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Lighthouse Roleplaying System™ Example of Play

Lighthouse Roleplaying System™ Example of Play

Date Added: 2017-04-14
An Example of Play for Lighthouse Roleplaying System™ Here is an example of play using the Lighthouse Roleplaying System™ in a generic high fantasy setting. The player character protagonists are Fyren, Ronar, Pya, and Selda. The antagonist, played by the guide, is Ugonagt. There is a supporting character, Solom,...   [click here for more]
Dancing Lights Press   FREE 

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Unknown Armies Book Two: Run

Unknown Armies Book Two: Run

Date Added: 2017-04-12
An occult game about broken people conspiring to fix the world. It's about keeping what you have from those who want it. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As the gamemaster, you lead the players in creating...   [click here for more]
Atlas Games  $34.95 $14.95

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Unknown Armies Book One: Play

Unknown Armies Book One: Play

Date Added: 2017-04-12
An occult game about broken people conspiring to fix the world. It's about getting what you want. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As a player, you are confronted by the consequences of your character's...   [click here for more]
Atlas Games  $39.95 $14.95

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Unknown Armies Book Three: Reveal

Unknown Armies Book Three: Reveal

Date Added: 2017-04-12
An occult game about broken people conspiring to fix the world. It's about what's behind every corner and buried in every closet. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. It plays out in a world just like our own,...   [click here for more]
Atlas Games  $29.95 $9.95

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Microlite74 Ultimate Edition Digest/Epub

Microlite74 Ultimate Edition Digest/Epub

Date Added: 2017-04-05
These Microlite74 Ultimate Edition rules are based on the 1974 0e edition of the world’s most popular fantasy roleplaying game with its supplements and material from 0e magazine articles, some 0e third party material, some of the house rules the author used in the 1970s, and selected ideas from other roleplaying games. This book is the ultimate version of Microlite74...   [click here for more]
RetroRoleplaying  $9.95

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Roleplaying Theme

Roleplaying Theme

Date Added: 2017-03-31
How can you use the literary concept of theme in a roleplaying game adventure? Yes, roleplaying games are different in structure than other forms of fiction, and the needs of the story, the people telling the story, and the audience are all unique. They’re still stories, and embracing theme is a relatively easy way to make those stories better. It’s infinitely more interesting...   [click here for more]
Dancing Lights Press  $5.00

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Lighthouse Roleplaying System™

Lighthouse Roleplaying System™

Date Added: 2017-03-25
A system that’s easy to learn and simple to use. The subtlety and nuance lies in how you choose to interpret the die rolls and use them to tell your story. Here’s a quick overview of how the system works. There When You Need It Most of the time, you can use the context of the story and established abilities of the characters to decide what happens without having to roll any...   [click here for more]
Dancing Lights Press  $3.00

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War of Shadow

War of Shadow

Date Added: 2017-02-23
This is the ALPHA version of the pre-Kickstarter manuscript: War of Shadow. This is not meant for general release, but for those on the Alpha/Beta test program as well as those prior Kickstarter backers who obtained the sneak-peek extra. War of Shadow is the next lore book in the Fate of the Norns: Ragnarok universe. Building upon the stories contained in Lords...   [click here for more]
Pendelhaven  $100.00

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Story Design: Decline-and-Fall

Story Design: Decline-and-Fall

Date Added: 2017-02-16
How can you add more empathy and suspense to your story of tragic descent? Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Rags-to-Riches

Story Design: Rags-to-Riches

Date Added: 2017-02-16
How can you add more hope and excitement to your story of dreams and aspirations? Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Obsession

Story Design: The Obsession

Date Added: 2017-02-10
How can you add more danger and tragedy to your story of wretched excess? Story Design Volume 18 - In an obsession story the protagonist goes too far with something, and bad things happen as a result. The object of their excess can be an actual physical or psychological problem like alcoholism or drug addiction; it could also be an unhealthy fascination with a goal, a person,...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Revelation

Story Design: The Revelation

Date Added: 2017-02-03
How can you add more action and conflict to your story of discovery? Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Sacrifice

Story Design: The Sacrifice

Date Added: 2017-01-27
How can you add more drama and pathos to your story of selfless heroism? Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Taboo

Story Design: The Taboo

Date Added: 2017-01-20
How can you add more intrigue and danger to your forbidden love story? Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Romance

