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Strange Stars

Strange Stars


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting for any game where modern transhuman science fiction meets classic 70s space opera. Join a salvage mission to steal ancient tech...   [click here for more]
Hydra Cooperative  $9.99

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The Player's Guide to Skybourne

The Player's Guide to Skybourne


"I have become the destroyer of worlds." So begins a player's adventures in Skybourne. A wizard's arrogance left a world broken, ravaged by a sentient forest, and surrounded by the planar wound called the maelstrom. Yet in this aftermath lies a world of adventure, where airship pilots delve a world's worth of ruins looking for ancient treasure, where Aasimar kings and barbarian...   [click here for more]
Drop Dead Studios  $9.99

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Broken Earth (Savage Worlds)

Broken Earth (Savage Worlds)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $15.99

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Nemezis: Cyborgs

Nemezis: Cyborgs


Do you want to live forever? When you undergo the transformation to become a cyborg, your old life is over. You become a war machine. Better. Faster. Stronger. Balancing on a thin line between the remnants of humanity and the efficiency of a machine. This expansion contains the long-awaited rules on creating 'true cyborgs', a description of their role in society, some new sample bodies, and GM tips...   [click here for more]
GRAmel  $4.99 $3.99

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Scenarios for Sci-Fi Wargames volume 2

Scenarios for Sci-Fi Wargames volume 2


The book contains scenarios designed to be flexible enough to be used with just about any sort of science-fiction wargame rules. It completes the campaign begun in volume 1. The scenarios can be played as individual one-off wargames, or can be linked together to form a narrative campaign. Included for each is background information, some prose to set the scene, a map, an idea of special rules and...   [click here for more]
AGEMA  $14.63 $7.31

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GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)


Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
Wizards of the Coast  $4.99

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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
Wizards of the Coast  $4.99

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(5E) Shadowed Eye of Halagar

(5E) Shadowed Eye of Halagar


The halls of an ancient dwarven empire and its shadowed inhabitants awaken. PRODUCT INFORMATION Deep in the Shadkhanim Mountains, beyond the Valley of Dormant Fire, a gold shadow dragon covets the great wealth of Halagar and a several hundred year old secret that led the dwarven people to mine the shadow realm. The Shadowed Eye of Halagar is a vast dungeon and wilderness crawl...   [click here for more]
Alea Publishing Group  $14.95 $12.95

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Gladiators of the Dominion

Gladiators of the Dominion


The sun-scorched arenas of the Dread Sea Dominions await you in this book! In these pages you’ll fight ancient monstrosities from the pits of Tricarnia to entertain the bored Priest Princes, you’ll risk your life against beasts in the Imperial Arena of Faberterra for the enjoyment of the crowd, or you’ll match your skills against the pit fighters of Syranthia, the best in the world....   [click here for more]
GRAmel  $19.99 $8.49

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Svimohzia: The Ancient Isle

Svimohzia: The Ancient Isle


Imagine, if you will, the lands of Africa some two to three thousand years ago, but with cities and cultures that rival Ancient Rome for their glory. Now, in your mind's eye you have a glimmer of what is Svimohzia, a land of diverse cultures, shining cities, terrifying dangers and ancient wonders. This is a land unlike any other - and a land that's waiting for you. This 256-page (extensively bookmarked)...   [click here for more]
Kenzer & Company  $34.99 $24.99

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Arcana Realms, Shithmoora

Arcana Realms, Shithmoora


The realm of Shithmoora is old, a land of ancient noble blood, feuds, war, and wealth. The lands are rich and almost anything will grow in its dark soil, so the day-to-day needs to survive is less here. Thus, with time on their hands, the people and rulers of Shithmoora have turned to other pursuits. Art, poetry, swordsmanship, and politics are the rule of the day, and the court of the Queen is a place...   [click here for more]
Avalon Game Company  $2.99

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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Broken Earth: Fire Queen of Dover (Savage Worlds)

Broken Earth: Fire Queen of Dover (Savage Worlds)


Word has spread from fishing village to fishing village about the Fire Queen protecting the town of Dover. She is a powerful mutant able to control fearsome dragons and use them to fight off raiders. Little does anybody know, while the Fire Queen influences her dragons, they also influence her, making her increasingly cruel and unpredictable. The Fire Queen of Dover is set in the Broken Earth setting,...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: The Haunted Straits (Savage Worlds)

Broken Earth: The Haunted Straits (Savage Worlds)


