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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the...   [click here for more]
Sentinel Hill Press  $13.00

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The Things We Leave Behind

The Things We Leave Behind


ON SALE UNTIL CHRISTMAS EVE! The Things We Leave Behind is an anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking...   [click here for more]
Stygian Fox  $29.99

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The Unspeakable Oath 24 - ARC6007

The Unspeakable Oath 24 - ARC6007


The Unspeakable Oath issue 24 presents tons of new resources for Call of Cthulhu and Delta Green. TUO 24 includes: The Dread Page of Azathoth, an editor’s column by Shane Ivey The Eye of Light and Darkness, with reviews by Scott Carter ("Welcome to Night Vale"), Bobby Derie ("Astonishing Swordsmen & Sorcerers...   [click here for more]
Arc Dream Publishing  $9.99

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The Unspeakable Oath 18

The Unspeakable Oath 18


The infamous magazine of Cthulhu Mythos gaming returns! The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him. Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Countdown

Delta Green: Countdown


No future. Get used to the taste of ashes. The Countdown to the apocalypse has begun. As our darkened globe spins through the eternal night, the lasting legacy of the human race is nothing but a scream - drowned out by the roar of the destiny devouring us all. This is your last chance to show the cosmos what it means to be human: the will to fight. Delta Green: Countdown blows the...   [click here for more]
Pagan Publishing  $39.99

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The Unspeakable Oath 21

The Unspeakable Oath 21


Arc Dream Publishing is proud to present The Unspeakable Oath 21, the latest long-awaited installment in our more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever. The Unspeakable Oath 21 includes: “The Dread Page of Azathoth,” an editor’s column by Shane Ivey. “The Mock Auction,”...   [click here for more]
Arc Dream Publishing  $9.99

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The Unspeakable Oath 22

The Unspeakable Oath 22


Arc Dream Publishing is proud to present The Unspeakable Oath, a more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever. The Unspeakable Oath 22 includes: “The Dread Page of Azathoth,” an editor’s column. Guest columnist Kenneth Hite pays tribute to Lynn Willis. "The...   [click here for more]
Arc Dream Publishing  $9.99

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The Unspeakable Oath 20

The Unspeakable Oath 20


UPDATE -- 16 JULY 2011: We've uploaded a revised PDF with several typos and errors corrected. Please download with our compliments.   The Unspeakable Oath is an award-nominated quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed...   [click here for more]
Arc Dream Publishing  $9.99

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Unspeakable Oath 23

The Unspeakable Oath 23


The Unspeakable Oath 23 is here! This latest issue of our magazine of Cthulhu Mythos roleplaying features a mammoth modern-era adventure and a gibbering clutch of terrors for every era. TUO 23 includes: The Dread Page of Azathoth, an editor’s column by Shane Ivey The Eye of Light and Darkness, with reviews by Chase Beck, Matthew Pook, and Brian Sammons Code...   [click here for more]
Arc Dream Publishing  $9.99

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The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu

The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu


Welcome to the Land of Dreams From a squalid New York drug den to the spectral ruins of Sarkomand . . . From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . . From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . . All the wonders of dream await—and all the terrors of nightmare, too. The Sense of the Sleight-of-Hand Man is a full-length...   [click here for more]
Arc Dream Publishing  $39.99

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The Unspeakable Oath 19

The Unspeakable Oath 19


The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him. Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make...   [click here for more]
Arc Dream Publishing  $9.99

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $29.99

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Dead Light

Dead Light


The storm had been brewing for days and now it hits! Combined with restless, idle youth and the desire for easy money, something has been released out there amid the darkness, the howling wind, and lashing rain. Dead Light is an adventure scenario for the Call of Cthulhu roleplaying system designed to be played in one or more gaming sessions. An exercise in Lovecraftian-flavored...   [click here for more]
Chaosium  $9.95

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Cathulhu

Cathulhu


“It is said that in Ulthar, which lies beyond the river Skai, no man may kill a cat; and this I can verily believe as I gaze upon him who sitteth purring before the fire. For the cat is cryptic, and close to strange things which men cannot see. He is the soul of antique Aegyptus, and bearer of tales from forgotten cities in Meroe and Ophir. He is the kin of the jungle’s lords, and heir...   [click here for more]
Sixtystone Press  $18.99 $12.99

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The Mythos Society Guide to New England

The Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $13.95

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Investigator Weapons, volume 1

Investigator Weapons, volume 1


Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and their crazed cultist opponents. Investigator Weapons covers handguns, rifles, shotguns, submachine guns, machine guns, flamethrowers, melee weapons, explosives, and special ammunition; and gathers together all...   [click here for more]
Sixtystone Press  $24.99 $20.99

