Another twisted experiment in turning your game on its head: A house in the center of a cornfield contains horror, magic, and complications for any unwise enough to investigate. It's not so much an adventure as a hostage situation.
Perfect for Referees looking for something special when the random encounter roll indicates something should happen when traveling through (barely) civilized... [click here for more]
A murdering cult. A religious order dedicated to protecting sacred history. An ancient catacomb full of danger and reward. The God that Crawls
A dungeon chase adventure for characters of levels 1–2 for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games. ... [click here for more]
This mini-module describes artist/engineer/architect Joop van Ooms, his entourage, his home, his works. Includes rules for black market sales, encounter charts for a commercial port city, and plot hooks to get the PCs in the middle of the action. ... [click here for more]
Written by James Edward Raggi IV "The Owls' Service" by Kenneth Hite Illustrated by Aeron Alfrey Layout and Graphic Design by Mattias Wikström
In the center of a valley that should not be stands a thing that cannot be.
Those that go before the Monolith do not return the same as they left.
Sometimes they do not return at all.
An adventure for characters of any level, from... [click here for more]