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The Great City: The Elder Wards
by 0one Games

Rebels, thieves and outcasts unite! 0one Games Presents: the Elder Wards.

Welcome to the next great expansion to the already expansive Great City Campaign Setting. The Elder Wards brings to life five new wards hidden within the Great City each of which lies beyond the reach or influence of the Kortezian government.


The Great City: The Elder Wards
 
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Tower of Hidden Doors

Tower of Hidden Doors


The Whispers of the Dark Mother continue in part 2: The Tower of Hidden Doors. The party must track down the killer of a prominent town noble. Their search leads them to the time-forgotten Tower of Many Doors. This ancient stone structure has long been cursed by its last inhabitant, who's restless spirit has never left. The heroes must traverse this terrible place to find the murderer,...   [click here for more]
Wayward Rogues Publishing  $3.99

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OWB002: Norway Ablaze

OWB002: Norway Ablaze


Norway Ablaze is a mission pack for WWII: Operation WhiteBox. It contains three (3) short missions that loosely emulate the events of Operation Claymore---a series of British commando raids on the Lofoten Islands of Norway. RELAY STATION RAID: Destroy the relay station so the Germans can't call in reinforcements or air support from the Luftwaffe! FISH OIL FRACAS:...   [click here for more]
Small Niche Games  $3.99

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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Cloaks and daggers

Cloaks and daggers


According to legends, the mankind was created by Immortals – godlike figures, ruling the world, building towers hundreds of miles tall, placing barely understandable monuments. It is said they have created us humans and tamed the shelicans – wild cat-people to serve them. Secrets of sorcery were forbidden for humans; but the Immortals still mated with their servants, giving birth to half-human...   [click here for more]
GRAmel  $2.65 $1.99

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Seeds of Evil.

Seeds of Evil.


The Whispers of the Dark Mother Mini-Adventure Path is here! This six-part adventure pits characters from the small trading Town of Brighton against the sinister Cult of Shub-Niggurath, The Black Goat of the Woods with a Thousand Young! Characters begin their adventuring careers after arriving in town where they accept an innocuous task that leads them down the trail...   [click here for more]
Wayward Rogues Publishing  $3.99

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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OWB004: Normandy Breakout

OWB004: Normandy Breakout


NORMANDY BREAKOUT is a collection of three (3) support missions designed for WWII: Operation WhiteBox™. Storm the beaches, secure key positions, and undertake covert missions in Normandy during Operation Overlord! ASSAULT ON PILLBOX 12: Storm the beaches of Normandy on D-Day and take out that German pillbox! APPLES OF WAR: Assault a French farmhouse...   [click here for more]
Small Niche Games  $3.99

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OWB003: Desert Raiders of WWII

OWB003: Desert Raiders of WWII


DESERT RAIDERS OF WWII is a collection of three (3) support missions designed for WWII: Operation WhiteBox™. Join the SAS and the LRDG and take part in historic raids against the Germans during the North Africa Campaign! RAID ON LUFWAFFE-32: Sneak into a Luftwaffe airfield at night and blow up as many planes as you can! PANZERS IN THE SAND: Locate the...   [click here for more]
Small Niche Games  $3.99

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have...   [click here for more]
Arc Dream Publishing  $4.99

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Dread

Dread


WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It. Explore hostile worlds of your own...   [click here for more]
The Impossible Dream  $12.00

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Kung Fu Adventurers!

Kung Fu Adventurers!


