Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeRule SystemLanguages
Non-Core Books   Remove Search Term
Other systems   Remove Search Term
Ubiquity   Remove Search Term
English   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Non-Core Books, Ubiquity, English
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Leagues of Adventure: Tides of War

Leagues of Adventure: Tides of War


An Astounding Adventure of Moon Madness! Chaos reigns across the globe, as Moon Madness washes over the people! Huge tidal waves smash against coastal cities! Society appears on the verge of collapse! Only one thing could be responsible: the baleful influence of the Moon! And when the first Lunar expedition vanishes, it falls to the “Second Stringers,” a stalwart team of heroes drawn from around...   [click here for more]
Triple Ace Games  $9.99

Add to DriveThruRPG.com Order  
Quantum Black Bleeding Edges

Quantum Black Bleeding Edges


Bring Some Magic to Your Game! This book breathes new life into a Quantum Black game. As the power of magic grows in the world of Quantum Black, new threats have emerged. But magic also offers new tools to fight the dark forces that threaten humanity.   Quantum Black Bleeding Edges is bursting at the seams with new content for your game, including: A New Magic System! A brand-new flexible,...   [click here for more]
Quantum Black Games  $14.99

Add to DriveThruRPG.com Order  
The Great Campaign

The Great Campaign


The Great Game is Afoot! it’s a time of revolution, a time of exploration & discovery... The Great Campaign is an epic adventure set over four parts. Our heroic globetrotters travel to Cambridge where they are drawn into a dangerous plot to overthrow the British Government! As more clues are discovered our heroes uncover an anarchist group, the Commonist League, who believe that new technology...   [click here for more]
Triple Ace Games  $19.99

Add to DriveThruRPG.com Order  
Revelations of Mars

Revelations of Mars


A dying world plagued by ceaseless conflict smolders in the night sky, home to the revelations of Mars. This sourcebook expands Hollow Earth Expedition to include Mars, a dying and dangerous planet filled with strange aliens, bizarre creatures, and vast, inhospitable wastelands. Fight for survival or vie for supremacy as a marauding sky pirate, powerful robot bodyguard,...   [click here for more]
Exile Game Studio  $19.99

Add to DriveThruRPG.com Order  
Perils of the Surface World

Perils of the Surface World


A lost civilization in need of a miracle. A frozen city harboring a terrifying secret. An ancient legacy best left undisturbed. A crime lord determined to conquer a hemisphere. Hollow Earth Expedition: Perils of the Surface World compiles four adventure scenarios that span the globe and deliver a walloping punch of pulp-era adventure: Miracle Stone of the Amazon, Frozen City of...   [click here for more]
Exile Game Studio  $9.99

Add to DriveThruRPG.com Order  
Mysteries of the Hollow Earth

Mysteries of the Hollow Earth


A savage land of danger and beauty, lies beneath our feet, protecting the mysteries of the Hollow Earth. This sourcebook expands Hollow Earth Expedition with even more details about the mysterious and dangerous Hollow Earth, filled with hungry dinosaurs, ferocious savages, and lost civilizations! Protect your land from invaders, or guide explorers through dangerous territory...   [click here for more]
Exile Game Studio  $17.50

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror

Leagues of Gothic Horror


Light your lamp, check the doors and windows are locked, and prepare to enter a world where the arcane and occult are very real. For all of mankind’s advances in science, the world remains a realm of mystery and supernatural occurrences. The Victorian Era is the age of sinister fictional and historical villains, such as Count Dracula, Mr. Hyde, and Jack the Ripper, and an age when interest...   [click here for more]
Triple Ace Games  $16.99

Add to DriveThruRPG.com Order  
Hollow Earth Expedition GM Screen (Booklet)

Hollow Earth Expedition GM Screen (Booklet)


Originally included with the Hollow Earth Expedition GM Screen, this 16-page booklet is jam-packed with additional information. Inside you will find a classic sample adventure, detailed continuous combat rules, and expanded content from the core rulebook, including new Archetypes, Talents, and Flaws. ...   [click here for more]
Exile Game Studio  $2.99

