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Infinite Trinkets
by Inkwell Ideas

Unlimited ideas for unusual treasure items! Expand the possible starting trinkets for your character! Infinite trinkets is not just a list of 100 measly items--it is a set of charts that help you develop a unique item based on a core concept and varying its substance, symbols, colors, or other features.

Infinite Trinkets
 
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Veins of the Earth

Veins of the Earth


THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black empty space where the wall joins the stone floor, a foot and a half high and three wide. A breeze comes out. You’d never notice it. You could lie on your belly and fit inside. IT...   [click here for more]
Lamentations of the Flame Princess  $19.99

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100 Irrelevant Clues to Bamboozle Players

100 Irrelevant Clues to Bamboozle Players


When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking...   [click here for more]
Azukail Games  $1.25 $0.99

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2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review


The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
ZERObarrier  $8.50

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Mortzengersturm, The Mad Manticore of the Prismatic Peak

Mortzengersturm, The Mad Manticore of the Prismatic Peak


After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course,...   [click here for more]
Hydra Cooperative  $7.99

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Nemezis: Hunt for the Hercules

Nemezis: Hunt for the Hercules


Hunt for the Hercules is a one-shot adventure for Nemezis set in the freezing wastelands of Cor, allowing your heroes to test their mettle in a clash with an insane experimental cyborg! You can play it using the cyborg rules http://www.rpgnow.com/product/168409/Nemezis-Cyborgs or use a party of experienced humans to take down the super-human Hercules! If you want to see what Nemezis cyborgs are capable...   [click here for more]
GRAmel  $4.99 $3.99

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Expanded Worlds

Expanded Worlds


Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher System Rulebook, Expanded Worlds gives you tailored rules, advice,...   [click here for more]
Monte Cook Games  $17.99

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The Dark Creed: Cultists

The Dark Creed: Cultists


The universe of Nemezis is a technological one. Omnipresent global networks and advanced technologies, including genetic engineering and nanoid treatments, redefine humanity and its limits. People are great at self-destruction. This sourcebook is about those humans who are against main characters from Nemezis Core Rulebook - cultists of the Dark Gods. In this pdf you will find: - Goals of Cults,...   [click here for more]
GRAmel  $7.99 $6.99

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Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom

Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom


A Level 2 Adventure Far to the west, beyond civilized lands, lie the Tolomak Islands— volcanic peaks covered in pestilential jungle and bestriding sunken ruins. The legends say the Tolomaks are home to treacherous witches, ferocious cannibals, moon demons, and worse! Wise are those who steer well away from these accursed jungle isles, but not everyone is wise… For the legends also...   [click here for more]
Goodman Games  $6.99

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Fantasy Mook Traits

Fantasy Mook Traits


A set of tables to distinguish your mooks. While running my Tales of the Hero Wars campaign, I noticed how much my Players enjoyed wading through a horde of mooks before confronting a major foe. These mooks were relatively faceless, yet I needed a way to distinguish between them. I wanted to give my Players more options than just "I hit the one who hit me!” By adding...   [click here for more]
Phil Nicholls  $2.99

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Places of Power: Tumblestone Inn (5e)

Places of Power: Tumblestone Inn (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries, sellswords and the like...   [click here for more]
Raging Swan Press  $2.45

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Rifts® Game Master Guide

Rifts® Game Master Guide


Rifts® Game Master Guide The ultimate Rifts® reference and sourcebook All the weapons, equipment, body armor, power armor, robots, vehicles, skills and psionics from Rifts® World Books 1-22, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected into one big reference. Plus maps, lists of O.C.C.s and R.C.C.s, and more. 503 weapons, including explosives, plus E-Clips and...   [click here for more]
Palladium Books  $26.95 $13.49

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Village Backdrop: Hard Bay (5e)

Village Backdrop: Hard Bay (5e)


A 5e Compatible GM’s Resource supplement by Greg Marks Hard Bay’s fate has ever been tied to the sea. Although blessed with a natural, protected harbour and plentiful fishing, foul weather and a dangerous, unwholesome reputation have conspired to keep the village nothing more than a dreary, isolated place. A vein of smuggling and thievery ran deep through the village until the Sharkrazor...   [click here for more]
Raging Swan Press  $2.45