Story Design: The Romance

Date Added: 2017-01-13
How can you add more conflict and characterization to your love story? Story Design Volume 14 - A romance plot features the protagonist falling in love with a supporting character or even a co-protagonist. The antagonist doesn’t want this to happen, and conspires to keep the lover apart. There is often some misunderstanding or miscommunication that creates a rift in...   [click here for more]
Dancing Lights Press  $2.00

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Young Centurions + Sally Slick Novels [BUNDLE]

Young Centurions + Sally Slick Novels [BUNDLE]

Date Added: 2017-01-12
This special bundle product contains the following titles. Sally Slick and the Steel Syndicate: A Young Centurions Novel Regular price: $6.00 Bundle price: $1.00 Format: Multiple File Formats Every hero has a story. This one starts with a girl and a racing tractor. Sally Slick knows she’s meant to be more than a Midwestern farm girl. What she wants more...   [click here for more]
Evil Hat Productions, LLC  $19.00 $10.00

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Story Design: Coming of Age

Story Design: Coming of Age

Date Added: 2017-01-03
How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn...   [click here for more]
Dancing Lights Press  $2.00

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Seven Wonders

Seven Wonders

Date Added: 2016-12-23
Different times call for different games Have you ever wondered... how the children from Narnia coped back in the real world? what it's like to voyage into a black hole? how dystopias are created, and destroyed? what you would sacrifice to protect your family? what heroes talk about on the eve of a life-altering battle? how to defend your village, when your...   [click here for more]
Pelgrane Press  $14.95

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Story Design: The Change

Story Design: The Change

Date Added: 2016-12-23
How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures? Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed...   [click here for more]
Dancing Lights Press  $2.00

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TimeWatch

TimeWatch

Date Added: 2016-12-21
A ROLEPLAYING GAME OF TIME TRAVEL ACTION AND INVESTIGATION History isn’t written by the victors. It’s written by the people with the time machines. “Well, that doesn’t look right.” All around you are the abandoned ruins of medieval Paris, with a hundred thousand rotted skulls piled up in a mountain. Your partner draws her pistol and checks the historical record on...   [click here for more]
Pelgrane Press  $24.95

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Story Design: The Curse

Story Design: The Curse

Date Added: 2016-12-16
How can you add more character-driven action and a sense of alienation to your metamorphosis adventures? Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result...   [click here for more]
Dancing Lights Press  $2.00

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Hunt the Wicked RPG - Quick Start

Hunt the Wicked RPG - Quick Start

Date Added: 2016-12-07
Track down the galaxy’s most wanted as a gunslinging Bounty Hunter in this space opera tabletop roleplaying game    You are a Bounty Hunter, sworn to hunt the wicked, keep the peace, and prevent the ire and retribution of your people's master.   Three sentient species live under the terrifying rule of the Archon - an incomprehensibly powerful...   [click here for more]
Sigil Stone Publishing   FREE 

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Belly of the Beast RPG - Quick Start

Belly of the Beast RPG - Quick Start

Date Added: 2016-12-07
A tabletop RPG about callous survivors scavenging the abyssal guts of the world-eating Beast that consumed their home. You are a scavenger. Driven by the primal instinct to survive, you venture into the depths of the Evergut in search of some remnant of the past that will postpone your inevitable digestion.   The land was resplendent once; sprawling forests, massive ranges,...   [click here for more]
Sigil Stone Publishing   FREE 

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Roleplaying Emotion

Roleplaying Emotion

Date Added: 2016-12-01
How can you express your character’s feelings without embarrassing yourself? Sometimes the hardest thing to do in a tabletop roleplaying game is engage with the roleplaying part. It's not that we have a shortage of ideas on how our characters would behave. Their abilities aren't a mystery to us, and we know how to use them to our tactical advantage. Things break down when we have to...   [click here for more]
Dancing Lights Press  $5.00

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Lovecraftesque

Lovecraftesque

Date Added: 2016-11-28
Lovecraftesque is the GMless storytelling game of brooding cosmic horror you’ve been waiting for. You tell the story of a lone Witness at the mercy of strange and terrifying events. The game helps you create a slow-building mystery, culminating in a climactic scene of horror. - You create your own monsters and mystery that feel like something out of Lovecraft's notebook. - All the players...   [click here for more]
Black Armada  $12.84

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50 Brazas

50 Brazas

Date Added: 2016-11-07
Los nativos dicen que se descubrió un trío de brujas practicando la más negra de las hechicerías en la tierra de Ograpog. Las tres fueron juzgadas y sentenciadas por el propio rey Amemnus en persona y se ahogaron con el ascenso de la marea. Pero, con su último aliento, las hermanas lanzaron una horrenda maldición ahogando Caribdus bajo cincuenta brazas...   [click here for more]
HT Publishers  $10.89