Add to DriveThruRPG.com Order  
Hollow Earth Expedition GM Screen (Inserts)

Hollow Earth Expedition GM Screen (Inserts)


The classic Hollow Earth Expedition GM Screen allows Gamemasters to hide their notes, maps, and dice rolls behind a beautiful, 4-panel spread of the original cover artwork. Inside are the most useful charts and tables from the Hollow Earth Expedition core rulebook so that Gamemasters will always have the information they need right at their fingertips. Note: This screen is set up to work with the...   [click here for more]
Exile Game Studio  $1.99

Add to DriveThruRPG.com Order  
Space 1889 - Marvels of Mars

Space 1889 - Marvels of Mars


This sourcebooklet contains two different supplements for playing on Mars, using the Ubiquity version of the Space:1889 roleplaying game. Creatures of Mars Mars—a dying planet, still far from dead! In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in the ancient...   [click here for more]
Ulisses Spiele  $9.99

Add to DriveThruRPG.com Order  
Space 1889 - Mars (Sourcebook)

Space 1889 - Mars (Sourcebook)


Ever since telescopes have allowed it, mankind has observed the surface of Mars with its massive canal structures. But only when Thomas Edison set foot on the Red Planet was the truth revealed: Mars is home to a culture whose ancestors built the canals. They used them to distribute the water of the polar caps and thus saved the dying planet from the inevitable. Their deeds have enabled the Martians...   [click here for more]
Ulisses Spiele  $19.99

Add to DriveThruRPG.com Order  
Dramatis Personae

Dramatis Personae


100+ characters for Leagues of Adventure, Gothic Horror, or Cthulhu! Do you need a classic archetype for a new player? Well, within these pages you will find a range of heroic archetypes for a convention game, a quick NPC to round out an encounter, or ideas to help your imagination, Dramatis Personae covers all the bases. With 100+ archetypes covering a wide range of occupations, all built using...   [click here for more]
Triple Ace Games  $9.99

Add to DriveThruRPG.com Order  
Space 1889 - Venus (Sourcebook)

Space 1889 - Venus (Sourcebook)


From before the beginnings of history, mankind had spun tales and wondered about that bright point of light named for the Roman goddess of love: Venus, the enigmatic, ever-shifting star of evening and of morning. Yet more recently, scholars speculated what might be hiding beneath the swirling clouds of Venus. Then, the first pioneers started their journey into the ether, and found the Morning Star...   [click here for more]
Ulisses Spiele  $19.99

Add to DriveThruRPG.com Order  
Space 1889 - Mercury (Sourcebook)

Space 1889 - Mercury (Sourcebook)


Once, no man on Earth thought that life on Mercury was possible since the planet is locked with one side perpetually facing the Sun. Scorching heat on one side and eternal darkness on the other seemed to guarantee that Mercury must be uninhabitable. But when the inhabitants of Earth first started to voyage through the Ether, some daring explorers also turned towards Mercury—and discovered how wrong...   [click here for more]
Ulisses Spiele  $16.99

Add to DriveThruRPG.com Order  
Space 1889 - Murder on the Ether Express

Space 1889 - Murder on the Ether Express


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. The RMS Aetheria is a marvel of modern etheric engineering capable of incredible interplanetary...   [click here for more]
Ulisses Spiele  $5.00

Add to DriveThruRPG.com Order  
Space 1889 - City at the Center of the Earth

Space 1889 - City at the Center of the Earth


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Since inventors Edison and Armstrong set out on their first...   [click here for more]
Ulisses Spiele  $5.00

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror: Guide to Faeries

Leagues of Gothic Horror: Guide to Faeries


The world of faerie is one of wonder, but beyond that thin veneer is another world ~ one of pain and suffering. Fairy tales have been recited to amuse and frighten listeners with their wondrous words. Only a few know that those creatures they speak of are not creatures of the imagination, but exist in a world beyond our reality and comprehension. Finally, the Leagues have produced a guide book to...   [click here for more]
Triple Ace Games  $8.99

