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Paths of Darkness

Paths of Darkness


Paths of Darkness is a supplement for the Blood Games Occult Horror RPG. Paths of Darkness features three new Paths, all deeply embedded in the Dark: The Path of the Diabolist: Men and Women of the Cloth who can call upon the powers of Devils. The Path of Thaumaturgy: The Fists of Satan, a burning, hating punch into the belly of the Light. The Path of the Dark Circle: The Dark side of Witchcraft....   [click here for more]
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StarCluster 2 Biotechnology Guide

StarCluster 2 Biotechnology Guide


The StarCluster Biotechnology Guide opens up new areas of interest for your campaign with an overview of biotechnological science in the StarCluster universe. In this guide, we explore biotech advances tech level by tech level, including genetic augmentation allowing characters to enhance characteristics, add abilities, and change their shape or appearance. The guide then moves on to Androids - completely...   [click here for more]
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StarCluster 2 Guide to Cluster Religions

StarCluster 2 Guide to Cluster Religions


What the heck? A Science Fiction guide to religion? Everybody in SF is an atheist or agnostic, right? Nobody in the future will have any religions! OK, so we're crazy. We did it anyway. In the StarCluster, many of the old religions of earth have been warped and twisted, shattered and combined in the face of the Diaspora and destruction of Earth, and the separation of cultures during the long centuries...   [click here for more]
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StarCluster 2 Guide to Duelling

StarCluster 2 Guide to Duelling


The StarCluster 2 Guide to Duelling covers duelling for any StarCluster 2 culture (or culture in games Powered by StarCluster 2) that uses duelling to satisfy affairs of honor, including StarCluster 2, Sweet Chariot, Book of Jalan, Glorianna, and Blood Games campaigns set in the proper period. The blade duelling system uses a one-second initiate and response round with initiator and responder exchanging...   [click here for more]
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StarCluster 2 Guide to Martial Arrts

StarCluster 2 Guide to Martial Arrts


The StarCluster 2 Guide to Martial Arts is a drop-in replacement for the StarCluster 2 unarmed combat skill. The Guide contains guidelines for creating your own Martial Art for the StarCluster 2 System, along with 8 example martial arts - Boxing, Brawling, Wrestling, Karate, Jujutsu, Capoeira, Savate, and Military Unarmed. The StarCluster Guide to the Martial Arts is compatible with all StarCluster...   [click here for more]
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StarCluster 2 Robot Design Guide

StarCluster 2 Robot Design Guide


The StarCluster 2 Robot Design Guide features a flexible, component-based system for creating robots for your StarCluster 2 game. The Guide allows you to select brains, torsos, manipulators, locomotors, surfaces, senses, and skill programs for your robot. Sentient (self-aware) robots can be created and used for player characters or NPCs. Some robot brains are self-programming, learning skills by doing,...   [click here for more]
Better Mousetrap Games  $5.00

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StarCluster 2 Social Pak 1

StarCluster 2 Social Pak 1


This product bundles the Starcluster 2 Guide to Cluster Religions, StarCluster 2 Guide to Starship Crew, and StarCluster 2 Guide to Duelling. All of these products are available separately. The Guide to Cluster Religions examines the pupular new religions of the diasporan culture, all grown since man came into space, such as Cyberlegal Islam, Neo-Adamite Christianity, The Old Unbelievers, and Transhuman...   [click here for more]
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StarCluster-Guaru

StarCluster-Guaru


The StarCluster Guide to the Guaru takes a look at the bizarre society of humanity's closest ally, the alien Guaru. All Guaru start out as matricides and cannibals, and in a twist of poetic justice, end up as the first meal for their own children. How a modern space-faring society happens in between those defining bookends is the focus of this guide. Learn how some Guaru young, all of whom start...   [click here for more]
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