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Starjammer: Core Rules
by d20pfsrd.com

Welcome to the NEW Universe! Welcome to Starjammer! Compatible with the Pathfinder Roleplaying Game, Starjammer takes your characters on an interstellar journey using magic, tech, and more! Check it out today!

Starjammer: Core Rules
 
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Starjammer: Core Rules

Starjammer: Core Rules


Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
d20pfsrd.com  $14.95

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Symbaroum - Advanced Player's Guide

Symbaroum - Advanced Player's Guide


The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child – one of few to survive the massacre – had asked how he dared to travel the woods alone. “In Davokar you are never alone,” he had answered. “Not me, nor you, no one…”...   [click here for more]
Jarnringen  $14.99

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Starjammer: Medical Marvels

Starjammer: Medical Marvels


The Void is brighter with digital eyes! Welcome to Starjammer: Medical Marvels! Where does a person in the Void have to go to get the latest and greatest in upgrades? Anywhere that will take your COMET credit bracelet, that’s where! Not all upgrades or pharmaceuticals are legal so it pays to know where to go, and what you will be buying. Welcome to Starjammer: Medical Marvels. Contained in...   [click here for more]
d20pfsrd.com  $4.95

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CASTLE OLDSKULL - Dungeon Delver Enhancer (Character Creator)

CASTLE OLDSKULL - Dungeon Delver Enhancer (Character Creator)


A decades-long labor of love: The ultimate old school character book. Your game, filled to the brim with every Pulp Swords and Sorcery detail imaginable, Will never be the same. Do your player characters ever seem less like heroes, and more like cardboard cutouts? Do your campaign’s nefarious arch-villains fail to inspire fear, or even...   [click here for more]
Kent David Kelly  $6.99 $4.99

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $15.99 $9.99

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Cloaks and daggers

Cloaks and daggers


According to legends, the mankind was created by Immortals – godlike figures, ruling the world, building towers hundreds of miles tall, placing barely understandable monuments. It is said they have created us humans and tamed the shelicans – wild cat-people to serve them. Secrets of sorcery were forbidden for humans; but the Immortals still mated with their servants, giving birth to half-human...   [click here for more]
GRAmel  $2.65 $1.99

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character"...   [click here for more]
Fat Goblin Games  $2.95 $1.99

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Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $14.99

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Kung Fu Adventurers!

Kung Fu Adventurers!


This setting is for 1st edition of Adventurers! We will update all settings to second edition, but please give us time. Focus your Chi energy and defeat your enemies with Kung Fu Adventurers! setting! In this wuxia game, animal martial artists will prove their worth in the oriental kingdom of Xi’An, where different Clans battle for supremacy while the demon legions...   [click here for more]
GRAmel  $3.53 $1.39

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Castles & Crusades Players Handbook 6th Printing

Castles & Crusades Players Handbook 6th Printing


The Castles & Crusades Players Handbook comes in Full Color With Iron Heel the World Grinds Away Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imagines, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul hold the ecstasy of gold and the renown of glory. Upon the...   [click here for more]
Troll Lord Games  $29.99 $20.99

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $34.95 $9.99

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Guide to Playing Alone

Guide to Playing Alone


'Not tonight, sorry.' 'Sorry, I'm busy.' 'I've got a big project at work.' 'Can't this weekend. It's my little one's birthday.' How often have we heard, or said, something similar to the above? However, even that is better than moving to a new area and not having anyone to play with. Which happened to me. I thought my roleplaying days were finished. I was wrong; I found a new...   [click here for more]
Cabbage Games   FREE 

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Amethyst: Quintessence (5E)

Amethyst: Quintessence (5E)


Compatible with the 5th edition (5E) of the first fantasy roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you;...   [click here for more]
Dias Ex Machina Games  $19.99

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Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)


Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
lumpley games  $28.00 $15.00

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and DeepPlayers Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $9.95

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Races of Porphyra: Ith'n Ya'roo (DCC)

Races of Porphyra: Ith'n Ya'roo (DCC)


A New Savage Race for Dungeon Crawl Classics Role-Playing Game! Come listen, ya’roo, ya’roi, to my tales of the warm lands to the south… From the harsh regions of the ultimate north comes a race indifferent to cold, spurning fire’s warmth, skilled in bonecraft and bearing their own natural arms and armor- brother to the yeti, yet curious to...   [click here for more]
Purple Duck Games  $1.99

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Strange Aeon (Player Edition)

Strange Aeon (Player Edition)


That is not dead which can eternal lie and with strange aeons even death may die. The stars!... The stars are... wrong. "No. The stars are right. The stars are right at last..." "Midwich. Now. 1985. "Seven years have passed and somehow, against all the odds, we few prevail. The ruins of the old town now...   [click here for more]
Forever People  Pay What You Want

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The Indie Hack

The Indie Hack


What is This? The Indie Hack (TIH) is a minimalist fantasy roleplaying game, build up from the ideas in The Black Hack, that is played with pencils, paper, dice, and imagination. It takes old-school gaming and gives it an indie edge: you get heroes, magic, traps, and monsters but the players get more control over the richness of the story. The characters are ruled...   [click here for more]
Scablands Press  $7.70

