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5th Edition -- C1 The Mortality of Green

5th Edition -- C1 The Mortality of Green


'Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eves already dark. The Mortality of Green is designed to be a fast-paced adventure wherein the characters are thrown into the immediate pursuit of a brigand troll. The troll, Quagmire, has stolen a young sapling from the druid Cornelius and fled into the...   [click here for more]
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5th Edition -- C2 Shades of Mist

5th Edition -- C2 Shades of Mist


Upon the slopes of the long bluff of Loretta's Agony lie the ruins of Aliegor. Long ago, it was home to devotees of the Og-Aust, the Frog Gods. Their religious house thrived like no other. It bore the fruit of wealth and the knowledge of the world before the turmoil of war and plague, before even the coming of the kings and the rule of the bastard gods. Now beneath the shades of the willow trees, along...   [click here for more]
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5th Edition -- C3 Upon The Powder River

5th Edition -- C3 Upon The Powder River


5e Adventure -- 32pp PDF It begins in the town of Elne and consists of a number of loosely connected encounters for the characters as they travel through the Darkenfold. They begin as soon as the characters enter the wood and lead them to and down the Powder River. All roads through the Darkenfold are dangerous, and the tracks to Willowbreak are no exception. From the beginning travelers...   [click here for more]
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5th Edition -- C4 Harvest of Oaths

5th Edition -- C4 Harvest of Oaths


5e Adventure -- 30pp PDF The town of Haverstraw suffered the depredations of a cabal of wizards for many years, until they were at last able to drive them into the wilderness. They kept them at bay with an oathstone, parading the magical device in public so that all would know. But the stone has vanished, stolen by some miscreant, who himself perished in the wooded country of the...   [click here for more]
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5th Edition -- C5 Falls The Divide

5th Edition -- C5 Falls The Divide


5e Adventure -- 32pp PDF Built high on cliffs overlooking the confluence of two rivers, Gurthap Keep was a bastion of strength and a haven for the Cult of the Red God. Here, priests of old sacrificed over the tomb of long dead Kha M Thir, honoring him for his long service to the Red God. They added bastions to the keep, walls, a temple and barracks. From there they terrorized the...   [click here for more]
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5th Edition -- C6 Ends Meet

5th Edition -- C6 Ends Meet


Ends Meet is a town of small intrigues in a forgotten corner of a wide world, but one whose very presence at the end of the road draws all manner of creatures, both good and evil. And when the casket of a child is unearthed by a violent storm, it triggers a series of events the town’s inhabitants will talk about for years to come. This module includes an adventure that pits the characters against...   [click here for more]
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5th Edition -- C7 Castle on the Hill

5th Edition -- C7 Castle on the Hill


Long ago men built the Eniel-ot-Blaud, the Tower on the Blue River. But it fell to the ravages of time and the depredations of the wild, and its name was forgotten. That is until the Green Wizard found it and fortified it anew, making it a place of savage cruelty and one all the peoples of the forest feared. That Green Wizard’s power has only grown and he is at last casting his eyes beyond the confines...   [click here for more]
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5th Edition -- Giants Rapture

5th Edition -- Giants Rapture


TLG 19317 5th Edition Adventures Giant’s Rapture $6.99 ISBN: 978-1-944135-66-9 Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to muster his...   [click here for more]
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5th Edition -- U2 Verdant Rage

5th Edition -- U2 Verdant Rage


For many long years, the Druid Argus has kept the Forest of Everwood safe. His efforts have pitted him against foes great and small. No matter the challenge, Argus has always found the wherewithal to overcome evil. But his researches have of late gone foul. In his obsessive quest to keep the forest at peace and those within it safe from harm, he has sought and gained access to the Liber Mortis. That...   [click here for more]
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5th Edition: Stains Upon The Green

5th Edition: Stains Upon The Green


Stains upon the Green thrusts the characters into the Tar Kiln, where the ruins of an old dwarven ring fort offers them refuge from the wilderness and its many dangers. Beyond the parapet’s walls and the ruined barbican that breaches them stands a keep, built on these borderlands long ago. Abandoned now to the wilderness, its secrets are ripe for the taking. But within it lies a secret portal that...   [click here for more]
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Castles & Crusades DB4 Dro Mandras

