Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product TypeRule SystemFormat
Supplements   Remove Search Term
Shadowrun   Remove Search Term
PDF   Remove Search Term
Advanced Search >

 
 Hottest Supplements, Shadowrun, PDF
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Shadowrun Missions: Special Investigation Unit (0703)

Shadowrun Missions: Special Investigation Unit (0703)


On the Case! Collecting evidence. Visiting medical examiners. Questioning suspects. The cops may be a pain in shadowrunners’ hoops, but what kid didn’t play cops and robbers when they were growing up? Sometimes playing on the cops side, even? Now they have a chance to play for real. There’s been a death in the Chicago/Milwaukee sprawl—well, several, but one that got the attention...   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: Cutting Aces (Deep Shadows Sourcebook)

Shadowrun: Cutting Aces (Deep Shadows Sourcebook)


Hit Your Marks The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand. Marks, all of them, and the Sixth...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to RPGNow.com Order  
Shadowrun: False Flag (Denver Adventure 2)

Shadowrun: False Flag (Denver Adventure 2)


The Angry Gaze The ruling powers of Sixth World sprawls are content to let the little people of their cities engage in all sorts of shenanigans and scheming so long as it doesn’t affect their master plans. But when the chaos gets too out of hand—or the little people start acting too arrogant—then those powers turn their angry gaze to the people they would rather ignore, and the everyday...   [click here for more]
Catalyst Game Labs  $19.99 $12.99

Add to RPGNow.com Order  
Shadowrun: Run Faster

Shadowrun: Run Faster


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

Add to RPGNow.com Order  
Shadowrun: Court of Shadows

Shadowrun: Court of Shadows


The Falling Dream You have seen it. You have felt it. The dream where you are falling, falling, and you cannot see the ground but you know it is there waiting. You may try to brace yourself, you may try to force yourself awake—you do anything to avoid the impact that keeps rushing toward you. The Seelie Court is the realm of the hidden, the rumored, and the unknown. Fairies, spirits, and enchanted...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

Add to RPGNow.com Order  
Shadowrun Missions: Collective Action (0702)

Shadowrun Missions: Collective Action (0702)


All Chicago The quintessential Chicago shadowrun is a full-to-bursting package with a variety of ingredients and flavors. And it doesn’t even need to include bug spirits. If you want the true Chicago experience, it’s here waiting for you. What ingredients does it contain? How about a rush job on a tight deadline, occasionally hostile crowds of locals, panicky security, explosions, stealth,...   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: Street Magic

Shadowrun: Street Magic


Street Magic is the advanced magic rulebook for Shadowrun, Fourth Edition. It provides background details on everything known to magic in the year 2070, from the nature of mana and astral space to and its effects on society and the Awakened. It also covers a few things that aren't known - or at least understood - such as the metaplanes and hostile spirits. It also contains advanced...   [click here for more]
Catalyst Game Labs  $34.99 $12.00

Add to RPGNow.com Order  
Shadowrun Missions: The Deck Job (07-01)

Shadowrun Missions: The Deck Job (07-01)


What’s the Catch? The only shadowrunners who don’t ask the above question are ones who have been dead so long that no one remembers their name. Which, for most runners, means two months. The point being, any runner knows that a job that can be described in a simple, straightforward sentence at the beginning of the day is going to become a tumbled, tangled mess by the end of the day, the...   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun Missions: A Holy Piece of Wetwork (Prime Mission 002)

Shadowrun Missions: A Holy Piece of Wetwork (Prime Mission 002)


The Heart of Death Auslander. If you haven’t heard the name, you’re lucky. If you have heard it, then you know enough to be worried. But not scared, because fear’s not part of the job. Which is good, because the job Mr. Johnson’s got in store for you is a big one—going to Auslander’s home metaplane and talking him out, once and for all. It’s not safe....   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