The Wright family wants to open up permanent trade routes to Geneva and Scrap City on Lake Michigan. From the pre-War maps they’ve salvaged, they know that the sea beyond Wright Town connects to the lake. Boat trade should be easy, at least once they’ve dealt with the Haunted Straits. The Haunted Straits describes an isolated community that perpetuates rumors of vengeful spirits to ward...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: Ludington (Savage Worlds)

Broken Earth: Ludington (Savage Worlds)


After the apocalypse, a cult called the Northern Light made it their holy mission to keep the lighthouse in Ludington running. A village of survivors settled in the shadow of the lighthouse. Ludington offers a safe port from the storm, but danger encroaches the town from every side. Mutant animals and carnivorous plants lurk in woods, bandits have taken the only road out of town, and fish people lurk...   [click here for more]
Sneak Attack Press  $1.99

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HHSOLO 1 - The Hounds of Halthrag Keep

HHSOLO 1 - The Hounds of Halthrag Keep


Long ago, as children, we flipped furiously through curious little tomes in which fate was delineated for us, Choosing Our Own Adventures, Fighting Furiously, little Wolf Pups All Alone under the covers, scribbling and erasing and picking entries Die, start over, repeat. Keep your finger on the page so you can get back to the fork, you cheating cheater? Of course you did it! We all did it. Now...   [click here for more]
The Hapless Henchman   FREE 

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Broken Earth (PFRPG)

Broken Earth (PFRPG)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $15.99

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Oriental Adventures (1e)

Oriental Adventures (1e)


Dungeon Masters and players: prepare yourselves to enter a whole new world-the world of Oriental Adventures! The material in this book will enable you to play the AD&D game as you've never played it before. In the lands of Oriental Adventures, characters are not judged solely on their prowess with sword and spell. Oriental characters' social skills and personal honor are just as important as...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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Arcana Journal #83

Arcana Journal #83


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other...   [click here for more]
Avalon Game Company  $2.99

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Heroes of the Advent Imperiax

Heroes of the Advent Imperiax


Come, if you dare, to the Advent Imperiax! • Play as dhosari, erkunae, femanx, half-orc, human or squole! • Visit the amazing alien cities of Myxhadriax the Supreme, Yhadri-Fhas the Technological Wonder, and Yhadri-Izhaaf the Decadent! . • Train as a faceless agent (prestige class), LostHome Outrider or Order of the Imperiax (cavalier), machine spirit shaman, metaphysical rogue,...   [click here for more]
Purple Duck Games  $7.99

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Accursed: Bone and Barrow

Accursed: Bone and Barrow


Bone and Barrow Cairn Kainen and the Outlands were the first casualties of the Bane War. Neither could mount an effective defense against the Witch Armies, though for very different reasons. In both cases, their early collapses provided the Witches with the resources they needed to push the battle into Morden's other surviving nations. Now, both regions suffer under tyranny, long after the Witch...   [click here for more]
Melior Via  $6.00

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Wolsung: Extraordinary Voyages

Wolsung: Extraordinary Voyages


Extraordinary Voyages XIX century is the age of the last great discoveries. The last moment to explore places which no other adventurer has visited before. The world is getting more and more civilized. Nothing can stop the triumphant march led by the fearless explorers. These intrepid men and women are followed by others, acting not because of thirst for knowledge and adventure, but for massive profits....   [click here for more]
GRAmel  $19.99 $8.49

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Tattered Banners - Bandit Lords and Mercenary Captains

Tattered Banners - Bandit Lords and Mercenary Captains


Some of them are dirty, their weapons rusty, their bellies rumbling with hunger, but more deadly than snakes. Others are splendid in their shimmering bronze armor, their swords impressive, and are looking for glory and a reign for themselves. They are mercenaries and bandits, the scum and outcasts of the civilized lands, come to pillage the rich cities of the...   [click here for more]
GRAmel  $15.99 $8.49

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GAZ7 The Northern Reaches (Basic)

GAZ7 The Northern Reaches (Basic)


Welcome to the Land of Vikings. Discover the berserk Jaris of Soderfjord, the Vikings of Vestland, and the fearsome Drakkars of Ostland. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including Separate players' and DM's booklets?96 pages in all! Large, full-color map A complete...   [click here for more]
Wizards of the Coast  $4.99

