When you and your friends agreed to help protect a merchant's wagon on its way to Shield Home in the Keranak Province, none of you expected what lies ahead! This is a rank 1-2 adventure for the BareBones Fantasy role-playing game. Although it is set in the Keranak Kingdoms, it could easily be placed anywhere in any setting. Written by Quinn Conklin, this is the first in a multi-part story arc... [click here for more]
Your mission complete, you await payment in the town of Shield Home and enjoy some well-deserved rest. But adventure waits for no man, and soon you and your companions find yourselves on a mission to save a child who has gone missing. The truth of his disappearance reveals a sinister plot that threatens all children of Shield Home. So much for an earned respite… This is a rank 1-2 adventure... [click here for more]
This is a set of reference cards in support of a rulebook. Although these could be used alone, a great deal more descriptive text, campaign notes, and setting information can be found in the actual rulebook. To see a sample of the print & play version of these cards, download the PDF associated with this file. If you want the full set of print & play cards, they come in a black... [click here for more]
This setting book details the Keranak Kingdoms, a collection of provinces called home by many races and cultures. Beset by political turmoil and moral instability, it is a realm where a sharp sword or a well-timed spell can make a commoner a legend.
Destiny has betrayed the kingdoms. Gods who once walked shoulder-to-shoulder with mortal races are now banished, their power waning. The divinely-chosen... [click here for more]
All radio frequency communications have been jammed in the Northern Hemisphere. Imagine the trouble this is causing: everything from cellular phones to GPS systems to anti-espionage satellite communications… all silent. Nobody is claiming responsibility, and nations are starting to suspect one another. Governments are scrambling to establish land-line communication paths to their armies.... [click here for more]
When a tunnel collapses in the Dul'Urich Underkingdom, Prince Dwalin is sent to find a fabled pass in the north. Several days later his bloodguard returns beaten and malnourished claiming the prince and his band became dull of wit and disappeared sometime in the night. The news bodes heavily on the underking's heart and he entrusts his herald the task of finding his son.
Enter the characters.... [click here for more]
You’ve uncovered a plot that not only threatens children and Shield Home, but the realm as well. No time to lose, you must stop Whitelock from completing his nefarious plans before more people suffer.
Be prepared to climb heights, fend off the weird and deadly creatures of the mountain, and infiltrate an abandon fort.
This is a rank 3 adventure for the BareBones Fantasy™ role-playing... [click here for more]
Relaxing at a tavern in Tenkar, shedding the dust of the trail from your boots and clothes, you stumble upon a danger that threatens the peace of this town. The local constable and his deputies are too busy dealing with its symptoms to address the cause. Are you and your friends ready to deal with the sinister secret beneath Tenkar?
This is a rank 1 adventure for the BareBones Fantasy™... [click here for more]