Castles & Crusades DB4 Dro Mandras


"So your going down to Dro Mandras Aye? A war going on down there friends and any fellow as goes to the city is sure to be drafted into the struggle no matter what. Hell, even I got a badge!" The fellow paused, leaning on his long bladed spear and reached under the loin-skin mantlet he wore over his steel breastplate and withdrew some form of badge, showing it off to the travelers. "This says I'm...   [click here for more]
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5th Edition: A Stranger Among Us

5th Edition: A Stranger Among Us


A brigand and thief have slunk into Lord Wynn’s keep and pilfered several valuable carvings. Lord Wynn is offering a bit of gold for the return of the stolen goods, but he is offering a king’s ransom for the return of the thief. “A king’s ransom. For a thief? Must have been some precious stick ‘o wood,” Bariston quizzically comments to those at the table.  “Aye! That’s right. I thin’...   [click here for more]
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5th Edition:  Druid's Lament

5th Edition: Druid's Lament


A few decades gone a young half-elf woman named Aspasia ventured into the Minnimar. Born to her elven mother and raised among the fey folk, Aspasia had love and respect for the sylvan land. Her grandmother had lived in the Minya Mare’ centuries before and Aspasia traveled here to again reconnect with her ancestral home. So it was for a great while and she lived in peace. She spoke to the wild like...   [click here for more]
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Castles & Crusades Dwarven Glory: Looking Stones

Castles & Crusades Dwarven Glory: Looking Stones


Be Sure to Check out Castles & Crusades Condensed here on RPGNOW. In the Days before Days there were many Dwarven Kingdoms, and they prospered. Their bastions sprawled across the wide world, above it and below it. They built roads across mountains and tunnels beneath them. The Rhodope Mountains, west of Kayomar, were no different. Here the Folk of Grausumhart came and they built mansions of stone,...   [click here for more]
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5th Edition -- S1 Lure of Delusion

5th Edition -- S1 Lure of Delusion


S1 The Lure of Delusion TLG 19326 5th Edition Adventures Upon the edge of the world, beneath the eaves of the Darkenfold forest, lie the Elkhorn Deeps, an unkind place, peopled by dark forces, fey, eldritch powers, and creatures, though long dead, that continue to wander the earth. Here, where men eke out a living in the shadows of the forest, lies the small burg of Lead Hill....   [click here for more]
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Castles & Crusades DB1 Haunted Highland

Castles & Crusades DB1 Haunted Highland


Upon the bloody northern marches lies a curious Roadhouse. Here are gathered the flotsam of the world: miscreants, mercenaries, soldiers of fortune, adventurers. Dirty Bowbe's they call it and its as rough and safe a sanctuary as any will find in those dark and bloody grounds! For once, long ago, a Kingdom thrived here and the wealth of its coffers flowed across the lands as honey from a jar. But those...   [click here for more]
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Castles & Crusades DB3 Deeper Darkness

Castles & Crusades DB3 Deeper Darkness


Return to the Crater of Umeshti! As is whispered throughout The Duchy of Karbosk, the Crater of Umeshti holds many secrets both wondrous and deadly. Now delve deeper than ever before as the portals to the next three levels in this epic dungeon dive are unlocked at long last! Face Lord Ulzar the Gargoyle whose aerial minions defend the endless shaft from prying eyes of treasure seekers and would be...   [click here for more]
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5th Edition: Amazing Adventures Rise of the Red God

5th Edition: Amazing Adventures Rise of the Red God


Somewhere deep in the jungle lies an ancient temple, a temple built by a lost civilization and dedicated to a long-forgotten god. Likely a deity of the Thurian Age, tens of thousands of years before our time, the Red God still sits at the heart of the temple, now decrepit, crumbling, and suffering from years of neglect. An intrepid group of adventurers are hired to investigate strange goings-on in...   [click here for more]
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Amazing Adventures 5E Ruins of Ends Meet

Amazing Adventures 5E Ruins of Ends Meet


An old town nestled beneath the comforting branches of a fold of dark oaks, elms and locust trees. Few people live here anymore. Gardens that have long since returned to the wild crowd the dirt streets and paths that lead up to houses left empty too long. Birds abound, singing and calling to one another, filling the rustic old town with a joyful sound that belies the decrepit nature and ruins of all...   [click here for more]
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Castles & Crusades Journey to Aufstrag