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The Arkham Gazette #3

The Arkham Gazette #3


"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor." HP Lovecraft - "The Silver Key" Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call...   [click here for more]
Sentinel Hill Press  $20.00

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Dark Crusades

Dark Crusades


Visit the Holy Lands in Cthulhu Dark Ages In the land of Milk and Honey, horror awaits. During the time of the Crusades, religion is a powerful moving force in the lives of both Saracens and Franks. Numerous visions and miracles were reported on both sides during and in between major battles. According to some accounts, the dead were seen fighting the living, and angels were witnessed....   [click here for more]
Chaosium  $14.95

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Mysteries of Ireland

Mysteries of Ireland


"Come Fairies, take me out of this dull world, for I would ride with you upon the wind and dance upon the mountains like a flame!" —William Butler Yeats From the hills the fairies whisper to lone strangers, “come join the dance”. Watching from beneath the waves are the Merrow, the dwellers of the deep.Strange noises and half-heard screams ring at night...   [click here for more]
Chaosium  $17.95

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Children of the Storm

Children of the Storm


Call of Cthulhu in the Great Depression Experts predict that the want and suffering of the Great Depression will create "a generation of cannibals." Panicked people flee their homes to escape a devastating invasion and poison gas attack. Life comes to a standstill as people watch a strange dust descend from the sky. The spread of the Great Depression and the first rumblings of...   [click here for more]
Chaosium  $14.95

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The Gods Hate Me

The Gods Hate Me


Seven Scenarios for Cthulhu Invictus This Cthulhu Invictus supplement offers seven adventures exploring the people and times of ancient Rome — mythic and Mythos-infected: Enjoy a three-day holiday celebrated with gladiatorial games; Explore an ancient cache of antiquities brought to Rome from ancient Egypt; Build the demarcation wall ordered by Emperor Hadrian across...   [click here for more]
Chaosium  $21.95

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Miskatonic University

Miskatonic University


A Handbook to the Pride of Arkham MISKATONIC UNIVERSITY is a small, seemingly typical New England college nestled in the bosom of conservative Arkham, Massachusetts. A poor cousin to such hallowed institutions as Harvard, Brown, and Princeton (the term “Ivy League” won’t come into use until 1936), Miskatonic nonetheless offers coveted degrees in a wide variety of subjects...   [click here for more]
Chaosium  $29.95

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Jovian Nightmares

Jovian Nightmares


A SOURCEBOOK FOR CTHULHU RISINGCALL OF CTHULHU ROLEPLAYING IN THE 23RD CENTURY By the late 23rd century, the gas giant Jupiter and its sprawling system of rings and moons is home to a colonial population of millions. Over the century and a half since the colonisation of the outer planets began in earnest, an aggregation of settlements and outposts have developed to mine the...   [click here for more]
Chaosium  $16.95

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Mythos Magic

Mythos Magic


An Optional Magic System for Call of Cthulhu and Basic Roleplaying For decades magic has been a backbone and prominent feature of Call of Cthulhu. Whether it is a race to stop the summoning of some god or alien, the need to communicate with things on other worlds by means of arcane scripture, or solving murders done with hexes rather than guns, magic has been inevitably wedded...   [click here for more]
Chaosium  $19.00

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This Old Haunted House, Too

This Old Haunted House, Too


Another collection of twenty-five (possibly) spook-filled American House plans from the 18th, 19th, and early 20th centuries for use in Call of Cthulhu and Basic Roleplaying, and other history-based roleplaying games. Includes Colonial Era Houses (1640-1770), New Republic Era Houses (1770-1850), Victorian Houses (1850-1900), Early 20th Century (1900-1930), and offers notes on how to...   [click here for more]
Chaosium  $13.95

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Ravenar Sagas

Ravenar Sagas


Three Viking Adventures for Cthulhu Dark Ages The Ravenar Sagas are a collection of three Cthulhu Dark Ages scenarios spanning a thirteen-year period between 989 AD and 1002 AD. The Sagas take place across Scandinavia and what will later be known as Nova Scotia. Players will be taking the roles of the crew of a small knorr (a Viking longship). While pre-generated characters are provided...   [click here for more]
Chaosium  $16.95

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This Old Haunted House

This Old Haunted House


What is a Haunted House? Is it a decaying mansion brimming with spires, turrets, and intricate grillwork? An abode of great age with its rotting façade and long-lost, eldritch secrets hidden inside, beneath decades of cobwebs and dust? Does it require spine-chilling drafts and creaking wood that causes stalwart investigators to calm their breathing in nervous anxiety? Or perhaps it is...   [click here for more]
Chaosium  $12.95

