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The Drac Hack

The Drac Hack


The Drac Hack - a creature list for THE BLACK HACK. This changes *everything*. That's what I said after reading David Black's wonderfully elegant oldschool RPG system, The Black Hack. All those old modules could be dusted off and shared with players of all levels of RPG experience, requiring very little prep from the GM, and very little work for the players. The...   [click here for more]
Fatbelly Press  Pay What You Want

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Kung Fu Adventurers!

Kung Fu Adventurers!


Focus your Chi energy and defeat your enemies with Kung Fu Adventurers! setting! In this wuxia game, animal martial artists will prove their worth in the oriental kingdom of Xi’An, where different Clans battle for supremacy while the demon legions of the King of Hell wreak havoc on the land! Become a wandering monk hero of the Tiger Clan, a violent brute of the Boar Clan, a frightening Wushu...   [click here for more]
GRAmel  $2.65

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Mini Six: Bare Bones Edition

Mini Six: Bare Bones Edition


Mini Six is a slimmed-down version of the original OpenD6 game system. It is a multi-genre RPG which focuses on handling action-oriented games with a light-to-medium amount of "crunch." It serves as a toolkit for designing your own games, and has been used as the engine of several published games by third-parties through the use of the Open Game License. The basic mechanics and character...   [click here for more]
AntiPaladin Games  Pay What You Want

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Castles & Crusades Players Handbook 6th Printing

Castles & Crusades Players Handbook 6th Printing


The Castles & Crusades Players Handbook comes in Full Color With Iron Heel the World Grinds Away Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imagines, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul hold the ecstasy of gold and the renown of glory. Upon the...   [click here for more]
Troll Lord Games  $29.99 $20.99

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A Star Once Fallen

A Star Once Fallen


The first adventure module for the Open Legend roleplaying game system, perfect for experienced and new players alike. Marooned on an uncharted island, caught between two warring tribes, and threatened at all hours by a dormant volcano prophesied to awaken again. Can our brave heroes discover the legend of Starfall Island before they fall prey to its denizens? In this introductory...   [click here for more]
Seventh Sphere Publishing  Pay What You Want

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you...   [click here for more]
Late Knight Games  $34.99 $27.99

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and DeepGame Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"...   [click here for more]
BRW Games  $9.95

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99 $0.79

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Dreamscape: Laruna

Dreamscape: Laruna


Become a Legacy Bearer, mortals who have inherited god-magic. Wield this power to alter the course of history of the wondrous land of Laruna. Learn how a place full of gods, power, and conflict has become infected by this Legacy power and struggles with its existence. Face the terrible corruption it spreads and wield your fantastic abilities to save the world--or...   [click here for more]
ODAM Publishing LLC  $19.95

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Tiny Dungeon Print and Play Bundle

Tiny Dungeon Print and Play Bundle


Smoking Salamander’s first entry into the gaming world is Tiny Dungeon, a tabletop roleplaying game system that is short on rules, but big on roleplaying! Tiny Dungeon’s core mechanic utilizes a simple success and failure system based on a dice pool of two six-sided dice, or 2d6. Why regular six-sided dice? Well, just about everyone has some lying around. Any roll that has a five or a six...   [click here for more]
Smoking Salamander  $2.99

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Fragged Empire - Core Rule Book

Fragged Empire - Core Rule Book


"Betrayed by your creators, you are a genetically engineered remnant emerging from the ruin of genocidal war…" Set in a far future 'post, post-apocalypse', four non-human races seek to build a new society for themselves after barely surviving a genocidal war. Has EVERYTHING you need to play. 384 pages 4 Playable races (The Corporation, Kaltoran,...   [click here for more]
Design Ministries  $29.00 $22.00

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The Great Pendragon Campaign

The Great Pendragon Campaign


The Complete Epic of The Greatest Hero of Western Legend Winner of the 2007 Diana Jones Award for Excellence in Gaming For 1500 years King Arthur’s story has been told around campfires, in noble courts, in taverns, books, movies and now, with the prize-winning King Arthur Pendragon roleplaying game, at your game table. The Great Pendragon Campaign...   [click here for more]
Nocturnal  $24.99

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DayTrippers GameMasters Guide