Castles & Crusades Journey to Aufstrag


Journey to Aufstrag Set (Digital) Includes the Following: Journey to Aufstrag Adventure Modules A6-12 Map Booklet for Quick Reference The Gray Pools Area Map Town Map of Grafika The Shadow of Aufstrag stains all the lands of the east. That dread tower that housed all the raving madness of hell sits now in the midst...   [click here for more]
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Castles & Crusades C3 Upon the Powder River

Castles & Crusades C3 Upon the Powder River


This adventure combines overland travel to and from the village of Willowbreak, it involves challenges both combat and role playing. It is not a traditional adventure module that consists of one dungeon or one goal, but rather consists of a series of short adventures, which in turn offer the enterprising Castle Keeper the opportunity for numerous side treks and adventures. It is easy to port into any...   [click here for more]
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Castles & Crusades C7 Castle on the Hill

Castles & Crusades C7 Castle on the Hill


Long ago men built the Eniel-ot-Blaud, the Tower on the Blue River. But it fell to the ravages of time and the depredations of the wild, and its name was forgotten. That is until the Green Wizard found it and fortified it anew, making it a place of savage cruelty and one all the peoples of the forest feared. That Green Wizard’s power has only grown and he is at last casting his eyes beyond the confines...   [click here for more]
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Castles & Crusades S5 Of the Horned God's Winter

Castles & Crusades S5 Of the Horned God's Winter


Beyond the Inner Sea lie the high mountains of the Holmgard, the Roof of the World. Here the country is wild, and dangerous, sparsely settled by barbarians, dwarves, and the occasional mad wizard. It is a hard land of narrow paths, deep canyons, cliffs without purchase; a land of snow and ice that offers little comfort for those who risk her high walks. It is a land of giants, where giants once roosted,...   [click here for more]
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Castles & Crusades U3 Fingers of the Forsaken Hand

Castles & Crusades U3 Fingers of the Forsaken Hand


The Legend of the Forsaken In an age long past, a philosophy of war was birthed amid conflict, honed in battle, and steeped in magic by a monastic sect, of a name lost to time. From generals of renowned fighting prowess, to the most wizened magi, and even those who were shapers of nature itself, all members of the sect put their accumulated knowledge toward one goal – an eternal peace. After years...   [click here for more]
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Castles & Crusades Behet's Rampage

Castles & Crusades Behet's Rampage


Kha ‘Hamet, the demi-god, loved the mortal As’ Wan like no other. After she was slain, Kha ‘Hamet could not finish the funerary ritual and so, left her unburied and she was denied her afterlife. Kha ‘Hamet cheated Osiris of his bounty and in a rage, Osiris plagued the lands of As’ Wan and all her people. Osiris unleashed a beast upon them, and all was laid waste. Though the memory of men...   [click here for more]
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Castles & Crusades Crimson Pact

Castles & Crusades Crimson Pact


The slopes of Bryn Maenhiri play host to a portal, a door that opens to the Otherworld, the lands of Faery, and possession of it brings men powers untold. So the tribes of men waged war with one the other to hold it; until their battles brought forth an otherworldly host from the lands Faery, elves, fey, terrible and wonderful, wild men of the woods, giants and other such horrors. in countless battles...   [click here for more]
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Castles & Crusades Night of the Sprits

Castles & Crusades Night of the Sprits


At the end of each year comes the month and holiday of Samonios, Samhain or Nos Galan Gaeaf, or Halloween. This is the time when the worlds are drawn together and monsters, gods and the spirits of ancestors wander between them. It is a dangerous and dark time in which the most holy and sacred of ideas mean more than they ever have before in the previous year. It is a time for the Dead and to honor...   [click here for more]
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Castles & Crusades Thorns for Beer

Castles & Crusades Thorns for Beer


Thorns for Beer is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes 2 pages of information on the village of Willowbreak, and a 2 page adventure. Thorns for Beer finds the characters on a forest track heading for the village of Willowbreak....   [click here for more]
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Castles & Crusades Tomb of the River King