Add to RPGNow.com Order  
Shadowrun: Howling Shadows

Shadowrun: Howling Shadows


The Wild Calls Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

Add to RPGNow.com Order  
Shadowrun: Shadows in Focus: City By Shadow: Metrópole

Shadowrun: Shadows in Focus: City By Shadow: Metrópole


This Is Not for You Metrópole was not built with shadowrunners in mind. Or even metahumans, for that matter. In the Awakened country of Amazonia, the great dragon Hualpa reigns, critters walk the streets under full protection of the law, and the people struggle to figure out how they’re supposed to fit into this huge mess. And huge it is. With many kilometers of coastline, thousands...   [click here for more]
Catalyst Game Labs  $7.99

Add to RPGNow.com Order  
Shadowrun: Data Trails

Shadowrun: Data Trails


THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

Add to RPGNow.com Order  
Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to RPGNow.com Order  
Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a...   [click here for more]
Catalyst Game Labs  $7.95

Add to RPGNow.com Order  
Shadowrun: Bullets & Bandages

Shadowrun: Bullets & Bandages


Sew ’Em Up, Ride ’Em Out The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical...   [click here for more]
Catalyst Game Labs  $4.95

Add to RPGNow.com Order  
Shadowrun: Sprawl Wilds

Shadowrun: Sprawl Wilds


The Jungle Next Door You live in any sprawl long enough, you’ll find out that there’s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest. Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

Add to RPGNow.com Order  
Shadowrun Missions: Falling Angels (06-06)

Shadowrun Missions: Falling Angels (06-06)


All Going Down Tensions don’t simmer for long in the Sixth World. They build, and then they explode. In Chicago’s Containment Zone, that time has come. From the hunt for the missing Samantha Villiers (in her various guises) to rising gang tensions to mysterious strangers building power bases for secretive purposes, there are plenty of unstable reagents mixing in the CZ, and they’re...   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: The Assassin's Primer

Shadowrun: The Assassin's Primer


The Job of Death Some people call it wetwork. Others call it murder. A small group calls it justice. It's assassination and it's one of the jobs shadowrunners might be hired to do. And given that people are, you know, pretty protective about their lives, anyone who takes such a job is going to have to be at the top of their game to pull the job off and collect a payday. Especially if they...   [click here for more]
Catalyst Game Labs  $4.95

Add to RPGNow.com Order  
Shadowrun: Shadows in Focus: Sioux Nation

Shadowrun: Shadows in Focus: Sioux Nation


All Kinds of Power Arcane sites crackling with magical energy. High-stakes corporate maneuvering, complete with draconic influence. Smugglers and shamans, charismatic chiefs and feckless rogues. All this and more waits in the Sioux Nation for runners looking to branch out and run headfirst into new challenges in the unending quest to earn a few nuyen while staying alive and free from corporate...   [click here for more]
Catalyst Game Labs  $7.99

Add to RPGNow.com Order  
Shadowrun: Gun Heaven

Shadowrun: Gun Heaven


A Gat in the Hand Means the World by the Tail Look, we all know that there are plenty of runs that go best when you don’t fire a shot. But we also know how foolish you’d be to go out without your trusted sidearm, because you never know when things are going to go south. Or when you’re going to be hired simply because you’re the person who’s got the right weapons...   [click here for more]
Catalyst Game Labs  $7.95

Add to RPGNow.com Order  
Shadowrun: Shadow Spells

Shadowrun: Shadow Spells


The Universe of Magic Magic cannot be contained or easily defined. It can barely be controlled. It is large, omnipresent, and multi-faceted. It contains multitudes. A few of those multitudes are in this book, such as Pierre Dubois, media personality and Psionist researcher; a band of fortune seekers known as Treasure Hunters, Inc.; strange crystalline entities who may be forming a dangerous...   [click here for more]
Catalyst Game Labs  $6.95

Add to RPGNow.com Order  
Shadowrun: Aetherology

Shadowrun: Aetherology


Stretch Your Reality There are waking dreams, there are active hallucinations, there are feverish visions that cannot be classified. And then there are the metaplanes, an adrenaline-fused combination of all of these, and more. Everything you dream of, everything you fear, everything beautiful and everything grotesque can be found out there. If you travel to the planes, you may lose your life, lose...   [click here for more]
Catalyst Game Labs  $7.99

