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Savage Rifts: Game Master's Handbook

Savage Rifts: Game Master's Handbook


WELL, THAT ESCALATED QUICKLY! Running Savage Rifts® is unlike any game you've ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping holes in space-time that define the setting. The heroes of the setting are powered up and equipped with the kind of gear you need to fight inter-dimensional wars. WE'VE GOT YOUR BACK The Rifts®...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Story Design: The Rescue

Story Design: The Rescue


Have you ever wanted more story in your roleplaying game stories? What you're about to read isn't a story unto itself. It's not a finely polished tabletop roleplaying game adventure. It's a template for a particular kind of story. It goes over the three-act structure for that plot type, and covers what has to happen in the beginning, the middle, and the end. It...   [click here for more]
Dancing Lights Press  $1.00

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Story Design: The Chase

Story Design: The Chase


Have you ever wanted more story in your roleplaying game stories? What you're about to read isn't a story unto itself. It's not a finely polished tabletop roleplaying game adventure. It's a template for a particular kind of story. It goes over the three-act structure for that plot type, and covers what has to happen in the beginning, the middle, and the end. It...   [click here for more]
Dancing Lights Press  $1.00

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The Drac Hack

The Drac Hack


The Drac Hack - a creature list for THE BLACK HACK. This changes *everything*. That's what I said after reading David Black's wonderfully elegant oldschool RPG system, The Black Hack. All those old modules could be dusted off and shared with players of all levels of RPG experience, requiring very little prep from the GM, and very little work for the players. The...   [click here for more]
Fatbelly Press  Pay What You Want

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Daring Comics Spotlight #2: Powers Unleashed

Daring Comics Spotlight #2: Powers Unleashed


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system...   [click here for more]
Daring Entertainment  $1.50

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Kung Fu Adventurers!

Kung Fu Adventurers!


Focus your Chi energy and defeat your enemies with Kung Fu Adventurers! setting! In this wuxia game, animal martial artists will prove their worth in the oriental kingdom of Xi’An, where different Clans battle for supremacy while the demon legions of the King of Hell wreak havoc on the land! Become a wandering monk hero of the Tiger Clan, a violent brute of the Boar Clan, a frightening Wushu...   [click here for more]
GRAmel  $1.99 $1.49

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Dungeon Masters Guide (1e)

Dungeon Masters Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $34.95 $9.99

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Story Structure

Story Structure


Tell better stories using your favorite tabletop roleplaying game! We all know that stories need a beginning, a middle, and an end. Hero goes on quest, hero faces obstacles, hero completes quest. Lovers fall in love, antagonist keeps lovers apart, lovers end up together. Things beyond the protagonist’s control change, the protagonist faces adversity, the protagonist...   [click here for more]
Dancing Lights Press  $7.00

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Mini Six: Bare Bones Edition

Mini Six: Bare Bones Edition


Mini Six is a slimmed-down version of the original OpenD6 game system. It is a multi-genre RPG which focuses on handling action-oriented games with a light-to-medium amount of "crunch." It serves as a toolkit for designing your own games, and has been used as the engine of several published games by third-parties through the use of the Open Game License. The basic mechanics and character...   [click here for more]
AntiPaladin Games  Pay What You Want

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Guide to Playing Alone

Guide to Playing Alone


'Not tonight, sorry.' 'Sorry, I'm busy.' 'I've got a big project at work.' 'Can't this weekend. It's my little one's birthday.' How often have we heard, or said, something similar to the above? However, even that is better than moving to a new area and not having anyone to play with. Which happened to me. I thought my roleplaying days were finished. I was wrong; I found a new...   [click here for more]
Cabbage Games  $1.97 $1.48

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Achtung! Cthulhu: Keeper's Guide

Achtung! Cthulhu: Keeper's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
Modiphius  $22.99 $17.24

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Story Design: The Search

Story Design: The Search


Have you ever wanted more story in your roleplaying game stories? What you're about to read isn't a story unto itself. It's not a finely polished tabletop roleplaying game adventure. It's a template for a particular kind of story. It goes over the three-act structure for that plot type, and covers what has to happen in the beginning, the middle, and the end. It...   [click here for more]
Dancing Lights Press  $1.00

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Colonial Gothic: Gamemaster

Colonial Gothic: Gamemaster


The time has come to answer the call and choose a side. Gamemasters, your time is here. Contained within this book is information you need to make Colonial Gothic your own. The topics found within will help you bring the colonial period of America to life. In addition you will be treated to a host of rule options, new features, and other items that allow...   [click here for more]
Rogue Games, Inc  $19.99 $8.99