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The Weird That Befell Drigbolton

The Weird That Befell Drigbolton


Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
Necrotic Gnome Productions  $8.99

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Castle Falkenstein: The Second Tarot Variation

Castle Falkenstein: The Second Tarot Variation


The Tarot Variation An Alternative Fortune Deck for Castle Falkenstein In the Second Tarot Variation, the ordinary deck of playing cards used for the Fortune Deck is replaced with a Tarot Deck. Over the centuries the Tarot Deck has been used both for playing games and for divination and thus these colorful cards, which are rich with imagery and symbolism, can add a new twist to the...   [click here for more]
Fat Goblin Games  $1.95 $1.00

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Return to Fel'Valashar [Swords & Wizardry]

Return to Fel'Valashar [Swords & Wizardry]


Written in celebration of Swords and Wizardry Appreciation Day 2017, Return to Fel’Valashar picks up where Dungeons of Fel’Valashar left off. In this book is a collection of mini dungeon adventures with a small region called Fel’Valashar that they take place within. Each of these adventures is written in such a way that they don’t have any ties to each other or to Fel’Valashar....   [click here for more]
Sundered Blade Games  Pay What You Want

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Savage Species: Aliens

Savage Species: Aliens


Savage Species: Aliens is a racial supplement for the Savage Worlds roleplaying game. Inside this PDF you will find statistics for 20 playable races all alien in origin. The races in this product are designed to be used in almost any Sci-Fi setting. So prepare your imagination with Savage Species: Aliens! ...   [click here for more]
Tricky Troll Games  $3.00

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
Kobold Press  $19.99 $9.99

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Gregorius21778: Get-A-Goon

Gregorius21778: Get-A-Goon


Goons. It does not matter if your RPG is about modern crime, a gritty cyberpunk game, one about hidden horrors that lurk behind the thin facade of the real world or a comic-style game about super-heroes out to save the city: if there are goons, they are nothing but their muscle and the will to solve things the ugly way. And ultimately, they are ultimately expandable. Still, when they hit the...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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Rolemaster Fanzine Issue 0001

Rolemaster Fanzine Issue 0001


Welcome to issue 1 of the RoleMaster Blog Monthly or RMB Monthly from now on. What you will find here is a selection of posts from the blog edited and repurposed for reading offline. All the posts included in this issue were first published during March 2017 on www.rolemasterblog.com and this was a month during which Brian Hanson was trying to post a blog a day for the entire month. Not every post...   [click here for more]
PPM  $0.99

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Ultimate Settings Guide: Conspiracies (EGS)

Ultimate Settings Guide: Conspiracies (EGS)


Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human brains are so complex has been in order to outsmart other humans. It is in our nature to make sure others do not outsmart us, and we are perpetually locked in this...   [click here for more]
Mystical Throne Entertainment  $5.00

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HARP Folkways

HARP Folkways


HARP Folkways - continue your journey on the new road to High Adventure You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero. Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining...   [click here for more]
Iron Crown Enterprises  $15.00

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $4.95

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A Baker's Dozen of Dungeon Rooms

A Baker's Dozen of Dungeon Rooms


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.99 $1.49

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Wormskin Issue 5

Wormskin Issue 5


A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
Necrotic Gnome Productions  $3.99

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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One on One Adventures Compendium Two

One on One Adventures Compendium Two


This second collection of ten 1 on 1 Adventures is now available in one tome — powered by the Pathfinder Roleplaying Game! 1 on 1 Adventures #11: Unbound Adventures 1 on 1 Adventures #12: Journey into Riddle Canyon 1 on 1 Adventures #13: The Pearls of Pohjola 1 on 1 Adventures #14: A Sickness in Silverton 1 on 1 Adventures #15: Cipactli's Maw 1 on 1 Adventures #16: The Lost City of Bransik...   [click here for more]
Expeditious Retreat Press  $36.00 $18.00

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CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator


Wolf-haunted wastelands of frigid tundra,   Veiling lost cities sunken and frozen into the ice …   Mist-wreathed mountains teeming with orcs,   Goblins, demons and dwarven underworlds …   Burning battlefields, reigned over   By imperious and ancient dragons …   ...   [click here for more]
Kent David Kelly  $4.99

