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A Glorious Death

A Glorious Death


Find Your Doom in the Frozen Wastes! South, beyond the Empire’s borders, lies a land trapped in ice and snow, a land where people in whom the blood of giants flows, where strange monsters come boiling up from the depths of the earth, spawned by the ichor of gods. It is a place of violence, struggle, and death. It is also a place where heroes are forged on the anvil of adversity. Now...   [click here for more]
Schwalb Entertainment  $10.00

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The Wasteland Hack Vehicle Pack

The Wasteland Hack Vehicle Pack


The Wasteland Hack vehicle Pack is here! In this pack you will be able to build and repair vehicles before taking them out into the wasteland to battle raiders and other wastelanders. This sourcebook includes 2 new classes, the Driver and the Grease Monkey and 3 new perks. It has rules for building a vehicle including engine type, suspension and Tires, also armour and weapons,...   [click here for more]
FeralGames  $1.00

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Kingdoms

Kingdoms


Kingdoms brings you a complete system for creating cities and founding and ruling a nation of your very own. Designed for the 5th Edition rules, Kingdoms provides rules for settlements of every size, from tiny wayside villages to a sprawling metropolis, detailing prosperity and corruption, law and learning, and a wide range of government types and special characteristics. In addition,...   [click here for more]
Legendary Games  $14.99

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Uncertain Faith

Uncertain Faith


The Secrets of the Gods Revealed! For as long as humankind has lived on Urth, people have looked outside themselves for explanations of why they exist and what purpose they ultimately serve. They find the gods in the sky, in the earth, and even in the creatures around them. Uncertain Faith delves into the secrets of the major cults found in and around the Empire, providing players...   [click here for more]
Schwalb Entertainment  $12.00

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The Jack Hack

The Jack Hack


The Jack Hack A Role-Playing Game of Victorian Villains Developed by John R Davis (Dogs Dinner Games) Based on The Black Hack by David Black You were once quite worthy fellows. Something terrible happened and you hit rock bottom. Were it not for a mysterious benefactor you would have died. Maybe you would have been better off that way. Your life is...   [click here for more]
John R Davis  $2.50 $1.25

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Strange Stars

Strange Stars


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting for any game where modern transhuman science fiction meets classic 70s space opera. Join a salvage mission to steal ancient tech...   [click here for more]
Hydra Cooperative  $9.99

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Broken Earth (Savage Worlds)

Broken Earth (Savage Worlds)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $15.99

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The Penny Black

The Penny Black


Penny Black A Role-Playing Game Supplement for The Jack Hack Developed by John R Davis (Dogs Dinner Games) Based on The Black Hack by David Black Cold Steel, and Colder heart. A reign of Terror is about to begin that will test the hearts and souls of all fellows, be they foul or fair.    Welcome to the Penny...   [click here for more]
John R Davis  Pay What You Want

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Arcana Journal #87

Arcana Journal #87


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other...   [click here for more]
Avalon Game Company  $2.99

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Nemezis: Cyborgs

Nemezis: Cyborgs


Do you want to live forever? When you undergo the transformation to become a cyborg, your old life is over. You become a war machine. Better. Faster. Stronger. Balancing on a thin line between the remnants of humanity and the efficiency of a machine. This expansion contains the long-awaited rules on creating 'true cyborgs', a description of their role in society, some new sample bodies, and GM tips...   [click here for more]
GRAmel  $5.32

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(5E) Shadowed Eye of Halagar

(5E) Shadowed Eye of Halagar


The halls of an ancient dwarven empire and its shadowed inhabitants awaken. PRODUCT INFORMATION Deep in the Shadkhanim Mountains, beyond the Valley of Dormant Fire, a gold shadow dragon covets the great wealth of Halagar and a several hundred year old secret that led the dwarven people to mine the shadow realm. The Shadowed Eye of Halagar is a vast dungeon and wilderness crawl...   [click here for more]
Alea Publishing Group  $14.95 $12.95

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $14.95

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The Player's Guide to Skybourne

The Player's Guide to Skybourne


"I have become the destroyer of worlds." So begins a player's adventures in Skybourne. A wizard's arrogance left a world broken, ravaged by a sentient forest, and surrounded by the planar wound called the maelstrom. Yet in this aftermath lies a world of adventure, where airship pilots delve a world's worth of ruins looking for ancient treasure, where Aasimar kings and barbarian...   [click here for more]
Drop Dead Studios  $9.99