DayTrippers GameMasters Guide


The Daytrippers Gamemasters Guide is a toolkit for creating surreal adventures in weird worlds and other dimensions. With this expansion to the DayTrippers Core Rules, the GM takes the players into new and wildly divergent realities every session, blurring the line between subjective and objective reality. The DayTrippers GameMasters Guide presents a radically...   [click here for more]
As If Productions  $12.00

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Fragged Empire Adventure - The Ghost Ship Carthage

Fragged Empire Adventure - The Ghost Ship Carthage


A free introductory adventure for Fragged Empire. At 03:13 hours standard Haven time, on Octo 14th 1005 AX, the Archon medical frigate Carthage issued a general distress call. At 5:05 hours on Octo 16th, Legion VESPER force Epsilon boarded the vessel. An hour later, the ship went silent, charted a course for deep space, and was never heard from again....   [click here for more]
Design Ministries  Pay What You Want

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Castles & Crusades Castle Keepers Guide to the Haunted Highlands

Castles & Crusades Castle Keepers Guide to the Haunted Highlands


The Castle Keepers Guide to the Haunted Highlands includes everything you need to run a game in the Haunted Highlands and more. Within you'll find the regional history, significant terrain features, regional powers and governments, a pantheon of deities, new monsters and new treasures. It also includes nine complete adventures to be played separately or as a long campaign arc. Upon the bloody northern...   [click here for more]
Troll Lord Games  $39.99 $15.00

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On the Non-player Character

On the Non-player Character


"Problems with your players being frustrated at your non-player characters? Looking for the hidden social combat system that's been part of classic fantasy role-playing for over 30 years? Do you want your social encounters to be navigated by player skill, rather than by what's on the character's sheet or how good the player's personal charisma is? Are you looking for the fast way to generate memorable...   [click here for more]
Hack & Slash Publishing  $21.99 $19.99

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MKoM: Haunted Eve Monsters Only Pack (Pathfinder)

MKoM: Haunted Eve Monsters Only Pack (Pathfinder)


(This product is for Pathfinder). Celebrate Halloween all year long with this latest installment for Mystical: Kingdom of Monsters! Each year, the people of the Kingdom of Monsters hold a seven day celebration known as Haunted Eve. During this holiday, children in every city and town dress up as heroes, villains, and monsters as they travel to the homes of friends and family seeking candy and small...   [click here for more]
Northwinter Press  $8.00 $4.00

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Lair of Sword and Sorcery: Issue 1: Demonboard!

Lair of Sword and Sorcery: Issue 1: Demonboard!


The first Issue of the Lair of Sword & Sorcery Magazine. Lair of Sword & Sorcery (LoSS) is a very rules light Sword and Sorcery Roleplaying game. The first 5 issues of the magazine comprise the full rules for the LoSS game. Most of the action is the LoSS game takes places on the 3d battlemat called the "Demonbaord". The LoSS game is a high adventure, high action game and so...   [click here for more]
Spooky Room Productions  Pay What You Want

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EVP (Overseer Edition)

EVP (Overseer Edition)


NOTE: This is the EVP Overseer (GM) edition and is made specifically for the person running the EVP game. Included in the download: - the complete Overseer special edition of EVP, with exclusive information for the Overseer's eyes only. - a free copy of EVP Player edition, with an accompanying license allowing the buyer of this file to download up to eight copies for players in his group (i.e....   [click here for more]
Forever People  $9.98

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Covert Ops - GMs Screen Print & Play

Covert Ops - GMs Screen Print & Play


See Core Product here Hide mission-critical intel from operatives! This is a game master's screen for the Covert Ops role-playing game (see Core Product). It is presented in a 6-page layout to be printed landscape and inserted into sleeve-based universal GM screen systems such as those sold elsewhere. Alternatively, you can print on project paper (the printable self-adhesive paper available at...   [click here for more]
DwD Studios  Pay What You Want

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Gamemaster Law

Gamemaster Law


The essential tome for GMs! How many players should I try to handle at one time? Will my game be more successful if I focus on political intrigue or on simple adventuring? How can I pull the characters from the jaws of death without it seeming contrived? How can I keep the "power" in my game from getting out of hand? If you have ever asked yourself any of these questions, then this reference...   [click here for more]
Guild Companion Publications  $18.00

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Borderland Provinces Journey Generator

Borderland Provinces Journey Generator


The Borderland Provinces “campaign” is designed for characters who like to travel across wide regions, and Game Masters who like to run such “sandbox” campaigns. There are upsides and downsides to running a sandbox campaign rather than one where the characters are presented with a series of clear objectives, all of them roughly designed for the character’s current level...   [click here for more]
Frog God Games  $6.00

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Aftermath! Magic!

