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GM's Miscellany: Dungeon Dressing
by Raging Swan Press

Bring your dungeon to life.

19 Five-Star Reviews

Winner of Endzeitgeist's Top Ten of 2014

GM's Miscellany: Dungeon Dressing
 
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01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF

01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF


“The Deft and the Deadly” is the first adventure in a 5-book Adventure Arc for PCs levels 5-7. This product is compatible with The Pathfinder Roleplaying Game. The Deft and the Deadly is set in the booming prospect town of Darkwood. Players are dropped into a boiling pot of intrigue with several of Darkwood’s elite vying for their loyalty. What side will the...   [click here for more]
SagaRPG  $29.99 $26.99

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01AA02 - Saga RPG Adventure Arc: Darkwood #2 - The Tormented and the Twisted  (PFRPG) PDF

01AA02 - Saga RPG Adventure Arc: Darkwood #2 - The Tormented and the Twisted (PFRPG) PDF


SagaRPG Presents... Darkwood Adventure Arc #2: The Tormented and the Twisted Written by Lars Lundberg and Nick Johnson Darkwood reels from a brutal troll attack and now the loggers and miners are afraid to venture into the hills and forest. The powers that be want answers and the only one who might have them is a mysterious elven explorer...   [click here for more]
SagaRPG  $25.99 $23.39

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21 Jump Points

21 Jump Points


21 Jump Points is a story supplement for the Uncharted Worlds roleplaying game which provides example Jump Points, the adventure seeds and story beginnings used to begin play. It is intended to be used as a source of campaign starters, one-off games, or new stories when an old story has been resolved. The Jump Points in this book provide a variety of beginnings, drawing on inspirations...   [click here for more]
Malcolm Harbrow  $6.00

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5e Armor Cards

5e Armor Cards


5e armor cards with an easy-to-read, simple format. Includes 4 duplicates of every armor type in 5e, as well as critical information for game play. Also see our other Menagerie Press products: ...   [click here for more]
Menagerie Press  $10.99 $8.99

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5e Arms Cards

5e Arms Cards


52 card deck for 5e. Weapon cards with damage, damage type, attributes, and other vital information. Multiple cards included for great sword, rapier, long bow, and other common adventurer weapons. Also see our other Menagerie Press products: ...   [click here for more]
Menagerie Press  $10.99 $8.99

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5e Feats and Other Options

5e Feats and Other Options


A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes. 5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the Decapitation...   [click here for more]
David Vershaw II  $8.80

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A Flirtation with Fey

A Flirtation with Fey


A simple scribe vanishes from his shop during a suspicious fire, leaving the heroes—the only people he can trust—hints as to his whereabouts. The heroes must collect clues, unmask spies, and infiltrate an exclusive party to find the missing scribe. These clues reveal a murderous plot stretching from the untamed forest to the highest social elite, and the heroes are the only ones who can...   [click here for more]
Run Amok Games  $9.99

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A Glorious Death

A Glorious Death


Find Your Doom in the Frozen Wastes! South, beyond the Empire’s borders, lies a land trapped in ice and snow, a land where people in whom the blood of giants flows, where strange monsters come boiling up from the depths of the earth, spawned by the ichor of gods. It is a place of violence, struggle, and death. It is also a place where heroes are forged on the anvil of adversity. Now...   [click here for more]
Schwalb Entertainment  $19.99

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A Lucky Morning

A Lucky Morning


When the heroes awaken to find themselves the only survivors of a bizarre mass murder, they alone can hunt the monstrous perpetrator. Hot on the trail, the PCs attempt to keep the body count from rising while uncovering a dastardly scheme. Can the PCs connect the clues before the vengeful plot consumes the entire town? "A Lucky Morning" also contains an eight-page gazetteer of Thaven,...   [click here for more]
Run Amok Games  $9.99

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions. A...   [click here for more]
Necromancers of the Northwest  $16.99

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous...   [click here for more]
Necromancers of the Northwest  $7.49

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice! It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it...   [click here for more]
Necromancers of the Northwest  $7.49

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A Sundered World - A Dungeon World Campaign Setting

A Sundered World - A Dungeon World Campaign Setting


NOTE: If you purchase the pdf, when the print options become available (waiting on the color softcover one now), you'll receive a print-at-cost link. It'll end up saving you about 50 cents, but this way you won't be "punished" for buying early! As the cathedral drifts before the angel gate the priests begin chanting prayers, beseeching it to open a path so that they...   [click here for more]
Awful Good Games  $22.99

