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 Hottest Non-Core Books, Mutants & Masterminds, PDF
 
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Due Vigilance- Black Chapter

Due Vigilance- Black Chapter


Due Vigilance: Black Chapter is a new supplement that introduces The Library, an Organization ready to drop into your Mutants and Masterminds (Third Edition) campaign. The Library is fully detailed with staff and equipment for your characters to use should they decide to join this august and mysterious group. Joining them might be a good idea, too,...   [click here for more]
Vigilance Press  $10.99

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Due Vigilance- SixGun

Due Vigilance- SixGun


Lock and load! Vigilance Press is proud to present Due Vigilance Issue 3: SixGun! Private Military Companies are becoming more and more common, exchanging higher costs for better trained and better equipped military specialists. In a world where people in spandex can juggle armored personnel carriers, they need to be even better trained and better...   [click here for more]
Vigilance Press  $8.66

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The WatchGuard Sourcebook 2e/OGL

The WatchGuard Sourcebook 2e/OGL


It's FINALLY Here!! Meet Summit City’s PREMIERE metahuman superteam: WatchGuard! This sourcebook is the first collection of major characters from the WatchGuard Universe, so you can begin creating adventures, plotting heists, developing your ultimate weapon, or protecting the lives of the innocent & saving the cosmos alongside these fantastic heroes!! Read through...   [click here for more]
Xion Studios  $19.99

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Avenger

Avenger


General Tiberius Flagg of the U.S. Army offered Zak the opportunity to take part in a special experiment called Project Super Trooper. The process was a success and he became the greatest black ops solider until he started to develop a conscious and started to refuse certain missions. He wanted to be a hero for his country & the people and became the first military crime fighter. Only one soldier,...   [click here for more]
Louis E Danhoff - AHC  $0.98

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Microman

Microman


Microman Greetings from AHC. Next we have the biggest - little hero, you may never see unless you were Sherlock Holmes with a magnifying glass. With his internship at Megatropolos University, and being lucky enough to work with the legendary Dr. Abel and Heinrich, they together created the (Regenerating Nanite Technology) suit and customized its look. From learning some techniques from his mother,...   [click here for more]
Louis E Danhoff - AHC  $1.00

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Mutants & Masterminds GM's Kit

Mutants & Masterminds GM's Kit


The Mutants & Masterminds GM's Kit is a key accessory for your superhero campaign. It features a sturdy and practical 3-panel hardback screen with all the charts and tables you need to play the World's Greatest Superhero RPG. The kit also includes a 48-page booklet with a Quickstart Character Generator that lets players speedily create balanced starting heroes. The Mutants & Masterminds...   [click here for more]
Green Ronin  $9.95

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Sigil

Sigil


Sigil Greetings from AHC. Next we have a new heroin that can see visions of the future, fighting for the city or even the world. Sigil can see and feel her mother’s death replay over in her mind: the memories are full of that horrific night. Very often when the moon is at its fullest she can feel someone searching for her, someone evil and yet soothing at the same time, Rosa over the years...   [click here for more]
Louis E Danhoff - AHC  $1.00

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Supernatural Handbook

Supernatural Handbook


There are Things That Go Bump in the Night...   The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night. The Supernatural...   [click here for more]
Green Ronin  $14.95

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The Delucci Family

The Delucci Family


Welcome to AHC! AHC is both diverse and dynamic. As a sourcebook or single characters for the Mutants and Masterminds 3rd Edition RPG Role-Playing Game. AHC is populated with many colorful characters. It’s brimming over with chaos, aliens, criminal masterminds, and more. And as things that are currently added in AHC, feel free to update these characters as you see fit. Characters continuously...   [click here for more]
Louis E Danhoff - AHC  $6.50

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World Watch

World Watch


Welcome back true believers as the epic saga continues with the new edition to Iron Bay the new sourcebook World Watch. This sourcebook has the easy flexibility to be dropped in and or added to any campaign for Mutants & Masterminds 3rd edition. World Watch comes fully loaded and ready to go with new equipment, characters, and an in depth history of World Watch. So if your campaign is in trouble...   [click here for more]
Louis E Danhoff - AHC  $8.00

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Better Mousetrap 3e

Better Mousetrap 3e


Better Mousetrap is finally back for Mutants & Masterminds 3e! Better Mousetrap was the most extensive, largest third-party rules supplement for the second edition Mutants & Masterminds rules, and the re-release can make the same boast for third edition. You simply won't find a Super-Powered by M&M supplement to match...   [click here for more]
Misfit Studios  $19.95

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Bid Daddy Diesel "The Unfortunate Truth"

Bid Daddy Diesel "The Unfortunate Truth"