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Guía de Género: Ciencia-ficción

Guía de Género: Ciencia-ficción

Date Added: 2016-11-07
Existen lugares fuera de los familiares límites que nos impone la Tierra. Algunos centellean entre los distintos cúmulos de estrellas, a la espera de que intrépidos exploradores los descubran o sean conquistados por legiones de marines espaciales. Otros se encuentran a la vuelta de la esquina, en un futuro cercano donde los hovertanques sean los nuevos amos del campo de...   [click here for more]
HT Publishers  $7.61

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Savage Worlds

Savage Worlds

Date Added: 2016-11-07
Reglamento básico del juego, con todo lo necesario para utilizar el sistema Savage Worlds en cualquier ambientación, desde la fantasía clásica hasta la ciencia-ficción, pasando por el terror o los superhéroes. ¡Incluye mecánicas tan variadas como los interludios, consejos sobre como gestionar una persecución o las reglas de ciencia...   [click here for more]
HT Publishers  $7.61

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Belly of the Beast RPG

Belly of the Beast RPG

Date Added: 2016-10-17
A tabletop RPG about callous survivors scavenging the abyssal guts of the world-eating Beast that consumed their home. You are a scavenger. Driven by the primal instinct to survive, you venture into the depths of the Evergut in search of some remnant of the past that will postpone your inevitable digestion.   The land was resplendent once; sprawling forests, massive ranges,...   [click here for more]
Sigil Stone Publishing  $14.00

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Gods and Icons Player's Companion (13th Age Compatible)

Gods and Icons Player's Companion (13th Age Compatible)

Date Added: 2016-10-07
The Player's Companion to Gods and Icons. Everything a player needs to know about the gods and icons, plus the new playable races, suggestions on spending icon relationships, and more. The subset of Gods and Icons targeted at players, not GMs. Perfect for all 13th Age players. 28 New Gods: arranged in three pantheons: Bright Gods, Thirsty Gods,...   [click here for more]
Dread Unicorn Games, LLC  $9.95 $7.45

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Fantasy Stories (Genre Structure Vol. 3)

Fantasy Stories (Genre Structure Vol. 3)

Date Added: 2016-10-07
How can you add more wonder and enchantment to your fantasy adventures? Fantasy Stories (Genre Structure Vol. 3) helps you to develop and tell spellbinding tales of magic and imagination. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which fantasy...   [click here for more]
Dancing Lights Press  $7.00

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Science Fiction (Genre Structure Vol. 2)

Science Fiction (Genre Structure Vol. 2)

Date Added: 2016-09-30
How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science...   [click here for more]
Dancing Lights Press  $7.00

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Horror Stories (Genre Structure Vol. 1)

Horror Stories (Genre Structure Vol. 1)

Date Added: 2016-09-23
How can you add more terror and suspense to your horror adventures? Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements...   [click here for more]
Dancing Lights Press  $7.00

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World Wide Wrestling + International Incident [BUNDLE]

World Wide Wrestling + International Incident [BUNDLE]

Date Added: 2016-09-22
This special bundle product contains the following titles. The World Wide Wrestling Roleplaying Game Regular price: $8.50 Bundle price: $8.00 Format: ZIP File The World Wide Wrestling Roleplaying Game enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s...   [click here for more]
ndp design  $16.50 $15.00

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Gods and Icons (13th Age Compatible)

Gods and Icons (13th Age Compatible)

Date Added: 2016-09-20
The 13th Age Roleplaying Game Supplement to rock your players world. Never again find yourself stuck for a good Icon Relationship result. Pick from the tables or let the dice decide. GM advice on tailoring the Icon Relationship result to the character. Hundreds of Icon Relationship results. Here’s an example: A PC gets hugely important information from an agent of an icon. A clockwork...   [click here for more]
Dread Unicorn Games, LLC  $14.95

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The Game of the North Player's Guide

The Game of the North Player's Guide

Date Added: 2016-09-15
The Public Domain meets the Old School Renaissance in a game for creators & storytellers. The Game of the North balances the theatricality of the table experience with the strategy of a wargame & the unbounded infinity of an art project. Specially formulated for players and referees who like to make their sessions special, their settings unique & their stories sublime the Game of the North...   [click here for more]
Game of the North  $5.00