Castles & Crusades Tomb of the River King


In ages past, or so the tales relate, a magical beast haunted the lands of the desert people. Some he devoured, others he placed in bondage. These slaves he bid build for him a mighty tomb, a pyramid the likes of which few in those days had seen. He gathered all his manifold wealth and crawled into the tomb and there sealed himself in. By design or happenstance, the tales do not say. Rumors abound...   [click here for more]
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Castles & Crusades A Princely Heritage

Castles & Crusades A Princely Heritage


Thieves have robbed Hart Blemann of a prized collection of books. These books are valuable to him for they bind him to a royal prince, the prince’s bloodline and his inheritance. He needs them back and he will pay. But the tangled streets and alleys of the City of Thieves are no place for the meek. Betrayal, assassination, deception, primordial magic, grotesque beasts, and the harrowing travails...   [click here for more]
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Castles & Crusades - Caverns of Ambuscadia

Castles & Crusades - Caverns of Ambuscadia


The silver mines run deep under the Unterbrook, unearthed by the clever hands of man and dwarf and the wealth has flowed like never before. But such wealth tends to draw unwanted eyes, and such excavations to cross powers best left asleep. Recently, all contact with the mines has been lost and a brooding silence settled upon the Unterbrook.  Even the goblins shun the region. Plunge beneath the mountain’s...   [click here for more]
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Castles & Crusades I3 Dogs of War: Felsentheim

Castles & Crusades I3 Dogs of War: Felsentheim


Shall you claim the glory of heroes, or accept your doom? You have raised the ire of the goblin warlord, and now you flee his kingdom with war parties hot on your trail. You must reach the borderland town of Felsentheim, for if you do not, no alarm will sound to hearken the coming of the Dogs of War and your bodies will lie in the forest grass, forgotten by all but the worms! Dogs of War, is a C&C...   [click here for more]
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Castle & Crusades -- Lamentation of the People

Castle & Crusades -- Lamentation of the People


A wicked group of cut-throats, Ubal’s Axes has been terrorizing roads and villages near Swanshill for more than a decade. None have been able to find these thieves and bring them to justice, and all those who have tried have never been heard from again. Ubal’s Axes infamy is such that no bounty is even placed on their heads anymore lest they take vengeance upon those who offered it. A pall of fear...   [click here for more]
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5th Edition -- Beneath the Stone

5th Edition -- Beneath the Stone


Secrets are like poison. They infect everything around them, weaken the resolve of the strong, bending the will of the unbendable. They change you, recasting who you are into what you never wanted to be, unleashing the beast in ways no one desires. All you wanted was a break from the road, a few days of fun at the renowned Oleasir Carnival Week. But the rising moon brought terror in its wake. Screams...   [click here for more]
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5th Edition -- Desecration & Damnation

5th Edition -- Desecration & Damnation


All along the banks of the Vindig River people worshipped the river goddess. She blessed the people and kept the trolls at bay. But in time, she grew weary and to guard them she set statues upon the river to watch over the people, and then she left them to their own devices. But no troll fears stone, nor the forgotten promises of a goddess. They have returned to the Vindig, but this time with a vengeance....   [click here for more]
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5th Edition -- Into the Unknown

5th Edition -- Into the Unknown


Travel south into the goblin kingdoms is always fraught with danger. So many will go only as far as the Baron’s outpost, the Vakhund, the Tower of the Dog, and reside there in safety while merchants and others fare their way further down the road. But what happens when the Vakhund is attacked by goblins, orcs and bandits? A princess is kidnapped and only a dangerous trip into the dark-infested goblin...   [click here for more]
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5th Edition -- Quick Threats and Side Treks

5th Edition -- Quick Threats and Side Treks


From the wild shores to the dark forests, from mountains to the plains, monsters abound. They hound the roads and haunt the wastes. Whether hunting in the open or lying in wait they bring countless heroes to battle. Skirmishes showcases over a dozen encounters with monsters from the Castles & Crusades Monsters & Treasure. An adventure for many levels, 2-8 characters. Play as stand-aloneone-night...   [click here for more]
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5th Edition -- Sword of Rami