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Castles & Crusades Players Handbook 6th Printing

Castles & Crusades Players Handbook 6th Printing


The Castles & Crusades Players Handbook comes in Full Color With Iron Heel the World Grinds Away Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imagines, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul hold the ecstasy of gold and the renown of glory. Upon the...   [click here for more]
Troll Lord Games  $20.99 $15.74

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Story Design: The Journey

Story Design: The Journey


Have you ever wanted more story in your roleplaying game stories? What you're about to read isn't a story unto itself. It's not a finely polished tabletop roleplaying game adventure. It's a template for a particular kind of story. It goes over the three-act structure for that plot type, and covers what has to happen in the beginning, the middle, and the end. It...   [click here for more]
Dancing Lights Press  $1.00

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99 $0.74

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and DeepGame Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"...   [click here for more]
BRW Games  $9.95 $7.46

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Daring Comics Spotlight #1: Teleportation

Daring Comics Spotlight #1: Teleportation


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #1: Teleportation, we take a look at different ways the teleportation power can be used in your series, and provide...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Setting Design

Setting Design


The term worldbuilding gets thrown around a lot by both writers and roleplayers. It’s most frequently used in reference to the construction of a fantasy realm or an entire fictional universe. There are maps, and histories, and complex back stories, and all sorts of engaging little details. While these worlds are allegedly being created as the grand stage for a work of fiction, which...   [click here for more]
Dancing Lights Press  $7.00

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Building Characters

Building Characters


At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character and story is universal across media. In this book, we’ll explore what...   [click here for more]
Dancing Lights Press  $7.00

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Rippers Resurrected: Game Master's Handbook

Rippers Resurrected: Game Master's Handbook


AFTER THE CABAL, A NEW EVIL RISES... Three years ago, Johann Van Helsing led the Rippers—an ancient organization dedicated to fighting evil—against the forces of the diabolical Cabal. At great cost to life, limb, and reason...they won. But in 1895 a new evil stirs in the dark of night, straining at the walls of its eternal prison. Its fiendish servants comb the globe, seeking...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Exodus Post Apocalyptic RPG: Wasteland Bestiary

Exodus Post Apocalyptic RPG: Wasteland Bestiary


Exodus Wasteland Bestiary Format: PDF (98 pages b/w) The Wasteland Bestiary is a stand-alone OGL product to be used in conjunction with the Exodus d20 Survivor's Guide or Exodus OGL Survivor's Guide. The Bestiary details common animals and other wasteland terrors that survived the Exodus through adaptation, evolution, and mutation. A fully customizable creature build system (similar to the Custom...   [click here for more]
Glutton Creeper Games  $5.95 $4.46

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The Pirate GM's Essential Nautical Charts and Tables

The Pirate GM's Essential Nautical Charts and Tables


This GM Accessory is compatible with the 5th edition of the World's Most Popular Fantasy RPG. Are you looking for simple yet detailed rules for ships of all sorts? Congratulations! You've found them. The Pirate GM's Essential Nautical Charts and Tables Includes . . . Rules for both Simple Ships and Sailing Ships 27 Different Tables and Charts 2 Different...   [click here for more]
Black Shark Enterprises  $4.00 $3.00

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Darwin's World 2: Campaign Guide

Darwin's World 2: Campaign Guide


Darwins World 2nd Edition is a revised and expanded version of the GenCon/Ennie award nominated post-apocalyptic d20 RPG. All the new rules are revised for compatibility with the modern d20 System. This new edition is focused on separating the mechanics from the setting, making Darwins World the definitive guide to building post-apocalyptic campaigns, whether you are playing in the...   [click here for more]
RPG Objects  $10.00

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Master Solo Engines: Gain Compelling Adventures by Asking, and Answering, the Correct Questions

Master Solo Engines: Gain Compelling Adventures by Asking, and Answering, the Correct Questions


Master Solo Engines gives you a better understanding of solo engines. Giving you the freedom to make better use of them in your solo RPG sessions. You'll learn: How the GM / PC Turn framework can make asking questions easier. The difference between shallow and deep questions and how each can enhance your game. When to ask multiple questions and how to stop asking too many questions. How...   [click here for more]
Cabbage Games  $1.97 $1.48

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Achtung! Cthulhu: Plotting Cthulhu Dossier

