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Dark Hold Goblin Adventures
by Rebel Minis

Fantasy games are filled with the magnificent exploits of mighty wizards, powerful warriors and god-fearing knights in armor.

Ours isn’t…

Dark Hold Goblin Adventures is a Savage Worlds compatible sourcebook allowing players and game masters to run a campaign revolving around low level goblin characters.

Dark Hold Goblin Adventures
 
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2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review


The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
ZERObarrier  $8.50

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Mecha vs Kaiju: Sensational Sentai Squad GO! (Fate Core)

Mecha vs Kaiju: Sensational Sentai Squad GO! (Fate Core)


“Sentai” () -- team, military task force, squadron. In 1975 Toei Productions created a tokusatsu (special effects) TV show featuring a team of costumed heroes called “Himitsu Sentai Gorenger”, or “Secret Team Go-Ranger”, spawning a series that would be in constant production for over 40 years. The formula is simple: a group of friends from all walks of life is united...   [click here for more]
WrightWerx  $1.99

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A Baker's Dozen of Inhabited Worlds

A Baker's Dozen of Inhabited Worlds


In a science fiction setting, new worlds to explore are often needed, especially if players go off the beaten track. This supplement describes thirteen new inhabited worlds, including an asteroid and a double planet, that can be dropped into a game. The worlds are all described in a system-agnostic manner, enabling them to be used with any system. The worlds are primarily terrestrial in nature, although...   [click here for more]
Azukail Games  $1.99 $1.49

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Psionics Augmented: Psychic Warrior II

Psionics Augmented: Psychic Warrior II


The psychic warrior blends his martial prowess with his psionic ability. In this release, you will find new options for the Psychic Warrior from Ultimate Psionics for use in the Pathfinder RPG. Psionics Augmented: Psychic Warrior II is a 10-page PDF that includes: One new psychic warrior archetypes - the silhouette Twelve new feats, including advanced path feats for the Anomalous,...   [click here for more]
Dreamscarred Press  $2.99

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Heroes of Drakonheim (Savage Worlds)

Heroes of Drakonheim (Savage Worlds)


Heroes of Drakonheim, a three-part adventure for Savage Worlds set in the fantasy city of Drakonheim, which can be played as a stand-alone setting or incorporated into any larger fantasy world. In Chapter 1: Rats in the Sewers, the heroes are asked to solve a series of mysterious disappearances. They follow the trail into the sewers, find the goblins responsible, and learn that they are selling dead...   [click here for more]
Sneak Attack Press  $4.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $12.99 $6.99

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HARP Folkways

HARP Folkways


HARP Folkways - continue your journey on the new road to High Adventure You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero. Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining...   [click here for more]
Iron Crown Enterprises  $15.00 $10.00

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100 Detailed Things to Find in a Dungeon

100 Detailed Things to Find in a Dungeon


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $1.25 $0.99

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The B/X Warrior

The B/X Warrior


Explode the talents of your combat-oriented characters with this book! More than simply a fighter, the warrior class has access to talents drawn from a wide range of archetypes, all integrated into a single class. Berserkers & swashbucklers, thugs & knights, paladins & rangers, gladiators & skalds. No need for all of those specialised sub-classes any more! Within...   [click here for more]
Necrotic Gnome Productions  $2.99

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Pocket Creatures Volume 1

Pocket Creatures Volume 1


What exactly is "Pocket Creatures?" Well, I had an idea of putting some small supplements out for Swords & Wizardry White Box back in 2015. I wrote a series of posts for "Pocket Creatures" at Tenkar's Tavern. And that was it. Now, here we are in 2017 and I have since put out a little ruleset called Swords & Wizardry Light. What better way to support such a lean ruleset...   [click here for more]
Triumvirate Tavern Publishing  Pay What You Want

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Starguard Threat Report

Starguard Threat Report


Stargaurd Report Need adversaries for you Star Hero campaign. Here you will find 4 new groups to add to your campaign. The Tsu’arn, a shapeshifting race that specialize in assassinations. The Technomages, individuals that use technology to simulate magic. The Xenoloids, an insect race that devour whole planets and everything on them. Some of this material was originally presented...   [click here for more]
Tiger Paw Press  $5.99

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Urban Shadows: Dark Streets

Urban Shadows: Dark Streets


THE DARKNESS RISES. WILL YOU JOIN IT? The hum of the city is an ever-present friend, a reminder that no place is safe from the politics of the concrete jungle. Will you rise to meet the wolves at the door? Or try to find some place safe to ride out the coming storm?   The choice is yours.    Dark Streets is the first supplement for Urban...   [click here for more]
Magpie Games  $19.99 $9.99