Add to DriveThruRPG.com Order  
All for One: Régime Diabolique: Satan's Playground

All for One: Régime Diabolique: Satan's Playground


War is hell at the best of times, but it gets worse when the powers of Hell are directly involved. Satan’s Playground expands All for One into the Thirty Years’ War, a brutal conflict that is ripping Germany and neighboring lands apart. As survivors of the ever-expanding war, characters will face the ravages of plague, marauding armies, cruel mercenaries,...   [click here for more]
Triple Ace Games  $5.39

Add to DriveThruRPG.com Order  
Space 1889 - Mars - Additional Content

Space 1889 - Mars - Additional Content


Ever since telescopes have allowed it, mankind has observed the surface of Mars with its massive canal structures. But only when Thomas Edison set foot on the Red Planet was the truth revealed: Mars is home to a culture whose ancestors built the canals. They used them to distribute the water of the polar caps and thus saved the dying planet from the inevitable. Their deeds have enabled the Martians...   [click here for more]
Ulisses Spiele  $1.99

Add to DriveThruRPG.com Order  
Leagues of Adventure - Globetrotters' Guide to London

Leagues of Adventure - Globetrotters' Guide to London


“When a man is tired of London, he is tired of life; for there is in london all that life can afford.” —Samuel Johnson In London one can stroll past grand buildings, marvel at the cultural wonders of the many museums and art galleries, and sample exquisite food at exclusive restaurants. Take a wrong turn, though, and one enters a world of poverty and thievery; a world where human life...   [click here for more]
Triple Ace Games  $12.99

Add to DriveThruRPG.com Order  
Leagues of Adventure Weird Science Compendium

Leagues of Adventure Weird Science Compendium


The Industrial Revolution has given way to the Age of Weird Science! From lone eccentrics working in garden sheds to government-funded research projects, weird scientists are producing ever more useful, and wacky, ways to improve (and end) the lives of citizens. Whether you need a device to aid globetrotting or a more efficient way to kill your enemies, help is at hand! This supplement contains...   [click here for more]
Triple Ace Games  $11.99

Add to DriveThruRPG.com Order  
Space 1889 - On the Trail of the Gods

Space 1889 - On the Trail of the Gods


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Since the inventors Edison and Armstrong set out on their first journey to Mars in 1870, there has been speculation...   [click here for more]
Ulisses Spiele  $5.00

Add to DriveThruRPG.com Order  
The City of a Thousand Minarets

The City of a Thousand Minarets


Cairo! The Conquerer City. The City of a Thousand Minarets. The Victorious. For a millennia, Cairo has stood on the banks of the Nile as  a succession of foreign rulers came then faded into the sands of history. The City of a Thousand Minarets is a guide to the pulp fiction Cairo of 1930s for the Ubiquity Role Playing system that powers Hollow Earth Expedition and other role playing...   [click here for more]
Black Campbell Entertainment  $9.99

Add to DriveThruRPG.com Order  
Letters From the Leagues Vol 4

Letters From the Leagues Vol 4


For Globetrotters Everywhere! READ THE COLLECTIVE WISDOM GATHERED FROM THE LEAGUES! Collected together for the first time are various articles and discourses from the illustrious members of the Leagues of Adventure, Leagues of Gothic Horror, and Leagues of Cthulhu. Within these pages you will find: * New Leagues of Adventure: A smattering of new Leagues and a list giving you all the Leagues. *...   [click here for more]
Triple Ace Games  $6.99