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Story Design: The Seduction

Story Design: The Seduction

Date Added: 2016-09-06
How can you add more dark danger and wicked fun to your temptation adventures? Story Design Volume 10 - A seduction story has the protagonist trying to avoid doing something they know they aren’t supposed to do. It could be lying, cheating, stealing, breaking an oath, succumbing to addiction, or anything that has serious consequences. The thing that the protagonist...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Dark Horse

Story Design: The Dark Horse

Date Added: 2016-08-30
How can you add more heroic struggle and vicarious thrills to your underdog adventures? Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Duel

Story Design: The Duel

Date Added: 2016-08-26
How can you add more conflict and suspense to your competitive adventures? Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Mystery

Story Design: The Mystery

Date Added: 2016-08-23
How can you add more thrills and dramatic tension to your mystery adventures? Story Design Volume 7 - The word mystery carries a lot of cultural baggage. From a genre point of view, it’s typically associated with murder. The story goal is to discover who did it, although more modern variations focus on figuring out how it was done, in order to prove who did it. A mystery...   [click here for more]
Dancing Lights Press  $2.00

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Groundhoggoth Games   
ReadWriteRoll

ReadWriteRoll

Date Added: 2016-08-12
How can you tell better stories with a tabletop roleplaying game? ReadWriteRoll is a system for readers, writers, and roleplayers who love telling stories with friends! It combines familiar d20-style mechanics with story game sensibilities to create a simple system designed around the way stories are constructed. The core mechanic is simple - roll a d20, add modifiers,...   [click here for more]
Dancing Lights Press  $10.00

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Arena Fighters (Rule Book)

Arena Fighters (Rule Book)

Date Added: 2016-08-10
#1 Amazon Bestseller! Arena Fighters is a Solo, or Head to Head, Role Playing Game, where you pit your dice throwing skill, one on one, or against a foe of your choosing, with ax, sword, flail, whip, or even nunchaku, against any of the "The King's Dirty Dozen" fighters that are provided in this rule book. In fact everything you need to play, solo, or head to head, is here, except for the...   [click here for more]
M. R. Mathias  $4.99

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Story Design: The Payback

Story Design: The Payback

Date Added: 2016-08-09
How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Breakout

Story Design: The Breakout

Date Added: 2016-08-06
Have you ever wanted higher stakes and deeper meaning in your escape adventures? Story Design Volume 5 - A breakout story involves a protagonist trying to escape from a situation that’s not of their choosing, and possibly not of their making. Their captivity can be literal, like being locked in prison or stranded on an island. It may also be figurative, like an abusive...   [click here for more]
Dancing Lights Press  $2.00

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Spaces of the Unknown

Spaces of the Unknown

Date Added: 2016-08-01
Spaces of the Unknown is a fantasy tabletop RPG, designed for play-by-post gaming on the internet. This is a dead simple, light, fantasy role-playing game designed to be played on the internet using the most awesome human invention: the written word. Number of players: At least 2, one GM and one or more players with characters Setup: An online...   [click here for more]
Brent P. Newhall's Musaeum  $4.49

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Story Design: The Rescue

Story Design: The Rescue

Date Added: 2016-07-28
Have you ever wanted more suspense and peril in your rescue adventures? Story Design Volume 4 - A rescue plot is an action-heavy structure where a supporting character (the victim) is being held against their will by the antagonist. The protagonist’s job is to locate the victim and escort them back to safety. There are variations possible, but the core of a rescue story...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Chase

Story Design: The Chase

Date Added: 2016-07-26
Have you ever wanted more danger and excitement in your pursuit adventure stories? Story Design Volume 3 - In a chase story, one character is pursuing another. The antagonist may be after the protagonist, or vice versa. The person being chased is often in possession of something valuable or important, has committed a crime and is fleeing justice, or believes...   [click here for more]
Dancing Lights Press  $2.00

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Story Structure

Story Structure

Date Added: 2016-07-21
How can you use time-tested story structures to create better adventures? All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps...   [click here for more]
Dancing Lights Press  $7.00

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Story Design: The Journey

Story Design: The Journey

Date Added: 2016-07-18
How can you put more action and excitement in your traveling adventure stories? Story Design Volume 1 - In the journey plot, the protagonist travels and has an adventure. It’s a simple as that. There’s no deeper meaning or existential crisis underlying the trip. There’s hidden message, or a need for the character to experience personal growth. It’s...   [click here for more]
Dancing Lights Press  $2.00

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