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Broken Earth: The Radiant Grove (Savage Worlds)

Broken Earth: The Radiant Grove (Savage Worlds)


In the lead up to the Great War, a cave system in a once-unspoiled park in western Wisconsin was turned into a dumping ground for radioactive and biological waste. Somehow in that toxic ground, a miraculous tree bloomed. In the darkness it ate the radiation rather than depending on light from the sun. Fifteen years ago, a band of simians discovered this "Tree of Life" and built their home...   [click here for more]
Sneak Attack Press  $1.99

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Sidebar #35 - Clinging

Sidebar #35 - Clinging


Sidebar #35 Clinging Have you ever wanted to climb up a creature so big it doesn’t even know your character is there? Sidebar: Clinging is here to help you fulfill that desire. Climbing is simple, but clinging is more versatile and allows for cinematic experiences to the ascension of the big and tall. Clinging rules give you options for what you can do while trying...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide


Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
Kent David Kelly  $7.99 $4.99

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Strange Stars OSR Rule Book

Strange Stars OSR Rule Book


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS...   [click here for more]
Hydra Cooperative  $5.55

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Fighters of Porphyra

Fighters of Porphyra


In a War-weary World, you need Fighting Men that do not carry Steel, but are of Steel… On the Patchwork Planet of Porphyra, war is a way of life, with vastly divergent cultures clashing in campaigns lasting for centuries. Fighters on Porphyra are better, different, with alternate rules to “unchain” the iconic class, and make it a force to be reckoned with! The myriad...   [click here for more]
Purple Duck Games  $4.99

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Ghastly Gourmands

Ghastly Gourmands


Monstrous Pages for Shadow of the Demon Lord Many perils await the travelers who venture beyond the villages and towns speckling the countryside. Among the greatest and most dangerous of these are ogres. Great, lumbering brutes driven by a need to gorge themselves on living flesh and warm blood, they constantly roam, seeking to stuff their gigantic maws with any creature too slow...   [click here for more]
Schwalb Entertainment  $2.49

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $12.99 $6.99

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Pirates of the Dominions

Pirates of the Dominions


Notice: Due to a long title, which didn`t fit to spine, this book has a very small spine text. I hope that you will understand this and accept this :) Welcome back to the Dominions! In this sourcebook you’ll find plenty of info on one of the biggest tropes of Sword and Sorcery: pirates! Among these pages you’ll find stories ancient and new of sea and sail, freedom and betrayal, gold...   [click here for more]
GRAmel  $24.99 $14.99

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Sidebar #29 - The Behemoth Corruption

Sidebar #29 - The Behemoth Corruption


Sidebar #29- The Behemoth Corruption Hunger, a primal need to eat in order to stave off death by starvation. It is something experienced by every living creature. However, in some the hunger grows unchecked, driving a creature to consume more than they need. These unfortunates are cursed to become Behemoths, doomed to gorge themselves upon anything.... or anyone in their vicinity. They transform into...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment

Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment


Murder in the City of Lights! When a prominent leader in the Faerie labor movement is struck down by an assassin’s Cold Iron bullet it falls to the Dramatic Characters to find the culprit. Who could possibly have committed such a dastardly crime? Was it the owner of the margarine factory the labor movement was protesting? Or perhaps the underground anarchist organization known as...   [click here for more]
Fat Goblin Games  $9.95 $6.95

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Divinities and Cults: Volume II (DCC RPG)

Divinities and Cults: Volume II (DCC RPG)


EVEN MORE CLASSIC DEITIES FOR DCC RPG! Have you unleashed the mighty power of Divinities and Cults in your game yet? Divinities and Cults: Volume II covers the Gods and Goddesses of both the Celtic and Roman Pantheons, as well as a number of Evil Cults. Like Volume I, this work provides detailed tenets, special cleric considerations, healing side-effects, numerous divine...   [click here for more]
OSRDAN Games  $4.99

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In The Company of Wights (PFRPG)

In The Company of Wights (PFRPG)