Add to DriveThruRPG.com Order  
Leagues of Cthulhu

Leagues of Cthulhu


Cthulhu dreams no longer in his house at R’lyeh Beyond the world of mortal ken lies another, a nightmare world of profane alien gods, blasphemous terrors, nightmarish tomes of eldritch lore, bloodlines tainted by elder secrets, and forgotten places whose very existence makes a mockery of established history. Welcome to that world. Peer behind the veil of sanity you call reality...   [click here for more]
Triple Ace Games  $11.99

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror: Expansion

Leagues of Gothic Horror: Expansion


Evil is a many-faced foe and can strike at any time. Save lives and time by making  sure you’re ready to act! Whether you are a dedicated monster-hunter or drawn toward the occult by happenstance, prepare to delve deeper into the darkness and face the countless horrors that lie in wait! This sourcebook is a major expansion for the critically acclaimed Leagues of Gothic...   [click here for more]
Triple Ace Games  $9.99

Add to DriveThruRPG.com Order  
Space 1889 - Thunders of Venus

Space 1889 - Thunders of Venus


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. The exploration of Venus was ill-fated for the British right from the start. All three of their Venus expeditions...   [click here for more]
Ulisses Spiele  $5.00

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror: Guide to Wicked Science

Leagues of Gothic Horror: Guide to Wicked Science


Crackling coils, steaming vats, dismembered corpses, & deformed henchmen. Welcome to wicked science! From the crazed doctor seeking to build a new and improved human from parts of corpses to the insane engineer who wants to transplant human brains into mechanical constructs, there are plenty of scientists whose work transcends not only mundane science but is utterly immoral. This supplement...   [click here for more]
Triple Ace Games  $6.99

Add to DriveThruRPG.com Order  
All For One Richelieus Guide Compendium One

All For One Richelieus Guide Compendium One


HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS! You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France. Contained in this supplement is information on: •    The Queen’s Musketeers. •    Wondrous Devices:...   [click here for more]
Triple Ace Games  $4.79

Add to DriveThruRPG.com Order  
Leagues of Adventure - Globetrotters' Guide to Expeditions

Leagues of Adventure - Globetrotters' Guide to Expeditions


Undertaking an expedition to the distant parts of the world is not simply a case of packing one’s bags and heading off into the wilderness in the hope of having a jolly time. Underfunded, poorly equipped, and badly planned expeditions will encounter many hardships, with most never returning to civilization. To help ensure the best possible result, a significant investment must be secured, supplies...   [click here for more]
Triple Ace Games  $2.99

Add to DriveThruRPG.com Order  
Leagues of Cthulhu: Codicil

Leagues of Cthulhu: Codicil


CTHULHU HAS RISEN & TERRIFYING SECRETS SHALL BE REVEALED! Are you ready to step beyond reality and explore the profane lore eldritch Great Old Ones and the wonders of the Dreamlands? The Cthulhu Codicil adds a wealth of new material to Leagus of Cthulhu, the award-winning game of the Lovecraft Mythos set in the late Victorian Age. But be warned, for once seen, the elder lore inside this...   [click here for more]
Triple Ace Games  $13.99

Add to DriveThruRPG.com Order  
Letters From the Leagues Vol 2

Letters From the Leagues Vol 2


Hot from the Leagues! Collected together for the first time are various articles and discourses from the illustrious members of the Leagues of Adventure, Leagues of Gothic Horror, and Leagues of Cthulhu. Within these pages you will find: * In Search of Noah’s Ark: Calling all raiders! This information is a must if you are seeking the power of the Ark. * Vampire Households: Build a veritable nest...   [click here for more]
Triple Ace Games  $6.99

Add to DriveThruRPG.com Order  
Letters From the Leagues Vol 3

Letters From the Leagues Vol 3


Hot from the Leagues! Collected together for the first time are various articles and discourses from the illustrious members of the Leagues of Adventure, Leagues of Gothic Horror, and Leagues of Cthulhu. Within these pages you will find: * Who Was Imhotep: An interesting delve into the chequered history of legendary figure, Imhotep. * More Mummies: We all love our mummies, but do you love these...   [click here for more]
Triple Ace Games  $6.99