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Accursed: Science and Sea

Accursed: Science and Sea


Science and Sea Manreia did not suffer any battles within its borders during the Bane War, but the nation still suffered grievous losses. She sent many soldiers and vast stories of supplies to aid the Army of Light in its battles. Since the war ended and Manreia surrendered, she has had to struggle under the Witches' tyranny, living in a turmoil that even Manreian ingenuity cannot overcome. Refugees...   [click here for more]
Melior Via  $6.00

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Player's Guide to Faerûn (3.5)

Player's Guide to Faerûn (3.5)


The heroes of the Forgotten Realms are as diverse and varied as the regions from which they hail. This collection of Faerûnian lore and arcana allows you to create and equip an endless array of characters braced for the challenges they’ll encounter. From races, feats, and spells to prestige classes, magic items, and more, Player’s Guide to Faerûn provides...   [click here for more]
Wizards of the Coast  $32.95 $14.99

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Arcana Western Reaches Source Book

Arcana Western Reaches Source Book


The realms of the west can be a prosperous place, rich in good farmlands and wild with game, but it is also a dangerous place with monsters and goblins lurking in deep woods and highland plains. The Western Reaches has a long history of prosperity, being one of the few places on Terival that has seen regular rule by wise kings and little war. Despite this, the lands have their share of troubles and...   [click here for more]
Avalon Game Company  $3.99

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $14.99

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Points of Light

Points of Light


Four Realms, Four Evils.    War horns wail and perilous realms cry out for heroes! Four settings, each detailed and mapped, ideal for novices launching their first campaign, or veteran GMs looking to challenge their players with terrible foes and foreign lands... Wildland:The fall of the Bright Empire left warring factions in its wake. As savage barbarians and wicked humanoids...   [click here for more]
Goodman Games  $7.99

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GAZ5 The Elves of Alfheim (Basic)

GAZ5 The Elves of Alfheim (Basic)


This is the first Gazetteer to outline a non-human culture: that of the elves. Herein DMs and players alike will find information on elven society, politics, economics, and culture. Fascinating, first-hand details on the fabulous tree-cities are at last available to adventurers. The pageant of elven life hinted at in previous TSR products such as CM7 "The Tree of Life" is now revealed in...   [click here for more]
Wizards of the Coast  $8.95 $4.99

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Kung Fu Kuma, Empire of Qiu Sang

Kung Fu Kuma, Empire of Qiu Sang


A great martial arts setting for use with Kung Fu Kuma, the Empire of Sang is old and full of tradition, excitement, and Kung Fu action. Explore the mystic lands of mist, Kung Fu action and deadly assassins while you prove to all that come before you that your Kung Fu is better then theirs. Check out Kung Fu Kuma! ...   [click here for more]
Avalon Game Company  $14.99

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The Age of Shadow: Encounters in the Northlands

The Age of Shadow: Encounters in the Northlands


Encounters in the Northlands is a collection of adventures and encounters for use with the (free) Age of Shadow fantasy role-playing game. Within its pages you will find the following four scenarios: The Enchanted Forest The Enchanted Forest covers rules for traversing areas of accursed woodland, and features a number of different (and often treacherous)...   [click here for more]
Crooked Staff Publishing  $3.99

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Living Greyhawk Gazetteer (3.0)

Living Greyhawk Gazetteer (3.0)


Make the world your own! At gaming tables everywhere, the future of the Greyhawk setting turns on the rolls of dice and the actions of thousands of Dungeons & Dragons players. This comprehensive sourcebook contains everything you need to get started in the RPGA Network's exciting Living Greyhawk shared world campaign. Inside...   [click here for more]
Wizards of the Coast  $26.95 $12.99

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Ponyfinder - Tribes of Everglow

Ponyfinder - Tribes of Everglow


A detailed look into the minds and societies of all the varied pony tribes of Everglow. See how they view each other and the other races of the world, how they handle birth, life, and death, and their unique perspectives shown in contrast with one another. Over a hundred new feats Class Archetypes Dozens of Alchemy Discoveries Rogue tricks Prestige class New equipment New spells New Lore...   [click here for more]
Silver Games LLC  $24.99

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Arcana Journal #82

Arcana Journal #82


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other...   [click here for more]
Avalon Game Company  $2.99

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Midgard: Player's Guide to the Wasted West

Midgard: Player's Guide to the Wasted West


Weird horror and forbidden sorcery! Once the height and center of human civilization, the Wasted West was brought low by hubris and alien wizardry. Now all that remains are the wind-scoured bones of mighty cities and their doomed citizens. Only the bravest, most reckless or most desperate adventurers dare to face its dangers…which is, of course, where you come in. This 30-page...   [click here for more]
Kobold Press  $9.99 $4.99