Fuel Your Undying Urge! Come discover secrets beyond death with the hollowed. They are restless dead, wights, corporeal undead clinging to unlife through the power of a fragment of their soul knows as the Urge. Be the revenant driven by vengeance for its violent death, the devout knight who voluntarily gave its life to serve as an immortal guardian, or even the ravenous master of...   [click here for more]
Rite Publishing  $5.99

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Weekly Wonders - Feats of Exploration

Weekly Wonders - Feats of Exploration


Do You Have What It Takes To Survive? The wilderness. Nearly every great fantasy story features some amount of time trekking through the vast and untamed expanse of nature. From The Lord of the Rings to The Belgariad, The Wheel of Time, and even your gaming table, it seems almost inevitable that mighty heroes will be challenged by the daunting power of the awe-inspiring...   [click here for more]
Necromancers of the Northwest  $1.49

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D.A.M.N. Magazine -- Winter 2017

D.A.M.N. Magazine -- Winter 2017


DCC Adventure Magazine and News returns! Within these covers your players will struggle through steamy jungles, climb windswept peaks, claw your way over glaciers and tundras, and fight creatures from beyond ken. See the preview for the table of contents for our Winter 2017 issue. This quarterly magazine is packed with news, articles and adventures to support your DCC RPG campaign. Shoot us...   [click here for more]
Mystic Bull Games  $6.00

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101 Spells for the Common Man

101 Spells for the Common Man


Why are there so many spells for flinging flame, but none for harvesting crops? 101 Spells for the Common Man brings arcane power back to the people. Magic isn’t just for adventurers anymore. As the common folk go about their daily business, a select few augment their efforts using magic. No matter how rare magic is in your world, those working folk who possess the gift make...   [click here for more]
Zenith Games  $3.99

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Sidebar #28 - The Art of the Unorthodox Charge

Sidebar #28 - The Art of the Unorthodox Charge


Sidebar #28 - The Art of the Unorthodox Charge The charge is one of the most iconic sights on a battlefield, whether it be the brutish barbarian hefting his great axe high or the wise paladin riding into battle atop her loyal steed. For years, heroes and fools alike have met face-to-face after a charge. But with all of the rough terrain, cluttered corridors, environmental hazards, and magical mishaps...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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One Page Dungeon Compendium: 2016 Edition

One Page Dungeon Compendium: 2016 Edition


More than sixty “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to horror-intrigue and dismantled star ships. The dungeons/ adventures were produced by members of the gaming community as entries in the 2016 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By...   [click here for more]
Shattered Pike Studio  $3.00

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Broodmother SkyFortress

Broodmother SkyFortress


THE MOST AWESOME ADVENTURE EVER Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud fortress, wrecking everything in the campaign until the players...   [click here for more]
Lamentations of the Flame Princess  $9.99

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2015 Dodecahedron Cartographic Review

2015 Dodecahedron Cartographic Review


The 2015 Dodecahedron Cartographic Review is an 88-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2015. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
ZERObarrier  $7.50

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Weekly Wonders - Rituals of the Fey

Weekly Wonders - Rituals of the Fey


Enchanted Magic of the Fair Folk Occult rituals, from Pathfinder Roleplaying Game: Occult Adventures, bring magic to the masses, with lengthy and difficult to perform magical rites which can be performed even by non-spellcasters, but which come with a cost, as well as the risk for terrible backlash to occur for those who meddle in things they do not understand. Unlike traditional...   [click here for more]
Necromancers of the Northwest  $1.49

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The B/X Warrior

The B/X Warrior


Explode the talents of your combat-oriented characters with this book! More than simply a fighter, the warrior class has access to talents drawn from a wide range of archetypes, all integrated into a single class. Berserkers & swashbucklers, thugs & knights, paladins & rangers, gladiators & skalds. No need for all of those specialised sub-classes any more! Within...   [click here for more]
Necrotic Gnome Productions  $2.99

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Wormskin Issue 4

Wormskin Issue 4


A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the...   [click here for more]
Necrotic Gnome Productions  $3.99

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Swords & Spells (0e)

Swords & Spells (0e)


Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in...   [click here for more]
Wizards of the Coast  $4.99

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