Add to RPGNow.com Order  
Shadowrun: Market Panic (Campaign Book)

Shadowrun: Market Panic (Campaign Book)


PAIN POINTS Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to RPGNow.com Order  
Shadowrun: Shadows in Focus: Cheyenne

Shadowrun: Shadows in Focus: Cheyenne


The Minefield of Opportunity The number of ways you can step wrong in Cheyenne are higher than a lot of shadowrunners can count. There are political, ethnic, tribal, and racial divides, and stepping on the wrong side of them can not only end your job prospects, but it can put you in a hastily dug hole in the ground. Move quickly and be agile, though, and you can slip through the snares that trip up...   [click here for more]
Catalyst Game Labs  $7.99

Add to RPGNow.com Order  
Shadowrun: Missions: Chasin' the Wind (5A-01)

Shadowrun: Missions: Chasin' the Wind (5A-01)


Deadly Cold Wind It’s been nearly twenty years since disaster struck the city of Chicago, transforming it into an urban hellscape, and some people now believe it’s suffered enough. The Governor of Illinois has initiated and ambitious plan called Project: Takeback to reclaim the feral urban jungle. What’s more, he’s put money into the effort, and that’s the language...   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: Digital Grimoire

Shadowrun: Digital Grimoire


Nobody Knows All Magic Digital Grimoire is the Master's Class of Magic--expanding on Street Magic, it details additional traditions, magical groups & threats, spirits, enchanting expansions, and a handful of new spells and adept powers. Traditions: Egyptian, Rastafarian, Psionic Magical Groups: Shrine of the Southern Winds, The Oxford Grand Lodge, C√≥digo 515 Magical Threats: Toxic Paths,...   [click here for more]
Catalyst Game Labs  $3.95

Add to RPGNow.com Order  
Shadowrun: MilSpecTech

Shadowrun: MilSpecTech


Things That Go Boom in the Night The corporations of the Sixth World love a good challenge—as long as it suits them. Ending world hunger? Not interested. Eliminating poverty? There’s no margin in that. Finding creative and more effective ways to blow things up and/or reduce them to rubble? That, they can do. War is raging on the Aztlan-Amazonia border, and there are plenty of...   [click here for more]
Catalyst Game Labs  $7.95

Add to RPGNow.com Order  
Shadowrun: Boundless Mercy

Shadowrun: Boundless Mercy


The Hunt is On Elizabeth Nunn, a delightful woman who happens to have an odd habit of hanging out in hospitals and abandoned churches, has a grudge. A deep grudge. The kind of grudge that requires professional help to work out, and we’re not talking about a psychotherapist. She needs shadowrunners, and if they’re willing to take on the job, they’ll encounter fierce gangers, wild...   [click here for more]
Catalyst Game Labs  $14.99 $8.99

Add to RPGNow.com Order  
Shadowrun: The Way of the Samurai

Shadowrun: The Way of the Samurai


Honor. Skill. And Exceptionally Sharp Blades They are legends. They are dangerous. They are feared. They are to be avoided—unless you have one of them on your side. They are street samurai. That title covers a variety of skill sets, from the accuracy to nail a target from a thousand meters away to the stealth needed to sneak into a tightly guarded environment and cut someone’s...   [click here for more]
Catalyst Game Labs  $4.95

Add to RPGNow.com Order  
Shadowrun: Shadows in Focus: Sioux Nation: Starving the Masses

Shadowrun: Shadows in Focus: Sioux Nation: Starving the Masses


A Half-Step from Chaos If there’s anything shadowrunners have learned over and over again, it’s that the veneer of civilization coating much of the world is extremely thin (in the Barrens, of course, it’s non-existent). There are so many tensions in the Sixth World that altering the delicate balances just a hair or two can bring chaos and conflict to areas that had previously managed...   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: Splintered State