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Gladiators of the Dominion

Gladiators of the Dominion


The sun-scorched arenas of the Dread Sea Dominions await you in this book! In these pages you’ll fight ancient monstrosities from the pits of Tricarnia to entertain the bored Priest Princes, you’ll risk your life against beasts in the Imperial Arena of Faberterra for the enjoyment of the crowd, or you’ll match your skills against the pit fighters of Syranthia, the best in the world....   [click here for more]
GRAmel  $19.99 $9.99

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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
Wizards of the Coast  $4.99

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GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)


Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
Wizards of the Coast  $4.99

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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Crypts & Creatures Players Codex: Book One

Crypts & Creatures Players Codex: Book One


Let the Options begin! Have you ever needed more options than just another dwarven fighter or elven wizard in your party?With the Players Codex you can have the edge that you need to enjoy your Crypts & Creatures game like never before. New races, new classes, specialized equipment, spells, and magic (and a few psionic) items. Psionics is the ultimate equalizer when handling supernatural...   [click here for more]
Pick Up & Go Games  $1.49

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Broken Earth (PFRPG)

Broken Earth (PFRPG)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $15.99

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Broken Earth: The Haunted Straits (Savage Worlds)

Broken Earth: The Haunted Straits (Savage Worlds)


The Wright family wants to open up permanent trade routes to Geneva and Scrap City on Lake Michigan. From the pre-War maps they’ve salvaged, they know that the sea beyond Wright Town connects to the lake. Boat trade should be easy, at least once they’ve dealt with the Haunted Straits. The Haunted Straits describes an isolated community that perpetuates rumors of vengeful spirits to ward...   [click here for more]
Sneak Attack Press  $1.99

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Strongholds - A Dungeon World Guidebook

Strongholds - A Dungeon World Guidebook


What do you think of when you imagine a stronghold? Typically, a stronghold is a fortified structure such as a castle or a keep but it can basically be anything you want; a temple or monastery, a tower, a cave complex, a mansion, an island, or even a giant hollowed tree. In Dungeon World terms, a stronghold is not a steading, it does not have its own economy nor a thriving population (although it could...   [click here for more]
Dwarfare Games  $3.25

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $19.99

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Broken Earth: Ludington (Savage Worlds)

Broken Earth: Ludington (Savage Worlds)


After the apocalypse, a cult called the Northern Light made it their holy mission to keep the lighthouse in Ludington running. A village of survivors settled in the shadow of the lighthouse. Ludington offers a safe port from the storm, but danger encroaches the town from every side. Mutant animals and carnivorous plants lurk in woods, bandits have taken the only road out of town, and fish people lurk...   [click here for more]
Sneak Attack Press  $1.99

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HHSOLO 1 - The Hounds of Halthrag Keep

HHSOLO 1 - The Hounds of Halthrag Keep


Long ago, as children, we flipped furiously through curious little tomes in which fate was delineated for us, Choosing Our Own Adventures, Fighting Furiously, little Wolf Pups All Alone under the covers, scribbling and erasing and picking entries Die, start over, repeat. Keep your finger on the page so you can get back to the fork, you cheating cheater? Of course you did it! We all did it. Now...   [click here for more]
The Hapless Henchman   FREE 

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Oriental Adventures (1e)

Oriental Adventures (1e)


Dungeon Masters and players: prepare yourselves to enter a whole new world-the world of Oriental Adventures! The material in this book will enable you to play the AD&D game as you've never played it before. In the lands of Oriental Adventures, characters are not judged solely on their prowess with sword and spell. Oriental characters' social skills and personal honor are just as important as...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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Broken Earth: Fire Queen of Dover (Savage Worlds)

Broken Earth: Fire Queen of Dover (Savage Worlds)


Word has spread from fishing village to fishing village about the Fire Queen protecting the town of Dover. She is a powerful mutant able to control fearsome dragons and use them to fight off raiders. Little does anybody know, while the Fire Queen influences her dragons, they also influence her, making her increasingly cruel and unpredictable. The Fire Queen of Dover is set in the Broken Earth setting,...   [click here for more]
Sneak Attack Press  $1.99