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Broken Earth Player's Guide (Savage Worlds)

Broken Earth Player's Guide (Savage Worlds)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $6.99

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GAZ13 The Shadow Elves (Basic)

GAZ13 The Shadow Elves (Basic)


Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that of their Immortal Rafiel, and their mystical strength that of their Soul Crystals. Together, they will guide the people of the shadows to the lands under the sun. Product History...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Accursed: Frost and Fang

Accursed: Frost and Fang


Frost and Fang Valkenholm’s history began as a colony of Steppengrad, but they soon outgrew the Tsar and his Grafs. Ever since it became independent, the two nations have maintained a strong rivalry. In the wake of the Bane War, both countries struggle to survive. Their homes were the core battlefront. Their land was devestated and countless lives lost. Now, they soldier on under the tyranny...   [click here for more]
Melior Via  $6.00

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing...   [click here for more]
Red Box Vancouver  $7.00

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The Age of Shadow: Campaign Guide

The Age of Shadow: Campaign Guide


This campaign guide is intended for use with The Age of Shadow: Role-playing Game, and is presented in such a way as to quickly familiarise both players and GMs with the specifics of the setting, as well as providing a starting point from which many tales and adventures may arise. Within these pages you will find: • a brief history of the land and its people. • a full colour map...   [click here for more]
Crooked Staff Publishing  $2.99

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D&D Gazetteer (3e)

D&D Gazetteer (3e)


Welcome to the world of the D&D game! The Dungeons & Dragons world is a place where powerful creatures contest with ordinary men and women in a subtle war pitting good agasint evil, law against chaos. It is a world of magic, a world of mystery, a world of fantastic adventure -- all a backdrop for your own adventures. Inside is everything you need to launch...   [click here for more]
Wizards of the Coast  $4.99

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Arcana Journal #81

Arcana Journal #81


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other...   [click here for more]
Avalon Game Company  $2.99

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GAZ9 The Minrothad Guilds (Basic)

GAZ9 The Minrothad Guilds (Basic)


Life in Minrothad is one of the sea. The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs. The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World. The Minrothad Guilds, the latest Gazetteer...   [click here for more]
Wizards of the Coast  $4.99

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GAZ8 The Five Shires (Basic)

GAZ8 The Five Shires (Basic)


Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries...   [click here for more]
Wizards of the Coast  $4.99

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Midgard: Player's Guide to the Rothenian Plains

Midgard: Player's Guide to the Rothenian Plains


Ride Hard and Loot Everything! On Midgard’s Rothenian Plain, the dangers are everywhere: slavers, demonic warlocks, raiding centaur bands, prowling bandits, and the inevitable ravenfolk. But on the open grasslands, it is easy to make a life of banditry and adventure as well, for a fresh start is just over the horizon. The centaur shamans, human horsemen, and elvish archers of the Plains...   [click here for more]
Kobold Press  $9.99 $4.99

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GAZ12 The Golden Khan of Ethengar (Basic)

GAZ12 The Golden Khan of Ethengar (Basic)


Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer. This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled. Once a multitude of warring tribes, the people of Ethengar have united under...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Scenarios for Sci-Fi Wargames volume 1

Scenarios for Sci-Fi Wargames volume 1


The book contains scenarios designed to be flexible enough to be used with just about any sort of science-fiction wargame rules. The scenarios can be played as individual one-off wargames, or can be linked together to form a narrative campaign. Included for each is background information, some prose to set the scene, a map, an idea of special rules and forces to use, and what the victory conditions...   [click here for more]
AGEMA  $14.63 $7.31

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Player Options: Flaws and Merits

Player Options: Flaws and Merits


RPG Countdown (12 August 2009; #6) Rules Set: 4E (GSL) Get to know your character! Player Options: Flaws and Merits provides an opportunity to get in depth when developing or growing or character. This new option allows you to choose flaws and merits based on your character role with solid game mechanics to back up the role-play. Do you have a remorseful...   [click here for more]
Alea Publishing Group  $1.95

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Tyrants of Saggakar: The ArchDespotate of Faremh

Tyrants of Saggakar: The ArchDespotate of Faremh


This book contains the setting information for the ArchDespotate of Faremh, the location of the Legacies Organized Play Campaign. Includes a history of the ArchDespotate, information on the major NPCs, unique locations, and adventure ideas. ...   [click here for more]
First Ones Entertainment  $2.00

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