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Colonial Terrors

Colonial Terrors


"The times were lawless and the men who had flouted the King's Revenue forces for years were not the ones to balk at sterner things when duty impelled." —H.P. Lovecraft "The Case of Charles Dexter Ward" Colonial Terrors is a Call of Cthulhu campaign taking place in New England just prior to the American Revolution. The investigators...   [click here for more]
Chaosium  $12.95

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Tatters of the King

Tatters of the King


Hastur's Gaze Gains Brief Focus Upon the Earth IT IS OCTOBER 1928. London is the capital of an empire covering a quarter of the globe and governing one quarter of the human race. The people busy themselves with concerns of politics and government, finance and production, work and recreation. How fragile things are. What ignorance there is. There are those who engage in different pursuits...   [click here for more]
Chaosium  $26.95

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Kingdom of the Blind

Kingdom of the Blind


A Guide to the United Kingdom in the 1920s and 1930s 1921: the Empire upon which the sun never sets. From east to west, Dominions and colonies, from far-flung Hong Kong to Jamaica, India to Canada, stretch to encompass a quarter of the world's land and a quarter of its population. Upon every ocean a ship hoisting the Union Jack and armed with sixteen-inch guns, able to blow any other navy out...   [click here for more]
Chaosium  $21.95

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End Time

End Time


A Near-Future Setting for Call of Cthulhu This monograph explores humankind's future. We have left the Earth, traveling to other planets and the moons of our own solar system. Included here are notes on the Moon and mars colonies, advances in medicine and in the treatment of insanity, discussions of the hazards of space and in the living on other planets, and explorations of discoveries on...   [click here for more]
Chaosium  $13.95

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Malum Umbra

Malum Umbra


The First Cthulhu Invictus Companion In suus domus procul R'lyeh mortuus Cthulhu exspecto somnium —Graffiti found scrawled throughout Pompeii following an earthquake, August 20th, 79 AD The translation of the above graffiti should be well known to most fans of the Cthulhu Mythos. It is "In his house at R'lyeh, dead Cthulhu waits dreaming". For a time the Roman...   [click here for more]
Chaosium  $13.95

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Return of the Ripper

Return of the Ripper


An 1890s Scenario for Call of Cthulhu and Cthulhu By Gaslight RETURN OF THE RIPPER takes place in London, beginning in late summer to early autumn of 1893. It involves a new series of killings perpetrated by Jack the Ripper. The Ripper has returned to London to continue his bloody work after a five-year absence. Working in league with the Ripper are other occult horrors...   [click here for more]
Chaosium  $21.00

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The Pastores

The Pastores


A Malefic Cult for Cthulhu Dark Ages The Pastores are a fertility cult rooted in an alliance of several noble families who worship Shub-Niggurath in her form of the Magna Mater, and a variety of other Mythos entities under the guise of her sacrificed Son. Their cultic practices involve the breeding, transformation, and periodic sacrifice of the human populace under their control,...   [click here for more]
Chaosium  $16.00

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Queensguard

Queensguard


A Steampunk Call of Cthulhu Campaign Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society. Queensguard is divided into two acts, each of which should consume approximately two four-hour...   [click here for more]
Chaosium  $14.95

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Big Book of Cults

Big Book of Cults


Evil Cults for Call of Cthulhu This book contains a collection of modern-day organisations for use in your Call of Cthulhu games. The Church of a Thousand Tomorrows can nuke you from orbit, while the Sufferers' Guild could be brought down with a few well-placed phone calls. More importantly, all the personalities described have reasons for the things they do. Some of the characters want...   [click here for more]
Chaosium  $18.00

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Arcanum Imperii: A Script for Cthulhu Live 3rd Edition

Arcanum Imperii: A Script for Cthulhu Live 3rd Edition


TOGA! TOGA! TOGA! But life in ancient Rome isn’t just one big party. The Second Triumvirate has been shattered and Rome is embroiled in civil war once again. Octavian has declared Marc Antony and his Egyptian queen, Cleopatra, enemies of Rome and the legions march south toward Alexandria. The situation seems dire for Marc Antony following destruction of his fleet at the Battle of Actium, but...   [click here for more]
Skirmisher Publishing  $10.95

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Horror Stories From The Red Room