Add to DriveThruRPG.com Order  
Murder on the Hindenburg -- for Ubiquity

Murder on the Hindenburg -- for Ubiquity


The most prestigious, modern way to travel: the airship Hindenburg! Only two days from the United States to Frankfurt in the company of the rich and famous. It's a shame one of these passengers is a killer... Murder on the Hindenburg is an adventure scenario in the style of the closed-room murder mysteries of the 1930s. When steel magnate Stefan von Eckhardt dies under suspicious...   [click here for more]
Black Campbell Entertainment  $1.99

Add to DriveThruRPG.com Order  
Leagues of Cthulhu: Guide to Cumbria

Leagues of Cthulhu: Guide to Cumbria


I WANDERED LONELY AS DEAD CTHULHU, WHOSE DREAMS FLOAT ON HIGH O’ER VALES AND HILLS Cumbria, with its majestic fells and glittering lakes, has embraced industrialization and yet refuses to release its grip on the past. It is a land once wandered not only by the poet William Wordsworth, but also by the Elder Things and Fungi from Yuggoth. This supplement for Leagues of...   [click here for more]
Triple Ace Games  $5.99

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror: Guide to Vampires

Leagues of Gothic Horror: Guide to Vampires


The blood is the life... and it shall be mine!” The Count is having guests for dinner... and you are invited to join him. Count Dracula may be the most well known vampire, but he is far from the only bloodsucker to set his appetite on mankind. Learn now of the dark brood that haunts the darkness of night! This sourcebook is a detailed guide to vampires and other bloodsuckers...   [click here for more]
Triple Ace Games  $8.99

Add to DriveThruRPG.com Order  
Letters From the Leagues Vol 1

Letters From the Leagues Vol 1


Hot from the Leagues! READ THE COLLECTIVE WISDOM GATHERED FROM THE LEAGUES! Collected together for the first time are various articles and discourses from the illustrious members of the Leagues of Adventure, Leagues of Gothic Horror, and Leagues of Cthulhu. Within these pages you will find: * Ancient Monuments: A discourse concerning those most enigmatic constructions of a bygone age. * Occult...   [click here for more]
Triple Ace Games  $6.99

Add to DriveThruRPG.com Order  
Space 1889 - Nocturne in the City of Lights

Space 1889 - Nocturne in the City of Lights


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this...   [click here for more]
Ulisses Spiele  $5.00

Add to DriveThruRPG.com Order  
Space 1889 - The Ether Calculator

Space 1889 - The Ether Calculator


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel....   [click here for more]
Ulisses Spiele  $6.00

Add to DriveThruRPG.com Order  
The Illuminati Treasure -- for Ubiquity RPG

The Illuminati Treasure -- for Ubiquity RPG


A Christmas party interrupted by a car crash. The driver, shot and dying, begs you to get his journal to safety. A journal with research leading to the lost treasure of the Illuminati. The race is on between Nazis and mobsters, the Freemasons, and the characters to find the treasure before the others do! Set in 1937, The Illuminati Treasure is a fast-paced pulp adventure using the Ubiquity...   [click here for more]
Black Campbell Entertainment  $1.99

Add to DriveThruRPG.com Order  
Space 1889 - London Bridge Has Fallen Down

Space 1889 - London Bridge Has Fallen Down


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Mylarkt—Mars’ oldest city, home to a proud and fading...   [click here for more]
Ulisses Spiele  $5.00

Add to DriveThruRPG.com Order  
The Death Jade - for Ubiquity

The Death Jade - for Ubiquity


A mysterious client offering a lot of money. A missing Russian noble. An ancient jade said to hold the spirit of the First Sovereign Emperor of China... Through the sordid streets of 1936 Shanghai -- the Paris of the Orient -- the characters follow the footsteps of Count Rusikov, a refugee from the Bolshevik Revolution and archeologist, to find the legendary Donguin Jade, a priceless artifact of...   [click here for more]
Black Campbell Entertainment  $1.99