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Wormskin Issue 5

Wormskin Issue 5


A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
Necrotic Gnome Productions  $3.99

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Strange Stars OSR Rule Book

Strange Stars OSR Rule Book


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS...   [click here for more]
Hydra Cooperative  $5.55

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Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System


The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]
Samardan Press  Pay What You Want

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CLASSifieds: Astra (New Occult Class)

CLASSifieds: Astra (New Occult Class)


CLASSifieds: Astra (New Occult Class) Using the mind as a weapon is usually just an expression, but the astra makes it possible, using her innate psychic power to channel energies from the Astral Plane into a magical weapon. The astra is a powerful and exotic warrior who can never be separated from her weapon. She creates a weapon using mantras and by making an emotional link with...   [click here for more]
Fat Goblin Games  $6.33 $2.95

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CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator


Wolf-haunted wastelands of frigid tundra,   Veiling lost cities sunken and frozen into the ice …   Mist-wreathed mountains teeming with orcs,   Goblins, demons and dwarven underworlds …   Burning battlefields, reigned over   By imperious and ancient dragons …   ...   [click here for more]
Kent David Kelly  $4.99

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D.A.M.N. Magazine -- Winter 2017

D.A.M.N. Magazine -- Winter 2017


DCC Adventure Magazine and News returns! Within these covers your players will struggle through steamy jungles, climb windswept peaks, claw your way over glaciers and tundras, and fight creatures from beyond ken. See the preview for the table of contents for our Winter 2017 issue. This quarterly magazine is packed with news, articles and adventures to support your DCC RPG campaign. Shoot us...   [click here for more]
Mystic Bull Games  $6.00

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Ultimate Settings Guide: Conspiracies (Savage Worlds)

Ultimate Settings Guide: Conspiracies (Savage Worlds)


Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human brains are so complex has been in order to outsmart other humans. It is in our nature to make sure others do not outsmart us, and we are perpetually locked in this...   [click here for more]
Mystical Throne Entertainment  $5.00

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $4.95

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CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide


Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
Kent David Kelly  $4.99 $2.49

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100 Zombie Encounters for the Zombie Apocalypse

100 Zombie Encounters for the Zombie Apocalypse


During a zombie apocalypse, players are undoubtedly going to come across different zombies. Some of these may be in large, dangerous groups, but these can become boring. Here are 100 different encounters for the zombie apocalypse that are intended to be rather more interesting. Most of these are for solitary zombies, but some are for groups. Many may appear by surprise or appear to be trapped or too...   [click here for more]
Azukail Games  $1.25 $0.99

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Pirates of the Dominions

Pirates of the Dominions


Notice: Due to a long title, which didn`t fit to spine, this book has a very small spine text. I hope that you will understand this and accept this :) Welcome back to the Dominions! In this sourcebook you’ll find plenty of info on one of the biggest tropes of Sword and Sorcery: pirates! Among these pages you’ll find stories ancient and new of sea and sail, freedom and betrayal, gold...   [click here for more]
GRAmel  $24.99 $14.99

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Familiar Classes for OSR Games

Familiar Classes for OSR Games


Do you like the awesome class designs of Pahtfinder but want simpler rules? This is the book for you! We tok five classes based on Pathfinder, the Barbarian, Fighter, Ranger, Rogue and Zealot (Cleric). This is the first release in a series. Imagine futuristic Iron Man-style vigilantes, inter-dimensional summoners, rock star bards and more. We also plan to put out further advancement and customization...   [click here for more]
Thunderegg Productions  $1.00

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Solo

Solo


SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on lulu.com If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of...   [click here for more]
Zozer Games  $9.99

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The Witch: Hedgewitch for the Hero's Journey RPG

The Witch: Hedgewitch for the Hero's Journey RPG


Double, Double, Toil and Trouble, Fire Burn and Cauldron Bubble! New material for your Hero's Journey RPG. This book includes: New Race: The Gnome New Professions The Witch class and Hedge Witch tradition 80 spells new to The Hero's Journey 15 new monsters Is your witch ready for her own heroic journey? Now she can be! For use with The Hero's Journey...   [click here for more]
The Other Side Publishing  $5.00 $2.99

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Treasury of the City

Treasury of the City


Magic of Sewer, Street, and Throne! The city is a dangerous place, and adventurers daring to brave the urban jungle need the right equipment! Treasury of the City brings you three dozen brand-new magic items perfect for every part of the city, from the back alleys, sewers, and slums, to the halls of power and the smoke-filled back rooms where power brokers rule...   [click here for more]
Legendary Games  $4.99

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Weekly Wonders - Index of Insanity - New Madnesses