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The Crying Hack

The Crying Hack


The Crying Blades Houserules turned into a Black Hack hack If you've seen The Crying Blades, you know which game I'm talking about... But you probably didn't, so just know this little game is inspired by The Black Hack from David Black. The Crying Hack is a fantasy, classic OSR, easy game. It's built on the fundation of The Black Hack and it aims to retain its simplicity and flexibility,...   [click here for more]
DaimonGames  $2.00 $1.50

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Bladestorm Rulesbook 2nd Edition

Bladestorm Rulesbook 2nd Edition


25 years after the first edition was released by Iron Crown Enterprises, Bladestorm returns in a completely redesigned, corrected, colorized and expanded Second Edition. The fast paced rules enable quick battles between any kind of forces gamers wish to create. Regular troops, heroes, monsters, spell users, standard bearers, units, vehicles, musicians, leaders; if it's a miniature, it can be turned...   [click here for more]
Metal Express  $19.99

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Southlands Heroes for 5th Edition

Southlands Heroes for 5th Edition


WHEN EVIL STIRS IN THE SOUTHLANDS, MIGHTY HEROES WILL ARISE! — New Options for 5th Edition Heroes — Demonic voices mutter and howl in the desert. Strange lights appear among the trees in the jungle’s depths; and packs of twisted creatures emerge at night to hunt the grasslands. But you do not fear these things. You are a hero of the Southlands—and...   [click here for more]
Kobold Press  $5.99

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Exodus Post Apocalyptic RPG Survivor's Guide

Exodus Post Apocalyptic RPG Survivor's Guide


Exodus Survivor's Guide v1.5 (format PDF, 306 pages b/w) In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World's End, man chose to evolve by the process of natural selection through self extermination from nuclear fallout. The decade long year War on Terror escalated to a series of short events...   [click here for more]
Glutton Creeper Games  $32.95 $10.95

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Amethyst: Untamed - Player's Guide  (Savage Worlds)

Amethyst: Untamed - Player's Guide (Savage Worlds)


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $9.99

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Fantasized Adventures - Occupations

Fantasized Adventures - Occupations


Starting Occupations - 69 different types of starting adventurers. Remember you the player not the rules will control how they develop. Each character will be unique, no two will ever be just alike. ...   [click here for more]
Great River Games  $2.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven...   [click here for more]
Autarch  $10.00

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Rippers Resurrected: Player's Guide

Rippers Resurrected: Player's Guide


FROM THE CREATURE'S TOMB...UNTIMELY RIPPED! At the Nineteenth Century's end, a shadow lies upon Europe...and the world. The mythological creatures of the night—vampires, werewolves, and far worse—stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $16.00

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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
Wizards of the Coast  $9.99

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Crying Blades: volume one

Crying Blades: volume one


The Crying Blades Houserules Volume One Characters and Rules WARNING : PLAYTEST The Crying Blades Houserules is an OSR fantasy roleplaying game, built on the fundation of the tradition and with a few innovations and twists. It was inspired mostly by Lamentations of the Flame Princess and by Swords & Wizardry, but many other games also had a significant influence on the design, from WhiteHack...   [click here for more]
DaimonGames  $8.00 $4.00

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Spacemaster 2nd Edition Player Book

Spacemaster 2nd Edition Player Book


The Spacemaster system is usable in a variety of environments, from a dark near future of post-holocaust Earth to a culture of high-tech exploration to a distant time when civilisation has fallen to superstitious ruin. Spacemaster 2nd Edition can also be integrated with Rolemaster 2nd Edition -used together they set the stage for sweeping, coherent, science-fantasy and multi-genre campaigns This...   [click here for more]
Iron Crown Enterprises  $5.00

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Mercenary Breed: Mercenary's Handbook (Savage Worlds)

Mercenary Breed: Mercenary's Handbook (Savage Worlds)


The mercenaries spied a small door to their right which led into the warehouse. The mist only became thicker the closer they approached the door. Assuming their regular positions, Geremiah tapped the control box. The mercenaries froze as they stared into the creatures’ nest. Sthol reached out and tapped the control box again, closing the door. The mercenaries stepped back, staring at each...   [click here for more]
Mystical Throne Entertainment  $10.00

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D&D Basic Set - Player's Manual (BECMI ed.) (Basic)

D&D Basic Set - Player's Manual (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Basic Set Player's Manual, part of the "BECMI edition" Red Box Set. Product History The D&D Basic Rules Set (1983) by Frank Mentzer was the third and final iteration of the boxed Basic Rules for Basic D&D. It was released in summer 1983. The Evolution of Basic D&D. By 1983, Basic D&D had...   [click here for more]
Wizards of the Coast  $4.99

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Building Characters

Building Characters


How can you create memorable characters with great story potential? At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character...   [click here for more]
Dancing Lights Press  $7.00