Aftermath! Magic!


200 years later....You can say the world has changed a bit. Dragons, Elves, Wizards, and more - fighting it out with Dwarves and Orcs with guns and technology. Will you Choose the path of the Mystical? Or will you choose the Technological? AFTERMATH! Magic! is the essential expansion to complete your AFTERMATH! collection. Filled with over 275 spells, mystical races, magic items, and more, AFTERMATH!...   [click here for more]
Fantasy Games Unlimited  $10.00 $6.00

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Insight Fantasy Game Master's Compendium

Insight Fantasy Game Master's Compendium


All your actions can change the story. If you don’t like being a spectator, listening to the Game Master reading you a story all evening, Insight Fantasy should be your #1 choice because everything you do can have an impact on the story as the GM knows it. Insight Fantasy has all the mechanisms you would expect from a fantasy RPG, but the main difference is the...   [click here for more]
NEVR  $14.99 $10.99

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Lair of Sword and Sorcery: Issue 4: Sorcery!

Lair of Sword and Sorcery: Issue 4: Sorcery!


The fourth issue of the Lair of Sword & Sorcery (LoSS) magazine: Sorcery! This is it! Issue 3 had some hints on what was to come but in this issue you get it all! Everything you need to add Sorcery to your games of LoSS is here. All the rule to have your sorceror characters summon demons and spirits to fight for you or do anythng your mad whims can devise. Also included are all the rules...   [click here for more]
Spooky Room Productions  Pay What You Want

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Lair of Sword and Sorcery: Issue 2: Combat!

Lair of Sword and Sorcery: Issue 2: Combat!


The Second Issue of the Lair of Sword & Sorcery (LoSS) Roleplaying game, "Combat!" contains all the rules you need to get started with the game. This issue contains: character creation combat rules Rules for the LoSS skirmish game More backround of the World of Kartharka and the Winterlands. Also included is a detailed map of the largest city in the winterlands "Stroh-Branoch"...   [click here for more]
Spooky Room Productions  Pay What You Want

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Fragged Empire Adventure - Let Sleeping Gods Lie

Fragged Empire Adventure - Let Sleeping Gods Lie


An Adventure Suitable for Characters with 3-5 Current Resources. Writen by Chris Lites. Welcome to the introductory adventure for Fragged Empire. This free form scenario is just one possible adventure the characters can undertake in the Fragged Empire universe. This mission is designed around some of the core themes of the book: post-post-apocalypse, ancient tech and interspecies...   [click here for more]
Design Ministries  $8.00

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Of Dreams and Magic

Of Dreams and Magic


Become an Anima. Break The Doubt and cast off its oppressive influence. Unlock the power of your dreams, and make magic real. See the waking world with a Dreamer's eyes and uncover the mystic denizens that live shoulder to shoulder with the rest of humanity. Places of myth, artifacts of power - Learn all you can and be ready to face your own nightmares. Reavers will hunt you, The...   [click here for more]
ODAM Publishing LLC  $19.95

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6d6 Core (2nd Ed.)

6d6 Core (2nd Ed.)


"An amazing role playing experience" "Highly flexible and intuitive" "Great fun system lends itself to creativity" "Novel mechanic, fun game, easy to learn" This is just some of the feedback we have received as we toured the country visiting shops, conventions and clubs, running games for hundreds of people. (See more feedback on the 6d6RPG.com website)...   [click here for more]
6d6 Fireball  $5.00

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Act Ten Directors Reference (evolve)

Act Ten Directors Reference (evolve)


The best evolving resource for the Act Ten Director! This special release through Drive Thru RPG, the Directors resource, Will give you access to all these features: Evolving documentation. With every source book that comes out in the Act Ten first edition line, this document, as well as the included Directors Screen files will be updated to stay current. Free updates! This product will always...   [click here for more]
Act Ten Game Studio  $10.00 $4.99