Shadowrun: Splintered State


It Can Always Get Worse Federal Agent Seth Dietrich has a secret. Actually, multiple secrets. One of them made him go underground, hiding from the people desperate to learn just how much he knows. And the other is keeping him from surfacing, because he’s found he can’t even trust himself. If Dietrich were in his right mind, he’d cover his tracks like a pro, and no one would...   [click here for more]
Catalyst Game Labs  $19.99 $12.99

Add to RPGNow.com Order  
Shadowrun: Missions: Take a Chance (05-06)

Shadowrun: Missions: Take a Chance (05-06)


No Job Is Easy No matter what Mr. Johnson says, shadowrunners are never hired to do anything easy. If the job were easy, Mr. Johnson would do it himself. Sharp shadowrunners learn to recognize when a job is going to present extra challenges. There are certain signs, such as: 1) Mr. Johnson is openly auditioning multiple teams, both to find the right people and to set the auditioning parties on edge....   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: London Falling

Shadowrun: London Falling


Smoke & Shadows London—where the thick fog (sounds nicer than smog, doesn’t it) makes for some truly deep shadows. Every crooked street, every cramped building holds a secret or two, as well as a person or two who will go to great lengths to ensure those secrets are kept. There is, for instance, the dark secret of a minor noble who has not been seen in Parliament in months. And the...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

Add to RPGNow.com Order  
Shadowrun: Shadows in Focus: City by Shadow: Butte

Shadowrun: Shadows in Focus: City by Shadow: Butte


Dangers Below One of the tricks of shadowrunning in the Sioux Nation is keeping your eye on the things you can’t see. It’s not just the spirits and the unseen magical beings of the world—though that’s part of it—but the dangers underground. The poisons seeping into the earth from abandoned mines, and the vast complex that has been built underground, out of sight of the...   [click here for more]
Catalyst Game Labs  $7.99

Add to RPGNow.com Order  
Shadowrun: 2050

Shadowrun: 2050


Rewind and Reload Chrome eyes. Computers called "decks." Big hair, big cyberlimbs and bigger guns. It's Shadowrun in the year it all started. Take a step back to Shadowrun's roots with Shadowrun 2050, a book that combines Fourth Edition rules — the smoothest, most accessible rule set Shadowrun has ever had - with the setting that first made the Sixth...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to RPGNow.com Order  
Shadowrun: Shadows in Focus: Sioux Nation: Counting Coup

Shadowrun: Shadows in Focus: Sioux Nation: Counting Coup


Running Into Danger Illegally entering the Sioux Nation is hard. So is crossing the Sioux National Police. Doing both? That will earn you a good payday or a bullet in the head. But that’s the job that’s been offered. And what shadowrunner worth their mettle can resist the chance to make some powerful friends and even more powerful enemies? Mika, a shadowrunner active on JackPoint, is...   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: Firing Line

Shadowrun: Firing Line


Danger Zones! Shadowrunning can take you all sorts of different places and give you the chance to have all sorts of different guns pointed at you. Whether you’re exploring mysterious islands off the coast of Seattle, collecting bounties on the tightly guarded streets of Manhattan, or trying to survive the chaos and conflict in Bogotá, you’re likely to find yourself...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

Add to RPGNow.com Order  
Shadowrun: Lockdown

Shadowrun: Lockdown


Voices of Disaster The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It’s affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs....   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to RPGNow.com Order  
Shadowrun: Seattle Sprawl Digital Box Set

Shadowrun: Seattle Sprawl Digital Box Set


Infinite Shadows It’s the shadowrunning capital of the world for a reason. Seattle offers an unparalleled intersection of corporate, political, and criminal powers. This is where icons are made—like the Ancients, the Halloweeners, the Finnigan Crime Family, the Skraacha, Dante’s Inferno, Renraku Arcology, the Big Rhino, and the Alabaster Maiden. And this is where runners like Dodger,...   [click here for more]
Catalyst Game Labs  $59.99 $24.99

Add to RPGNow.com Order  
Shadowrun: Coyotes

Shadowrun: Coyotes


Over the Edges The Sixth World has been carefully divided and partitioned to keep people in their place, living under the thumbs of those who draw the lines. Shadowrunners, though, have never been good at staying where they’re supposed to be. They've got goods to smuggle, bounties to avoid, and a host of other reasons to cross the walls and borders the rest of the world has put up. These...   [click here for more]
Catalyst Game Labs  $7.95