Add to DriveThruRPG.com Order  
Leagues of Adventure - Globetrotters' Guide to Unusual Places

Leagues of Adventure - Globetrotters' Guide to Unusual Places


The world is vast and wondrous place. An entire ice-sheathed continent and the fathomless depths of the ocean floor have yet to be explored beyond cursory expeditions, and miles of dark, dank caverns have never echoed with the footsteps of man. While explorers prepare to penetrate these last truly unexplored regions, others cast their eyes to the heavens, wondering what might be found on the Moon,...   [click here for more]
Triple Ace Games  $2.99

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror: Guide to Black Magic

Leagues of Gothic Horror: Guide to Black Magic


Step out of the light and into the shadows, into a realm where the powers of darkness hold sway! Practitioners of the dark arts have plagued mankind for millennia. Hiding in the shadows, they have remained a mysterious and potent force for evil. We can now reveal their dastardly methods and schemes, thus giving Gamemasters the tools to create unique occult villains and players the tools to...   [click here for more]
Triple Ace Games  $8.99

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror: Guide to Walking Dead

Leagues of Gothic Horror: Guide to Walking Dead


Commanded by magic or weird science, the worm-ridden dead do not rest easily in the grave. From skeletons and zombies to ghouls and Frankensteins’ monsters, the walking dead take many ghastly forms. Commanded by foul sorcerers or deranged weird scientists, or driven by base instincts, their numbers might be legion were it not for the bravery of the Leagues of Adventure. Contents include...   [click here for more]
Triple Ace Games  $8.99

Add to DriveThruRPG.com Order  
All For One Richelieus Guide Compendium Two

All For One Richelieus Guide Compendium Two


HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS! You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France. All For One Richelieus Guide Compendium Two contains seven previously released guides. In this compendium you will...   [click here for more]
Triple Ace Games  $4.79

Add to DriveThruRPG.com Order  
All For One Richelieus Guide Compendium Three

All For One Richelieus Guide Compendium Three


HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS! You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France. All For One Richelieus Guide Compendium Three contains seven previously released guides. In this compendium you...   [click here for more]
Triple Ace Games  $4.79

Add to DriveThruRPG.com Order  
Leagues of Adventure - Globetrotters' Guide to the Far East

Leagues of Adventure - Globetrotters' Guide to the Far East


Far to the East, beyond the edge of Europe, lie towering peaks, endless steppes, vast deserts, mighty rivers, and impenetrable jungles. Amid this magnificent wilderness are the great civilizations of the Orient, whose antiquity rivals or exceeds that of any Western country. Links between the East and West stretch back over 1,000 years, but the peoples and their customs of these strange lands remain...   [click here for more]
Triple Ace Games  $2.99

Add to DriveThruRPG.com Order  
Airships of the Pulp Era

Airships of the Pulp Era


Airships are a staple of comic books, dime novels, and movie serials of the 1920s and '30s through to the pulp fiction movies of today. Heroes and villains use the craft as bases of operation and combat vehicles, and they are a great setting for a "closed room" mystery.  Airships of the Pulp Era is a guide to reality and the fantasy of airships in the Interwar period. The history of the...   [click here for more]
Black Campbell Entertainment  $9.99

Add to DriveThruRPG.com Order  
Leagues of Gothic Horror: Guide to Hags

Leagues of Gothic Horror: Guide to Hags


Hellish dark powers and unnatural visions make these twisted sisters the dread masters of the arcane arts. Fair is foul and foul is fair as the unholy truth about these profane and malevolent sisters is finally revealed in the Leagues’ final monster guide. No more are hags to be regarded as creatures of nightmares, consigned to myth and legend and used to terrorize frightened children. The truth...   [click here for more]
Triple Ace Games  $6.99

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 91 items) Result Pages:  1  2  [Next >>] 
Select Page Number

  Manual of Adventurous Resources: Complete (A5E)