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Wayfarers Game Master's Reference Book (Revised 2012 version)

Wayfarers Game Master's Reference Book (Revised 2012 version)


The product of decades of evolution and gameplay, Wayfarers is an elegant mix of 'old school' and 'new school' sensibilities. A focused skill system enables players to create classical archetypes such as the wizard, warrior, priest or rogue, or to construct an entirely unique persona. With dozens of interesting skills, four distinct types of magic, and over 500 spells, the possibilities for characters...   [click here for more]
Ye Olde Gaming Companye  $8.95

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Five Ancient Kingdoms Volume 3: Dragon Master Secrets

Five Ancient Kingdoms Volume 3: Dragon Master Secrets


Book three of a three-volume game. Five Ancient Kingdoms is a rules light fantasy adventure game with themes and setting mainly based on the history and mythology of the Middle East circa 800 CE (Arabian Nights, Sinbad the Sailor, and the Golden Age of Islam). Volume 3 provides additional rules needed to referee and facilitate the game, including adventure...   [click here for more]
Running Beagle Games  $6.99

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Fragged Empire Adventure - Genetic Spectres

Fragged Empire Adventure - Genetic Spectres


An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Chris Lites. As the Great War ground to a halt, the Archons watched their great empire reduced to embers like a handful of stars against the black of night. When the last of them lay dying, they made final efforts to undo those mechanical monsters they created to fight Xions Nephilim horrors. Yet, the Archons...   [click here for more]
Design Ministries  $8.00

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Mercenary Breed: Galaxy Guide (Legend)

Mercenary Breed: Galaxy Guide (Legend)


The mercenaries all nodded their agreement. Dahn’tyu spoke up. “Maybe we can lure the big ones out, into this cafeteria. If we can take them out in small groups, we should prevail. The smaller ones do not seem to be much of a threat, but I am uncertain about the bloated one.” Dahn’tyu reached out with his psionic powers. “I do not detect any movement throughout...   [click here for more]
Mystical Throne Entertainment  $10.00

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Lair of Sword and Sorcery: Issue 3: Veteran!

Lair of Sword and Sorcery: Issue 3: Veteran!


The third issue in the Lair of Sword & Sorcery (LoSS) roleplaying game. The Veteran issue is chock full of all the rest of thing neeed to make LoSS a complete Roleplaying game. It includes the LoSS Veteran system, used to advance your characters in power. Become a better fighter, a sorcerer, a smith, or weapon master. All these things are possible by having your hero spend "veteran points"...   [click here for more]
Spooky Room Productions  Pay What You Want

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Mercenary Breed: Xenopedia (Legend)

Mercenary Breed: Xenopedia (Legend)


Geremiah walked toward the door. “Let’s do it then.” He tapped on the control box to open the door, then stepped back to allow Sthol to fire through. Sthol let out a long burst of flames to cut through the mist. The noise had its intended effect as the larger creatures turned to investigate. Sthol released his handflamer and waited for them to approach. Upon seeing...   [click here for more]
Mystical Throne Entertainment  $10.00

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Fading Suns Game Master's Guide (Revised Edition)

Fading Suns Game Master's Guide (Revised Edition)


Deadly Adversaries… Worlds of Danger... Darkness Everywhere… At the dawning of the sixth millennium A.D. an Emperor has claimed the Phoenix Throne and united the Known Worlds following three decades of interstellar civil war. Still, the peace is precarious and many forces threaten the Empire: ambitious nobles fight to increase their power; greedy merchants...   [click here for more]
FASA  $21.00

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Gunwave

Gunwave


Gunwave is a tabletop role-playing system using giant robots. The rules strike a balance between speed and rich tactical options, in a simplification of elements from D&D and World of Darkness in an attempt to capture the fast-moving fun of an anime mecha series. In Gunwave, you play with a pilot character and a mecha. Each pilot character...   [click here for more]
Brent P. Newhall's Musaeum  $4.99

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Lair of Sword and Sorcery: Issue 5: Lairs!

Lair of Sword and Sorcery: Issue 5: Lairs!