Greetings from AHC. Next up Bid Daddy Diesel "The Unfortunate Truth" He’s big, he’s bad, and he’s just waiting to be dropped into your campaign so he can lay the smack down on your good guys (Poor player characters). He’s true to his word, when he drops his catch phrase before and after he drops your player characters; He’s Big Daddy Diesel! And like the...   [click here for more]
Louis E Danhoff - AHC  $1.00

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Captain Power

Captain Power


He's loud, he's proud, he's the biggest thing to ever hit Iron Bay and Megatropolis - and he's going to make sure you know just how bad he is and how much money he's got. Captain Power lives life large, just like Rex Love Pecks and other famous men do in the magazines he reads. He's got nothing but the finest women, cars, and lifestyle... with a little help from Zack's money, of course. That's how...   [click here for more]
Louis E Danhoff - AHC  $0.98

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Devilish Duos: Strange Attractors

Devilish Duos: Strange Attractors


Love is in the Air! Devilish Duos is the latest series of super-supplements from Vigilance Press! Issue two, Strange Attractors is a Giant-Sized supplement featuring not just two new Romance-themed super npcs, but adds in brand new Romance rules for Mutants and Masterminds Third Edition! Amp and Rail are lovers on the outs. Will...   [click here for more]
Vigilance Press  $4.99 $2.99

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Emerald City

Emerald City


Emerald City Needs Heroes! Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG, Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement! This set describes a growing Pacific Northwest metropolis...   [click here for more]
Green Ronin  $29.95

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Emerald City Knights Chapter 4: Sea Change

Emerald City Knights Chapter 4: Sea Change


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald...   [click here for more]
Green Ronin  $3.95

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Gadget Guides

Gadget Guides


Note: This book is currently available as part of a pre-order print bundle through the Green Ronin Web site. The Most Toys! Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two...   [click here for more]
Green Ronin  $15.95

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Heinrich Creations

Heinrich Creations


You are about to embark on a story about a successful scientist; who was a prodigy in his profession, but would soon fall victim because of his own success. He was indeed a family man who loved his daughter dearly, rivaled only by his own work. As you continue on with the doctor’s story, it is tailored to suit any story line for any campaign. Also includes characters to drop in and use right...   [click here for more]
Louis E Danhoff - AHC  $6.50

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Iron Bay Megatropolis M&M 3rd Edition

Iron Bay Megatropolis M&M 3rd Edition


Welcome and greetings from AHC; the wait is finally over and the total overhaul has begun. Starting back from the beginning - Iron Bay Megatropolis. Here at AHC, it’s about you; “The Players and Gamers”. This pdf has it all - action, suspense, violence, and a staring cast of characters, that you’ll never forget. This PDF gives you a new location to add to your campaign, along...   [click here for more]
Louis E Danhoff - AHC  $8.50

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Mutants & Masterminds Gadget Guide: Archaic Weapons

Mutants & Masterminds Gadget Guide: Archaic Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Nanotech

Mutants & Masterminds Gadget Guide: Nanotech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #13: Illusion Powers

Mutants & Masterminds Power Profile #13: Illusion Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #22: Strength Powers

Mutants & Masterminds Power Profile #22: Strength Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #30: Life Powers

Mutants & Masterminds Power Profile #30: Life Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #31: Radiation Powers

Mutants & Masterminds Power Profile #31: Radiation Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin  $19.95

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San Angelo: City of Heroes 1.5 (M&M Superlink, Action!)

San Angelo: City of Heroes 1.5 (M&M Superlink, Action!)


Updated rel. 1.1! San Angelo: City of Heroes 1.5 (for M&M Superlink & Action! System) The Origins Award-nominated San Angelo: City of Heroes -- the book that Ken Hite called "the very model of the superheroic city book" and Kurt Busiek (Astro City) called "an intricate, involving, well-realized gaming world"...   [click here for more]
Gold Rush Games  $9.95

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Shadowrun

Shadowrun


Shadowrun Darnel grew up on the mean streets on the South Side of Megatropolis. His single mother works two jobs to keep food on the table for him and his little sister. Darnel could’ve easily fallen in with the wrong crowd. But as luck would have it, he ended up in a small local gym known to train boxers. The owner and trainer Raul "Papa" Santiago, took an instant liking to...   [click here for more]
Louis E Danhoff - AHC  $0.98

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Slorian

Slorian


The Slorian Greetings from AHC. Next we have someone who is outta this world! No really, he is not from this planet. He’s The Slorian, from the planet Aseir. And he could very well be our planets last hope to save Earth and Aseir from a Kyldarian attack. And as a special bonus with this pdf, you will now have two more alien species to add to your campaign. ...   [click here for more]
Louis E Danhoff - AHC  $2.00