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Arcana Journal #87

Arcana Journal #87


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other...   [click here for more]
Avalon Game Company  $2.99

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Tattered Banners - Bandit Lords and Mercenary Captains

Tattered Banners - Bandit Lords and Mercenary Captains


Some of them are dirty, their weapons rusty, their bellies rumbling with hunger, but more deadly than snakes. Others are splendid in their shimmering bronze armor, their swords impressive, and are looking for glory and a reign for themselves. They are mercenaries and bandits, the scum and outcasts of the civilized lands, come to pillage the rich cities of the...   [click here for more]
GRAmel  $15.99 $9.99

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GAZ7 The Northern Reaches (Basic)

GAZ7 The Northern Reaches (Basic)


Welcome to the Land of Vikings. Discover the berserk Jaris of Soderfjord, the Vikings of Vestland, and the fearsome Drakkars of Ostland. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including Separate players' and DM's booklets?96 pages in all! Large, full-color map A complete...   [click here for more]
Wizards of the Coast  $4.99

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Points of Light

Points of Light


Four Realms, Four Evils.    War horns wail and perilous realms cry out for heroes! Four settings, each detailed and mapped, ideal for novices launching their first campaign, or veteran GMs looking to challenge their players with terrible foes and foreign lands... Wildland:The fall of the Bright Empire left warring factions in its wake. As savage barbarians and wicked humanoids...   [click here for more]
Goodman Games  $7.99

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Nocturne Players Guide (13th Age)

Nocturne Players Guide (13th Age)


Meet Frankenstein’s monster with a vorpal sword… welcome to the realm of Dark Fantasy, and Gothic Horror for 13th Age! Within a twisted realm shaped by the malignant power of The Nightfall, your adventure comes to life using the Archmage Engine to explore the many lands of the realm. These lands are as varied as the denizens themselves, taking the place of traditional 13th Age Icons:...   [click here for more]
Savage Mojo  $9.99

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GAZ5 The Elves of Alfheim (Basic)

GAZ5 The Elves of Alfheim (Basic)


This is the first Gazetteer to outline a non-human culture: that of the elves. Herein DMs and players alike will find information on elven society, politics, economics, and culture. Fascinating, first-hand details on the fabulous tree-cities are at last available to adventurers. The pageant of elven life hinted at in previous TSR products such as CM7 "The Tree of Life" is now revealed in...   [click here for more]
Wizards of the Coast  $8.95 $4.99

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Wolsung: Extraordinary Voyages

Wolsung: Extraordinary Voyages


Extraordinary Voyages XIX century is the age of the last great discoveries. The last moment to explore places which no other adventurer has visited before. The world is getting more and more civilized. Nothing can stop the triumphant march led by the fearless explorers. These intrepid men and women are followed by others, acting not because of thirst for knowledge and adventure, but for massive profits....   [click here for more]
GRAmel  $19.99 $9.99

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The Age of Shadow: Encounters in the Northlands

The Age of Shadow: Encounters in the Northlands


Encounters in the Northlands is a collection of adventures and encounters for use with the (free) Age of Shadow fantasy role-playing game. Within its pages you will find the following four scenarios: The Enchanted Forest The Enchanted Forest covers rules for traversing areas of accursed woodland, and features a number of different (and often treacherous)...   [click here for more]
Crooked Staff Publishing  $3.99

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Crypts & Creatures Trinkets & Artifacts

Crypts & Creatures Trinkets & Artifacts


Let the creation begin! Magic Items, sometimes they have make of break an adventuring party. Need a portable castle? A staff to teleport your party to the Orik Desert. How about a gauntlet to that helps your Paladin of Alladar heal better? All of these problems can be solved with the right magic item. Within these pages you'll find: + More detailed rules for magic/psionic item creation (using...   [click here for more]
Pick Up & Go Games  $0.99

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Broken Earth Player's Guide (Savage Worlds)

Broken Earth Player's Guide (Savage Worlds)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $6.99

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GAZ13 The Shadow Elves (Basic)

GAZ13 The Shadow Elves (Basic)


Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that of their Immortal Rafiel, and their mystical strength that of their Soul Crystals. Together, they will guide the people of the shadows to the lands under the sun. Product History...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Midgard: Player's Guide to the Wasted West

Midgard: Player's Guide to the Wasted West


Weird horror and forbidden sorcery! Once the height and center of human civilization, the Wasted West was brought low by hubris and alien wizardry. Now all that remains are the wind-scoured bones of mighty cities and their doomed citizens. Only the bravest, most reckless or most desperate adventurers dare to face its dangers…which is, of course, where you come in. This 30-page...   [click here for more]
Kobold Press  $9.99 $4.99

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing...   [click here for more]
Red Box Vancouver  $7.00

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The Age of Shadow: Campaign Guide

The Age of Shadow: Campaign Guide


This campaign guide is intended for use with The Age of Shadow: Role-playing Game, and is presented in such a way as to quickly familiarise both players and GMs with the specifics of the setting, as well as providing a starting point from which many tales and adventures may arise. Within these pages you will find: • a brief history of the land and its people. • a full colour map...   [click here for more]
Crooked Staff Publishing  $2.99

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GAZ9 The Minrothad Guilds (Basic)

GAZ9 The Minrothad Guilds (Basic)


Life in Minrothad is one of the sea. The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs. The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World. The Minrothad Guilds, the latest Gazetteer...   [click here for more]
Wizards of the Coast  $4.99

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GAZ8 The Five Shires (Basic)

GAZ8 The Five Shires (Basic)


Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries...   [click here for more]
Wizards of the Coast  $4.99

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Arcana Journal #86

Arcana Journal #86


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other...   [click here for more]
Avalon Game Company  $2.99

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Kung Fu Kuma, Empire of Qiu Sang

Kung Fu Kuma, Empire of Qiu Sang


A great martial arts setting for use with Kung Fu Kuma, the Empire of Sang is old and full of tradition, excitement, and Kung Fu action. Explore the mystic lands of mist, Kung Fu action and deadly assassins while you prove to all that come before you that your Kung Fu is better then theirs. Check out Kung Fu Kuma! ...   [click here for more]
Avalon Game Company  $14.99

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Arcana Realms, Glimmlor

Arcana Realms, Glimmlor


A realm in the northern parts of the Western Reaches, the territory is small but able, with many contacts among the dwarven holds in the mountains. The realm began as a freehold built by Gutavo Gil, a mercenary out of the east. Once he had enough gold, he sought out a wild place to call his own, cleared the lands, and called himself King of the Gold Path, for it was through his lands that the...   [click here for more]
Avalon Game Company  $2.99

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Player's Advantage - Rogue & Purloined Pages Combo

Player's Advantage - Rogue & Purloined Pages Combo


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular supplements from the past like Player's Advantage - Rogue and its web enhancement, the Purloined Pages! Want to add a new twist to your rogue? These products spend 123 pages providing different ideas for rogues that are still fun to use as inspiration for any d20 system. Want to fill out your collection...   [click here for more]
Samurai Sheepdog  $9.99 $2.99

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GAZ12 The Golden Khan of Ethengar (Basic)

GAZ12 The Golden Khan of Ethengar (Basic)


Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer. This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled. Once a multitude of warring tribes, the people of Ethengar have united under...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Accursed: Science and Sea

Accursed: Science and Sea


Science and Sea Manreia did not suffer any battles within its borders during the Bane War, but the nation still suffered grievous losses. She sent many soldiers and vast stories of supplies to aid the Army of Light in its battles. Since the war ended and Manreia surrendered, she has had to struggle under the Witches' tyranny, living in a turmoil that even Manreian ingenuity cannot overcome. Refugees...   [click here for more]
Melior Via  $6.00

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Ponyfinder - Tribes of Everglow

Ponyfinder - Tribes of Everglow


A detailed look into the minds and societies of all the varied pony tribes of Everglow. See how they view each other and the other races of the world, how they handle birth, life, and death, and their unique perspectives shown in contrast with one another. Over a hundred new feats Class Archetypes Dozens of Alchemy Discoveries Rogue tricks Prestige class New equipment New spells New Lore...   [click here for more]
Silver Games LLC  $24.99

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Arcana Journal #84

Arcana Journal #84


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other...   [click here for more]
Avalon Game Company  $2.99

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