Achtung! Cthulhu: Plotting Cthulhu Dossier


The 19 page Plotting Cthulhu Dossier helps you construct some truly nefarious Mythos plots set against the backdrop of World War Two. By looking at various inspirational film and television sources it hopes to show how you, the Keeper, can mine them for ideas for your own games. If you are still a bit stumped, there is a comprehensive plot generator to further aid you in your machinations plus a two...   [click here for more]
Modiphius  $1.99 $1.49

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Questions Without Answers

Questions Without Answers


What can change a person's very nature? How can the broken be made whole? What does it mean to be a hero? In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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Weird War I: War Master's Handbook

Weird War I: War Master's Handbook


THINGS NOT OF THIS EARTH… …crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years. War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Achtung! Cthulhu: Keeper's Guide - Fate Core

Achtung! Cthulhu: Keeper's Guide - Fate Core


A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin) - Winner of ‘BEST ROLEPLAYING GAME’ Award UK Games Expo 2014 - Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the occult; of frightening inhuman conspiracies from the depths of time; of...   [click here for more]
Modiphius  $22.99 $17.24

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Dungeon Master Guide, Revised (2e)

Dungeon Master Guide, Revised (2e)


Here is the essential manual for the AD&D game Dungeon Master. All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging...   [click here for more]
Wizards of the Coast  $34.95 $9.99

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Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $14.99 $9.99

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Spacemaster 2nd Edition GM Book

Spacemaster 2nd Edition GM Book


The Spacemaster system is usable in a variety of environments, from a dark near future of post-holocaust Earth to a culture of high-tech exploration to a distant time when civilisation has fallen to superstitious ruin. Spacemaster 2nd Edition can also be integrated with Rolemaster 2nd Edition -used together they set the stage for sweeping, coherent, science-fantasy and multi-genre campaigns This...   [click here for more]
Guild Companion Publications  $5.00

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Mercenary Breed: Xenopedia (Savage Worlds)

Mercenary Breed: Xenopedia (Savage Worlds)


Geremiah walked toward the door. “Let’s do it then.” He tapped on the control box to open the door, then stepped back to allow Sthol to fire through. Sthol let out a long burst of flames to cut through the mist. The noise had its intended effect as the larger creatures turned to investigate. Sthol released his handflamer and waited for them to approach. Upon seeing...   [click here for more]
Mystical Throne Entertainment  $10.00 $7.50

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SciFi20 Design Manual

SciFi20 Design Manual


The SciFi20 Design Manual (Book 3) This volume of the series has you covered when it comes to detailed rules for designing and contruction robots, vehicles, and starships; anything from the tiniest of servant robots to gravitic air/rafts to million-ton warships. Power your starships with hyper drives, warp drives, jump drives, and other possibilities! The books in this series comprise...   [click here for more]
QuikLink Interactive, Inc.  $12.00 $8.00

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X-plorers RPG Advanced Combat

X-plorers RPG Advanced Combat


X-plorers: Advanced Combat The full advanced Combat rules by the creator of X-plorers RPG! These rules are a direct reprint from the now out of print Galactic Troubleshooters magazine #1. "The rules presented in the X-plorers core rule book are kept purposely simple. It is the author’s opinion that they give you everything...   [click here for more]
Dave Bezio's Grey Area Games  $1.00 $0.75

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D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)

D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Basic Dungeon Master's Rulebook, part of the "BECMI edition" Red Box Set. Product History The D&D Basic Rules Set (1983) by Frank Mentzer was the third and final iteration of the boxed Basic Rules for Basic D&D. It was released in summer 1983. The Evolution of Basic D&D. By 1983, Basic D&D...   [click here for more]
Wizards of the Coast  $4.99

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin  $17.95

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Fragged Empire - Core Rule Book

Fragged Empire - Core Rule Book


"Betrayed by your creators, you are a genetically engineered remnant emerging from the ruin of genocidal war…" Set in a far future 'post, post-apocalypse', four non-human races seek to build a new society for themselves after barely surviving a genocidal war. Has EVERYTHING you need to play. 384 pages 4 Playable races (The Corporation, Kaltoran,...   [click here for more]
Design Ministries  $29.00 $22.00

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ALONe: A Solo Game Engine BETA

ALONe: A Solo Game Engine BETA


(BETA-Get involved and shape the game!) Some tales best unfold ALONe. ALONe (A Lonesome October Night) is a solo game engine designed specifically to support role playing with only one player and no Game Master. Whether you want to play a cunning streetrat surviving by their wits, a demigod raising an immortal army to storm the walls of heaven, or a mercenary warrior who just wants to live through...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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Tiny Dungeon Print and Play Bundle

Tiny Dungeon Print and Play Bundle


Smoking Salamander’s first entry into the gaming world is Tiny Dungeon, a tabletop roleplaying game system that is short on rules, but big on roleplaying! Tiny Dungeon’s core mechanic utilizes a simple success and failure system based on a dice pool of two six-sided dice, or 2d6. Why regular six-sided dice? Well, just about everyone has some lying around. Any roll that has a five or a six...   [click here for more]
Smoking Salamander  $2.99

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UNE, The Universal NPC Emulator (rev.)