The lair of Sword and Sorcery roleplaying game (LoSS) is published in a magazine format. The first 5 issues comprise the Core rules of the game. This issue, Issue 5: Lairs! contains all the rules and guidlines for creating and running your own adventures (Lairs) in the LoSS game. With the easy to use included templates, creating a Lair for Loss takes hardly any time or effort at all, leaving...   [click here for more]
Spooky Room Productions  Pay What You Want

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First Issues

First Issues


First Issues is a simple, playbook-based, superheroic storygame: using just a pocketful of change and your imagination, you can create your own comic book adventures featuring the eight superheroes provided, or you can even make up your own superhero. The documents provided include eight ready-to-play characters, a blank template for creating your own superhero and a brief guide...   [click here for more]
Groundhoggoth Games  Pay What You Want

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Gamemastering Secrets

Gamemastering Secrets


Gamemastering Secrets In Gamemastering Secrets, Aaron Rosenberg and guest contributors cover everything about running a roleplaying game, from choosing a game system to closing out a long-running campaign. They give tips on how to handle various situations, pointers on potential dangers and how to avoid them, and advice on how to get the best gaming experience for everyone involved. If...   [click here for more]
Grey Ghost Games  $17.95

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Covert Ops - GMs Operations Manual (Softcover)

Covert Ops - GMs Operations Manual (Softcover)


Part of Core Product Click here! This is the softcover version of the GMs Operations Manual only. This softcover book contains the full contents of the Covert Ops GM's Operations Manual - more than 100 pages of supplementary espionage goodness! If you are interested in purchasing the full digital download (which includes several products in one zip file) or the hardcover book which includes all...   [click here for more]
DwD Studios  $9.99

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13th Age Game Master’s Screen and Resource Book

13th Age Game Master’s Screen and Resource Book


13th Age Game Master’s Screen and Resource Book The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out map of the Dragon Empire. The Gamemaster Screen The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game:...   [click here for more]
Pelgrane Press  $16.95

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Equinox Match System Guide (English)

Equinox Match System Guide (English)


In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout...   [click here for more]
Vagrant Workshop  $24.95 $19.95

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Mythic Mortals

Mythic Mortals


Mythic Mortals is a tabletop role-playing game where you and your friends play as your real-world selves suddenly granted incredible powers. Kickstarted in 2015, the game uses cards, dice, and your imagination to let you jump right into the action. Designed from the ground up for quick, satisfying play sessions (2-3 hours). The Rules and Setting make an easy, comfortable introduction...   [click here for more]
Technical Grimoire Games  $10.00

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Fragged Empire - Short Stories 1

Fragged Empire - Short Stories 1


A collection of short stories set in the Fragged Empire universe. Pg: 4-57, Rag Tag, by Stuart McNabb. Pg: 58-61, We Don't Wear Capes, by Adam Paciorek. Pg: 62-66, Valuable, by Chris Lites. ...   [click here for more]
Design Ministries  $2.00

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Blue Planet v2 Moderator's Guide

Blue Planet v2 Moderator's Guide


WELCOME TO POSEIDON, 2199AD Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an alien legacy....   [click here for more]
Biohazard Games  $27.95 $13.95

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EPOCH: The Experiment Continues

EPOCH: The Experiment Continues


This companion volume to the EPOCH roleplaying game presents you with new rules, advice and options to support and enhance your games. Included are: A survival guide to improve your character’s chances of reaching the end scenes. A toolkit with advice and techniques to assist GM’s with scenario facilitation. A guide for designing scenarios, covering everything...   [click here for more]
Imaginary Empire  $6.99

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Bladestorm "Box Set"

Bladestorm "Box Set"


This PDF "Box Set" contains all the book material from the original Bladestorm Box Set: 64-pg Rulebook containing simple, concise introductory guidelines, as well as a host of standard and optional rules which are perfect for full-blown battles. 160-pg Bladelands Sourcebook containing everything you need to know about the Warring Holds, the setting for the scenarios. You also get 26...   [click here for more]
Metal Express  $20.00

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Adventures in Fenestra

Adventures in Fenestra


The gnolls were never wiped out. They were shackled, 'retrained' and set to work. Thousands across the land build human castles in their own ancestral homeland and each one dreams of freedom every night. Finally it comes. Their leader, a one-eared creature, beckons the characters to join them - to help the small group get back to their homeland. But en route he wants to free every gnoll slave...   [click here for more]
The Andonome Coterie  Pay What You Want

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