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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder compatible adventure for four to six PCs of levels 9-12 The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with long tentacles which also crash through many of the tower's...   [click here for more]
AAW Games  $7.99

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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


A Pathfinder compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted. The original lodge burned...   [click here for more]
AAW Games  $7.99

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A19: Incandium's Eruption, Saatman's Empire (3 of 4)

A19: Incandium's Eruption, Saatman's Empire (3 of 4)


A Pathfinder compatible adventure for four to six PCs of level 14. Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent...   [click here for more]
AAW Games  $8.99

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A23: Twin Crossings

A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest,...   [click here for more]
AAW Games  $8.99

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A24: Return to Crypt of the Sun Lord

A24: Return to Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of levels 6-8 The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded from the mighty rays of the light of life, forced to do so...   [click here for more]
AAW Games  $10.99

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AAR-5 "Advantage"

AAR-5 "Advantage"


It is an invaluable resource for Adventure, Exploration, Spec-Ops and Scientific Expeditions. The AAR-5 "Advantage" starship offers your adventurers a capable and dependable ship, rich adventure possibilities, enigmatic aliens and challenges. The ship's incredible versatility has guaranteed the vehicle a prominent position in serving fleet needs and recognition as a mainstay in any...   [click here for more]
Scaldcrow Games  $12.99 $9.11

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Aces & Apes

Aces & Apes


When the Great War blew up, the world found itself divided. Brother against brother; man against man; ape against ape. You are one of those apes. As a member of the Belle Alliance’s flying corps, your job is to keep things quiet on the Western Front or die trying as the Goth forces attempt to break through the lines. It’s the Red Baron meets Bedtime for Bonzo in this game of banana-toting...   [click here for more]
Hex Games  $17.99

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ACKS Domains at War: Troops and Terrain

ACKS Domains at War: Troops and Terrain


Autarch’s Domains at War™ brings the full sweep of fantasy warfare to tabletop gaming and role-playing campaigns, offering a series of interlocking systems that cover the full sweep of military struggles in a fantasy, ancient, or medieval world. With the Troops and Terrain expansion pack, you get 36 pages of full-color cardstock counters for use with your Domains at War: Battles....   [click here for more]
Autarch  $20.00

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Advanced Arcana Volume IV

Advanced Arcana Volume IV


Magic Like You’ve Never Experienced It Before! It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually...   [click here for more]
Necromancers of the Northwest  $14.98

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Advanced Arcana Volume V

Advanced Arcana Volume V


Magic With A Mind of its Own! It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually you reach a point...   [click here for more]
Necromancers of the Northwest  $13.98

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Advanced Arcana Volume VI

Advanced Arcana Volume VI


Master the Building Blocks of Magic! Two wizards face off against one another, both attempting to cast the same spell. Their hands go through the complex motions as quickly as they can, racing to finish first while struggling not to let a single finger fall out of place. An apprentice attempts to cast a difficult spell for the first time, and stumbles to a halt halfway through—what...   [click here for more]
Necromancers of the Northwest  $15.99

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Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555

Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555


Behold, the ultimate resource: The guide to Advanced Dimensional Green Ninja Educational Preparatory Super Elementary Fortress 555, the best cartoon series there never was! Between these two gloriously colorful covers, every piece of information that fans of the show could gather together has been collated, codified, cross-referenced and other verbs starting with the letter C. Every character, every...   [click here for more]
Windmill Game Co.  $30.00 $20.00

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Advanced Encounters: Alternate Objectives (4e)

Advanced Encounters: Alternate Objectives (4e)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the DM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $13.99

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Adventure Most Fowl

Adventure Most Fowl


“Curses are like chickens; they always come home to roost”, and if these chickens aren’t found soon, the Village of Kith will be doomed! On the edge of the Four Counties, in a backwater village of lost souls, there is a string of robberies that cannot be explained…Farmer Phileas Filson has lost his chickens, or rather he swears that they’ve been pilfered, along with...   [click here for more]
Grey Fey  $5.99

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Adventure Planner (PFRPG)

Adventure Planner (PFRPG)