Add to RPGNow.com Order  
Shadowrun: Ten Terrorists

Shadowrun: Ten Terrorists


Causes of Blood There is no way to sugarcoat it—people in the Sixth World spend an awful lot of time coming up with reasons to kill each other. When it comes to moral codes, people don’t think they’re better than others because they don’t kill and others do—they compare the reasons for killing, ranking them, trying to justify the oft-unjustifiable. You can talk to a hundred...   [click here for more]
Catalyst Game Labs  $6.95

Add to RPGNow.com Order  
Shadowrun: State of the Art: 2073

Shadowrun: State of the Art: 2073


The Edge of Now Some people think that being state-of-the-art means being on the bleeding-edge of technology. That’s part of it, but only a small part. If you really want to be current, if you want to know what’s going on in the world and how it might affect you, you need to know about a lot more than new tech. You need to know about current events—like the speech Hestaby...   [click here for more]
Catalyst Game Labs  $7.95

Add to RPGNow.com Order  
Shadowrun: Mil Spec Tech 2

Shadowrun: Mil Spec Tech 2


Things to See, Things Not to See Sometimes you look at a catalog to see if there's anything in it that you want. And sometimes you look to see what you need to avoid. You'll find both types of things in here. The tech heads of the Sixth World remain busy, coming up with more ways to slaughter metahumans with maximum efficiency. And they have plenty of battlegrounds in the world where they can test...   [click here for more]
Catalyst Game Labs  $7.95

Add to RPGNow.com Order  
Shadowrun Missions: Tick Tock (06-04)

Shadowrun Missions: Tick Tock (06-04)


Let the Right Ones Out You build walls for two reasons: to keep things out, and to keep things in. Walls were erected around the Chicago Containment Zone many years ago, keeping people from the outside away from the dangers within, and locking secrets inside that are still waiting to be discovered. Though the longer they stay hidden, the clearer it is that some secrets don’t want to be found....   [click here for more]
Catalyst Game Labs  $5.95

Add to RPGNow.com Order  
Shadowrun: This Old Drone (Revised)

Shadowrun: This Old Drone (Revised)


They’re Not Old—They’re Classic We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon for them...   [click here for more]
Catalyst Game Labs  $6.95

Add to RPGNow.com Order  
Shadowrun: Parazoology

Shadowrun: Parazoology


Beware the Beasts The Awakening had a dramatic effect on the world, and those effects have not stopped shaking things up. Across the Sixth World, magic and other environmental factors continue to twist and distort all variety of living things, and the results can be deadly—or useful, to those who know how to harness the powers let loose in the animal kingdom. Parazoology...   [click here for more]
Catalyst Game Labs  $7.95

Add to RPGNow.com Order  
Shadowrun: Gun Heaven 2

Shadowrun: Gun Heaven 2


Friend of the Desperate and the Hunted The only friend you’ll ever need. The last friend you’ll ever have. Your gun is the one thing in your life that should be dependable, that should always make a nice loud bang when you squeeze the trigger, and should always bring down whoever you think should fall. Of course, if your weapon is going to be that important to you, you’ll...   [click here for more]
Catalyst Game Labs  $11.95

Add to RPGNow.com Order  
Shadowrun: Bloody Business

Shadowrun: Bloody Business


Wounded Fury A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to RPGNow.com Order  
Shadowrun: Attitude

Shadowrun: Attitude


Eat 'Em Up, Spit 'Em Out! They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge through life, doing what other people tell them to do, never having an original thought, burying themselves so deep down inside they might never come out. You’re not them. The world’s not giving you anything, so you’re going...   [click here for more]
Catalyst Game Labs  $29.99 $19.99

Add to RPGNow.com Order  
Displaying 1 to 50 (of 168 items) Result Pages:  1  2  3  4  [Next >>] 
Select Page Number