
Green Ronin Publishing |
$5.99
|
From ignored eco-activist to feared mad scientist, Dr. Sersei will save the world, even if it means unleashing a plague that could wipe out half of humanity! The heroes have located her secret island base, and the clock is ticking before virus-laden missiles blast off to change the Earth forever. Are superpowers any match an army of mercenaries and mutants, or will the heroes meet their end on the... [click here for more] |
Green Ronin Publishing |
$5.99
|
A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes a PDF of Chapter 1 and Hero Lab data files for five villain NPCs.
This chapter picks up right where "The Silver Storm"—the prologue... [click here for more] |
Green Ronin Publishing |
$3.95
|
Whole Lotta Shakin' Going On!
It is a beautiful summer day in New York City. And then there’s an earthquake! Buildings are on fire, bridges are crumbling to pieces, people are panicking, and criminals are taking advantage. But where are the heroes? The capes and costumes familiar with these sorts of rescue efforts are nowhere in sight.
That means it's time for you to step up! You may be new in town,... [click here for more] |
Rogue Genius Games |
$6.95
|
NOW WITH ADDITIONAL CHARACTERS & A NEW, LOWER PRICE!
To celebrate the launch of the WatchGuard Sourcebook on multiple mobile platforms, we are dropping the price by $5! So, you get MORE characters for LESS!
Meet Summit City’s PREMIERE metahuman superteam: WatchGuard!
This sourcebook is the first collection of major characters from the WatchGuard Universe, so... [click here for more] |
Xion Studios |
$19.99
|
A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath
Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes... [click here for more] |
Green Ronin Publishing |
$3.95
|
Delve into the mysterious world of San Angelo's Chinatown neighborhood in this critically acclaimed supplement to San Angelo: City of Heroes 1.5
The Dragon's Gate features a detailed description of the neighborhood, numerous businesses and personalities, both beneficial and dark.
Includes numerous NPCs, a map of Chinatown, adventure seeds, and an in-depth timeline of San Angelo's Chinatown!... [click here for more] |
Gold Rush Games |
$9.95
|
A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League
Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast... [click here for more] |
Green Ronin Publishing |
$3.95
|
Aftershocks!
Disaster Day: Aftershocks! A Super Powered Legends Adventure
It is July, 2016...one month after the events of Disaster Day...The heroes are still missing! The rivalry between the Crime Cartel and the Crime Czar’s Syndicate has gone from a “cold war” to outright battles in the city streets! Any villain with a cheap costume is trying to make their mark in an effort to appeal... [click here for more] |
Rogue Genius Games |
$3.95
|
A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play
Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald... [click here for more] |
Green Ronin Publishing |
$3.95
|
The End of the World is just the beginning...
Dozens of supervillains dream of destroying the world, but only Omega, Lord of the Terminus, has the means to destroy all Earths, parallel dimensions without end. Only four worlds remain, the lynchpins of the omniverse, and only the heroes can save them!
In this new, updated second edition of the first published Mutants & Masterminds... [click here for more] |
Green Ronin Publishing |
$7.95
|
World War III is over -- a nuclear holocaust begun when the Republic of Turrannia detonated a suitcase bomb in an American city, in retaliation for the assassination of their President.
Two years after the bombs, a super-scientist has developed a rudimentary time machine. There's enough power for a single window to open for a few minutes. A few of the world's remaining heroes (along with a villain... [click here for more] |
Adamant Entertainment |
$12.95
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Hell Hath No Fury Like a Woman Scorned...
... and Freedom City is the target of that fury! When terrible plagues, wielded by powerful new supervillains, strike Freedom City, can its heroes determine their source? More importantly, can they do so in time before the storm of vengeance reaches its terrifying and final crescendo?