Horror Stories From The Red Room


Scary Scenarios for All-Hallow's Eve There is a place in San Francisco where a cabal of storytellers meets to spin tales of horror and suspense. On the second Friday of every month, as the last embers of sunlight fade over the horizon of the Pacific Ocean, the meetings are held in a private chamber of the Beaumont estate on Nob Hill, called the Red Room. The sense of ominous antiquity...   [click here for more]
Chaosium  $19.95

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The Dreaming Prince

The Dreaming Prince


Exploring the Extra-Human Consciousness of the Great Old Ones The Dreaming Prince is a supplement to Chaosium’s Call of Cthulhu Roleplaying system. This particular supplement is driven to explore the extra-human consciousness of the Great Old Ones, in particular Cthulhu. Cthulhu, in his namesake story, remains dreaming in sunken R’lyeh, transmitting his...   [click here for more]
Chaosium  $11.95

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A Cthulhian Miscellany

A Cthulhian Miscellany


Terrifying Tools and Reality-Wrenching Rules for Players and Keeper Alike Call of Cthulhu is, of course, an excellent role-playing system and one that easily lends itself to expansion in many areas. In keeping with that spirit, this book explores a number of optional expansions to the original Call of Cthulhu rules-primarily in the areas of new, specialized skills; new spells, books,...   [click here for more]
Chaosium  $19.00

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Parapsychologist's Handbook

Parapsychologist's Handbook


A Monograph for the 1890's, 1920's, & Contemporary Adventures This monograph reveals the real-world science of the paranormal, Parapsychology (its history and methods), how to play a parapsychologist, how to run a Call of Cthulhu campaign centered around a ghost-hunting group, and how to simulate various non-Mythos entities and psychic powers in your campaign. MISKATONIC UNIVERSITY...   [click here for more]
Chaosium  $24.95

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Mysteries of Hungary

Mysteries of Hungary


History, Legends, and Background for Adventuring in 1920s Hungary This monograph is has been roughly translated into English from Hungarian.   An understanding of the thousand-year history of Hungary is vital for a good background. During the centuries, four nations have tried to rule the area now known as Hungary. German-Roman emperors brought the Hungarian crown into their...   [click here for more]
Chaosium  $14.00

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Dead Leaves Fall

Dead Leaves Fall


Nine Tales of Halloween Horror For children, Halloween brings to mind candy and costumes, wearing a mask and saying the magic words “trick or treat. For some adults Halloween is a time of physical and spiritual transition. The earth is shedding its skin like dead leaves falling, and men reflect in fear on the past gone by. It is a time when the connection between our meaningless existence and...   [click here for more]
Chaosium  $21.95

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The Phantom of Wilson Creek

The Phantom of Wilson Creek


Call of Cthulhu Scenarios from the Mountains of North Carolina Something haunts the area of Wilson Creek, North Carolina. There is an evil that seems to inhabit the old Campbell House that lies south of the tiny, struggling, logging village of Mortimer, whose bad times still lie before it. The foothills of the Appalachian Mountains is an area rich in culture and history, though short...   [click here for more]
Chaosium  $26.95

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Undying Leaders

Undying Leaders


An Exploration of Long-Lived Wizards from the work of Lovecraft The works of Howard Phillips Lovecraft contain several stories about old wizards who deal in forbidden knowledge and whom seek to either extend their lifespan, to regain their youth or obtain knowledge and skills to cheat death. Some also seek to increase their knowledge by bringing back others from the dead and forcing them to answer...   [click here for more]
Chaosium  $14.95

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Rise of the Dead

Rise of the Dead


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session. The Arrival Six days ago the hammer fell. The red comet did not strike the planet, but it was a near miss. Fragments smashed into the earth bringing tidal waves, storms, and fallout. This was a rage of elemental destruction that devastated...   [click here for more]
Chaosium  $11.95

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Shadows of War

Shadows of War


Battle the Mythos Against the Horror of War Here are four longer scenarios set in and around the Second World War. Each scenario offers a distinct setting and location though, roughly speaking, each gives players at least a glimpse of the Mediterranean Sea. There is no plausible way (we can see) of linking the scenarios into a campaign, but this is the idea: the situation of war is ideal for one-shot...   [click here for more]
Chaosium  $36.00

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Dark Mirror

Dark Mirror


Gazing into the Dark Mirror This is the very worst wickedness, that we refuse to acknowledge the passionate evil that is in us. This makes us secret and rotten." -D. H. Lawrence CALL OF CTHULHU pits a dedicated group of investigators (controlled by the players) against a whole host of ills and evils. Sometimes the investigators are simply clearing up a localised problem where something has...   [click here for more]
Chaosium  $13.00

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