5th Edition -- Sword of Rami


For generations the Kings of the small realm of Inallu have held the Sword of Rami as a symbol of their people. It is brought forth only when a new King is crowned. But the unthinkable has happened . . . . While transporting the sword through the Fushdam Bottoms, a group of stalwart heroes were ambushed by a contingent of lizardfolk led by a female twilight elf. Quickly overcome, the heroes were...   [click here for more]
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5th Edition -- The Dogs of War

5th Edition -- The Dogs of War


The action-filled, epic conclusion to the Death on the Treklant! You have raised the ire of the goblin warlord, and you now flee his kingdom with parties hot on your trail. You must reach the borderland town of Felsentheim, for if you do not, no alarm will sound to harken the coming of the Dogs of War! Shall you claim the glory of heroes, or accept your doom? Author: Davis Chenault Editor: Mac Golden...   [click here for more]
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5th Edition -- The Pestilent

5th Edition -- The Pestilent


To the south of the famed Blacktooth Ridge lies the East Fallow Hills. There, the caravanserai of Wosterfall plays host to the occasional merchant or adventurer seeking their fortune on that fabled fence to the north. When Ignasium the monk arrived, battered and wounded, most shunned him, fearing that he brought evil with him. They were not wrong, for he bore an artifact and was possessed of a mission....   [click here for more]
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5th Edition -- Under Dark and Misty Ground

5th Edition -- Under Dark and Misty Ground


Journey deeper into the treacherous goblin kingdoms in search of Evanna, daughter of the House Rothenheimer. But beware or the maelstrom will drag you into the dark plots that surround her.   Why was her father assassinated? What secrets does she hold? Perhaps the answers lie below, in the dungeon beneath the ruined tower of Dzeebagd. Author: Davis Chenault Editor: Tim Burns Front Cover and Interior...   [click here for more]
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5th Edition Role Playing Reaping Bones

5th Edition Role Playing Reaping Bones


The Tar Kiln, a wild region of wooded hills, cut by deep gulches, where giant blocks of gray stone rise from the upland prairie like islands in the sea. Here streams feed lakes or wild rivers and the sky seems to stretch on forever. But the Tar Kiln is not a kindly place; it is littered with tar pits, constantly oozing the ichors of the world's birth upon the green grasses. And it is home to wild beasts,...   [click here for more]
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5th Edition: Caverns of Ambuscadia

5th Edition: Caverns of Ambuscadia


The silver mines run deep under the Unterbrook, unearthed by the clever hands of an and dwarf and the wealth has flowed like never before. But such wealth tends to draw unwanted eyes, and such excavations to cross powers best left asleep. Recently, all contact with the mines has been lost and a brooding silence settled upon the Unterbrook.  Even the goblins shun the region. Plunge beneath the mountain’s...   [click here for more]
Troll Lord Games  $10.99

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Castles & Crusades - Desecration & Damnation

Castles & Crusades - Desecration & Damnation


All along the banks of the Vindig River people worshipped the river goddess. She blessed the people and kept the trolls at bay. But in time, she grew weary and to guard them she set statues upon the river to watch over the people, and then she left them to their own devices. But no troll fears stone, nor the forgotten promises of a goddess. They have returned to the Vindig, but this time with a vengeance....   [click here for more]
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Castles & Crusades - The Burning Firmament

Castles & Crusades - The Burning Firmament


TLG 80951 Castles & Crusades The Burning Firmament $6.99 Goblins have fallen upon the town of Oorerestberg, besieging the walls and gate. And in the chaos and fear Gisella von Gripp, a druid of some renown, calls for aid in securing a wonderous books of potions. This to keep it from the goblins and others she deems unfit! This module is designed for 4-6 players...   [click here for more]
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Castles & Crusades Towers of Adventure Master

Castles & Crusades Towers of Adventure Master


Towers of Adventure is the ultimate adventure on the go. Designed by James M. Ward for the Castles & Crusades Role Playing Game, Towers of Adventures offers the Castle Keeper a marvelous set of interchangeable tower levels, rooms, monsters, NPCs, traps and treasures. This pdf allows you to make literally millions of exciting towers for your players to explore. Treasures, tower inhabitants, and...   [click here for more]
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