Weekly Wonders - Index of Insanity - New Madnesses


Maladies of the Mind Madnesses, a new affliction introduced in Pathfinder Roleplaying Game: GameMastery Guide, and refined in Pathfinder Roleplaying Game: Horror Adventures, provide a way for GMs to assault a character’s sanity and self-control, in addition to the more physical threats that many adventurers face. There are many kinds of madness, however, and those books sampled...   [click here for more]
Necromancers of the Northwest  $1.49

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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The Gamemaster's Cartographer's Companion

The Gamemaster's Cartographer's Companion


The Gamemaster's Cartographer's Companion The design journal for the serious cartographer. The Cartographer’s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapter provides an area for you to name the map location, write down notes, and of course draw out your map on the provided graph paper page. Each chapter covers...   [click here for more]
Fat Goblin Games  $4.95

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Stay Frosty

Stay Frosty


GAME OVER, MAN The bugs are through the perimeter, the gates of hell have opened, the mothership is landing, and the Captain's brain got sucked out...there's only one thing you can do, Marine...Stay Frosty. Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Use these rules to play games in the style of your...   [click here for more]
Garske Games  $4.99

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Welcome to Bremen

Welcome to Bremen


Someone or some thing has been stalking the abandoned alleyways of a small town, leaving behind mangled bodies drained of blood. Is the killer a vampire, hungry ghost, legendary skunk-ape, or run-of-the-mill psychopath? Welcome to Bremen, home of Wes Anderson's famous zoo, the state's best blueberry pie, and the most urban legends per capita in the country. Ever since the mill closed up, folks haven't...   [click here for more]
paNik productions  $3.50 $1.95

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Class Expansions: Fighter Archetypes for Bad Weapons

Class Expansions: Fighter Archetypes for Bad Weapons


Why should greatswords and rapiers get all the love? Put away your greatswords and break out the clubs, battle scarves, and javelins! Interjection Games is proud to present a selection of five fighter archetypes that help prop up specific "bad" weapons by giving them new tricks, be that something as simple as crafting a bunch of javelins for free each day or as complex...   [click here for more]
Interjection Games  $1.99

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Super Kids - A Superhero Expansion for Hero Kids

Super Kids - A Superhero Expansion for Hero Kids


Superhero Gaming for Hero Kids. Capital City needs superheroes. The police are kept busy dealing with all sorts of problems. Criminals, monsters, aliens, and super villains pose constant threats. This is a city that can use all the help it can get. That’s where super kids come in! Super kids have awesome powers. They can call down lightning on their adversaries,...   [click here for more]
Conrad Evanshire  $3.99

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Super Powered Legends: Dragon Fist

Super Powered Legends: Dragon Fist


Immortal Fighter of the Innocent Despite being one of the most talented martial artists in the world, Jonathan Rockford was seen as nothing more than a Hollywood B-movie action star. John’s life turned towards the strange when he was invited to compete in a tournament of Immortal Fighters. John was delighted to participate; believing that the prize of "immortality" was meant as fame...   [click here for more]
Rogue Genius Games  $1.95

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Sidebar #29 - The Behemoth Corruption

Sidebar #29 - The Behemoth Corruption


Sidebar #29- The Behemoth Corruption Hunger, a primal need to eat in order to stave off death by starvation. It is something experienced by every living creature. However, in some the hunger grows unchecked, driving a creature to consume more than they need. These unfortunates are cursed to become Behemoths, doomed to gorge themselves upon anything.... or anyone in their vicinity. They transform into...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Broodmother SkyFortress

Broodmother SkyFortress


THE MOST AWESOME ADVENTURE EVER Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud fortress, wrecking everything in the campaign until the players...   [click here for more]
Lamentations of the Flame Princess  $9.99

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Song of the Woad

Song of the Woad


Lands in Shadow for Shadow of the Demon Lord! If you were to ask the scholars of Rûl to discuss the origins of the Woad, they would likely speak to you about "simple, savage, debased tribes descended from the First People," and perhaps they would venture forth that they are "common in descent from the beastmen," and "little different than those corrupted...   [click here for more]
Schwalb Entertainment  $2.99

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Sidebar #28 - The Art of the Unorthodox Charge

Sidebar #28 - The Art of the Unorthodox Charge


Sidebar #28 - The Art of the Unorthodox Charge The charge is one of the most iconic sights on a battlefield, whether it be the brutish barbarian hefting his great axe high or the wise paladin riding into battle atop her loyal steed. For years, heroes and fools alike have met face-to-face after a charge. But with all of the rough terrain, cluttered corridors, environmental hazards, and magical mishaps...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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Paths of Power

