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 Hottest Characters, Mutants & Masterminds, PDF
 
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Enemy Strike File: Death Warrant [Mutants and Masterminds 3rd Ed.]

Enemy Strike File: Death Warrant [Mutants and Masterminds 3rd Ed.]


I am the the one you need. I can make your problems go away. I will be a scalpel if you need one and the hammer when you don't. Show me your problems and I'll be the one to sign their Death Warrant. Written by Dominique Sumner, 3rd edition stats by Alexander Thomas, with full color art by Joe Singleton, and layout by Walt Robillard. Enemy Strike Files are character...   [click here for more]
HAZARD Studio  $1.49

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $19.95

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The Template Tome

The Template Tome


The greatest strength of any point-buy system—infinite flexibility—can also be a curse to game masters pressed for time or players spoiled for choice. Creating a character from scratch takes time and preparation, and sometimes games come together without warning, or the narrative takes an unexpected twist, leaving the game master in desperate need of flying gorillas, space guards, or fire-breathing...   [click here for more]
Purple Prose Games  $3.99

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Enemy Strike File: Polymer [Mutants and Masterminds]

Enemy Strike File: Polymer [Mutants and Masterminds]


After an accident leaves Dr. Norman Sellers with a broken body and a shattered family, he swears revenge on those responsible. Downloading into an experimental android, he has become a threat to those he blames for his current state as well as an asset to his, "silent partners," as POLYMER! Written by Dominique Sumner and Alex Thomas, withfull color art by Joe Singleton,...   [click here for more]
HAZARD Studio  $1.49

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Gadget Guides

Gadget Guides


Note: This book is currently available as part of a pre-order print bundle through the Green Ronin Web site. The Most Toys! Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two...   [click here for more]
Green Ronin  $15.95

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Mutants & Masterminds Atlas of Earth-Prime: Australasia

Mutants & Masterminds Atlas of Earth-Prime: Australasia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Antarctica

Mutants & Masterminds Atlas of Earth-Prime: Antarctica


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #2: Armor Powers

Mutants & Masterminds Power Profile #2: Armor Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Atlantis

Mutants & Masterminds Atlas of Earth-Prime: Atlantis


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Sub-Terra

Mutants & Masterminds Atlas of Earth-Prime: Sub-Terra


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Super-Natural Phenomena: Sharkicane!

Super-Natural Phenomena: Sharkicane!


Tired of mad scientists? Bored of giant robots? Are alien invasions and supervillains just ho-hum now? We've got what you need to liven up your M&M game. It's time to inject to cheesy insanity into your game. It's time for the unexpected. It's time for you to rock your players like a SHARKICANE! A freak storm front turns its lethal wrath upon the City, unleashing...   [click here for more]
Fainting Goat Games  $3.00 $1.00

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Mutants & Masterminds Power Profile #1: Fire Powers

Mutants & Masterminds Power Profile #1: Fire Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Enemy Strike File: Gravaton [Mutants and Masterminds]

Enemy Strike File: Gravaton [Mutants and Masterminds]


Dr. Adrian Lerner was THAT guy. He was the one who walked around the lab as though he was superior to everyone and he loved pointing it out. That changed the day a lab accident produced wonderful powers to control gravity. Unfortunately, having powers reinforced his belief that he was superior. He will now prove it to the world unless your heroes can stop him. Written by Dominique Sumner and...   [click here for more]
HAZARD Studio  $1.49

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Mutants & Masterminds Power Profile #3: Mental Powers

Mutants & Masterminds Power Profile #3: Mental Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #4: Summoning Powers

Mutants & Masterminds Power Profile #4: Summoning Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin  $19.95

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Mutants & Masterminds Atlas of Earth-Prime: U.S.A.

Mutants & Masterminds Atlas of Earth-Prime: U.S.A.


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #5: Tech Powers

Mutants & Masterminds Power Profile #5: Tech Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #12: Magic Powers

Mutants & Masterminds Power Profile #12: Magic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #7: Electrical Powers

Mutants & Masterminds Power Profile #7: Electrical Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #22: Strength Powers

Mutants & Masterminds Power Profile #22: Strength Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: East Asia

Mutants & Masterminds Atlas of Earth-Prime: East Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Canada

Mutants & Masterminds Atlas of Earth-Prime: Canada


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: The Caribbean

Mutants & Masterminds Atlas of Earth-Prime: The Caribbean


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #6: Weather Powers

Mutants & Masterminds Power Profile #6: Weather Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: The Lost World

Mutants & Masterminds Atlas of Earth-Prime: The Lost World


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #16: Talent Powers

Mutants & Masterminds Power Profile #16: Talent Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Northern Europe

Mutants & Masterminds Atlas of Earth-Prime: Northern Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #11: Luck Powers

Mutants & Masterminds Power Profile #11: Luck Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #9: Speed Powers

Mutants & Masterminds Power Profile #9: Speed Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Central Europe

Mutants & Masterminds Atlas of Earth-Prime: Central Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #33: Martial Powers

Mutants & Masterminds Power Profile #33: Martial Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Mexico

Mutants & Masterminds Atlas of Earth-Prime: Mexico


Note: This is missing a single piece of art. We should have an update soon. However, we didn't want to keep you from the rest of the content! Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #15: Kinetic Powers

Mutants & Masterminds Power Profile #15: Kinetic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Eastern Europe

Mutants & Masterminds Atlas of Earth-Prime: Eastern Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Sub-Saharan Africa

Mutants & Masterminds Atlas of Earth-Prime: Sub-Saharan Africa


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #18: Meta Powers

Mutants & Masterminds Power Profile #18: Meta Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Middle East

Mutants & Masterminds Atlas of Earth-Prime: Middle East


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Western Europe

Mutants & Masterminds Atlas of Earth-Prime: Western Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #17: Morphing Powers

Mutants & Masterminds Power Profile #17: Morphing Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #10: Earth Powers

Mutants & Masterminds Power Profile #10: Earth Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #26: Teleport Powers

Mutants & Masterminds Power Profile #26: Teleport Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #8: Water Powers

Mutants & Masterminds Power Profile #8: Water Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: North Africa

Mutants & Masterminds Atlas of Earth-Prime: North Africa


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #13: Illusion Powers

Mutants & Masterminds Power Profile #13: Illusion Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #20: Gravity Powers

Mutants & Masterminds Power Profile #20: Gravity Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #14: Air Powers

Mutants & Masterminds Power Profile #14: Air Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Superstring Multiverse Worldbook 2

Superstring Multiverse Worldbook 2


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $1.50

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Mutants & Masterminds Power Profile #23: Sensory Powers

Mutants & Masterminds Power Profile #23: Sensory Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #34: Cosmic Powers

Mutants & Masterminds Power Profile #34: Cosmic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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