UNE, The Universal NPC Emulator (rev.)


UNE is the Universal NPC Emulator. With just a handful of dice rolls, UNE can help create a surprising non-player character (NPC) with its own motivations. A few more dice rolls, and UNE can provide more direction to place the newly-created NPC smack dab in the center of the story. It can even help determine the NPC’s general mood towards the player characters. Best of all...   [click here for more]
Conjecture Games  Pay What You Want

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New Gods for an Old Town

New Gods for an Old Town


In a world where superpowers have been with us for generations, four heroes have risen to the top of the heap in London, acting as its unofficial guardians, but each of the four pursues their own ends through their own means. Being on the same side of the law doesn't always mean working together and when it comes to the crunch, whose vision for the city will prevail? This is a...   [click here for more]
Groundhoggoth Games  Pay What You Want

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Tephra: The Narrator's Accomplice

Tephra: The Narrator's Accomplice


If you enjoy playing in a steampunk world, then you're going to love this. Tephra: the Narrator's Accomplice is the GM's ultimate tool for creating a mind-blowing steampunk adventure. Traps, monsters, hazards, terrain, relics, and more will keep your saga fresh for years. This is what's in it: Terrifying Monsters: 137 monsters and automatons, aliens and animals,...   [click here for more]
Cracked Monocle  $9.99 $7.49

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Medieval Landscapes: Peasant House

Medieval Landscapes: Peasant House


Any Edition products are designed to fit into nearly any campaign and any role-playing system, including any existing or future editions of your favorite fantasy RPG. Villagers make up ninety-precent of the population and peasant villages are the most prominent feature adventurers notice when going to raid a dungeon of a vile lich lord or returning with a haul of gold and arcance treasures....   [click here for more]
Alea Publishing Group  $3.95 $2.95

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SciFi20 Planetology Guide

SciFi20 Planetology Guide


The SciFi20 Planetology Guide (Book 4) The final volume of the core SciFi20 rules, the Planetary Guide provides you all of the tools to build your custom universe starting with generating a star map, moving on to determining the details of each individual star system, and finally generating the core details of any planet or moon to be found. This volume also includes all the rules needed for...   [click here for more]
QuikLink Interactive, Inc.  $12.00 $8.00

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The Great Pendragon Campaign

The Great Pendragon Campaign


The Complete Epic of The Greatest Hero of Western Legend Winner of the 2007 Diana Jones Award for Excellence in Gaming For 1500 years King Arthur’s story has been told around campfires, in noble courts, in taverns, books, movies and now, with the prize-winning King Arthur Pendragon roleplaying game, at your game table. The Great Pendragon Campaign...   [click here for more]
Nocturnal  $24.99 $18.74

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Ten Forest Encounters

Ten Forest Encounters


10 setting/story-neutral Forest encounters that can be used with little to no prep. Detailed stat blocks, treasure, 30 further adventure hooks, and a new monster. ...   [click here for more]
Limitless Adventures  $1.99

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Gostor: Wilderness

Gostor: Wilderness


Gostor is a Grumpy Old Schooler's Take On Rules. A series of product aimed at providing, simple yet robust rule additions to expand your game. Gostor: Wilderness presents a system-agnostic framework to simply and quickly fill up wilderness areas, add details on the fly. Create almost 2.5 billion unique combinations of terrain, history and settlement. A great resource for any gamemaster who was ever...   [click here for more]
First Ones Entertainment  $2.00 $1.50

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Totems of the Dead: Game Master's Guide to the Untamed lands

Totems of the Dead: Game Master's Guide to the Untamed lands


Know, brave wanderers, that we live in the dawn of a terrible new age. Our great-grandfathers speak of an age undreamed of, a shining time of plenty, when the wilderness was not so wild to us and the earth was our mother who provided all things. That was before drought and famine set each tribe at the throats of its rivals. Before the sorcerer-slavers came across the salt-foamed sea from Atlantis...   [click here for more]
Gun Metal Games  $10.00 $7.50

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