Paths of Power


A field of magical energy envelops Urth and spreads out across the cosmos. A residual force left from the act of creation that brought this reality into being, this energy is the cause of nearly all the strangeness found in the world: from the bizarre monsters spawned within the foul slicks pooling in caves deep under Blötland to the hidden kingdoms of the faeries; it is responsible for the floating...   [click here for more]
Schwalb Entertainment  $1.19

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The Lucanii Drift

The Lucanii Drift


The Lucanii Drift - A Starships & Spacemen campaign. Set deflector screens to maximum! All ahead full! High above the main galactic arm lies a brilliant stream of stars - the Lucanii Drift. Separated from the Confederation by a hazardous wilderness of storm-swept space, the Lucanii Drift is only now being entered and explored. Player characters crew a Confederation starship. Their...   [click here for more]
Kitsune Press  $7.99

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Beasts of Bright Mountain

Beasts of Bright Mountain


The Whispers Conclude! The heroes have driven away the ogre army attacking Brighton. All that remains to defeat the Cult of Shub-Niggurath is to confront a transformed Corvun Baerg and his Witch master Hexos Vell-The Skinless One! After the party travels through miles of tunnels, they discover a fertile valley and the entrance to the secret temple of the Ebon dawn cult. But before they enter the...   [click here for more]
Wayward Rogues Publishing  $3.99

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Blood in the Chocolate

Blood in the Chocolate


“Wouldst Thou Like To DIE Deliciously?” The year is 1617, and the only thing on the minds of every noblewoman and aristocrat in Europe is CHOCOLATE. The act of eating this modest confection brings so much PLEASURE, it has become more prized than tea, spices, even liquor ... and it all comes from one place: LUCIA DE CASTILLO’s factory in northern Friesland. This...   [click here for more]
Lamentations of the Flame Princess  $7.99

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One Page Dungeon Compendium: 2016 Edition

One Page Dungeon Compendium: 2016 Edition


More than sixty “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to horror-intrigue and dismantled star ships. The dungeons/ adventures were produced by members of the gaming community as entries in the 2016 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By...   [click here for more]
Shattered Pike Studio  $3.00

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A3 The Old Wood/A4 Chasing Kyzan (5E adventures)

A3 The Old Wood/A4 Chasing Kyzan (5E adventures)


Two 5E adventures in one! The evil necromancer Landis Kyzan has kidnapped some folk from the city of Wyld. A party of adventurers must track the wizard through the dangerous Old Wood. In the second adventure the party face Kyzan in the strange ghost town of Myrr. For character levels 4-6. This continues the Adventures in Myrr! A 55 page double adventure set in the...   [click here for more]
Cawood Publishing  $2.99

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Everyman Minis: Mysteries of Spring

Everyman Minis: Mysteries of Spring


By Margherita Tramontano For the Pathfinder RPG customer who wants a little more, Everyman Gaming is proud to introduce Everyman Minis! Uniting several high-quality Pathfinder RPG freelancers under a single product line, each week a different Everyman Gaming author or freelancer tackles an exciting new topic by creating a miniature product specially designed to scratch that product’s...   [click here for more]
Rogue Genius Games  $2.95

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MC6 Monstrous Compendium Kara-Tur Appendix (2e)

MC6 Monstrous Compendium Kara-Tur Appendix (2e)


Not just more monsters - mysterious, sinister creatures of the Orient! Inside you'll find 64 pages of the most fascinating monsters in the Kara-Tur campaign setting. From the jungle bajang to the arctic yuki-on-na, from savage sprits to beauteous new beasts - this volume captures them all. A must for Oriental Adventures fans and players with a taste for the exotic. Product History...   [click here for more]
Wizards of the Coast  $4.99

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New Recruits - A Super Kids Adventure

New Recruits - A Super Kids Adventure


New Recruits A Super Kids Adventure Encounters: 5 Difficulty: Normal Duration: 90+ Minutes Capital City needs superheroes. The police are kept busy dealing with all sorts of problems. Criminals, monsters, aliens, and super villains pose constant threats. This is a city that can use all the help it can...   [click here for more]
Conrad Evanshire  $3.99

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The Claws of Madness adventure (PF)

The Claws of Madness adventure (PF)


What Sinister Tidings Are Afloat? The Claws of Madness is an adventure compatible with the Pathfinder Roleplaying Game, carefully designed for a group of 1st-level heroes, including new monsters, magic items, and a thrilling story arc. Edited by Michele Carter (co-editor of the 5th Edition Player’s Handbook), this dungeon crawl combines the best elements...   [click here for more]
LoreSmyth  $6.99 $4.99

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