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Tukram's Tomb - OSR dungeon

Tukram's Tomb - OSR dungeon


Tukram's Tomb OSR dungeon WARNING : BETA VERSION The Tomb of Tukram is a short introductory adventure for the Crying Blades, or any OSR system. It presents a traditional expedition inside an ancient tomb, allegedly full of treasures and rich of potentially deadly encounters. The adventure is written in the format I find most useful and easy to run: the GM can read the...   [click here for more]
DaimonGames  Pay What You Want

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Deadlands Classic: Player's Guide

Deadlands Classic: Player's Guide


The year is 1876, but the history is not our own. The long Civil War rages on. California is shattered by the Great Quake Quake of '68, a superfuel called ghost rock revealed in the new channels and cliff faces. Powerful Rail Barons strive to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll in the Union, the Confederacy, the Sioux Nation, the Mormon state of Deseret,...   [click here for more]
Pinnacle Entertainment  $25.00 $9.99

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Darwin's World 2: Survivor's Handbook

Darwin's World 2: Survivor's Handbook


Update 2/4/2006! Darwin's World is a role-playing game set in the wild, inhospitable world of mankind's ruin, after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation has altered the very course of nature, mankind has ceased to exist in its current form. Mutations and genetic variations are the edge...   [click here for more]
RPG Objects  $12.95

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SciFi20 Player's Guidebook

SciFi20 Player's Guidebook


The SciFi20 Player's Guidebook (Book 1) This volume covers everything you need to know about creating and developing your characters. Within you will find details for 16 different possible character classes, as well as a detailed 'Prior History' system that allows you to more easily flesh out the background of your characters while also providing them with real previous experience. Also presented...   [click here for more]
QuikLink Interactive, Inc.  $10.00 $6.00

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PG1 Player's Guide to the Dragonlance Campaign (2e)

PG1 Player's Guide to the Dragonlance Campaign (2e)


If you have been intrigued by the Dragonlance setting, but have felt intimidated by the sheer amount of information it comprises, this is the book for you. This book will not baffle you with "game jargon." It presents the world of Krynn in a manner you are sure to find entertaining and informative. Through a combination of original fiction and long-established fact, you will discover...   [click here for more]
Wizards of the Coast  $4.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you...   [click here for more]
Late Knight Games  $34.99 $19.99

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Achtung! Cthulhu: Investigator's Guide - Fate Core

Achtung! Cthulhu: Investigator's Guide - Fate Core


A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin) Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the occult; of frightening inhuman conspiracies from the depths of time; of the unbelievable war machines which were the product of Nazi scientific genius...   [click here for more]
Modiphius  $9.99

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Master Solo Engines: Gain Compelling Adventures by Asking, and Answering, the Correct Questions

Master Solo Engines: Gain Compelling Adventures by Asking, and Answering, the Correct Questions


Master Solo Engines gives you a better understanding of solo engines. Giving you the freedom to make better use of them in your solo RPG sessions. You'll learn: How the GM / PC Turn framework can make asking questions easier. The difference between shallow and deep questions and how each can enhance your game. When to ask multiple questions and how to stop asking too many questions. How...   [click here for more]
Cabbage Games  $0.95

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In The Ruins Character Creation Guide

In The Ruins Character Creation Guide


A new setting & a new system for the Game of the North - the Game of the North gets some class! This guide walks you through the character creation process for the In The Ruins campaign setting -inside you'll find ways to generate a new background & outlook as well as an all new personality guide - meant to help you understand which of the 80(! Yes 80!) new character classes is right for...   [click here for more]
Game of the North  Pay What You Want

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5e Feats and Other Options

5e Feats and Other Options


A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes. 5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the Decapitation...   [click here for more]
David Vershaw II  $2.00

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The Tekumel Player's Handbook - Swords & Glory Vol. 2

The Tekumel Player's Handbook - Swords & Glory Vol. 2


The Tekumel Player's Handbook is the second volume of Swords & Glory, the role-playing game for the World of Tekumel. It provides all of the information to generate characters for Swords & Glory, including warriors, priests, lay-priests, spies, officials, and more. A complete listing of spells for mages of all temples, and spell descriptions, is also provided. This is a companion to the...   [click here for more]
M.A.R Barker's World of Tekumel  $9.95

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Risus Companion

Risus Companion


For 24 years, Risus has been there for us, with open stick-arms and warm, awkward hugs ... and for 14 of those years, the Risus Companion has been there for Risus, with drunken leering and inappropriate comments. But has it been there for you? Maybe it's time. The Risus Companion is 64 pages of concentrated...   [click here for more]
Cumberland Games & Diversions  $10.00

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons...   [click here for more]
Wizards of the Coast  $14.99 $9.99

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Tephra: the Steampunk RPG

Tephra: the Steampunk RPG


Long requested, now available: the Tephra Playing Guide in PDF! Tephra: the Steampunk RPG needs only a single book to be played: your Playing Guide. This 288-page book is gorgeous, with the award-winning Clockwork Roleplaying System and a ton of lore and art that makes Tephra a fan-favorite setting. This book includes everything you need to play, from our...   [click here for more]
Cracked Monocle  $39.99 $9.99

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