The one thing that all GMs are going to have to have, if they are planning to run adventures with the Pathfinder Roleplaying Game. The Adventure Planner for the Pathfinder Roleplaying Game includes any and all forms you will need to run adventures and keep order. The Adventure Planner contains the following forms: Campaign Overview: Including Published PDFs or Sourcebooks Used & Changes to...   [click here for more]
LPJ Design  $14.99

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Adventure Quarterly #3 (PFRPG)

Adventure Quarterly #3 (PFRPG)


Who, what, where, why, or how? Welcome to the latest issue of Adventure Quarterly, where some of the fundamental questions of an adventure are put on shifting and shaky ground. Fresh faces and grizzled veterans take their turns at twisting familiar tropes into something new, all for your entertainment and patronage. Inside you will find adventures by Matt Banach, Michael Welham, and Alex...   [click here for more]
Rite Publishing  $19.99 $19.99

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Adventure Quarterly #4 (PFRPG)

Adventure Quarterly #4 (PFRPG)


What the ….? There's often those moments in an adventure when you either look at what's going on, or back at what's happened, and shout out "What the...?" Within this installment of Adventure Quarterly there are several such moments awaiting your discovery. Ruins Perilous, Level 2, The Warren: Life in the Warren is in a state of upheaval. The story unfolding...   [click here for more]
Rite Publishing  $19.99 $19.99

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Adventure Quarterly #6 (PFRPG)

Adventure Quarterly #6 (PFRPG)


Fungi, Artifacts, and Mechs, Oh My! With our next installment to the Ruins Perilous, dangerous wonders are birthed from the spoils left by those that came before. “The Fungarium” carved itself into being from the leavings of a formerly grand banquet hall, an excursion by myceloids, and the exacting corruption of a deal with a dragon with an uncanny twist. How...   [click here for more]
Rite Publishing  $19.99 $19.99

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Adventure Quarterly #7 (PFRPG)

Adventure Quarterly #7 (PFRPG)


Tumultuous storms, wanderings of those who are not lost, and questionable meals! Bret Boyd offers up a ‘hexploration’ sandbox adventure for 1st-level characters titled Shattered Dreams in Winter. Then we return to the Ruins Perilous, the proving ground for 5thlevel adventurers, where Mike Welham offers up The...   [click here for more]
Rite Publishing  $20.99

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Adventure Quarterly #8 (PFRPG)

Adventure Quarterly #8 (PFRPG)


Welcome to the latest issue of Adventure Quarterly, now with new hand drawn cartography by Tommi Salama and all original art to help create encounters and stories you want to be a part of. Where creative designers cut their teeth, or continue to sink seasoned canines, into the meat of what makes an enjoyable adventure. It’s been a trek, almost a quest, through seven issues of Adventure Quarterly...   [click here for more]
Rite Publishing  $19.99

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Adventures Dark and Deep Bestiary

Adventures Dark and Deep Bestiary


The Adventures Dark and DeepBestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations. Need we say more? The Adventures Dark and DeepBestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision...   [click here for more]
BRW Games  $34.95

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Affiliation Guide #1 (for AMP: Year Two)

Affiliation Guide #1 (for AMP: Year Two)


Affiliation Guide #1 The secrets of the world’s first AMP Affiliations are revealed inside. The Seekers of Enlightenment, The Changelings, Typhoon and The United Human Front (UHF) couldn’t be more different from each other, but each group brings their own unique powers and abilities to coming war. Inside Affiliation Guide #1, you’ll discover: Changelings Includes: Breakdown...   [click here for more]
Third Eye Games  $19.99

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Air Spell Cards

Air Spell Cards


Spells from the Air tradition harness the power of wind, allowing you to direct blasts of air where you will and at whatever speed you choose. This deck of 11 spell cards for Shadow of the Demon Lord includes: Stir the Air Wind Blast Evoke Gale Flense Glide Still the Air Thunderclap Bestow Flight Fling Create Cyclone Bind Wind Genie ...   [click here for more]
Schwalb Entertainment  $1.99

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Akashic Mysteries

Akashic Mysteries


Harness a new and different source of magical power! Drawn from a more primal magical force that exists everywhere, akasha is a deep well of magic from which those who hold the right knowledge, can draw almost limitless power. Shaping this essence into magical veils that surround their body, binding them to ancient chakras, these veilweavers open up new avenues of abilities and possibilities. Following...   [click here for more]
Dreamscarred Press  $24.99