This setting is for 1st edition of Adventurers! We will update all settings to second edition, but please give us time. Focus your Chi energy and defeat your enemies with Kung Fu Adventurers! setting! In this wuxia game, animal martial artists will prove their worth in the oriental kingdom of Xi’An, where different Clans battle for supremacy while the demon legions...   [click here for more]
GRAmel  $3.53 $1.39

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Bladestorm Rulesbook 2nd Edition

Bladestorm Rulesbook 2nd Edition


25 years after the first edition was released by Iron Crown Enterprises, Bladestorm returns in a completely redesigned, corrected, colorized and expanded Second Edition. The fast paced rules enable quick battles between any kind of forces gamers wish to create. Regular troops, heroes, monsters, spell users, standard bearers, units, vehicles, musicians, leaders; if it's a miniature, it can be turned...   [click here for more]
Metal Express  $19.99

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $5.99

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Mythic Role Playing

Mythic Role Playing


Mythic Create dynamic role-playing adventures without preparation For use as a stand-alone game or as a supplement for other systems Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation...   [click here for more]
Word Mill  $10.00 $8.95

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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The Great City: The Elder Wards

The Great City: The Elder Wards


Welcome to the next great expansion to the already expansive Great City Campaign Setting. The Elder Wards brings to life five new wards hidden within the Great City each of which lies beyond the reach or influence of the Kortezian government. The five new wards include: The Brute Runs — miles secret mazes once used by the rebel Hardy Brutes...   [click here for more]
0one Games  $19.99

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99

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Players Guide to Whispers of the Dark Mother Adventure Path

Players Guide to Whispers of the Dark Mother Adventure Path


Prepare yourself and your allies against the approaching threat of Shub-Niggurath's vile cult! This Pay-What-You-Want Players Guide provides several new options for characters for the Whispers of the Dark Mother Adventure Path. Included within: New feats, spells, and traits to help immerse your PC into the horror of the adventure path. New...   [click here for more]
Wayward Rogues Publishing  Pay What You Want

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Tropicana:  Researchers of the Lost City

Tropicana: Researchers of the Lost City


Fortune and glory, kid. Fortune and glory!   A researcher at Faye has found a hint that could lead to an ancient and legendary Azcali lost city. Together with the "assistants" she decides to recruit (the heroes), the researcher must solve a "puzzle" in four parts and then head to the place it identifies. But two mysterious groups are on her trail and want...   [click here for more]
GRAmel  $8.87

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OWB006: The Liberation of Guerrierville

OWB006: The Liberation of Guerrierville


THE LIBERATION OF GUERRIERVILLE is a support mission designed for WWII: Operation WhiteBox™. Sneak into town and link up with the Resistance, go house to house with the U.S. Infantry, or jump in a tank and rumble through the streets on your way to liberate the town of Guerrierville! The Liberation of Guerrierville is designed for 3-6 characters of 1st-3rd level....   [click here for more]
Small Niche Games  $3.99

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Crawljammer zine no. 6

Crawljammer zine no. 6


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): And now...Crawljammer #6 is Here! But WHY? Because sometimes...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Titansgrave: The Ashes of Valkana

Titansgrave: The Ashes of Valkana


You watched the show; now play the game! Titansgrave: The Ashes of Valkana is Wil Wheaton’s new tabletop RPG show on Geek & Sundry. It introduces an original science fantasy setting that mixes high magic and hi-tech. Written by a stellar team of award-winning designers, this companion book for the Fantasy AGE RPG gives you background info on Titansgrave, and all...   [click here for more]
Green Ronin  $13.95

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Crawljammer zine no. 1

Crawljammer zine no. 1


8 TRUE FACTS ABOUT CRAWLJAMMER Crawljammer is Dungeon Crawl Classics…in SPACE. Also…on ALIEN WORLDS. All the typical DCC character classes and rules are available for Crawljammer, and this zine is designed to provide an ADDITIVE experience. For example, this first issue and upcoming issues will include things like NEW CLASSES, NEW RULES FOR SPACE EXPLORATION, ADVENTURES ON ALIEN...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 5

Crawljammer zine no. 5


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): The Long-Awaited Crawljammer #5 is Here! What’s...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 3

Crawljammer zine no. 3


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): WHAT'S IN ISSUE #3? The PSYCHIC KNIGHT, a character class of great heroic fighting ability...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 2

Crawljammer zine no. 2


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): HERE'S WHAT IS IN THIS ISSUE: The TECHNOMANCER, an exciting new character class equipped with...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 4