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Beacon City METAs Issue 01

Beacon City METAs Issue 01


Attention: Have your security clearance clearly visible at all times! The Metahuman Evaluation and Tracking Authority was instituted to keep track of the powerful beings who took the world of Beacon City by storm. It collects data from a number of sources and shares it between various law enforcement agencies and the military. Now, with this first dip into...   [click here for more]
Vigilance Press  $4.99

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Brimstone - AoH Solo (M&M3e)

Brimstone - AoH Solo (M&M3e)


WELCOME TO Acts of Heroism: Solos is a semi-weekly spotlight on heroes created by Sketchpad Studios. Every release will focus on a new, super, awesome, noble, heroic character for enjoyment in your new or existing adventures! Pit your baddies against these heroes, and enjoy endless hours of adventuring! BRIMSTONE! ...   [click here for more]
Xion Studios  $2.49

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin  $14.95

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Devilish Duos: Smoke and Mirrors

Devilish Duos: Smoke and Mirrors


Devilish Duos is the latest series of super-supplements from Vigilance Press! Issue one features two new horror-themed supervillains, Smoke and Mirrors. One stalks you unseen, the other has a rage which burns eternal! Beautiful and terrible, this pair of killer occult phenomena are designed to strike fear into your players's hearts. Included in the download are Hero Lab files for both characters,...   [click here for more]
Vigilance Press  $1.99

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Do-Gooders & Daredevils: International CrimePrev Technologies

Do-Gooders & Daredevils: International CrimePrev Technologies


This release for the Do-Gooders & Daredevils series presents International CrimePrev Technologies, a private company that produces devices intended to be used by law enforcement agencies and armed forces the world over for countering and subduing metahumans. Within this brief PDF you will find two new advantages and a new flaw...   [click here for more]
Misfit Studios  $1.55

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FCBD Super-Special 2014 (MnM3e)

FCBD Super-Special 2014 (MnM3e)


Happy Free Comic Book Day! Can six heroes plucked from the mulitverse save their worlds from the terror of a dimensional despot? Or will they fall to his cosmic might?! Available for Mutants & Masterminds 3e. Icons or Supers! Revised! Grab a copy for your favorite system, or collect all three! This product is FREE and made available with heroes...   [click here for more]
Xion Studios   FREE 

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Ferrous - AoV Solo (M&M3e)

Ferrous - AoV Solo (M&M3e)


Introducing the "Brand X" imprint of Xion Studios! Under Brand X, we will publish third-party authors & creators who provide quality content and are looking for a publishing platform from which to operate. Creators retain all of their rights to their creations, and benefit from Xion's publishing connections. Best of all, fans get more...   [click here for more]
Xion Studios  $0.99

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Hope Prep School Freshman Handbook

Hope Prep School Freshman Handbook


Hope Preparatory School is a privately funded institution dedicated to preparing tomorrow's metahumans for whatever paths might lie ahead. With a tradition that stretches back over 60 years, a world-renowned faculty, and affiliations with all of the best universities, HPS is the place to send your child to prepare him or her for life. The HPS Freshman Handbook provides the background material...   [click here for more]
Melior Via  $4.99

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Mecha & Manga

Mecha & Manga


Super Mecha Roleplay is Go! Japanese manga and anime have become hugely popular in the English-speaking world and now they are here for the Mutants & Masterminds roleplaying game! Mecha & Manga takes M&M from its Silver Age roots into a whole new style of comics, the realm of manga. Inside you'll find: Characters! All the information you need to create characters...   [click here for more]
Green Ronin  $16.95

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Metahuman Martial Arts

Metahuman Martial Arts


Looking to add some fist-flying, kick-wheeling mayhem to your game? If so, Metahuman Martial Arts is the ultimate combat sourcebook for the M&M Superlink rule system is what you have been waiting for. Metahuman Martial Arts provides new rules and concepts that allow you to bring martial arts out from the obscurity of using existing rules to “fake” a fighting style by transforming...   [click here for more]
Misfit Studios  $17.95 $8.98

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Mutants & Masterminds Atlas of Earth-Prime: East Asia

Mutants & Masterminds Atlas of Earth-Prime: East Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Gadget Guide: Alien Tech

Mutants & Masterminds Gadget Guide: Alien Tech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Armor

Mutants & Masterminds Gadget Guide: Armor


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Asian Weapons

Mutants & Masterminds Gadget Guide: Asian Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Energy Weapons

Mutants & Masterminds Gadget Guide: Energy Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Heavy Weapons

Mutants & Masterminds Gadget Guide: Heavy Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Installations

Mutants & Masterminds Gadget Guide: Installations


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Magic

Mutants & Masterminds Gadget Guide: Magic


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Mecha

Mutants & Masterminds Gadget Guide: Mecha


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Robots

Mutants & Masterminds Gadget Guide: Robots


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Traps

Mutants & Masterminds Gadget Guide: Traps


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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