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AL 5: Stars in the Darkness [DCC]

AL 5: Stars in the Darkness [DCC]


Purple Duck Games Presents! AL 5: Stars in the Darkness by Daniel J. Bishop (Raven_Crowking). In millennia past, the ancestors of the elves protected the stars as they followed their courses, for there are wolves in the outer dark. Yet what manner of creature would dare to consume stars as though they were sheep in the field? And what has become of the ancient starherds...   [click here for more]
Purple Duck Games  $9.99

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AL3: Through the Cotillion of Hours [DCC]

AL3: Through the Cotillion of Hours [DCC]


Purple Duck Games Presents! AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking). Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearly endless. This scenario can occur...   [click here for more]
Purple Duck Games  $7.50

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Alchemy (Mystic Forces Second Edition Sourcebook)

Alchemy (Mystic Forces Second Edition Sourcebook)


Alchemy” supplies you with complete descriptions of 68 different alchemy ingredients that you can buy, or gather yourself, as well as rules and detailed instructions for using those ingredients to create 43 different alchemy products. This book contains all you need to master the lucrative and powerful Skill of “Alchemy”, taking you from mundane Stage 1...   [click here for more]
Noble Quests  $19.99

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Alchemy Spell Cards

Alchemy Spell Cards


Alchemy was born from a belief that it is possible to transmute one material into another, turning base metals into gold for example. Alchemical methods require an understanding of the fundamental properties of materials so one can employ magic to manipulate those properties. This deck of 11 cards includes: Acidic Glob Identify Substance Brew Potion Brew Remedy Brew Superior Glue Acid...   [click here for more]
Schwalb Entertainment  $1.99

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Alfeimur Quinta Edizione

Alfeimur Quinta Edizione


Benvenuti in un mondo sopravvissuto a una immane catastrofe. Tagalor, il mondo della Regione dell’Alfeimur, è solcato da profonde cicatrici, lasciate sulle terre e sul campo magico dalla guerra che sette millenni fa si è conclusa col quasi completo sterminio di ogni forma di vita senziente. La morte degli Dei, la magia impazzita, l’ostilità tra...   [click here for more]
L&A Media  $28.55

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Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes: Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation...   [click here for more]
Schwalb Entertainment  $1.99

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Amethyst: Untamed - World Guide  (Savage Worlds)

Amethyst: Untamed - World Guide (Savage Worlds)


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $35.11

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AMP: Year Three

AMP: Year Three


AMP: Year Three The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human. Includes: 2017 Setting Timeline 11 New AMP Powers Rules for Resistor Power Suits Mutation Mechanics New Character Type: Twice Born Try Our Other...   [click here for more]
Third Eye Games  $19.99

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AMP: Year Two

AMP: Year Two


Winner of the 2015 BAMFsies Award for Best Continuity/Sequel Product! AMP: Year Two The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year...   [click here for more]
Third Eye Games  $19.99

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Ancalia: The Broken Towers

Ancalia: The Broken Towers


The dead are hungry in Ancalia. For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in...   [click here for more]
Sine Nomine Publishing  $19.99

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Ancient Idols

Ancient Idols


Monoliths of Ancient Power Ancient Idols provides a treasure trove of knowledge for incorporating the monuments and monoliths of elder civilizations into your Pathfinder campaign. Objects of cultic worship, idols draw power from adoration and sacrifice, but also provide great power to those studied in the ancient mysteries or willing to sacrifice soul and sanity!...   [click here for more]
Legendary Games  $12.99

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Ancient World: Bestiarum Vocabulum (Savage Worlds)

Ancient World: Bestiarum Vocabulum (Savage Worlds)


Bestiarum Vocabulum presents a collection of dark fantasy bestiary for Ancient World and is usable with any dark fantasy setting. Bestiarum Vocabulum includes: 57 unique creatures. Over 75 adversary stat blocks. Fully illustrated entries. Full description and physiology of each creature. Plagued and Diseased versions of many creatures. ... and more! Bestiarum Vocabulum...   [click here for more]
Mystical Throne Entertainment  $14.99

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Anderson & Felix Guide to Naval Architecture 2nd Edition

Anderson & Felix Guide to Naval Architecture 2nd Edition


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $19.99

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