Crawljammer zine no. 4


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): It’s Time for Cralwjammer #4! What’s Inside This Issue? A new adventure locale and...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Deluxe Tunnels & Trolls

Deluxe Tunnels & Trolls


This is it! The new and improved, Deluxe Tunnels & Trolls. T&T is the second ever fantasy role playing game, and the easiest to use. This book contains everything you need to play the game solo (with the many solo adventures) or with a group of friends. Includes a lot of extra material and descriptions of the worlds played in by the designer and his friends back in the late 1970's. The first...   [click here for more]
Flying Buffalo  $40.00 $19.95

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DCC RPG Free RPG Day 2016

DCC RPG Free RPG Day 2016


DCC RPG Free RPG Day 2016 The Free RPG Day 2016 offering contains two new adventures for DCC RPG. Each of these adventures expands the direction of DCC RPG for an exciting new setting: the first is the world of Fritz Leiber’s Lankhmar, and the second is Mutant Crawl Classics! The Madhouse Meet is a level 1 adventure for DCC Lankhmar by Michael Curtis. It throws a group of beginning...   [click here for more]
Goodman Games  $4.99

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Rifles of Atlantis

Rifles of Atlantis


Rifles of the Atlantis Rifles of Atlantis is a 32-page long pulp adventure for Savage Worlds, set in an alternate reality where Atlantis is about to join WWII. The players are American specialists sent to Atlantis on a diplomatic mission by President Roosevelt. But the mission might be something more than it appears to be, and the representatives of Nazi Germany are plotting… and the inhabitants...   [click here for more]
GRAmel  $10.65

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High-Space: Into The Remnant

High-Space: Into The Remnant


Fast, Furious Fun… in the Far Future! “A great little sci-fi dungeon crawl. A water-logged thriller in an ancient alien research station, where potential riches are outweighed only by an eons-old terror! Lot’s of fun" Those who stayed behind in the Altitude bar turn towards Remnant-0C7 when the FTL core of the Daliance ruptures...   [click here for more]
StoryWeaver  $5.00

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The World of Tyrth

The World of Tyrth


THE WORLD OF TYRTH IS LIKE A KINGS FEAST. It contains everything your stomach might desire, from the finest Elven fruits to the heartiest dwarven roast meats. Golden dishes from the ancient city of Aneb'Tharan, Toldarian glazed pottery and silken table clothes from King's Watch all adorn the table. When all is said and done however, it only takes one bottle of Calmarnockian red to sour the entire...   [click here for more]
Paul Ayton  $8.00 $5.00

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Story Structure

Story Structure


How can you use time-tested story structures to create better adventures? All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps...   [click here for more]
Dancing Lights Press  $7.00

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Nemezis: Galaxy

Nemezis: Galaxy


Welcome back to the Horizon System. Load your plasma pistol, and charge up your energy shield: it's time to explore the worlds you need to save. Nemezis: Galaxy is a companion for Savage Worlds: Nemezis, presenting in further detail the worlds of the Horizon System - and beyond, to the colonized planets of the Saggitarius Arm. - survive in the freezing hell of Ash thanks to secrets of the Syndicate,...   [click here for more]
GRAmel  $19.99 $13.32

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Mad Monks of Kwantoom

Mad Monks of Kwantoom


Some say the gods expelled the grotesque and the weak from their ranks at the beginning of time, denying them entrance to the lofty heavens. Demons all of them, they fled to remote places where they had palaces built in which they could dwell and prosper in the glittering shadows, and that among these places, the 1001 Pagodas of Doom of the Yellow Springs Island are supreme, sheltering countless...   [click here for more]
Kabuki Kaiser  $12.90 $5.00

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Rippers Resurrected: Game Master's Handbook