Written by Christopher McGlothlin (Time of Crisis, Noir,... [click here for more] |
Green Ronin Publishing |
$8.95
|
A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Chapter 4 – Sea Change Chapter 5 – Rise of the Masterminds
Emerald City Knights is a complete... [click here for more] |
Green Ronin Publishing |
$3.95
|
A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Chapter 4 – Sea Change
Emerald City Knights is a complete Mutants & Masterminds Third Edition... [click here for more] |
Green Ronin Publishing |
$3.95
|
Danger Room Encounters are combat simulations that combine realistic illusions, hard-light holograms, and matter re-materialization to simulate virtually any environment that offers benefits to both GMs and players. A session in Danger Room Encounters allows heroes to practice their skills and powers without worrying about property damage or bystanders. Heroes can try alternate uses of their powers... [click here for more] |
LPJ Design |
$2.29
|
Danger Room Encounters are combat simulations that combine realistic illusions, hard-light holograms, and matter re-materialization to simulate virtually any environment that offers benefits to both GMs and players. A session in Danger Room Encounters allows heroes to practice their skills and powers without worrying about property damage or bystanders. Heroes can try alternate uses of their powers... [click here for more] |
LPJ Design |
$2.29
|
Danger Room Encounters are combat simulations that combine realistic illusions, hard-light holograms, and matter re-materialization to simulate virtually any environment that offers benefits to both GMs and players. A session in Danger Room Encounters allows heroes to practice their skills and powers without worrying about property damage or bystanders. Heroes can try alternate uses of their powers... [click here for more] |
LPJ Design |
$2.29
|
"And I beheld when he had opened the sixth seal, and lo, there was a great earthquake: and the sun became black as sackcloth of hair, and the moon became as blood" ~Revelations 6:12 "This is Sasha Pendleton with the British Broadcasting Network.. If you're just tuning in, approximately 1 hour ago, a massive continent-wide earth quake struck North America - wreaking destruction... [click here for more] |
Adamant Entertainment |
$7.95
|
Danger Room Encounters are combat simulations that combine realistic illusions, hard-light holograms, and matter re-materialization to simulate virtually any environment that offers benefits to both GMs and players. A session in Danger Room Encounters allows heroes to practice their skills and powers without worrying about property damage or bystanders. Heroes can try alternate uses of their powers... [click here for more] |
LPJ Design |
$2.29
|
Danger Room Encounters are combat simulations that combine realistic illusions, hard-light holograms, and matter re-materialization to simulate virtually any environment that offers benefits to both GMs and players. A session in Danger Room Encounters allows heroes to practice their skills and powers without worrying about property damage or bystanders. Heroes can try alternate uses of their powers... [click here for more] |
LPJ Design |
$2.29
|
The widely acclaimed d20 super-heroes PDF comes to RPGnow.com with a huge new revision! 376 pages chock full of detail, complete with 15 character classes, nearly 300 feats, 180 general super-powers, 119 original spells, an original psionics system, and updated equipment lists, vehicle systems, and combat rules for three styles (Classical, Modern, and Gritty) of comic-book action!
Deeds... [click here for more] |
Cryptosnark Games |
$11.95
|
NOTE: Mutants and Masterminds 3e version EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING is a supers campaign setting inspired by the Iron Age of Comic Books. With eye-popping art by Jon Gibbons and evocative writing of Joe Bardales, Extreme Earth will transport you to a dangerous, dystopian world that can be described as 24 meets Heroes by way of the Iron Age of Comics. EXTREME EARTH: A DYSTOPIAN SUPERHERO... [click here for more] |
Fainting Goat Games |
$10.19
|
Welcome to the 2019 Halloween Extravaganza! A necromancer is resurrecting zombie dinosaurs at the city museum. Do the heroes have what it takes to stop this Triassic Terror?
This adventure is a light-hearted and fun affair meant to take a single game session to run, preferably in between handing out treats on Halloween! If you’ve ever seen an episode of the classic Batman animated series, you’ve... [click here for more] |
Fainting Goat Games |
$1.79
|
Air Force One has disappeared over South America and it's up to your heroes to save the day! But through the terror and tribulations that await the players in the Lost World, they will discover greater dangers than they can imagine and will play for the ultimate stakes before their trials end...
In a Strange Land is a Freedom City adventure for Mutants & Masterminds, intended for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Suggested Power Level: 8-9
Suggested Number of Players: 4-6.
Your heroes have a mission in Gibraltar, a British Overseas Territory on the Iberian Peninsula. At least two deaths in the area are linked to something spooky on the Rock.
They have to be quick, as Spain is furious and threatening to close the border. Your heroes need to hurry before someone spills their Blood on the Rock!... [click here for more] |
Wentworth Games |
$3.18
|
Emerald City Needs Heroes!
NOTE: This product is available as part of a larger set, also available on this site.
The adventures in this product are also available individually.
Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City... [click here for more] |
Green Ronin Publishing |
$11.95
|
Just Another Bank Robbery is a 5-page adventure for Mutants and Masterminds designed to be played at PL6 or PL8. This quick adventure is created with simplicity in mind: no writing campaigns, no building enemies, no structuring encounters; GameMasters and Players can immediately jump into play with a short encounter that is perfect for a one-shot, an in-between session, or... [click here for more] |
Weeknight Hero |
Pay What You Want
|
Suggested Power Level: 6-8
Suggested Number of Players: 4-6.
Your new team of heroes is looking to make a name for themselves, and they have just found out about a rather upmarket gang headquarters in a quiet part of southern England. The thing is, the gang running it have their own ideas about security.
This adventure is designed so it can be replayed three times and is published under the Superpowered... [click here for more] |
Wentworth Games |
$3.18
|
It's FINALLY Here!!
Meet Summit City’s PREMIERE metahuman superteam: WatchGuard!
This sourcebook is the first collection of major characters from the WatchGuard Universe, so you can begin creating adventures, plotting heists, developing your ultimate weapon, or protecting the lives of the innocent & saving the cosmos alongside these fantastic heroes!!
Read through... [click here for more] |
Xion Studios |
$19.99
|