Rippers Resurrected: Game Master's Handbook


AFTER THE CABAL, A NEW EVIL RISES... Three years ago, Johann Van Helsing led the Rippers—an ancient organization dedicated to fighting evil—against the forces of the diabolical Cabal. At great cost to life, limb, and reason...they won. But in 1895 a new evil stirs in the dark of night, straining at the walls of its eternal prison. Its fiendish servants comb the globe, seeking...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Tunnels & Trolls First Edition Reprint

Tunnels & Trolls First Edition Reprint


During our successful "Deluxe Tunnels & Trolls" kickstarter, as a stretch goal we offered a reprint of the original T&T rules from 1975 if someone would purchase Ken's last original copy for a ridiculous sum of money. Someone did. So here it is. All our wonderful backers for the project got this pdf for free, and you can have it for only $1.95. This is the complete, original rule...   [click here for more]
Flying Buffalo  $4.00 $1.95

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Eschatology Code

Eschatology Code


When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth......   [click here for more]
Monte Cook Games  $3.99

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Rapture: The End of Days.   Theological Sci-Fi Horror Core Rules

Rapture: The End of Days. Theological Sci-Fi Horror Core Rules


RAPTURE The End of Days... is just the beginning. The year is 2644. Humanity has cast off religion and mi­grated to the stars. With science as the new savior, man­kind believed himself to be creating new Edens in the far flung heavens. But God kept His promise. The day of Rapture came. Those who walked the Earth with a righteous spirit and pure soul were taken into the loving...   [click here for more]
StoryWeaver  $14.95

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The Covetous Poet's Adventure Creator and Solo GM Guidebook

The Covetous Poet's Adventure Creator and Solo GM Guidebook


The Covetous Poet's Adventure Creator and Solo GM Guidebook is a supplement for roleplayers who would like to write their own adventures, or play their favorite roleplaying games solo. The first section of the book, the Adventure Creator, will guide you through the process of creating your own RPG storyline using a pre-prepared act structure. The Story Charts found in the middle of the book contain...   [click here for more]
Covetous Poet Publishing  $10.00

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Crawljammer: The Weird-Worm Ways of Saturn

Crawljammer: The Weird-Worm Ways of Saturn


Saturn. Well known for the weird magnetic energies of its core, which attract even non-ferrous metals, and which pulled many a would-be Crawljammer to his doom in the early days of space exploration. Saturn. Legendary home of fierce Ape-Men and even fiercer giant worms, which devolved from a great civilization that once worshipped the vast demon-god Tsathoggua before the first great reptiles appeared...   [click here for more]
Moon Dice Games  $5.00 $2.00

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Horror Stories (Genre Structure Vol. 1)

Horror Stories (Genre Structure Vol. 1)


How can you add more terror and suspense to your horror adventures? Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements...   [click here for more]
Dancing Lights Press  $7.00

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Fantasy Stories (Genre Structure Vol. 3)

Fantasy Stories (Genre Structure Vol. 3)


How can you add more wonder and enchantment to your fantasy adventures? Fantasy Stories (Genre Structure Vol. 3) helps you to develop and tell spellbinding tales of magic and imagination. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which fantasy...   [click here for more]
Dancing Lights Press  $7.00

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Marches Adventure 1: High and Dry

Marches Adventure 1: High and Dry


In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first. Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and...   [click here for more]
Mongoose  $14.99 $8.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon...   [click here for more]
Monte Cook Games  $3.99

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Firefly Echoes of War: Thrillin' Heroics

Firefly Echoes of War: Thrillin' Heroics


ECHOES OF WAR: THRILLIN HEROICS combines the first four stand-alone adventures in the Echoes of War line released on DriveThruRPG with the SERENITY CREW release into one, easy-to-reference PDF. These Episodes were written by Margaret Weis, Andrew Peregrine, Monica Valentinelli, and Nicole Wakelin. Featured artists include Ben Mund, Beth Sobel, Jennifer Rodgers, Kurt Komoda, and Melissa...   [click here for more]
Margaret Weis Productions  $34.99 $12.99

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